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Anonymous Prodigy
Posted: Wed Apr 18, 2007 8:14 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Alrighty! Now to finish up the Raider culture! *whew*


3 Easterling Spy Raider
Minion • Man
Strength: 10
Vitality: 2
Site Number: 4
Easterling.
To play, spot a Raider card.
While this minion is roaming, it gains hunter 3.
U233

2 Easterling Spear Raider
Possession • Hand Weapon
Strength +2
Bearer must be an Easterling.
Skirmish: Discard this possession and add 1 to exert a companion bearer is skirmishing.
C234

8 • Mumak Commander, Great Warrior Raider
Minion • Man
Strength: 14
Vitality: 4
Site Number: 4
Southron.
Assignment: Exert Mumak Commander twice to make each Raider minion gain ambush 2 until the regroup phase.
R235
Last edited by Anonymous Prodigy on Thu Apr 19, 2007 9:04 am; edited 2 times in totalI had to put something here.
legoles3333
Posted: Thu Apr 19, 2007 5:10 am
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
Anonymous Prodigy wrote:
Alrighty! Now to finish up the Raider culture! *whew*


3 Easterling Spy Raider
Minion • Man
Strength: 10
Vitality: 2
Site Number: 4
Easterling.
To play, spot a Raider card.
While this minion is roaming, it gains hunter 3.
U233

nice

1 Easterling Spear Raider
Possession • Hand Weapon
Strength +2
Bearer must be an Easterling.
Skirmish: Discard this possession and add 1 to exert a companion bearer is skirmishing.
C234

whew way good, consider upping the cost to 2

8 • Mumak Commander, Great Warrior Raider
Minion • Man
Strength: 14
Vitality: 4
Site Number: 4
Assignment: Exert Mumak Commander twice to make each Raider minion gain ambush 2 until the regroup phase.
R235


sweet!
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher
Anonymous Prodigy
Posted: Thu Apr 19, 2007 7:01 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Edited as suggested, Legolas. Thanks for the review! GP
I had to put something here.
DáinIronfoot
Posted: Thu Apr 19, 2007 8:54 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
3 Easterling Spy Raider
Minion • Man
Strength: 10
Vitality: 2
Site Number: 4
Easterling.
To play, spot a Raider card.
While this minion is roaming, it gains hunter 3.
U233

I like him!

Anonymous Prodigy wrote:
2 Easterling Spear Raider
Possession • Hand Weapon
Strength +2
Bearer must be an Easterling.
Skirmish: Discard this possession and add 1 to exert a companion bearer is skirmishing.
C234

Not bad, not bad.

Anonymous Prodigy wrote:
8 • Mumak Commander, Great Warrior Raider
Minion • Man
Strength: 14
Vitality: 4
Site Number: 4
Assignment: Exert Mumak Commander twice to make each Raider minion gain ambush 2 until the regroup phase.
R235

Nifty! Shouldn’t he be a southron, though?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Thu Apr 19, 2007 9:23 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
Anonymous Prodigy wrote:
8 • Mumak Commander, Great Warrior Raider
Minion • Man
Strength: 14
Vitality: 4
Site Number: 4
Assignment: Exert Mumak Commander twice to make each Raider minion gain ambush 2 until the regroup phase.
R235

Nifty! Shouldn’t he be a southron, though?

Done. GP for the review! Very Happy

Here are the Raider cards for a final review before I move on to Sauron! Thumbs Up


3 Black Sails on the Anduin Raider
Event • Shadow
Spot X corsairs to play a corsair from your draw deck or discard pile. That minion’s twilight cost is -X.
R222

3 Corsair Pillager Raider
Minion • Man
Strength: 8
Vitality: 2
Site Number: 4
Corsair.
While you can spot 4 possessions, this minion gains hunter 1.
C223

4 Corsair Craftsman Raider
Minion • Man
Strength: 10
Vitality: 2
Site Number: 4
Corsair.
When you play this minion, you may remove 2 to play a Raider possession from your draw deck.
U224

5 • Corsair Captain Raider
Minion • Man
Strength: 11
Vitality: 3
Site Number: 4
Enduring. Hunter 1.
To play, spot a Raider Man.
While you can spot 6 culture tokens, Corsair Captain is fierce.
R225

1 Corsair Gauntlets Raider
Possession • Gauntlets
Strength +1
Bearer must be a corsair.
While you can spot 5 culture tokens, bearer gains hunter 1.
C226

4 • Easterling Swordsman Raider
Minion • Man
Strength: 10
Vitality: 2
Site Number: 4
Easterling.
While Easterling Swordsman is bearing a possession and you can spot another Raider minion, he is strength +2.
U227

2 Burning on the Anduin Raider
Event • Maneuver
Spot 3 Raider minions to discard a Free Peoples condition.
U228

2 Mercenaries from the South Raider
Event • Skirmish
Make a Raider Man strength +1 for each non-Raider minion you can spot.
C229

1 Easterling Blade Raider
Possession • Hand Weapon
Strength +2
Bearer must be an Easterling.
While you can spot a culture token, bearer is strength +1 while skirmishing a Man.
C230

4 Easterling Linebreaker Raider
Minion • Man
Strength: 13
Vitality: 1
Site Number: 4
Easterling. Hunter 1.
To play, spot a Raider Man.
C231

5 • Corsair Commander Raider
Minion • Man
Strength: 11
Vitality: 3
Site Number: 4
Corsair. Enduring. Hunter 1.
To play, spot a Raider Man.
Each time Corsair Commander wins a skirmish, you may remove 2 to reinforce a Raider token.
R232

3 Easterling Spy Raider
Minion • Man
Strength: 10
Vitality: 2
Site Number: 4
Easterling.
To play, spot a Raider card.
While this minion is roaming, it gains hunter 3.
U233

2 Easterling Spear Raider
Possession • Hand Weapon
Strength +2
Bearer must be an Easterling.
Skirmish: Discard this possession and add 1 to exert a companion bearer is skirmishing.
C234

8 • Mumak Commander, Great Warrior Raider
Minion • Man
Strength: 14
Vitality: 4
Site Number: 4
Southron.
Assignment: Exert Mumak Commander twice to make each Raider minion gain ambush 2 until the regroup phase.
R235
Last edited by Anonymous Prodigy on Thu Apr 19, 2007 12:50 pm; edited 1 time in totalI had to put something here.
legoles3333
Posted: Thu Apr 19, 2007 12:46 pm
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
Anonymous Prodigy wrote:
DáinIronfoot wrote:
Anonymous Prodigy wrote:
8 • Mumak Commander, Great Warrior Raider
Minion • Man
Strength: 14
Vitality: 4
Site Number: 4
Assignment: Exert Mumak Commander twice to make each Raider minion gain ambush 2 until the regroup phase.
R235

Nifty! Shouldn’t he be a southron, though?

Done. GP for the review! Very Happy

Here are th Raider cards for a final review before I move on to Sauron! Thumbs Up

well then lets start

3 Black Sails on the Anduin Raider
Event • Shadow
Spot X corsairs to play a corsair from your draw deck or discard pile. That minion’s twilight cost is -X.
R222

um new way for a corsair swarm, but tis nice, the cost balances it out

3 Corsair Pillager Raider
Minion • Man
Strength: 8
Vitality: 2
Site Number: 4
Corsair.
While you can spot 4 possessions, this minion gains hunter 1.
C223

more corsair pssessions! yeah!

4 Corsair Craftsman Raider
Minion • Man
Strength: 10
Vitality: 2
Site Number: 4
Corsair.
When you play this minion, you may remove 2 to play a Raider possession from your draw deck.
U224

whoa nice card, he’d be used a lot

5 • Corsair Captain Raider
Minion • Man
Strength: 11
Vitality: 3
Site Number: 4
Enduring. Hunter 1.
To play, spot a Raider Man.
While you can spot 6 culture tokens, Corsair Captain is fierce.
R225

nice with corsair possessions

1 Corsair Gauntlets Raider
Possession • Gauntlets
Strength +1
Bearer must be a corsair.
While you can spot 5 culture tokens, bearer gains hunter 1.
C226

same comment as above

4 • Easterling Swordsman Raider
Minion • Man
Strength: 10
Vitality: 2
Site Number: 4
Easterling.
While Easterling Swordsman is bearing a possession and you can spot another Raider minion, he is strength +2.
U227

WOW Shocked WOW Shocked anyway great card, consider upping the cost

2 Burning on the Anduin Raider
Event • Maneuver
Spot 3 Raider minions to discard a Free Peoples condition.
U228

umm ok

2 Mercenaries from the South Raider
Event • Skirmish
Make a Raider Man strength +1 for each non-Raider minion you can spot.
C229

ive seen this

1 Easterling Blade Raider
Possession • Hand Weapon
Strength +2
Bearer must be an Easterling.
While you can spot a culture token, bearer is strength +1 while skirmishing a Man.
C230

seen this too...

4 Easterling Linebreaker Raider
Minion • Man
Strength: 13
Vitality: 1
Site Number: 4
Easterling. Hunter 1.
To play, spot a Raider Man.
C231

um well this is familiar

5 • Corsair Commander Raider
Minion • Man
Strength: 11
Vitality: 3
Site Number: 4
Corsair. Enduring. Hunter 1.
To play, spot a Raider Man.
Each time Corsair Commander wins a skirmish, you may remove 2 to reinforce a Raider token.
R232

nice with possessions

3 Easterling Spy Raider
Minion • Man
Strength: 10
Vitality: 2
Site Number: 4
Easterling.
To play, spot a Raider card.
While this minion is roaming, it gains hunter 3.
U233

oooo kewl

2 Easterling Spear Raider
Possession • Hand Weapon
Strength +2
Bearer must be an Easterling.
Skirmish: Discard this possession and add 1 to exert a companion bearer is skirmishing.
C234

sweet

8 • Mumak Commander, Great Warrior Raider
Minion • Man
Strength: 14
Vitality: 4
Site Number: 4
Southron.
Assignment: Exert Mumak Commander twice to make each Raider minion gain ambush 2 until the regroup phase.
R235


fimilarity sets in...
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher
Anonymous Prodigy
Posted: Thu Apr 19, 2007 1:00 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Thanks for the review, Legolas! GP

Time for Sauron! Very Happy As stated in the opening post, the Sauron culture will include 8 rares, 8 uncommons, and 8 commons. Here is the first batch! Thumbs Up


3 Mordor Ransacker Sauron
Minion • Orc
Strength: 8
Vitality: 2
Site Number: 5
Besieger. Hunter 1.
When you play this minion, you may spot another Sauron minion and remove 2 to wound a companion bearing a possession.
U236

4 Gorgoroth Overseer Sauron
Minion • Orc
Strength: 14
Vitality: 2
Site Number: 5
Besieger. Hunter 2.
To play, spot a Sauron minion and remove a threat.
C237

1 They Will Catch You! Sauron
Event • Maneuver
Spot 3 Sauron minions to choose a companion. That companion may not be assigned to a skirmish until the regroup phase. The Free Peoples player may add 2 burdens to prevent this.
R238

4 Mordor Invader Sauron
Minion • Orc
Strength: 12
Vitality: 2
Site Number: 5
Besieger. Fierce.
Shadow: Exert this minion and spot another Sauron minion to add 1.
C239

5 • Shagrat, Uruk Captain Sauron
Minion • Uruk-hai
Strength: 12
Vitality: 3
Site Number: 6
Damage +1. Hunter 2.
Skirmish: Exert Shagrat and remove 2 to make a Sauron minion strength +2.
R240
Last edited by Anonymous Prodigy on Thu Apr 19, 2007 6:42 pm; edited 4 times in totalI had to put something here.
legoles3333
Posted: Thu Apr 19, 2007 1:09 pm
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
Anonymous Prodigy wrote:
Thanks for the review, Legolas! GP

Time for Sauron! Very Happy As stated in the opening post, the Sauron culture will include 8 rares, 8 uncommons, and 8 commons. Here is the first batch! Thumbs Up


3 Mordor Ransacker Sauron
Minion • Orc
Strength: 9
Vitality: 2
Site Number: 5
Besieger. Hunter 1.
When you play this minion, you may spot another Sauron minion and remove 2 to wound a companion bearing a possession.
U236

nice defense against possession heavy decks

4 Gorgoroth Overseer Sauron
Minion • Orc
Strength: 12
Vitality: 2
Site Number: 5
Besieger. Hunter 1.
To play, spot a Sauron minion and remove a threat.
C237

ouch in a bad way either lower the twilight or add strength

1 They Will Catch You! Sauron
Event • Maneuver
Spot 3 Sauron minions to choose a companion. That companion may not be assigned to a skirmish until the regroup phase. The Free Peoples player may add 2 burdens to prevent this.
R238

nice agianst small starting fellowship

4 Mordor Invader Sauron
Minion • Orc
Strength: 11
Vitality: 2
Site Number: 5
Besieger. Fierce.
Shadow: Exert this minion and spot another Sauron minion to add 1.
C239

sweet

5 • Shagrat, Uruk Captain Sauron
Minion • Uruk-hai
Strength: 13
Vitality: 3
Site Number: 6
Damage +1. Hunter 2.
Skirmish: Exert Shagrat and remove 2 to make a Sauron minion strength +2.
R240

no complaints
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher
Anonymous Prodigy
Posted: Thu Apr 19, 2007 1:11 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Edited as suggested. GP for the review! Very Happy
I had to put something here.
DáinIronfoot
Posted: Thu Apr 19, 2007 1:17 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
3 Mordor Ransacker Sauron
Minion • Orc
Strength: 9
Vitality: 2
Site Number: 5
Besieger. Hunter 1.
When you play this minion, you may spot another Sauron minion and remove 2 to wound a companion bearing a possession.
U236

The return of besiegers! Good stuff. Thumbs Up

Anonymous Prodigy wrote:
4 Gorgoroth Overseer Sauron
Minion • Orc
Strength: 13
Vitality: 2
Site Number: 5
Besieger. Hunter 2.
To play, spot a Sauron minion and remove a threat.
C237

He still seems kinda weak for the cost. Compare to Champion Orc. He’s balanced, I suppose, but I’m still not sure if I like him.

Anonymous Prodigy wrote:
1 They Will Catch You! Sauron
Event • Maneuver
Spot 3 Sauron minions to choose a companion. That companion may not be assigned to a skirmish until the regroup phase. The Free Peoples player may add 2 burdens to prevent this.
R238

Yikes. Balanced, but scary.

Anonymous Prodigy wrote:
4 Mordor Invader Sauron
Minion • Orc
Strength: 11
Vitality: 2
Site Number: 5
Besieger. Fierce.
Shadow: Exert this minion and spot another Sauron minion to add 1.
C239

I guess that can be useful in a pinch.

Anonymous Prodigy wrote:
5 • Shagrat, Uruk Captain Sauron
Minion • Uruk-hai
Strength: 13
Vitality: 3
Site Number: 6
Damage +1. Hunter 2.
Skirmish: Exert Shagrat and remove 2 to make a Sauron minion strength +2.
R240

I think that, with the hunter 2, 12 strength might be better. Not bad either way, though.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!

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