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| Anonymous Prodigy | 
 Posted: Fri Mar 16, 2007 11:27 am | 
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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AnxiousChieftain wrote:   •The Mouth of Sauron, Ambassador of Mordor   
Follower
 
Strength +1
 Aid - Remove a threat or a burden.
 
When you transfer The Mouth of Sauron to a minion, you may heal that minion.
 Response: If bearer is about to take a wound, transfer The Mouth of Sauron to your support area to prevent all wounds to bearer until the end of the phase.  
 
Nicely done.    | 
 
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| sickofpalantirs | 
 Posted: Fri Mar 16, 2007 2:11 pm | 
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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AnxiousChieftain wrote: Thanks for the reviews.   
  •The Mouth of Sauron, Ambassador of Mordor   
Follower
 
Strength +1
 Aid - Remove a threat or a burden.
 
When you transfer The Mouth of Sauron to a minion, you may heal that minion.
 Response: If bearer is about to take a wound, transfer The Mouth of Sauron to your support area to prevent all wounds to bearer until the end of the phase.  
 
very interesting. I guess it works. | 
 
 Sop's haves/ top wants 
 
(mm)"SoP: you will always be the Official CC Spammer in my heart"
 
"DáinIronfoot"
 
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.   | 
 
 
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| AnxiousChieftain | 
 Posted: Tue Mar 20, 2007 4:32 pm | 
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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  •Mountain Forge  
 
Condition • Support Area
 
Toil 2.
 
Each   minion bearing a possession is damage +1.
 
Shadow: Discard this condition to play a   possession from your draw deck. | 
 
| MODS RULE. - lem0nhead | 
 
 
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| DáinIronfoot | 
 Posted: Tue Mar 20, 2007 4:34 pm | 
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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AnxiousChieftain wrote:   •Mountain Forge   
Condition • Support Area
 Toil 2.
Each    minion bearing a possession is  damage +1.
 Shadow: Discard this condition to play a    possession from your draw deck.  
 
Interesting. Reminds me of Advance Captain, except it works for any minion. I think that might even be balanced, too. I like it.   | 
 
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
 
 
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring.   Oh, and I have a  trade list now!
 
 
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! | 
 
 
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| Anonymous Prodigy | 
 Posted: Tue Mar 20, 2007 4:37 pm | 
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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AnxiousChieftain wrote:   •Mountain Forge   
Condition • Support Area
 Toil 2.
Each    minion bearing a possession is  damage +1.
 Shadow: Discard this condition to play a    possession from your draw deck.  
 
Sweet! This would work really well with Host of Moria, Legion of the Underdeeps; you could pay it for  ; but then, you couldn’t use the skirmish ability of Moria Axe.     Ah, a nice card anyway!   | 
 
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| AnxiousChieftain | 
 Posted: Tue Mar 20, 2007 7:38 pm | 
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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One more:
 
 
  Sudden Assault  
 
Event • Shadow
 
Discard 4 cards from hand and exert a   minion to prevent the Free Peoples player from using special abilities until the regroup phase. | 
 
| Last edited by AnxiousChieftain on Wed Mar 21, 2007 4:45 pm; edited 2 times in totalMODS RULE. - lem0nhead | 
 
 
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| Anonymous Prodigy | 
 Posted: Tue Mar 20, 2007 7:59 pm | 
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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AnxiousChieftain wrote:   Sudden Assault   
Event • Shadow
 
Discard 5 cards from hand and exert a    minion to prevent the Free Peoples player from using special abilities until the regroup phase.  
 
I would drop the cost to   and make it 4 cards.   | 
 
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| sickofpalantirs | 
 Posted: Wed Mar 21, 2007 2:12 pm | 
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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AnxiousChieftain wrote: One more:
 
  Sudden Assault   
Event • Shadow
 
Discard 5 cards from hand and exert a    minion to prevent the Free Peoples player from using special abilities until the regroup phase.  
 
really I think it should only be 4 cards, or maybe cost 2, 2 cards but ONLY if the shadow has initiative. | 
 
 Sop's haves/ top wants 
 
(mm)"SoP: you will always be the Official CC Spammer in my heart"
 
"DáinIronfoot"
 
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.   | 
 
 
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| AnxiousChieftain | 
 Posted: Wed Mar 21, 2007 4:44 pm | 
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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I’ll drop the cost to 2 and drop the cards down to 4. Thanks!
 
 
  Scaling Goblin  
 
Minion • Orc
 
Strength: 6
 
Vitality: 1
 
Site Number: 4
 
Shadow: If the fellowship is at a mountain or underground site, discard 2 cards from hand to play this minion from your discard pile; its twilight cost is -1. | 
 
| MODS RULE. - lem0nhead | 
 
 
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| DáinIronfoot | 
 Posted: Wed Mar 21, 2007 6:42 pm | 
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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AnxiousChieftain wrote:   Scaling Goblin   
Minion • Orc
 
Strength: 6
 
Vitality: 1
 
Site Number: 4
 Shadow: If the fellowship is at a mountain or underground site, discard 2 cards from hand to play this minion from your discard pile; its twilight cost is -1.  
 
Yep. Looks good to me. Nice work. | 
 
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
 
 
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring.   Oh, and I have a  trade list now!
 
 
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! | 
 
 
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