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Thranduil
Posted: Tue May 15, 2007 6:30 am
Joined: 01 May 2007 Posts: 2256 Location:
Foresight wrote:
2 •Southron Looter Men
Follower
Strength: +2
Aid - 1
Each time you transfer this to a minion, except a Men minion, exert bearer.
Each time bearer wins a skirmish, you may discard a possession that has a twilight cost of 1 or less.

This one is going in every single deck ever made with enduring minions... Should say ’bearer must be a Men Man’.

Foresight wrote:
4 Sneer-Eyed Fellow Men
Minion • Man
Strength: 6
Vitality: 2
Site Number: 4
While this minion is roaming, it is strength +6 and fierce.
While this minion is not roaming, it is twilight cost -1.

Isn’t there a ’squint-eyed fellow’ in T&D? Oh well, this guy rocks.

Foresight wrote:
1 Side-Swiping Motion Men
Event • Skirmish
Spot a Men minion bearing a mount to choose one: make that minion strength +3 or make the Free Peoples player exert a companion not assigned to a skirmish.

Good, but you could just say ’mounted Men Man’.

Foresight wrote:
1 Battle Halberd Men
Possession • Hand Weapon
Strength: +2
Bearer must be a Men minion.
Maneuver: Exert bearer to make a Men minion site number +2 until the regroup phase.

Good.

Foresight wrote:
2Gríma, Treacherous Villian Men
Follower
Strength: +2
Aid - Remove a threat or 1
Gríma may be transferred to a companion (except the ring-bearer).
While bearer is a companion, bearer is strength -3 and resistance -3.

Currently this guy adds his +2 strength to companions as well, so the net loss is -1. Is this your intention? Funny, but maybe increase the aid cost (or remove the choice), 1 is too few for this guy.

Thranduil
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
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sickofpalantirs
Posted: Tue May 15, 2007 6:46 am
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Thranduil wrote:
2 •Southron Looter Men
Follower
Strength: +2
Aid - 1
Each time you transfer this to a minion, except a Men minion, exert bearer.
Each time bearer wins a skirmish, you may discard a possession that has a twilight cost of 1 or less.

I would up the aid to 2

Foresight wrote:
4 Sneer-Eyed Fellow Men
Minion • Man
Strength: 6
Vitality: 2
Site Number: 4
While this minion is roaming, it is strength +6 and fierce.
While this minion is not roaming, it is twilight cost -1.

nice and balanced!

Foresight wrote:
1 Side-Swiping Motion Men
Event • Skirmish
Spot a Men minion bearing a mount to choose one: make that minion strength +3 or make the Free Peoples player exert a companion not assigned to a skirmish.

title is...weird. nice

Foresight wrote:
1 Battle Halberd Men
Possession • Hand Weapon
Strength: +2
Bearer must be a Men minion.
Maneuver: Exert bearer to make a Men minion site number +2 until the regroup phase.

Good.

Foresight wrote:
2Gríma, Treacherous Villian Men
Follower
Strength: +2
Aid - Remove a threat or 1
Gríma may be transferred to a companion (except the ring-bearer).
While bearer is a companion, bearer is strength -3 and resistance -3.

definitely increase your aid cost to 2. would you return him at the end of the turn?
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Foresight
Posted: Tue May 15, 2007 2:55 pm
Joined: 06 Feb 2007 Posts: 557 Location: Cedar Rapids, IA
3 Relentless Mûmak Men
Possession • Mount
Strength: +3
Bearer must be a Men minion.
If you play this possession on a Men minion that is not roaming, this possession is twilight cost -1.
If bearer is roaming, bearer is damage +1.

3Théoden, Possessed by Madness Men
Minion • Man
Strength: 7
Vitality: 3
Site Number: 4
Lurker.
When you play this minion, you may play Gríma from your draw deck.
While you can spot a Men condition or Men follower borne by a companion, Théoden is strength +4.

2 No Power Here Men
Condition
Plays on a site.
Response: Spot Men Théoden and Gríma at this site to cancel a Free Peoples event.

2Throne of the Darkened Hall Men
Artifact • Support Area
To play, spot Men Théoden or 2 Men minions.
Each Men minion is strength +1.
Maneuver: Exert a Men minion to make it site number +1 until the regroup phase.

1 Fatality Men
Event • Response
If a companion is killed in a skirmish involving a Men minion, add a burden.
Last edited by Foresight on Tue May 15, 2007 9:19 pm; edited 3 times in totalIn his eyes was the look of a hunted beast seeking some gap in the ring of his enemies. Men
DáinIronfoot
Posted: Tue May 15, 2007 2:59 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Foresight wrote:
3 Relentless Mûmak Men
Possession • Mount
Strength: +3
Bearer must be a Men minion.
If you play this possession on a Men minion that is not roaming, this possession is twilight cost -1.
If bearer is roaming, bearer is damage +1.

Some nice anti-ranger text. Good stuff. Thumbs Up

Foresight wrote:
3Théoden, Possessed by Madness Men
Minion • Man
Strength: 7
Vitality: 3
Site Number: 4
When you play this minion, you may play Gríma from your draw deck.
While you can spot a Men condition or Men follower borne by a companion, Théoden is strength +4.

Good text, but how would things work if a FP Théoden was on the table?

Foresight wrote:
2 No Power Here Men
Condition
Plays on a site.
Response: Spot Men Théoden and Gríma to cancel a Free Peoples event.

Cool. Perhaps limit it somehow to events played at that site, though.

Foresight wrote:
2Throne of the Darkened Hall Men
Artifact • Support Area
To play, spot Men Théoden or 2 Men minions.
Each Men minion is strength +1.
Maneuver: Exert a Men minion to make it site number +1 until the regroup phase.

Cool.

Foresight wrote:
1 Fatality Men
Event • Response
If a Men minion just killed a companion in a skirmish, add a burden.

Heheh...reminds me of Mortal Kombat. "Fatality!" Razz

Anyway, this looks good. Clogs the hand a bit, but it’s worth it, especially if you’re fairly confident you’ll be winning a number of skirmishes.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

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NBarden
Posted: Tue May 15, 2007 3:02 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
Foresight wrote:
3 Relentless Mûmak Men
Possession • Mount
Strength: +3
Bearer must be a Men minion.
If you play this possession on a Men minion that is not roaming, this possession is twilight cost -1.
If bearer is roaming, bearer is damage +1.

Nice. But aren’t all the evil men minions roaming at Amon Hen?

3Théoden, Possessed by Madness Men
Minion • Man
Strength: 7
Vitality: 3
Site Number: 4
When you play this minion, you may play Gríma from your draw deck.
While you can spot a Men condition or Men follower borne by a companion, Théoden is strength +4.

What’s up with a Theoden minion? That’s kinda....wierd. Maybe add "While you can spot a Rohan man, Theoden is twilight cost -1." Laughing

2 No Power Here Men
Condition
Plays on a site.
Response: Spot Men Théoden and Gríma to cancel a Free Peoples event.

Whoa. Might as well say Skirmish events cannot be played. Although wasn’t the title a quote from Gandalf?

2Throne of the Darkened Hall Men
Artifact • Support Area
To play, spot Men Théoden or 2 Men minions.
Each Men minion is strength +1.
Maneuver: Exert a Men minion to make it site number +1 until the regroup phase.

Okay.

1 Fatality Men
Event • Response
If a Men minion just killed a companion in a skirmish, add a burden.

If a companion is killed in a skirmish involving a Men minion...
Exclamation-Trade With MeExclamation
Popcorn Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about? Shocked
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Arrow Spotlight on....Sense of Obligation.
Foresight
Posted: Tue May 15, 2007 3:07 pm
Joined: 06 Feb 2007 Posts: 557 Location: Cedar Rapids, IA
DáinIronfoot wrote:
Foresight wrote:
3Théoden, Possessed by Madness Men
Minion • Man
Strength: 7
Vitality: 3
Site Number: 4
When you play this minion, you may play Gríma from your draw deck.
While you can spot a Men condition or Men follower borne by a companion, Théoden is strength +4.

Good text, but how would things work if a FP Théoden was on the table?


Uniqueness rules would still apply. Smile Same with if he were in the dead pile, then I guess you couldn’t use this minion. Kinda risky to use him then, eh?
In his eyes was the look of a hunted beast seeking some gap in the ring of his enemies. Men
Thranduil
Posted: Tue May 15, 2007 3:45 pm
Joined: 01 May 2007 Posts: 2256 Location:
Foresight wrote:
3 Relentless Mûmak Men
Possession • Mount
Strength: +3
Bearer must be a Men minion.
If you play this possession on a Men minion that is not roaming, this possession is twilight cost -1.
If bearer is roaming, bearer is damage +1.

Nice.

3Théoden, Possessed by Madness Men
Minion • Man
Strength: 7
Vitality: 3
Site Number: 4
When you play this minion, you may play Gríma from your draw deck.
While you can spot a Men condition or Men follower borne by a companion, Théoden is strength +4.

A very cool idea, and a very good text with Grima. But, seeing as in tower block Meduseld was site 3, I think it’s a bit weird for Theoden to have anything but site 3. Could you make a card that plays on Theoden and prevents people from spotting him, ’Saruman’s Influence’, or something? That would be really cool.

2 No Power Here Men
Condition
Plays on a site.
Response: Spot Men Théoden and Gríma at this site to cancel a Free Peoples event.

Very nice.

2Throne of the Darkened Hall Men
Artifact • Support Area
To play, spot Men Théoden or 2 Men minions.
Each Men minion is strength +1.
Maneuver: Exert a Men minion to make it site number +1 until the regroup phase.

Good.

1 Fatality Men
Event • Response
If a companion is killed in a skirmish involving a Men minion, add a burden.

Not sure it’s worth the hand-clog. Maybe a greater effect?


Thranduil
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V)
Foresight
Posted: Tue May 15, 2007 9:09 pm
Joined: 06 Feb 2007 Posts: 557 Location: Cedar Rapids, IA
3 Order of Wormtongue Men
Event • Maneuver
Spot Gríma to discard all hand weapons borne by companions and companions cannot bear hand weapons until the regroup phase. At the start of the regroup phase, play all hand weapons that were discarded by this event at twilight cost of 0.

1 Confident Laughter Men
Event • Skirmish
Spot Men Théoden to make an unbound companion strength -2.

3 Southron Agent Men
Minion • Man
Strength: 8
Vitality: 2
Site Number: 4
While this minion is roaming, it gains ambush 2.
While this minion is not roaming, it gains ambush 1.

3Saruman’s Influence Men
Condition
Strength: -1
Resistance: -3
To play, spot Gríma or Saruman.
Bearer must be an unbound companion.
Discard all possessions on bearer and bearer may not bear a possession.

0 Southron Accuracy Men
Event • Response
If the Free Peoples player just prevented a wound to a companion during the archery phase, exert a Men minion to exert that companion.
Last edited by Foresight on Wed May 16, 2007 2:51 pm; edited 2 times in totalIn his eyes was the look of a hunted beast seeking some gap in the ring of his enemies. Men
CarpeGuitarrem
Posted: Tue May 15, 2007 11:02 pm
Joined: 07 Apr 2006 Posts: 3361 Location: Franciscan University of Steubenville
Foresight wrote:
3 Order of Wormtongue Men
Event • Maneuver
Spot Gríma to discard all hand weapons borne by companions and companions cannot bear hand weapons until the regroup phase. At the start of the regroup phase, play all hand weapons that were discarded at twilight cost of 0 (Even if those hand weapons were placed out of play).

That’s a very interesting card...difficult to keep track of. And very powerful. Dwarves plummet against this, as does Rohan...exert Grima, at the least!
Quote:
1 Confident Laughter Men
Event • Skirmish
Spot Men Théoden to make an unbound companion strength -2.

"Mocking Laughter" would probably be a better title. And I like it! Men Will Fall, anyone?
Quote:
3 Southron Agent Men
Minion • Man
Strength: 8
Vitality: 2
Site Number: 4
While this minion is roaming, it gains ambush 2.
While this minion is not roaming, it gains ambush 1.

Interesting twist on the roaming idea. I’d like to see what you do with ambush.
Quote:
1Saruman’s Influence Men
Condition
Strength: -1
Vitality: -1
Resistance: -2
To play, spot Rohan Théoden not exhausted.
Plays on Rohan Théoden.
Discard all possessions on bearer and bearer may not bear a possession.

"Bearer must be a Rohan Theoden. While this card is in play, discard all possessions borne by bearer."
And it’s a card that I don’t think will see much play. It’s incredibly powerful against Theoden, but useless for any other matchup.
Quote:
0 Southron Accuracy Men
Event • Response
If the Free Peoples player just prevented a wound to a companion during the archery phase, spot a Men minion to exert that companion.

I’d say "exert" a Men minion, given Southron Archer and other Raider targeted archery.

Again, limited use.
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm)
Thranduil
Posted: Wed May 16, 2007 5:16 am
Joined: 01 May 2007 Posts: 2256 Location:
Foresight wrote:
3 Order of Wormtongue Men
Event • Maneuver
Spot Gríma to discard all hand weapons borne by companions and companions cannot bear hand weapons until the regroup phase. At the start of the regroup phase, play all hand weapons that were discarded at twilight cost of 0 (Even if those hand weapons were placed out of play).

I’m not sure if the ’placed out of play’ thing actually works, it’s very unclear. I would just leave it at play each of the possessions from the discard pile, and make it an amazing combo with foot of mount doom.

1 Confident Laughter Men
Event • Skirmish
Spot Men Théoden to make an unbound companion strength -2.

I would change this to simply ’Spot Theoden.’

3 Southron Agent Men
Minion • Man
Strength: 8
Vitality: 2
Site Number: 4
While this minion is roaming, it gains ambush 2.
While this minion is not roaming, it gains ambush 1.

Nice.

1Saruman’s Influence Men
Condition
Strength: -1
Vitality: -1
Resistance: -2
To play, spot Rohan Théoden not exhausted.
Plays on Rohan Théoden.
Discard all possessions on bearer and bearer may not bear a possession.

Take out the vitality penalty and then the exhausted bit, it’s not necessary and just complicates the card. As it is rather limited, I would perhaps not make it play on Theoden (or spot Theoden) but on any companion you choose, with a bonus with Theoden (for example, ’If bearer is Theoden, bearer cannot be spotted’ which would allow you to play your own Theoden minion, even if there was already the companion in play.)

0 Southron Accuracy Men
Event • Response
If the Free Peoples player just prevented a wound to a companion during the archery phase, spot a Men minion to exert that companion.

This is fine, it’s another hand-clogger, and for that it’s effect is good.


Great!

Thranduil
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V)

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