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elf lvr |
Posted: Fri Apr 06, 2007 12:55 pm |
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Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
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DáinIronfoot wrote: Thanks for the reviews, all!  I’ll make sure any first-time reviewers get their shiny  reward.
Dáin’s DC Duos #134
Here’s a couple more powerful skirmish-boosters for those Númenóreans. Enjoy!
Meeting the Storm
Condition • Support Area
Toil 2.
Each  Man is defender +1.
Each Orc and Man skirmishing a  Man is strength -1.
At the start of the regroup phase, exert each  Man or discard this condition.
“He gathered as large a force as he could, and taking command of it himself made ready as swiftly as might be....”
It seems okay. With a large defender bonus, companions stand to take plenty of wounds, and it will be hard to exert each man. Seems balanced to me.
I know defender bonuses given en masse are a big no-no. But I wanted to see if I could make a balanced card that did it anyway. How’d I do?
War-hardened
Condtion • Support Area
Each time a  Man wins a skirmish and you cannot spot 3 tokens on this conditon, you may exert that Man to add a  token here.
Skirmish: Remove a token here to make a  Man strength +2.
“With Isildur went his three sons... and his Guard of two hundred knights and soldiers, stern men of Arnor....”
It seems really cool. Although, it would be easy to have less than 3 tokens on that card, if the tokens provide the strength boost needed to win skirmishes. But with the exertion cost, it seems balanced. Could get deadly with a ton of token reinforcement, though...
Every now and then, we humble DC makers make a card that, humble as we try to be, we can’t help but smile about. This is one of those cards. I’m proud of it. It might be my favorite  card I’ve made in ALL of my sets thus far. I don’t know WHY I like it so much, I just do. How about you? (Hey, that rhymes!) |
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot |
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DáinIronfoot |
Posted: Fri Apr 06, 2007 1:01 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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elf lvr wrote: DáinIronfoot wrote: War-hardened
Condtion • Support Area
Each time a  Man wins a skirmish and you cannot spot 3 tokens on this conditon, you may exert that Man to add a  token here.
Skirmish: Remove a token here to make a  Man strength +2.
“With Isildur went his three sons... and his Guard of two hundred knights and soldiers, stern men of Arnor....”
It seems really cool. Although, it would be easy to have less than 3 tokens on that card, if the tokens provide the strength boost needed to win skirmishes. But with the exertion cost, it seems balanced. Could get deadly with a ton of token reinforcement, though...
Does it need further tweaking then? And if so, any suggestions? |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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sickofpalantirs |
Posted: Fri Apr 06, 2007 1:05 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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DáinIronfoot wrote:
Meeting the Storm
Condition • Support Area
Toil 2.
Each  Man is defender +1.
Each Orc and Man skirmishing a  Man is strength -1.
At the start of the regroup phase, exert each  Man or discard this condition.
“He gathered as large a force as he could, and taking command of it himself made ready as swiftly as might be....”
make it wound, otherwise someone just could make sure all there companion got exhausted or the ones they cared about.
War-hardened
Condtion • Support Area
Each time a  Man wins a skirmish and you cannot spot 3 tokens on this conditon, you may exert that Man to add a  token here.
Skirmish: Remove a token here to make a  Man strength +2.
“With Isildur went his three sons... and his Guard of two hundred knights and soldiers, stern men of Arnor....”
any clue how many orcs they killed?
misspelled condition. twice. otherwise kewl! |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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DáinIronfoot |
Posted: Fri Apr 06, 2007 1:15 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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sickofpalantirs wrote: DáinIronfoot wrote: Meeting the Storm
Condition • Support Area
Toil 2.
Each  Man is defender +1.
Each Orc and Man skirmishing a  Man is strength -1.
At the start of the regroup phase, exert each  Man or discard this condition.
“He gathered as large a force as he could, and taking command of it himself made ready as swiftly as might be....”
make it wound, otherwise someone just could make sure all there companion got exhausted or the ones they cared about.
Okay, I can do that.
sickofpalantirs wrote: DáinIronfoot wrote: War-hardened
Condtion • Support Area
Each time a  Man wins a skirmish and you cannot spot 3 tokens on this conditon, you may exert that Man to add a  token here.
Skirmish: Remove a token here to make a  Man strength +2.
“With Isildur went his three sons... and his Guard of two hundred knights and soldiers, stern men of Arnor....”
any clue how many orcs they killed?
misspelled condition. twice. otherwise kewl!
Yoiks. Good catch(es).
As for casualties, it was simply an "untold" number of Orcs, but it was said to be up to 10 times the numbers of Númenóreans. There were about 200 Men, so you’re looking at roughly 2,000 Orcs. Not too shabby for those early Gondorians, especially considering they were unprepared for battle, weary from days and days of travel, and had the low ground with their backs to the swelled Anduin River. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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NBarden |
Posted: Fri Apr 06, 2007 1:19 pm |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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DáinIronfoot wrote: Thanks for the reviews, all!  I’ll make sure any first-time reviewers get their shiny  reward.
Dáin’s DC Duos #134
Here’s a couple more powerful skirmish-boosters for those Númenóreans. Enjoy!
Meeting the Storm
Condition • Support Area
Toil 2.
Each  Man is defender +1.
Each Orc and Man skirmishing a  Man is strength -1.
At the start of the regroup phase, wound each  Man or discard this condition.
“He gathered as large a force as he could, and taking command of it himself made ready as swiftly as might be....”
Nice.
I know defender bonuses given en masse are a big no-no. But I wanted to see if I could make a balanced card that did it anyway. How’d I do?
War-hardened
Condition • Support Area
Each time a  Man wins a skirmish and you cannot spot 3 tokens on this condition, you may exert that Man to add a  token here.
Skirmish: Remove a token here to make a  Man strength +2.
“With Isildur went his three sons... and his Guard of two hundred knights and soldiers, stern men of Arnor....”
Hm...maybe increase the limit to 5.
Every now and then, we humble DC makers make a card that, humble as we try to be, we can’t help but smile about. This is one of those cards. I’m proud of it. It might be my favorite  card I’ve made in ALL of my sets thus far. I don’t know WHY I like it so much, I just do. How about you? (Hey, that rhymes!)
Hail Dain, Great Poet! |
-Trade With Me
Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about?
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Spotlight on....Sense of Obligation. |
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DáinIronfoot |
Posted: Fri Apr 06, 2007 1:26 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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NBarden wrote: DáinIronfoot wrote: I don’t know WHY I like it so much, I just do. How about you? (Hey, that rhymes!)
Hail Dain, Great Poet!
•Dáin Ironfoot, Great Poet
Companion • Dwarf
Strength: 7
Vitality: 3
Resistance: 7
Fellowship: Recite a poem. If your opponent’s brain melts while reciting that poem, you win the game. Otherwise discard Dáin Ironfoot. Oh, and don’t quit your day job.
"’I don’t know WHY I like it so much, I just do. How about you?’" |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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sickofpalantirs |
Posted: Fri Apr 06, 2007 1:28 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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DáinIronfoot wrote:
 • Dáin Ironfoot, Great Poet
Companion • Dwarf
Strength: 7
Vitality: 3
Resistance: 7
Fellowship: Recite a poem. If your opponent’s brain melts while reciting that poem, you win the game. Otherwise discard Dáin Ironfoot. Oh, and don’t quit your day job.
"’I don’t know WHY I like it so much, I just do. How about you?’"
I can feel my brain melting "I am melting" it sings! what did i do to deserve this cruel fate |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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DáinIronfoot |
Posted: Fri Apr 06, 2007 1:43 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Dáin’s DC Duos #135
More skirmishing cards for the early Gondorians. But this time, it shows their close ties to their Last Alliance allies: the Elves. Enjoy!
Muster of the Númenóreans
Event • Skirmish
Make a companion strength +2 (and exert a minion if you can spot an Elf companion).
“...the Númenóreans were strong and tall, and terrible in their wrath.”
United
Condition • Support Area
Tale. For each and character you exert when playing this, its twilight cost is -2.
If an Elf is about to take a wound that would kill him or her, exert a Man companion to prevent that wound.
“...they perceived that Sauron was too strong and would overcome all his enemies one by one, if they did not unite against him.”
I wanted this to have toil, as many of these powerful cards have had, but I wanted it to work for Elves, too. I was racking my brain about how to make that work without changing the rules of the game, and then it hi me: why not just write out what toil allows, and throw Elves in there along with Men? So the end result is wordy, but it also works like a charm.
The Elves have virtual copies of both of these cards, by the way (which we’ll get to another time), so there could be some serious / partnership going on.
By the way, we are simply FLYING through these cards since I got back. There’s only a couple more Duos to go! |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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sickofpalantirs |
Posted: Fri Apr 06, 2007 1:46 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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DáinIronfoot wrote: Dáin’s DC Duos #135
Muster of the Númenóreans
Event • Skirmish
Make a  companion strength +2 (and exert a minion if you can spot an Elf companion).
“...the Númenóreans were strong and tall, and terrible in their wrath.”
nice
United
Condition • Support Area
Tale. For each  and  character you exert when playing this, its twilight cost is -2.
If an Elf is about to take a wound that would kill him or her, exert a Man companion to prevent that wound.
“...they perceived that Sauron was too strong and would overcome all his enemies one by one, if they did not unite against him.”
make it or vice versa. to IMO. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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DáinIronfoot |
Posted: Fri Apr 06, 2007 1:47 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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sickofpalantirs wrote: DáinIronfoot wrote: United
Condition • Support Area
Tale. For each  and  character you exert when playing this, its twilight cost is -2.
If an Elf is about to take a wound that would kill him or her, exert a Man companion to prevent that wound.
“...they perceived that Sauron was too strong and would overcome all his enemies one by one, if they did not unite against him.”
make it or vice versa. to IMO.
Like I said, the Elves have a card that pretty much IS a vice-versa. You’ll just have to wait until we get to them.  |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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