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Anonymous Prodigy
Posted: Tue Apr 17, 2007 12:46 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Anonymous Prodigy wrote:
3 Pursuing Warg Orc
Possession • Mount
Strength +3
Vitality +1
Bearer must be an Orc Orc.
Each time bearer wins a skirmish, you may remove a threat to exert a companion.
C216
maybe bearer must be an orc with less then X strength

Sounds good. GP for the review!


6 • Gorbag, Orc Captain Orc
Minion • Orc
Strength: 13
Vitality: 3
Site Number: 4
To play, spot an Orc condition.
Each time Gorbag wins a skirmish, you may exert him to discard a possession borne by a Ring-bound companion (or twice if it is an unbound companion). The Free Peoples player may add 2 burdens to prevent this.
R219

0 Let Us Ease Their Pain Orc
Event • Skirmish
Make an Orc strength +1. Then you may remove X threats to make that minion strength +X.
C220

7 • Gothmog, Orc Commander Orc
Minion • Orc
Strength: 13
Vitality: 3
Site Number: 4
Lurker. Toil 1.
To play, spot an Orc Orc.
Skirmish: Exert Gothmog twice to make an Orc minion strength +1 for each Orc condition you can spot (limit +5).
R221
Last edited by Anonymous Prodigy on Tue Apr 17, 2007 1:22 pm; edited 2 times in totalI had to put something here.
sickofpalantirs
Posted: Tue Apr 17, 2007 12:56 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Anonymous Prodigy wrote:

Sounds good. GP for the review!
coming right back at you


6 • Gorbag, Orc Captain Orc
Minion • Orc
Strength: 13
Vitality: 3
Site Number: 4
To play, spot an Orc condition.
Each time Gorbag wins a skirmish, you may exert him to twice to discard a possession borne by a Ring-bound companion. The Free Peoples player may add 2 burdens to prevent this.
R219
maybe companion period... your choice

0 Let Us Ease Their Pain Orc
Event • Skirmish
Remove X threats to make an Orc minion strength +X.
C220
I guess. maybe strength +1 and then +x where you remove X threats?

7 • Gothmog, Orc Commander Orc
Minion • Orc
Strength: 13
Vitality: 3
Site Number: 4
Lurker.
To play, spot an Orc Orc.
Skirmish: Exert Gothmog twice to make an Orc minion strength +X for each Orc condition you can spot (limit +5).
R221

give him toil 1-2.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Anonymous Prodigy
Posted: Tue Apr 17, 2007 1:01 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
I left Gorbag alone, but tweaked ’Let Us Ease Their Pain’ and Gothmog. I’m not sure if the wording on the event is right, though. GP to the next review! Thumbs Up
I had to put something here.
legoles3333
Posted: Tue Apr 17, 2007 1:14 pm
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
Anonymous Prodigy wrote:

6 • Gorbag, Orc Captain Orc
Minion • Orc
Strength: 13
Vitality: 3
Site Number: 4
To play, spot an Orc condition.
Each time Gorbag wins a skirmish, you may exert him to twice to discard a possession borne by a Ring-bound companion. The Free Peoples player may add 2 burdens to prevent this.
R219

sweet

0 Let Us Ease Their Pain Orc
Event • Skirmish
Make an Orc strength +1. Then you may remove X threats to make that minion strength +X.
C220

hmm wording seems off somehow...

7 • Gothmog, Orc Commander Orc
Minion • Orc
Strength: 13
Vitality: 3
Site Number: 4
Lurker. Toil 1.
To play, spot an Orc Orc.
Skirmish: Exert Gothmog twice to make an Orc minion strength +X for each Orc condition you can spot (limit +5).
R221

good
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher
DáinIronfoot
Posted: Tue Apr 17, 2007 1:19 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
6 • Gorbag, Orc Captain Orc
Minion • Orc
Strength: 13
Vitality: 3
Site Number: 4
To play, spot an Orc condition.
Each time Gorbag wins a skirmish, you may exert him to twice to discard a possession borne by a Ring-bound companion. The Free Peoples player may add 2 burdens to prevent this.
R219

Maybe make it only exert once if it’s a RB companion, and twice if it’s an unbound one. Not necessary, but a nice touch.

Anonymous Prodigy wrote:
0 Let Us Ease Their Pain Orc
Event • Skirmish
Make an Orc strength +1. Then you may remove X threats to make that minion strength +X.
C220

Good! I think the wording is fine.

Anonymous Prodigy wrote:
7 • Gothmog, Orc Commander Orc
Minion • Orc
Strength: 13
Vitality: 3
Site Number: 4
Lurker. Toil 1.
To play, spot an Orc Orc.
Skirmish: Exert Gothmog twice to make an Orc minion strength +X for each Orc condition you can spot (limit +5).
R221

It should be worded either:

...to make an Orc minion strength +1 for each Orc condition you can spot (limit +5).

...OR...

...to make an Orc minion strength +X, where X is the number of Orc conditions you can spot (limit +5).

I’d vote for the first one, personally.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Tue Apr 17, 2007 1:22 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Thanks, l333 and Dain! Very Happy Is it alright if I go ahead and post all of the Orc cards?
I had to put something here.
DáinIronfoot
Posted: Tue Apr 17, 2007 1:25 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Go for it!
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Tue Apr 17, 2007 1:30 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Alrighty then! Very Happy


3 Orkish Patroller Orc
Minion • Orc
Strength: 8
Vitality: 2
Site Number: 4
When you play this minion, you may remove 2 to make the Free Peoples player choose to either add a burden or discard 2 cards from hand.
C204

2 Orkish Forger Orc
Minion • Orc
Strength: 6
Vitality: 1
Site Number: 4
At the start of the maneuver phase, you may spot 3 Orc minions and remove 1 to play an Orc possession from your draw deck or discard pile.
U205

3 Orkish Pillager Orc
Minion • Orc
Strength: 10
Vitality: 1
Site Number: 4
Each time this minion wins a skirmish, you may remove 2 to discard a card borne by a companion (except the Ring-bearer). The Free Peoples player may add a burden to prevent this.
C206

1 • Grishnakh’s Scimitar, Blade of Barad-dur Orc
Possession • Hand Weapon
Strength +2
Bearer must be an Orc minion.
If bearer is Grishnakh, he is damage +1.
R207

4 • Grishnakh, Hideous Orc Orc
Minion • Orc
Strength: 11
Vitality: 3
Site Number: 4
Hunter 2.
To play, spot an Orc condition.
Maneuver: Exert Grishnakh twice to add a burden for each companion over 4 you can spot.
R208

3 Orkish Blademaster Orc
Minion • Orc
Strength: 9
Vitality: 2
Site Number: 4
While this minion is bearing a possession, it is strength +2.
C209

1 Stop Your Squealing! Orc
Event • Maneuver
Spot an Orc card to heal the Ring-bearer and add a burden.
C210

0 Like A Stuck Pig Orc
Event • Skirmish
Make an Orc minion skirmishing a companion strength +1 for each wound on that companion (or +2 if bearing a possession).
C211

3 Orkish Officer Orc
Minion • Orc
Strength: 9
Vitality: 2
Site Number: 4
While you can spot another Orc minion, this minion gains hunter 2.
U212

1 • They Took The Ring! Orc
Condition • Support Area
To play, spot 2 Orc minions.
Each time the Ring-bearer takes off The One Ring, add a burden.
R213

1 Get Him to the Tower! Orc
Event • Maneuver
Spot 2 Orc minions (or 1 if the the fellowship is at a mountain site) to play the fellowship’s next site (replacing an opponent’s site if necessary).
U214

3 Preparing for War Orc
Event • Shadow
Spot X Orc minions to play an Orc minion from your draw deck. That minion’s twilight cost is -X.
R215

3 Pursuing Warg Orc
Possession • Mount
Strength +3
Vitality +1
Bearer must be an Orc Orc with strength 10 or less.
Each time bearer wins a skirmish, you may remove a threat to exert a companion.
C216

1 Send Out Your Warg-riders! Orc
Event • Shadow
Exert 2 Orc minions (or Saruman) to play an Orc mount from your draw deck or discard pile.
C217

1 Brutal Clash Orc
Event • Skirmish
Spot 2 Orc mounts to discard a mount. The Free Peoples player may add a threat to prevent this.
U218

6 • Gorbag, Orc Captain Orc
Minion • Orc
Strength: 13
Vitality: 3
Site Number: 4
To play, spot an Orc condition.
Each time Gorbag wins a skirmish, you may exert him to discard a possession borne by a Ring-bound companion (or exert him twice to discard a possession borne by an unbound companion). The Free Peoples player may add 2 burdens to prevent this.
R219

1 Let Us Ease Their Pain Orc
Event • Skirmish
Make an Orc minion strength +1. Then you may remove 2 threats to make that minion strength +4.
C220

7 • Gothmog, Orc Commander Orc
Minion • Orc
Strength: 13
Vitality: 3
Site Number: 4
Lurker. Toil 1.
To play, spot an Orc Orc.
Skirmish: Exert Gothmog twice to make an Orc minion strength +1 for each Orc condition you can spot (limit +5).
R221
Last edited by Anonymous Prodigy on Tue Apr 17, 2007 7:54 pm; edited 2 times in totalI had to put something here.
AnxiousChieftain
Posted: Tue Apr 17, 2007 6:11 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Anonymous Prodigy wrote:
6 • Gorbag, Orc Captain Orc
Minion • Orc
Strength: 13
Vitality: 3
Site Number: 4
To play, spot an Orc condition.
Each time Gorbag wins a skirmish, you may exert him to discard a possession borne by a Ring-bound companion (or twice if it is an unbound companion). The Free Peoples player may add 2 burdens to prevent this.
R219

Needs a little bit of rewording... do you have to [i]exert[i/] him twice or do you get to discard a possession twice? Think

Anonymous Prodigy wrote:
0 Let Us Ease Their Pain Orc
Event • Skirmish
Make an Orc strength +1. Then you may remove X threats to make that minion strength +X.
C220

Cool... but "Orc" needs to be "Orc minion".

Anonymous Prodigy wrote:
7 • Gothmog, Orc Commander Orc
Minion • Orc
Strength: 13
Vitality: 3
Site Number: 4
Lurker. Toil 1.
To play, spot an Orc Orc.
Skirmish: Exert Gothmog twice to make an Orc minion strength +1 for each Orc condition you can spot (limit +5).
R221

Yikes. Good strong ability, but balanced.

- AC
MODS RULE. - lem0nhead
Anonymous Prodigy
Posted: Tue Apr 17, 2007 6:13 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Edited. Thanks, AC! GP
I had to put something here.

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