|
Author |
Message |
Anonymous Prodigy |
Posted: Sun Apr 22, 2007 8:08 am |
|
|
Joined: 10 Jan 2006
Posts: 4197
Location: United States
|
I kept the spotting requirement (and exertions, as the case may be) and raised the cost to . Thanks for the review! Here are the cards for a final review before I move on to !
Mordor Ransacker
Minion • Orc
Strength: 8
Vitality: 2
Site Number: 5
Besieger. Hunter 1.
When you play this minion, you may spot another minion and remove to wound an unbound companion bearing a possession.
U236
Gorgoroth Overseer
Minion • Orc
Strength: 14
Vitality: 2
Site Number: 5
Besieger. Hunter 2.
To play, spot a minion and remove a threat.
C237
They Will Catch You!
Event • Maneuver
Spot 3 minions to choose a companion. That companion may not be assigned to a skirmish until the regroup phase. The Free Peoples player may add 2 burdens to prevent this.
R238
Mordor Invader
Minion • Orc
Strength: 11
Vitality: 2
Site Number: 5
Besieger. Fierce.
Shadow: Exert this minion and spot another minion to add .
C239
• Shagrat, Uruk Captain
Minion • Uruk-hai
Strength: 12
Vitality: 3
Site Number: 6
Damage +1. Hunter 2.
Skirmish: Exert Shagrat and remove to make a minion strength +2.
R240
Mordor Swarmer
Minion • Orc
Strength: 6
Vitality: 1
Site Number: 5
Besieger.
When you play this minion, you may spot 5 burdens to add .
C241
Cirith Ungol Scout
Minion • Uruk-hai
Strength: 8
Vitality: 2
Site Number: 6
Damage +1.
While this minion is roaming, it gains hunter 2.
U242
• Saruman, Pawn of the Dark Lord
Minion • Wizard
Strength: 8
Vitality: 4
Site Number: 4
Muster.
Saruman cannot be assigned to a skirmish.
When you play Saruman, if you can spot Sauron, you may add 2 burdens.
Maneuver: Exert Saruman twice and remove X burdens or X threats to discard X cards at random from the Free Peoples player’s hand.
R243
Mordor Butcher
Minion • Orc
Strength: 12
Vitality: 2
Site Number: 5
Besieger.
When you play this minion, you may spot 2 engines to exert a companion.
C244
Grond Will Breach It
Event • Maneuver
Spot 3 minions and a engine to take control of a site.
U245
Bring Up The Wolf’s Head
Event • Response
If a Free Peoples event is played, spot 3 engines to cancel all effects of that event.
R246
Gorgoroth Rampager
Minion • Orc
Strength: 12
Vitality: 1
Site Number: 5
Besieger. Hunter 1.
To play, spot a minion.
When you play this minion, add a threat.
C247
Mordor Pursuer
Minion • Orc
Strength: 8
Vitality: 2
Site Number: 5
Tracker.
Maneuver: Exert this minion to make it gain hunter 2 until the regroup phase.
U248
Mordor Blademaster
Minion • Orc
Strength: 12
Vitality: 2
Site Number: 5
Besieger.
While this minion is bearing a hand weapon and you can spot another minion, it is strength +2.
U249
Mordor Archer
Minion • Orc
Strength: 7
Vitality: 2
Site Number: 5
Archer. Besieger.
While you can spot another minion, this minion gains hunter 1.
U250
Blade of Mordor
Possession • Hand Weapon
Strength +2
Bearer must be a Orc.
While bearer is at a battleground site, bearer gains hunter 1.
C251
Gorgoroth Swarmer
Minion • Orc
Strength: 5.
Vitality: 2
Site Number: 5
Besieger. Hunter 1.
The site number of each Orc is -1.
C252
Mordor Slaughterer
Minion • Orc
Strength: 12
Vitality: 2
Site Number: 5
Besieger.
While you can spot 2 engines, this minion is fierce.
C253
• Mordor Forger
Minion • Orc
Strength: 10
Vitality: 2
Site Number: 5
When you play Mordor Forger, you may exert him to play a possession from your draw deck or discard pile (except an engine).
U254
Mordor Scout
Minion • Orc
Strength: 6
Vitality: 2
Site Number: 5
While this minion is roaming, it gains hunter 1.
Each roaming minion is strength +1.
U255
 • Sauron, The Deceiver
Minion • Maia
Strength: 24
Vitality: 5
Site Number: 6
Damage +2. Enduring.
Sauron’s twilight cost is -1 for each minion you can spot.
Each time Sauron wins a skirmish, you may discard 2 cards at random from the Free Peoples player’s hand and add 2 burdens.
R256
• Shelob, His Cat
Minion • Spider
Strength: 8
Vitality: 8
Site Number: 8
Enduring. Fierce.
Each Man or Elf skirmishing Shelob is strength -2.
R257
• Grond, Breacher of the Gate
Possession • Support Area
Engine.
To play, spot 2 minions (or a besieger).
Each time the Free Peoples player plays a companion or possession, add a token here.
Maneuver: Remove 6 tokens from here to wound every companion. The Free Peoples player may add 3 burdens to prevent this. Discard this condition.
R258
Hammerstroke Will Fall Hardest
Event • Maneuver
Spot 3 minions (or exert 2 minions) to make each companion of the culture with the most companions strength -1 until the regroup phase.
R259 |
Last edited by Anonymous Prodigy on Sun Apr 22, 2007 1:34 pm; edited 1 time in totalI had to put something here. |
|
Back to top |
|
legoles3333 |
Posted: Sun Apr 22, 2007 10:51 am |
|
|
Joined: 28 Nov 2006
Posts: 861
Location: In a place that is beyond your imagination
|
Anonymous Prodigy wrote: I kept the spotting requirement (and exertions, as the case may be) and raised the cost to  . Thanks for the review!  Here are the  cards for a final review before I move on to  !
 Mordor Ransacker
Minion • Orc
Strength: 8
Vitality: 2
Site Number: 5
Besieger. Hunter 1.
When you play this minion, you may spot another  minion and remove  to wound a companion bearing a possession.
U236
nice
 Gorgoroth Overseer
Minion • Orc
Strength: 14
Vitality: 2
Site Number: 5
Besieger. Hunter 2.
To play, spot a  minion and remove a threat.
C237
kewl card
 They Will Catch You!
Event • Maneuver
Spot 3  minions to choose a companion. That companion may not be assigned to a skirmish until the regroup phase. The Free Peoples player may add 2 burdens to prevent this.
R238
sweetness
 Mordor Invader
Minion • Orc
Strength: 12
Vitality: 2
Site Number: 5
Besieger. Fierce.
Shadow: Exert this minion and spot another  minion to add  .
C239
um ok
 • Shagrat, Uruk Captain
Minion • Uruk-hai
Strength: 12
Vitality: 3
Site Number: 6
Damage +1. Hunter 2.
Skirmish: Exert Shagrat and remove  to make a  minion strength +2.
R240
maybe you chould make it another cause he can boost himself up
 Mordor Swarmer
Minion • Orc
Strength: 6
Vitality: 1
Site Number: 5
Besieger.
When you play this minion, you may spot 5 burdens to add  .
C241
hehehe like a mini goblin runner
 Cirith Ungol Scout
Minion • Uruk-hai
Strength: 8
Vitality: 2
Site Number: 6
Damage +1.
While this minion is roaming, it gains hunter 2.
U242
nice addition to the roaming sauron strategy
 • Saruman, Pawn of the Dark Lord
Minion • Wizard
Strength: 8
Vitality: 4
Site Number: 4
Muster.
Saruman cannot be assigned to a skirmish.
When you play Saruman, if you can spot Sauron, you may add 2 burdens.
Maneuver: Exert Saruman twice and remove X burdens or X threats to discard X cards at random from the Free Peoples player’s hand.
R243
sweet!
 Mordor Butcher
Minion • Orc
Strength: 12
Vitality: 2
Site Number: 5
Besieger.
When you play this minion, you may spot 2  engines to exert a companion.
C244
awesome
 Grond Will Breach It
Event • Maneuver
Spot 3  minions and a  engine to take control of a site.
U245
GREAT
 Bring Up The Wolf’s Head
Event • Response
If a Free Peoples event is played, spot 3  engines to cancel all effects of that event.
R246
kewlio
 Gorgoroth Rampager
Minion • Orc
Strength: 12
Vitality: 1
Site Number: 5
Besieger.
To play, spot a  minion.
C247
good, good
 Mordor Pursuer
Minion • Orc
Strength: 8
Vitality: 2
Site Number: 5
Tracker.
Maneuver: Exert this minion to make it gain hunter 2 until the regroup phase.
U248
hmm somethings wrong, cant put my finger on it
 Mordor Blademaster
Minion • Orc
Strength: 12
Vitality: 2
Site Number: 5
Besieger.
While this minion is bearing a hand weapon and you can spot another  minion, it is strength +2.
U249
um vile blade?
 Mordor Archer
Minion • Orc
Strength: 7
Vitality: 2
Site Number: 5
Archer. Besieger.
While you can spot another  minion, this minion gains hunter 1.
U250
good
 Blade of Mordor
Possession • Hand Weapon
Strength +2
Bearer must be a  Orc.
While bearer is at a battleground site, bearer gains hunter 1.
C251
 Gorgoroth Swarmer
Minion • Orc
Strength: 5.
Vitality: 2
Site Number: 5
Besieger. Hunter 1.
The site number of each  Orc is -1.
C252
 Mordor Slaughterer
Minion • Orc
Strength: 12
Vitality: 2
Site Number: 5
Besieger.
While you can spot 2  engines, this minion is fierce.
C253
 • Mordor Forger
Minion • Orc
Strength: 10
Vitality: 2
Site Number: 5
When you play Mordor Forger, you may exert him to play a  possession from your draw deck or discard pile (except an engine).
U254
WHEW for a second i thought there was a new grond card
 Mordor Scout
Minion • Orc
Strength: 6
Vitality: 2
Site Number: 5
While this minion is roaming, it gains hunter 2.
Each roaming minion is strength +1.
U255
WOW good card
  • Sauron, The Deceiver
Minion • Maia
Strength: 24
Vitality: 5
Site Number: 6
Damage +2. Enduring.
Sauron’s twilight cost is -1 for each  minion you can spot.
Each time Sauron wins a skirmish, you may discard 2 cards at random from the Free Peoples player’s hand and add 2 burdens.
R256
um saw this in the never ending DC chain
 • Shelob, His Cat
Minion • Spider
Strength: 8
Vitality: 8
Site Number: 8
Enduring. Fierce.
Each Man or Elf skirmishing Shelob is strength -2.
R257
good
 • Grond, Breacher of the Gate
Possession • Support Area
Engine.
To play, spot 2  minions (or a  besieger).
Each time the Free Peoples player plays a companion or possession, add a  token here.
Maneuver: Remove 6 tokens from here to wound every companion. The Free Peoples player may add 3 burdens to prevent this. Discard this condition.
R258
uh huh nice
 Hammerstroke Will Fall Hardest
Event • Maneuver
Spot 3  minions (or exert 2  minions) to make each companion of the culture with the most companions strength -1 until the regroup phase.
R259
yeah yeah whatever WE WANT  WE WANT
|
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher |
|
Back to top |
|
elf lvr |
Posted: Sun Apr 22, 2007 12:05 pm |
|
|
Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
|
Anonymous Prodigy wrote: I kept the spotting requirement (and exertions, as the case may be) and raised the cost to  . Thanks for the review!  Here are the  cards for a final review before I move on to  !
 Mordor Ransacker
Minion • Orc
Strength: 8
Vitality: 2
Site Number: 5
Besieger. Hunter 1.
When you play this minion, you may spot another  minion and remove  to wound a companion bearing a possession.
U236
Might make that an unbound companion.
 Gorgoroth Overseer
Minion • Orc
Strength: 14
Vitality: 2
Site Number: 5
Besieger. Hunter 2.
To play, spot a  minion and remove a threat.
C237
Nice and balanced. Reminds me of some of the latest minions.
 They Will Catch You!
Event • Maneuver
Spot 3  minions to choose a companion. That companion may not be assigned to a skirmish until the regroup phase. The Free Peoples player may add 2 burdens to prevent this.
R238
Cool!
 Mordor Invader
Minion • Orc
Strength: 12
Vitality: 2
Site Number: 5
Besieger. Fierce.
Shadow: Exert this minion and spot another  minion to add  .
C239
Might make it 11 strength, but I don’t know.
 • Shagrat, Uruk Captain
Minion • Uruk-hai
Strength: 12
Vitality: 3
Site Number: 6
Damage +1. Hunter 2.
Skirmish: Exert Shagrat and remove  to make a  minion strength +2.
R240
Really cool.
 Mordor Swarmer
Minion • Orc
Strength: 6
Vitality: 1
Site Number: 5
Besieger.
When you play this minion, you may spot 5 burdens to add  .
C241
Nice.
 Cirith Ungol Scout
Minion • Uruk-hai
Strength: 8
Vitality: 2
Site Number: 6
Damage +1.
While this minion is roaming, it gains hunter 2.
U242
W00t for Roaming !
 • Saruman, Pawn of the Dark Lord
Minion • Wizard
Strength: 8
Vitality: 4
Site Number: 4
Muster.
Saruman cannot be assigned to a skirmish.
When you play Saruman, if you can spot Sauron, you may add 2 burdens.
Maneuver: Exert Saruman twice and remove X burdens or X threats to discard X cards at random from the Free Peoples player’s hand.
R243
Looking good.
 Mordor Butcher
Minion • Orc
Strength: 12
Vitality: 2
Site Number: 5
Besieger.
When you play this minion, you may spot 2  engines to exert a companion.
C244
Cool.
 Grond Will Breach It
Event • Maneuver
Spot 3  minions and a  engine to take control of a site.
U245
Seems fine.
 Bring Up The Wolf’s Head
Event • Response
If a Free Peoples event is played, spot 3  engines to cancel all effects of that event.
R246
Wow! That’s cool.
 Gorgoroth Rampager
Minion • Orc
Strength: 12
Vitality: 1
Site Number: 5
Besieger.
To play, spot a  minion.
C247
There’s absolutely no reason to use it over other minions you’ve made. Maybe when you play it, add a threat?
 Mordor Pursuer
Minion • Orc
Strength: 8
Vitality: 2
Site Number: 5
Tracker.
Maneuver: Exert this minion to make it gain hunter 2 until the regroup phase.
U248
Cool.
 Mordor Blademaster
Minion • Orc
Strength: 12
Vitality: 2
Site Number: 5
Besieger.
While this minion is bearing a hand weapon and you can spot another  minion, it is strength +2.
U249
Wow. That has a nice potential strength. Good one!
 Mordor Archer
Minion • Orc
Strength: 7
Vitality: 2
Site Number: 5
Archer. Besieger.
While you can spot another  minion, this minion gains hunter 1.
U250
Cool.
 Blade of Mordor
Possession • Hand Weapon
Strength +2
Bearer must be a  Orc.
While bearer is at a battleground site, bearer gains hunter 1.
C251
Nice.
 Gorgoroth Swarmer
Minion • Orc
Strength: 5.
Vitality: 2
Site Number: 5
Besieger. Hunter 1.
The site number of each  Orc is -1.
C252
Seems balanced.
 Mordor Slaughterer
Minion • Orc
Strength: 12
Vitality: 2
Site Number: 5
Besieger.
While you can spot 2  engines, this minion is fierce.
C253
Nice!
 • Mordor Forger
Minion • Orc
Strength: 10
Vitality: 2
Site Number: 5
When you play Mordor Forger, you may exert him to play a  possession from your draw deck or discard pile (except an engine).
U254
Cool.
 Mordor Scout
Minion • Orc
Strength: 6
Vitality: 2
Site Number: 5
While this minion is roaming, it gains hunter 2.
Each roaming minion is strength +1.
U255
I don’t know about this one... personally, I’d like it better if it was a high-er costing, physically stronger, unique minion. It just seems weird with all the swarm potential it provides.
  • Sauron, The Deceiver
Minion • Maia
Strength: 24
Vitality: 5
Site Number: 6
Damage +2. Enduring.
Sauron’s twilight cost is -1 for each  minion you can spot.
Each time Sauron wins a skirmish, you may discard 2 cards at random from the Free Peoples player’s hand and add 2 burdens.
R256
Wow! Amazing.
 • Shelob, His Cat
Minion • Spider
Strength: 8
Vitality: 8
Site Number: 8
Enduring. Fierce.
Each Man or Elf skirmishing Shelob is strength -2.
R257
Cool.
 • Grond, Breacher of the Gate
Possession • Support Area
Engine.
To play, spot 2  minions (or a  besieger).
Each time the Free Peoples player plays a companion or possession, add a  token here.
Maneuver: Remove 6 tokens from here to wound every companion. The Free Peoples player may add 3 burdens to prevent this. Discard this condition.
R258
Very, very extreme card. But it works. Decks with few possessions (ents, elvents) have high companion counts, and those with low companions usually load up on possessions, so chances are this card is gonna work. The wounding is nice, and the prevention is nasty. It’d be a difficult choice for the freeps to make. I like it.
 Hammerstroke Will Fall Hardest
Event • Maneuver
Spot 3  minions (or exert 2  minions) to make each companion of the culture with the most companions strength -1 until the regroup phase.
R259
[b]Cool![b] |
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot |
|
Back to top |
|
Anonymous Prodigy |
Posted: Sun Apr 22, 2007 1:50 pm |
|
|
Joined: 10 Jan 2006
Posts: 4197
Location: United States
|
Thanks for the reviews, guys! Now for ! As stated in the opening post, the culture will include 5 rares, 3 uncommons, and 8 commons. Here is the first batch!
White Hand Stormer
Minion • Uruk-hai
Strength: 9
Vitality: 2
Site Number: 5
Damage +1.
Each time this minion wins a skirmish, you may remove to reinforce an token.
C260
Uruk Longsword
Possession • Hand Weapon
Strength +2
Bearer must be an Uruk-hai.
Skirmish: Exert bearer to make a wounded companion strength -1 (limit -2).
C261 |
I had to put something here. |
|
Back to top |
|
elf lvr |
Posted: Sun Apr 22, 2007 1:59 pm |
|
|
Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
|
Anonymous Prodigy wrote: Thanks for the reviews, guys! Now for  ! As stated in the opening post, the  culture will include 5 rares, 3 uncommons, and 8 commons. Here is the first batch!
 White Hand Stormer
Minion • Uruk-hai
Strength: 9
Vitality: 2
Site Number: 5
Damage +1.
Each time this minion wins a skirmish, you may remove  to reinforce an  token.
C260
Cool... what token stuff will there be?
 Uruk Longsword
Possession • Hand Weapon
Strength +2
Bearer must be an  Uruk-hai.
Skirmish: Exert bearer to make a wounded companion strength -1 (limit -2).
C261
Cool. |
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot |
|
Back to top |
|
legoles3333 |
Posted: Sun Apr 22, 2007 2:57 pm |
|
|
Joined: 28 Nov 2006
Posts: 861
Location: In a place that is beyond your imagination
|
Anonymous Prodigy wrote: Thanks for the reviews, guys! Now for  ! As stated in the opening post, the  culture will include 5 rares, 3 uncommons, and 8 commons. Here is the first batch!
 White Hand Stormer
Minion • Uruk-hai
Strength: 9
Vitality: 2
Site Number: 5
Damage +1.
Each time this minion wins a skirmish, you may remove  to reinforce an  token.
C260
sweet
 Uruk Longsword
Possession • Hand Weapon
Strength +2
Bearer must be an  Uruk-hai.
Skirmish: Exert bearer to make a wounded companion strength -1 (limit -2).
C261
good
|
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher |
|
Back to top |
|
DáinIronfoot |
Posted: Sun Apr 22, 2007 4:07 pm |
|
|
Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
|
Yep, they both look good.  |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
|
Back to top |
|
Anonymous Prodigy |
Posted: Sun Apr 22, 2007 5:18 pm |
|
|
Joined: 10 Jan 2006
Posts: 4197
Location: United States
|
|
Back to top |
|
DáinIronfoot |
Posted: Sun Apr 22, 2007 5:20 pm |
|
|
Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
|
Anonymous Prodigy wrote:  White Hand Rampager
Minion • Uruk-hai
Strength: 12
Vitality: 1
Site Number: 5
Damage +1.
While you can spot another  minion, this minion cannot take wounds during the archery phase.
C262
You like those high strength/low vitality minions, eh? This one seems fine.
Anonymous Prodigy wrote:  • White Hand Pillager
Minion • Uruk-hai
Strength: 9
Vitality: 1
Site Number: 5
Damage +1.
When you play this minion, you may spot X Free Peoples cultures to add X.
U263
Unless you meant "X threats" or something, that last X needs to be in []s or ()s. Otherwise, cool. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
|
Back to top |
|
elf lvr |
Posted: Sun Apr 22, 2007 7:05 pm |
|
|
Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
|
Anonymous Prodigy wrote: elf lvr wrote: Cool... what token stuff will there be?
You will see, you will see.
 White Hand Rampager
Minion • Uruk-hai
Strength: 12
Vitality: 1
Site Number: 5
Damage +1.
While you can spot another  minion, this minion cannot take wounds during the archery phase.
C262
Fine.
 • White Hand Pillager
Minion • Uruk-hai
Strength: 9
Vitality: 1
Site Number: 5
Damage +1.
When you play this minion, you may spot X Free Peoples cultures to add X.
U263
Nice. |
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot |
|
Back to top |
|
|
All times are UTC - 4
Page 52 of 60 [592 Posts] |
Goto page: Previous 1, 2, 3, ..., 50, 51, 52, 53, 54, ..., 58, 59, 60 Next |
|
|