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| DáinIronfoot | 
 Posted: Wed Mar 21, 2007 7:02 pm | 
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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 •Gothmog, Lieutenant of Morgul  
 
Minion • Orc
 
Strength: 12
 
Vitality: 3
 
Site: 4
 
Besieger. Gothmog is strength +1 for each Nazgûl you can spot (limit +3).
 
Response: If a Nazgûl is about to be killed, all   Orcs are fierce until the regroup phase. If that Nazgûl is the Witch-King, all   Orcs are also damage +1.
 
“...waiting on the call of their Captain. He had been destroyed, but Gothmog the lieutenant of Morgul had flung them into the fray...” | 
 
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
 
 
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring.   Oh, and I have a  trade list now!
 
 
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! | 
 
 
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| CarpeGuitarrem | 
 Posted: Wed Mar 21, 2007 8:35 pm | 
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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  Morgul Archer  
 
Minion • Orc
 
Strength: 6
 
Vitality: 2
 
Site: 3
 
Archery: Exert this minion to make the minion archery total +1 for each companion over 4 you can spot.
 
 
Heh, this really got off to a rolling start! I never expected 6 pages after a single day...BTW, Dain, did you check your DC’s title?   | 
 
| "ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) | 
 
 
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| Anonymous Prodigy | 
 Posted: Wed Mar 21, 2007 9:06 pm | 
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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  Kindled As It Flew  
 
Event • Archery
 
Spot 2 Elves and a site controlled by a Shadow player to make the fellowship archery total +1 for each minion over 3 you can spot. | 
 
| I had to put something here. | 
 
 
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| AnxiousChieftain | 
 Posted: Wed Mar 21, 2007 9:55 pm | 
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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  Flaming Arrows  
 
Event • Archery
 
Discard X   Orcs to exert X companions. | 
 
| MODS RULE. - lem0nhead | 
 
 
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| Mouth of Saruman | 
 Posted: Wed Mar 21, 2007 10:01 pm | 
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Joined: 14 Feb 2007
Posts: 190
Location: Orthanc
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  •Flooding of Isengard  
 
Condition • Support Area
 
Tale. To play, spot an Ent.
 
Skirmish: If an Ent wins a skirmish, you may exert that Ent to exert a minion it was skirmishing (and liberate a site if the fellowship is at a river site).
 
Regroup: If the fellowship is at a river site, discard this condition to heal an Ent.
 
"’The filth of Saruman is washing away.’" | 
 
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| AnxiousChieftain | 
 Posted: Wed Mar 21, 2007 10:05 pm | 
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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  Break the Dam  
 
Event • Maneuver
 
Exert 3 Ents to exert each minion (or wound each minion if the fellowship is at a river site). | 
 
| MODS RULE. - lem0nhead | 
 
 
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| DáinIronfoot | 
 Posted: Wed Mar 21, 2007 10:08 pm | 
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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  Release the River  
 
Event • Fellowship
 
Spot two unbound Hobbits and exert each unbound Hobbit twice (or once if at a river) to heal every Ent and liberate a site.
 
“‘Break the dam! Release the river!’” | 
 
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
 
 
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring.   Oh, and I have a  trade list now!
 
 
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! | 
 
 
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| Mouth of Saruman | 
 Posted: Wed Mar 21, 2007 10:40 pm | 
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Joined: 14 Feb 2007
Posts: 190
Location: Orthanc
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  •Treebeard, Manager of Isengard  
 
Companion • Ent
 
Strength: 12
 
Vitality: 4
 
Resistance: 7
 
Muster. To play, spot 2 Ents.
 
Skirmish: If the fellowship is at a river or forest site, discard 2   cards from hand to make Treebeard damage +1 until the regroup phase.
 
Response: If an opponent is about to take control of a site, you may exert Treebeard and spot another Ent to prevent that.
 
"’My business is with Isengard tonight.’" | 
 
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| CarpeGuitarrem | 
 Posted: Wed Mar 21, 2007 11:01 pm | 
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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 •Merry, Gatekeeper of Isengard  
 
Companion • Hobbit
 
Strength: 3
 
Vitality: 4
 
Resistance: 9
 
While you can spot an Ent, Merry gains muster. Each time you play a Hobbit or Ent, you may exert Merry to add 1 to the number of Ents you can spot until the regroup phase.
 
"We’re under orders, from Treebeard. He’s taken over management of Isengard." | 
 
| "ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) | 
 
 
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| Eomer3rdMarshal | 
 Posted: Thu Mar 22, 2007 7:22 am | 
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Joined: 14 Apr 2006
Posts: 163
Location: Riding free in the Westfold
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  *The Black Gate  
 
Condition
 
Plays on a site. Each Man, Orc, and Troll is strength +2 at this site; each other character is strength -2. | 
 
| "Forth Eorlingas!" | 
 
 
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