|
Author |
Message |
elf lvr |
Posted: Tue Apr 17, 2007 7:44 pm |
|
|
Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
|
Anonymous Prodigy wrote: Alrighty then!
 Orkish Patroller
Minion • Orc
Strength: 8
Vitality: 2
Site Number: 4
When you play this minion, you may remove  to make the Free Peoples player choose to either add a burden or discard 2 cards from hand.
C204
Nice. Pretty powerful, but fairly costed.
 Orkish Forger
Minion • Orc
Strength: 6
Vitality: 1
Site Number: 4
At the start of the maneuver phase, you may spot 3  minions and remove  to play an  possession from your draw deck or discard pile.
U205
That’s good.
 Orkish Pillager
Minion • Orc
Strength: 10
Vitality: 1
Site Number: 4
Each time this minion wins a skirmish, you may remove  to discard a card borne by a companion (except the Ring-bearer). The Free Peoples player may add a burden to prevent this.
C206
Nice. No complaints.
 • Grishnakh’s Scimitar, Blade of Barad-dur
Possession • Hand Weapon
Strength +2
Bearer must be an  minion.
If bearer is Grishnakh, he is damage +1.
R207
Simple, but fun. Well, fun for the shadow player, anyways.
 • Grishnakh, Hideous Orc
Minion • Orc
Strength: 11
Vitality: 3
Site Number: 4
Hunter 2.
To play, spot an  condition.
Maneuver: Exert Grishnakh twice to add a burden for each companion over 4 you can spot.
R208
Potential 5 burdens added. That’s really powerful... but it’s okay, I guess. I almost want to put a (limit 3) cap on it.
 Orkish Blademaster
Minion • Orc
Strength: 9
Vitality: 2
Site Number: 4
While this minion is bearing a possession, it is strength +2.
C209
Okay.
 Stop Your Squealing!
Event • Maneuver
Spot an  card to heal the Ring-bearer and add a burden.
C210
Wow. Undercosted?
 Like A Stuck Pig
Event • Skirmish
Make an  minion skirmishing a companion strength +1 for each wound on that companion (or +2 if bearing a possession).
C211
Cool!
 Orkish Officer
Minion • Orc
Strength: 9
Vitality: 2
Site Number: 4
While you can spot another  minion, this minion gains hunter 2.
U212
It’s fine.
 • They Took The Ring!
Condition • Support Area
To play, spot 2  minions.
Each time the Ring-bearer takes off The One Ring, add a burden.
R213
It’s fine.
 Get Him to the Tower!
Event • Maneuver
Spot 2  minions (or 1 if the the fellowship is at a mountain site) to play the fellowship’s next site (replacing an opponent’s site if necessary).
U214
Cool.
 Preparing for War
Event • Shadow
Spot X  minions to play an  minion from your draw deck. That minion’s twilight cost is -X.
R215
It’s... interesting. But well costed, I guess.
 Pursuing Warg
Possession • Mount
Strength +3
Vitality +1
Bearer must be an  Orc with strength 10 or less.
Each time bearer wins a skirmish, you may remove a threat to exert a companion.
C216
Fine by me.
 Send Out Your Warg-riders!
Event • Shadow
Exert 2  minions (or Saruman) to play an  mount from your draw deck or discard pile.
C217
Cool!
 Brutal Clash
Event • Skirmish
Spot 2  mounts to discard a mount. The Free Peoples player may add a threat to prevent this.
U218
Probably not worth uncommon status... but okay card.
 • Gorbag, Orc Captain
Minion • Orc
Strength: 13
Vitality: 3
Site Number: 4
To play, spot an  condition.
Each time Gorbag wins a skirmish, you may exert him to discard a possession borne by a Ring-bound companion (or exert him twice if it is an unbound companion). The Free Peoples player may add 2 burdens to prevent this.
R219
This isn’t worded right. Right now, you still have to discard a possession from a Ring-bound companion, but you’d have to exert twice if that ring-bound companion is also unbound. It would work like this: (or exert him twice to discard a possession borne by an unbound companion). Yeah, wordy, but I think that’s the only way it works.
 Let Us Ease Their Pain
Event • Skirmish
Make an  minion strength +1. Then you may remove X threats to make that minion strength +X.
C220
I love it. But maybe strength +2 for each threat? Remember how powerful those old threat orcs could get? (+6 for two, +8 for three?)
 • Gothmog, Orc Commander
Minion • Orc
Strength: 13
Vitality: 3
Site Number: 4
Lurker. Toil 1.
To play, spot an  Orc.
Skirmish: Exert Gothmog twice to make an  minion strength +1 for each  condition you can spot (limit +5).
R221
Cool. |
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot |
|
Back to top |
|
Anonymous Prodigy |
Posted: Tue Apr 17, 2007 7:55 pm |
|
|
Joined: 10 Jan 2006
Posts: 4197
Location: United States
|
I edited a few of the cards. Thanks for the review, EL!  |
I had to put something here. |
|
Back to top |
|
Anonymous Prodigy |
Posted: Wed Apr 18, 2007 8:03 am |
|
|
Joined: 10 Jan 2006
Posts: 4197
Location: United States
|
As stated in the opening post, the culture will include 4 rares, 4 uncommons, and 6 commons. Every review of this first batch gets a !
Black Sails on the Anduin
Event • Shadow
Spot X corsairs to play a corsair from your draw deck or discard pile. That minion’s twilight cost is -X.
R222
Corsair Pillager
Minion • Man
Strength: 8
Vitality: 2
Site Number: 4
Corsair.
While you can spot 4 possessions, this minion gains hunter 1.
C223
Corsair Craftsman
Minion • Man
Strength: 10
Vitality: 2
Site Number: 4
Corsair.
When you play this minion, you may remove to play a possession from your draw deck.
U224
• Corsair Captain
Minion • Man
Strength: 11
Vitality: 3
Site Number: 4
Enduring. Hunter 1.
To play, spot a Man.
While you can spot 6 culture tokens, Corsair Captain is fierce.
R225 |
Last edited by Anonymous Prodigy on Wed Apr 18, 2007 1:46 pm; edited 2 times in totalI had to put something here. |
|
Back to top |
|
AnxiousChieftain |
Posted: Wed Apr 18, 2007 8:34 am |
|
|
Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
|
Anonymous Prodigy wrote:  • Black Sails on the Anduin
Condition • Support Area
Each time you play a corsair, add a  token here.
Shadow: Remove 4 tokens from here to play a corsair from your draw deck or discard pile. That minion’s twilight cost is -2.
R222
Needs to be a possession, and it’s way too similar to Black Sails of Umbar to make me like it. I would rather have something different instead of a rehashed ability.
Anonymous Prodigy wrote:  Corsair Pillager
Minion • Man
Strength: 8
Vitality: 2
Site Number: 4
Corsair.
While you can spot a Free Peoples possession, this minion gains hunter 2.
C223
Cool, although spotting 3 possessions would (IMHO) be cooler since you could spot Freeps possessions and Corsair ships.
Anonymous Prodigy wrote:  Corsair Forger
Minion • Man
Strength: 10
Vitality: 2
Site Number: 4
Corsair.
When you play this minion, you may remove  to play a  possession from your draw deck or discard pile.
U224
Seems good.
Anonymous Prodigy wrote:  • Corsair Captain
Minion • Man
Strength: 11
Vitality: 3
Site Number: 4
Enduring. Hunter 1.
To play, spot a  Man.
While you can spot 6 culture tokens, Corsair Captain is fierce.
R225
Nice card.
- AC |
MODS RULE. - lem0nhead |
|
Back to top |
|
DáinIronfoot |
Posted: Wed Apr 18, 2007 8:35 am |
|
|
Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
|
Anonymous Prodigy wrote:  • Black Sails on the Anduin
Condition • Support Area
Each time you play a corsair, add a  token here.
Shadow: Remove 4 tokens from here to play a corsair from your draw deck or discard pile. That minion’s twilight cost is -2.
R222
Neat. Not likely to be used super-often, but I think that’s okay.
Actually, I take that back. With their awesome token reinforcing powers, this is better than it looks at first. Good job.
Anonymous Prodigy wrote:  Corsair Pillager
Minion • Man
Strength: 8
Vitality: 2
Site Number: 4
Corsair.
While you can spot a Free Peoples possession, this minion gains hunter 2.
C223
Hunter corsairs. I like the idea.
Anonymous Prodigy wrote:  Corsair Forger
Minion • Man
Strength: 10
Vitality: 2
Site Number: 4
Corsair.
When you play this minion, you may remove  to play a  possession from your draw deck or discard pile.
U224
I think "Forger" is a good name for some races, like Orcs, but not so much with Man minions. Maybe "Craftsman" or "Artisan" (the latter of which has appeared on two Orc minions already) instead.
The text, however, is fine by me! Awesome combo with their ships. Hmmm...maybe TOO awesome, actually. Perhaps drop the discard pile part.
Anonymous Prodigy wrote:  • Corsair Captain
Minion • Man
Strength: 11
Vitality: 3
Site Number: 4
Enduring. Hunter 1.
To play, spot a  Man.
While you can spot 6 culture tokens, Corsair Captain is fierce.
R225
Nifty! |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
|
Back to top |
|
Anonymous Prodigy |
Posted: Wed Apr 18, 2007 8:39 am |
|
|
Joined: 10 Jan 2006
Posts: 4197
Location: United States
|
Cards edited. Thanks for the review! to AC, and one to Dain as soon as I can manage it.  |
I had to put something here. |
|
Back to top |
|
sickofpalantirs |
Posted: Wed Apr 18, 2007 1:45 pm |
|
|
Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
|
Anonymous Prodigy wrote:
 Black Sails on the Anduin
Event • Shadow
Spot X corsairs to play a corsair from your draw deck or discard pile. That minion’s twilight cost is -X.
R222
nice
 Corsair Pillager
Minion • Man
Strength: 8
Vitality: 2
Site Number: 4
Corsair.
While you can spot 3 possessions, this minion gains hunter 2.
C223
how about support are possessions otherwise it is WAY to easy
 Corsair Craftsman
Minion • Man
Strength: 10
Vitality: 2
Site Number: 4
Corsair.
When you play this minion, you may remove  to play a  possession from your draw deck.
U224
nice
 • Corsair Captain
Minion • Man
Strength: 11
Vitality: 3
Site Number: 4
Enduring. Hunter 1.
To play, spot a  Man.
While you can spot 6 culture tokens, Corsair Captain is fierce.
R225
make it cost 6. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
|
Back to top |
|
Anonymous Prodigy |
Posted: Wed Apr 18, 2007 1:51 pm |
|
|
Joined: 10 Jan 2006
Posts: 4197
Location: United States
|
Thanks for the review, SoP!
Corsair Gauntlets
Possession • Gauntlets
Strength +1
Bearer must be a corsair.
While you can spot 5 culture tokens, bearer gains hunter 1.
C226
• Easterling Swordsman
Minion • Man
Strength: 10
Vitality: 2
Site Number: 4
Easterling.
While Easterling Swordsman is bearing a possession and you can spot another minion, he is strength +2.
U227
Burning on the Anduin
Event • Maneuver
Spot 3 minions to discard a Free Peoples condition.
U228 |
Last edited by Anonymous Prodigy on Wed Apr 18, 2007 2:13 pm; edited 1 time in totalI had to put something here. |
|
Back to top |
|
DáinIronfoot |
Posted: Wed Apr 18, 2007 2:10 pm |
|
|
Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
|
Anonymous Prodigy wrote:  Corsair Gauntlets
Possession • Gauntlets
Strength +1
Bearer must be a corsair.
While you can spot 5 culture tokens, bearer gains hunter 1.
C226
Nifty.
Anonymous Prodigy wrote:  • Easterling Swordsman
Minion • Man
Strength: 10
Vitality: 2
Site Number: 4
Easterling.
While Easterling Swordsman is bearing a possession and you can spot another  minion, he is strength +2.
U227
Cool.
Anonymous Prodigy wrote:  Burning on the Anduin
Event • Maneuver
Spot 3  minions to discard a Free Peoples condition.
U228
I think that’s balanced, yeah. Ouch, though. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
|
Back to top |
|
Anonymous Prodigy |
Posted: Wed Apr 18, 2007 2:13 pm |
|
|
Joined: 10 Jan 2006
Posts: 4197
Location: United States
|
DáinIronfoot wrote: Anonymous Prodigy wrote:  Burning on the Anduin
Event • Maneuver
Spot 3  minions to discard a Free Peoples condition.
U228
I think that’s balanced, yeah. Ouch, though.
I raised the cost to . Better?  |
I had to put something here. |
|
Back to top |
|
|
All times are UTC - 4
Page 44 of 60 [592 Posts] |
Goto page: Previous 1, 2, 3, ..., 42, 43, 44, 45, 46, ..., 58, 59, 60 Next |
|
|