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Anonymous Prodigy |
Posted: Tue Jul 31, 2007 10:23 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Edited again. Better, lem0n? |
I had to put something here. |
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Thranduil |
Posted: Tue Jul 31, 2007 6:26 pm |
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Joined: 01 May 2007
Posts: 2256
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Anonymous Prodigy wrote: Day Shall Come Again!
Event • Skirmish
Tale. Toil 1. Make a  Man gain hunter X, where X is the number of minions over 3 you can spot. If that Man wins his or her skirmish, you may heal him.
”’Aure entuluva!’”
Too complicated. Make it a fixed hunter bonus and maybe an increased bonus for spotting a fixed number of minions.
Anonymous Prodigy wrote: Escaped from Your Shadow
Event • Regroup
Toil 2. Spot 3  companions to wound a minion twice (and draw a card if you can spot Húrin).
”’And now we have knowledge of you….’”
Still not worth it - regroup wounding is just not that useful. Discarding a minion would be fine, or maybe even wounding each minion.
Thranduil |
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
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Anonymous Prodigy |
Posted: Tue Jul 31, 2007 7:37 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Edited yet again.
A review, a review! My kingdom for a review!  |
I had to put something here. |
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DáinIronfoot |
Posted: Tue Jul 31, 2007 7:45 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Anonymous Prodigy wrote: Day Shall Come Again!
Event • Skirmish
Tale. Toil 1. Make a  Man gain hunter 3 (or hunter 6 if you can spot more minions than companions). If that Man wins his or her skirmish, you may heal him or her.
”’Aure entuluva!’”
I think I’m the only one that thought it was fine in the first place. I’d go with hunter 5 for the second one, but I guess either one works.
Anonymous Prodigy wrote: Escaped from Your Shadow
Event • Regroup
Toil 2. Spot 3  companions to discard a minion (and draw 2 cards if you can spot Húrin).
”’And now we have knowledge of you….’”
I’d up the cost to , especially since it’s now TWO cards with the second part. But it’s okay. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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lem0nhead |
Posted: Wed Aug 01, 2007 4:19 am |
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Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
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Anonymous Prodigy wrote: Edited again. Better, lem0n?
Yes much better!
Anonymous Prodigy wrote: Day Shall Come Again!
Event • Skirmish
Tale. Toil 1. Make a  Man gain hunter 3 (or hunter 6 if you can spot more minions than companions). If that Man wins his or her skirmish, you may heal him or her.
”’Aure entuluva!’”
I echo DI make it hunter 5 and then its quality.
Escaped from Your Shadow
Event • Regroup
Toil 2. Spot 3  companions to discard a minion (and draw 2 cards if you can spot Húrin).
”’And now we have knowledge of you….’”
Now youre talking.
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Ban shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
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Anonymous Prodigy |
Posted: Wed Aug 01, 2007 2:43 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Thanks, guys!
• Men of Dor-lómin
Companion • Man
Strength: 8
Vitality: 5
Resistance: 6
Damage +1. Hunter 1. To play, spot 2 Men.
Each time Men of Dor-lómin wins a skirmish, you may make each other Man gain hunter 1 until the regroup phase.
…if they could not win back to their homes, there they would stand to the end.”
• Host of Dor-lómin
Companion • Man
Strength: 10
Vitality: 5
Resistance: 6
Damage +1. Defender +1. Hunter 2. To play, exert a Man and add a threat.
”…the Men of Dor-lómin held as a rearguard….” |
Last edited by Anonymous Prodigy on Thu Aug 02, 2007 8:22 am; edited 1 time in totalI had to put something here. |
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sickofpalantirs |
Posted: Wed Aug 01, 2007 5:39 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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Anonymous Prodigy wrote: Thanks, guys!
 • Men of Dor-lómin
Companion • Man
Strength: 8
Vitality: 5
Resistance: 6
Damage +1. Hunter 1. To play, spot 2  Men.
Each time Men of Dor-lómin wins a skirmish, you may make each other  Man gain hunter 1 until the regroup phase.
…if they could not win back to their homes, there they would stand to the end.”
hum...I guess
 • Host of Dor-lómin
Companion • Man
Strength: 11
Vitality: 5
Resistance: 6
Damage +1. Defender +1. Hunter 1. To play, exert a  Man and add a threat.
”…the Men of Dor-lómin held as a rearguard….”
nice |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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lem0nhead |
Posted: Thu Aug 02, 2007 3:23 am |
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Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
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Anonymous Prodigy wrote:
 • Men of Dor-lómin
Companion • Man
Strength: 8
Vitality: 5
Resistance: 6
Damage +1. Hunter 1. To play, spot 2  Men.
Each time Men of Dor-lómin wins a skirmish, you may make each other  Man gain hunter 1 until the regroup phase.
…if they could not win back to their homes, there they would stand to the end.”
Awesome
 • Host of Dor-lómin
Companion • Man
Strength: 11
Vitality: 5
Resistance: 6
Damage +1. Defender +1. Hunter 1. To play, exert a  Man and add a threat.
”…the Men of Dor-lómin held as a rearguard….”
Hmm im not sure i like the escalation of companions this much. Dont think a companion should really ever start at over 10. I see what youre doing and balance is fine (id add exert 2 men though.) but would prefer if he was toned down.
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Ban shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
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Anonymous Prodigy |
Posted: Thu Aug 02, 2007 8:23 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Edited. Thanks for the reviews, guys!  |
I had to put something here. |
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Anonymous Prodigy |
Posted: Sat Aug 04, 2007 8:48 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Any more reviews? |
I had to put something here. |
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