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DáinIronfoot
Posted: Wed Mar 21, 2007 8:39 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Mouth of Saruman wrote:
DáinIronfoot wrote:
2Fatty Bolger, Just a Decoy Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
Each time the fellowship moves to a site in region 2 or region 3, exert Fatty Bolger. If you cannot, discard him instead.
Fellowship: If the fellowship is at a sanctuary, you may make Fatty Bolger an ally whose home is that site until the end of the game.
Maneuver: If Fatty Bulger is unwounded, remove him from the game to play a Hobbit companion from your draw deck.
“His task, according to the original plans of the conspirators, was to stay behind and deal with inquisitive folk, and to keep up as long as possible the pretence that Mr. Baggins was still living at Crickhollow.”

He’s decent. Unless you have something special in mind for allies, the second line isn’t too great.

The main point was to make it so he no longer adds to the fellowship size. If you choose not to do that, his four vitality is decent when one considers cards that require exerting Hobbits; he can soak up those exertions instead of your Hobbit companions. And don’t forget cards like Three Monstrous Trolls....

But again, the main point is to take him out of the fellowship and swap him for another companion.

Mouth of Saruman wrote:
DáinIronfoot wrote:
Also, if anyone has an idea of more Hobbits to do, let me know. I’m kind of hitting a mental block with which other FotR Hobbits to do (especially companions). Any requests? Razz

I had planned to do a Master Proudfoot follower in Ambush at Amon Hen, but he just didn’t fit what I had in mind for Shire for that set. Perhaps you could do a card of him. Very Happy

I think I can do that. Companion or ally?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
AnxiousChieftain
Posted: Wed Mar 21, 2007 10:02 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
DáinIronfoot wrote:
2Fatty Bolger, Cautious Conspirator Shire
Ally • Home 2 • Hobbit
Strength: 2
Vitality: 3
To play, spot 2 Hobbits.
Each time the fellowship moves to a dwelling site, you may heal a Hobbit.
Each time the fellowship moves, you may exert Fatty Bolger to discard a Shadow condition or Wraith minion.
“‘Still, I am very glad someone is stopping behind, who can tell Gandalf what you have done, when he turns up, as I am sure he will before long.’”

Wow, that second ability is crazy. It needs to be limited to regroup moving... or you could replace it with the maneuver ability that this card once had.

DáinIronfoot wrote:
2Fatty Bolger, Just a Decoy Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
Each time Fatty Bolger moves to a site in region 2 or region 3, exert him. If you cannot, discard him instead.
Fellowship: If the fellowship is at a sanctuary, you may make Fatty Bolger an ally whose home is that site until the end of the game.
Maneuver: If Fatty Bulger is unwounded, remove him from the game to play a Hobbit companion from your draw deck.
“His task, according to the original plans of the conspirators, was to stay behind and deal with inquisitive folk, and to keep up as long as possible the pretence that Mr. Baggins was still living at Crickhollow.”

NOW how do they look?

Hmm... that fellowship ability is kinda odd, because it doesn’t say that he drops his companion status. But the card really just seems a bit underpowered, since his maneuver ability isn’t super cool.

Idea for Shire characters:

Old Noakes
Rosie
Filibert Bolger
The Gaffer

- AC
MODS RULE. - lem0nhead
DáinIronfoot
Posted: Wed Mar 21, 2007 10:23 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
AnxiousChieftain wrote:
DáinIronfoot wrote:
2Fatty Bolger, Cautious Conspirator Shire
Ally • Home 2 • Hobbit
Strength: 2
Vitality: 3
To play, spot 2 Hobbits.
Each time the fellowship moves to a dwelling site, you may heal a Hobbit.
Each time the fellowship moves, you may exert Fatty Bolger to discard a Shadow condition or Wraith minion.
“‘Still, I am very glad someone is stopping behind, who can tell Gandalf what you have done, when he turns up, as I am sure he will before long.’”

Wow, that second ability is crazy. It needs to be limited to regroup moving... or you could replace it with the maneuver ability that this card once had.

I opted to change it to regroup moving, since you were the second person to recommend that.

AnxiousChieftain wrote:
DáinIronfoot wrote:
2Fatty Bolger, Just a Decoy Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
Each time Fatty Bolger moves to a site in region 2 or region 3, exert him. If you cannot, discard him instead.
Fellowship: If the fellowship is at a sanctuary, you may make Fatty Bolger an ally whose home is that site until the end of the game.
Maneuver: If Fatty Bulger is unwounded, remove him from the game to play a Hobbit companion from your draw deck.
“His task, according to the original plans of the conspirators, was to stay behind and deal with inquisitive folk, and to keep up as long as possible the pretence that Mr. Baggins was still living at Crickhollow.”

Hmm... that fellowship ability is kinda odd, because it doesn’t say that he drops his companion status. But the card really just seems a bit underpowered, since his maneuver ability isn’t super cool.

Okay, I think it’s fair to declare that the companion-turning-into-an-ally idea was a total bust, at least when done in this way. So, rewrote him without any crazy ally stuff. I updated the original posting, but since that was so long ago, here’s the new version:

2Fatty Bolger, Just a Decoy Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
Maneuver: If Fatty Bulger is unwounded and the fellowship is at a sanctuary, remove him from the game to play a Hobbit companion from your draw deck.
Response: If another Hobbit is about to be discarded or killed, you may discard Fatty Bolger instead.
“His task, according to the original plans of the conspirators, was to stay behind and deal with inquisitive folk, and to keep up as long as possible the pretence that Mr. Baggins was still living at Crickhollow.”

Better now?

AnxiousChieftain wrote:
Idea for Shire characters:
Old Noakes
Rosie
Filibert Bolger
The Gaffer

It’s always bothered me how Decipher used the wrong Hobbit entirely for Noakes. I probably WILL do him, at least, and imagine it with the proper image.

Any of those (or Master Proudfoot) that you’d recommend as a potential companion? I’d like perhaps one more....
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
NBarden
Posted: Thu Mar 22, 2007 7:42 am
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
Rosie Cotton. None of the others get anywhere near as much space. Stick with the 2 strength, however. And the 1.

OOOHHHH!!! And the Gaffer! Make a Gaffer companion! Make a Gaffer companion!

Better yet, an entire Gaffer/Rosie Cotton/Sam interworking system.
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DáinIronfoot
Posted: Thu Mar 22, 2007 9:37 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
NBarden wrote:
Rosie Cotton. None of the others get anywhere near as much space. Stick with the 2 strength, however. And the 1.

OOOHHHH!!! And the Gaffer! Make a Gaffer companion! Make a Gaffer companion!

Better yet, an entire Gaffer/Rosie Cotton/Sam interworking system.

Okay, here’s what I’m thinking:

Companions:

Rosie Cotton
Master Proudfoot?

Allies:

Mrs. Bracegirdle (already done)
Master Proudfoot?
Gaffer?

Followers:

Gaffer?

I’d rather not go with a Gaffer companion, but an ally or follower that works well with Rosie and Sam would be good. What does everyone else think?

Oh, and I’m still curious what people think of the new and improved companion version of Fatty. Good? Bad? So-so?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
NBarden
Posted: Thu Mar 22, 2007 1:51 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
DáinIronfoot wrote:
I’d rather not go with a Gaffer companion, but an ally or follower that works well with Rosie and Sam would be good. What does everyone else think?


Ally would be fine aslong as he has a way to fight. I think a companion would be best. After all, they have Rosie Cotton.
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DáinIronfoot
Posted: Thu Mar 22, 2007 2:00 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Well, I just designed a follower version that works very well with Sam (and especially Rosie):

1The Gaffer, Speaker of Some Authority Shire
Follower
Resistance +1
Aid - Add 1 and a burden.
Bearer must be a Hobbit.
When you transfer The Gaffer to Sam or Rosie Cotton, heal bearer.
Bearer is strength +1 for each Shire tale you can spot (limit +4).
“‘Elves and Dragons! Cabbages and potatoes are better for me and you. Don’t go getting mixed up in the business of your betters, or you’ll land in trouble too big for you.’”

Oh, and as for Rosie herself:

1Rosie Cotton, Sweet Maiden Shire
Companion • Hobbit
Strength: 2
Vitality: 3
Resistance: 7
While you can spot Sam, both he and Rosie Cotton are resistance +2.
Each time Sam or Tolman Cotton wins a skirmish, you may exert Rosie Cotton to remove a burden.
Each time Rosie Cotton loses a skirmish, exert Sam or add 2 burdens.
“‘Don’t worry, Sam. Rosie knows an idiot when she sees one.’”

EDIT 3/23: Added Tolman Cotton into Rosie’s middle ability. Now you can really have some EXCELLENT support from the Cottons: both she and Tolman Cotton, Farmer of Bywater can remove/prevent burdens. Tie them together with Sam, and you have the real makings of a Sam, Bearer of Great Need fellowship. Who needs that old Mr. Frodo, anyway? Very Happy
Last edited by DáinIronfoot on Fri Mar 23, 2007 2:50 pm; edited 5 times in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
NBarden
Posted: Thu Mar 22, 2007 2:15 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
DáinIronfoot wrote:
Well, I just designed a follower version that works very well with Sam (and especially Rosie):

1The Gaffer, Speaker of Some Authority Shire
Follower
Resistance +1
Aid - Add 2 burdens.
Bearer must be a Hobbit.
When you transfer The Gaffer to Sam or Rosie Cotton, heal bearer.
Bearer is strength +1 for each Shire tale you can spot (limit +4).
“‘Elves and Dragons! Cabbages and potatoes are better for me and you. Don’t go getting mixed up in the business of your betters, or you’ll land in trouble too big for you.’”

Um...steep aid. would stick with the original one burden.

Oh, and as for Rosie herself:

1Rosie Cotton, Sweet Maiden Shire
Companion • Hobbit
Strength: 2
Vitality: 3
Resistance: 7
While you can spot Sam, both he and Rosie Cotton are resistance +2.
Each time Rosie Cotton wins a skirmish, remove a burden.
Each time Rosie Cotton loses a skirmish, exert Sam or add 2 burdens.
“‘Don’t worry, Sam. Rosie knows an idiot when she sees one.’”

Rosie Cotton? Win skirmishes? HA! You better have some INSANE support system.
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DáinIronfoot
Posted: Thu Mar 22, 2007 2:21 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
NBarden wrote:
DáinIronfoot wrote:
1The Gaffer, Speaker of Some Authority Shire
Follower
Resistance +1
Aid - Add 2 burdens.
Bearer must be a Hobbit.
When you transfer The Gaffer to Sam or Rosie Cotton, heal bearer.
Bearer is strength +1 for each Shire tale you can spot (limit +4).
“‘Elves and Dragons! Cabbages and potatoes are better for me and you. Don’t go getting mixed up in the business of your betters, or you’ll land in trouble too big for you.’”

Um...steep aid. would stick with the original one burden.

Really? Even with that potentially huge strength boost? Okay....

NBarden wrote:
DáinIronfoot wrote:
1Rosie Cotton, Sweet Maiden Shire
Companion • Hobbit
Strength: 2
Vitality: 3
Resistance: 7
While you can spot Sam, both he and Rosie Cotton are resistance +2.
Each time Rosie Cotton wins a skirmish, remove a burden.
Each time Rosie Cotton loses a skirmish, exert Sam or add 2 burdens.
“‘Don’t worry, Sam. Rosie knows an idiot when she sees one.’”

Rosie Cotton? Win skirmishes? HA! You better have some INSANE support system.

Yeah, well, the main reason to have her around is the resistance boost. She’s quite nice with a Sam RB, especially.

But hey, with the Gaffer follower above and another pump or two, she could win against weaker minions without too much trouble. Unlikely, but not out of the question.

Again, though, that’s more of a "bonus" ability. Her resistance boost is the big thing.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
NBarden
Posted: Thu Mar 22, 2007 2:54 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
Add two burdens to let Rosie Win a skirmish so she could remove a burden? Interesting....
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Popcorn Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about? Shocked
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Arrow Spotlight on....Sense of Obligation.

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