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DáinIronfoot
Posted: Fri Apr 20, 2007 2:35 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
AgentDrake wrote:
Anonymous Prodigy wrote:
6 • Shelob, His Cat Sauron
Minion • Spider
Strength: 8
Vitality: 8
Site Number: 8
Enduring. Fierce.
Each Man or Elf skirmishing Shelob is strength -2.
R257

Nice. I like the idea of a Sauron Shelob. Seems a little simple, but good nonetheless.

Seconded. Thumbs Up
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Fri Apr 20, 2007 2:40 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Thanks for the reviews, guys! Very Happy


3 • Grond, Breacher of the Gate Sauron
Possession • Support Area
Engine.
To play, spot 2 Sauron minions (or a Sauron besieger).
Each time the Free Peoples player plays a companion or possession, add a Sauron token here.
Maneuver: Remove 6 tokens from here to wound every companion. The Free Peoples player may add 3 burdens to prevent this. Discard this condition.
R258
Last edited by Anonymous Prodigy on Fri Apr 20, 2007 3:29 pm; edited 2 times in totalI had to put something here.
corvus
Posted: Fri Apr 20, 2007 2:55 pm
Joined: 13 Oct 2006 Posts: 1696 Location: Roaming, but dangerous!!!
I’d propose some alterations on Grond. For example, add a token or 2 if you can spot 6 companions. Remove 6 tokens or spot companions and remove...10 tokens to exert each companion twice. Especially if you planning to discard it later, make it work fast and hurt! After all, it’s Grond... Wink
Click here if you want to trade some foils away Wink
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Anonymous Prodigy
Posted: Fri Apr 20, 2007 3:10 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
I edited Grond. Thumbs Up Thanks for the review! GP
I had to put something here.
DáinIronfoot
Posted: Fri Apr 20, 2007 3:15 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
3 • Grond, Breacher of the Gate Sauron
Possession • Support Area
Engine.
To play, spot a Sauron minion.
Each time the Free Peoples player plays a companion or possession, add a Sauron token here.
Maneuver: Remove 6 tokens from here to wound every companion. The Free Peoples player may add 4 burdens to prevent this. Discard this condition.
R258

Yowch! I think 3 burdens might be better. And for the spotting, I’d make it "spot 2 Sauron minions (or a Sauron besieger)".

Neat card, though, worthy of being called Grond. Twisted Evil
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Fri Apr 20, 2007 3:29 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Edited as suggested. Thanks, guys! Thumbs Up
I had to put something here.
Anonymous Prodigy
Posted: Sat Apr 21, 2007 10:35 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
And now, the final Sauron card.....


1 Hammerstroke Will Fall Hardest Sauron
Event • Maneuver
Spot 3 Sauron minions (or exert 2 Sauron minions) to make each companion of the culture with the most companions strength -1 until the regroup phase.
R259
Last edited by Anonymous Prodigy on Sun Apr 22, 2007 6:26 am; edited 2 times in totalI had to put something here.
thonnas7
Posted: Sat Apr 21, 2007 10:49 am
Joined: 07 May 2006 Posts: 397 Location: Springfield, OR
I like it, although I think it should cost or have an exertion. Four of those would be deadly.
Anonymous Prodigy
Posted: Sat Apr 21, 2007 10:57 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Done GP for the review! Very Happy
I had to put something here.
legoles3333
Posted: Sun Apr 22, 2007 1:57 am
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
Anonymous Prodigy wrote:
And now, the final Sauron card.....


0 Hammerstroke Will Fall Hardest Sauron
Event • Maneuver
Spot 3 Sauron minions (or exert 2 Sauron minions) to make each companion of the culture with the most companions strength -1 until the regroup phase.
R259


that would be really powerful with swarm decks, alter it agian, make it cost 2 and remove the exertations
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