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PorterTroll
Posted: Tue Jul 25, 2006 5:50 pm
Joined: 23 Jun 2006 Posts: 1193 Location: not sure yet
now that is a weapon!! Very Happy nicely done!
AnxiousChieftain
Posted: Tue Jul 25, 2006 7:00 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Anonymous Prodigy wrote:
Maneuver: Discard this possession and add 1 to heal a Rohan 2 companions.

The last part needs to be fixed. Very Happy

Cool card, by the way.
MODS RULE. - lem0nhead
Anonymous Prodigy
Posted: Wed Jul 26, 2006 11:16 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
3 • Eomer, Slayer of Haradrim Rohan
Companion • Man
Strength: 8
Vitality: 3
Resistance: 6
To play, spot a Rohan Man.
Maneuver: Discard a Rohan possession borne by Eomer to exert a minion.

2 • Eowyn, Theodred’s Mourner Rohan
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
When you play Eowyn, you may heal a Rohan companion (limit 1).

3 • Theoden, King of the Mark Rohan
Companion • Man
Strength: 7
Vitality: 3
Resistance: 6
While skirmishing an Isengard or Uruk-hai minion, Theoden is strength +2.

2 • Hama, Protector of Theoden Rohan
Companion • Man
Strength: 6
Vitality: 3
Resistance: 5
Fellowship: Exert Hama to heal Theoden.

2 • Steed of the Mark Rohan
Possession • Mount
Strength +2. Bearer must be a Rohan companion.
Skirmish: Exert bearer to make him damage +1 (limit 1).
Last edited by Anonymous Prodigy on Thu Jul 27, 2006 4:10 pm; edited 2 times in totalI had to put something here.
PorterTroll
Posted: Wed Jul 26, 2006 11:26 am
Joined: 23 Jun 2006 Posts: 1193 Location: not sure yet
change the eowyn to just "when you play eowyn you may heal another Rohan companion" thats much better
Guest
Posted: Wed Jul 26, 2006 11:32 am
Joined: Posts: Location:
What if Rohan had a card that allowed you to take Eowyn into hand. You’d have an uber-healing combo if he didn’t have the (limit 1) there.

But, I’m not into that Mount you made. It’s ability just doesn’t fit with what rohan likes to do. I guess it’d work, but it’s wierd.
AnxiousChieftain
Posted: Thu Jul 27, 2006 2:03 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Anonymous Prodigy wrote:
2 • Hama, Protector of Theoden Rohan
Companion • Man
Strength: 6
Vitality: 3
Resistance: 5
Fellowship: Exert Hama to heal Theoden (limit 2).

Since Hama only has 3 vitality, you might as well drop the limit. Sure, you can heal Hama so that he can exert even more, but the ability isn’t that powerful anyways.
MODS RULE. - lem0nhead
Anonymous Prodigy
Posted: Thu Jul 27, 2006 4:18 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
7 • Lurtz, Uruk Bowman Uruk-hai
Minion • Uruk-hai
Strength: 13
Vitality: 3
Site Number: 5
Archer. Hunter 1. Damage +1.
When you play Lurtz, you may draw a card.

4 • Ugluk, Minion of Saruman Uruk-hai
Minion • Uruk-hai
Strength: 9
Vitality: 3
Site Number: 5
Hunter 3.
Skirmish: Exert Ugluk to make another Uruk-hai Uruk-hai strength +2.

1 Uruk Blade Uruk-hai
Possession • Hand Weapon
Strength +2. Bearer must be an Uruk-hai Uruk-hai. Bearer gains hunter 1.

6 • Berserk Brute Uruk-hai
Minion • Uruk-hai
Strength: 12
Vitality: 3
Site Number: 5
Damage +1.
Shadow: Exert this minion to play an Uruk-hai possession from your draw deck.

0 • Uruk Rage Uruk-hai
Condition • Support Area
To play, spot an Uruk-hai minion.
Shadow: Exert an Uruk-hai Uruk-hai to add an Uruk-hai token here.
Maneuver: Remove 4 Uruk-hai tokens from here to exert 2 companions.
Last edited by Anonymous Prodigy on Fri Jul 28, 2006 8:33 am; edited 2 times in totalI had to put something here.
Guest
Posted: Thu Jul 27, 2006 4:21 pm
Joined: Posts: Location:
Anonymous Prodigy wrote:
4 • Ugluk, Minion of Saruman Uruk-hai
Minion • Uruk-hai
Strength: 9
Vitality: 3
Site Number: 5
Hunter 2.
Skirmish: Exert Ugluk to make another Uruk-hai strength +2.
Should probably make it [Uruk-Hai] Uruk-Hai.
AP wrote:
2 • Uruk Blade Uruk-hai
Possession • Hand Weapon
Strength +2. Bearer must be an Uruk-hai Uruk-hai. Bearer gains hunter 1.
Take away the uniqueness or lessen the twilight cost, or both. It’ too underpowered as is.

Rest of em seem good. Keep up the good work.
AnxiousChieftain
Posted: Thu Jul 27, 2006 4:24 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
In addition to tOO’s comments, I think you should make ugluk Hunter 3 (like his other version) and make Lurtz damage +1.
MODS RULE. - lem0nhead
PorterTroll
Posted: Thu Jul 27, 2006 5:34 pm
Joined: 23 Jun 2006 Posts: 1193 Location: not sure yet
nice cards! but you should make the berzerker brute enduring, i mean afterall, he is a berzerker right? Wink

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