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Anonymous Prodigy
Posted: Sat Feb 24, 2007 9:57 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Twilight cost of ’I Am Trying To Help You’ raised to 2; titles changed to ’Fury of the Wizard’ and ’The Meaning of Haste.’ Thanks for reviewing! Smile


4 • Gandalf, Second of the White Council Gandalf
Companion • Wizard
Strength: 8
Vitality: 4
Resistance: 8
Muster.
Regroup: Exert Gandalf X times to discard X Shadow cards.
R47
I had to put something here.
DáinIronfoot
Posted: Sat Feb 24, 2007 12:50 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
4 • Gandalf, Second of the White Council Gandalf
Companion • Wizard
Strength: 8
Vitality: 4
Resistance: 8
Muster.
Regroup: Exert Gandalf X times to discard X Shadow cards.
R47

Nice, simple, and powerful. I’d certainly consider using him.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
sickofpalantirs
Posted: Sat Feb 24, 2007 2:25 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
WHAOH! sweet DC! GP as soon as I can give you one
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Anonymous Prodigy
Posted: Sat Feb 24, 2007 7:58 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Thanks for reviewing, Dain and SoP! Smile Here are the final 3 Gandalf cards!


0 Disturber of the Peace Gandalf
Event • Skirmish
Exert a Shire companion to make Gandalf strength +2. If Gandalf wins that skirmish, you may heal a Shire companion.
C48

0 • Darkness Took Me Gandalf
Condition • Support Area
Each time a Gandalf companion loses a skirmish, place a Gandalf token here.
Fellowship: Remove 2 Gandalf tokens from here to heal a companion.
R49

1 Sent from the West Gandalf
Event • Assignment
Exert Gandalf twice and add a burden to make a minion unable to be assigned to a skirmish until the regroup phase.
C50
Last edited by Anonymous Prodigy on Mon Feb 26, 2007 10:11 pm; edited 2 times in totalI had to put something here.
thonnas7
Posted: Sun Feb 25, 2007 4:36 am
Joined: 07 May 2006 Posts: 397 Location: Springfield, OR
Anonymous Prodigy wrote:
Thanks for reviewing, Dain and SoP! Smile Here are the final 3 Gandalf cards!


3 Disturber of the Peace Gandalf
Event • Skirmish
Exert a Shire companion to make Gandalf strength +2 (limit +4). If Gandalf wins that skirmish, you may heal a Shire companion.
C48

First off, the twilight cost is way to high. 1 at the MAX, 0 to be safe. Also, why is there a limit if it’s an event?

0 • Darkness Took Me Gandalf
Condition • Support Area
Each time Gandalf loses a skirmish, place a Gandalf token here.
Fellowship: Remove 2 Gandalf tokens from here to heal a companion. Discard this condition.
R49

I don’t think it should be necessary to discard the condition, as it’s unique. It’s balanced keeping it in play. Smile

1 Sent from the West Gandalf
Event • Skirmish
Exert Gandalf twice and add a burden to make a minion unable to be assigned to a skirmish during the current skirmish phase.
C50

I’d make it an assignment action and make the minion unable to be assigned to a skirmish until the end of the assignment phase. Right now, the card does nothing, whatsoever.
Mouth of Saruman
Posted: Sun Feb 25, 2007 9:43 am
Joined: 14 Feb 2007 Posts: 190 Location: Orthanc
Anonymous Prodigy wrote:
3 Disturber of the Peace Gandalf
Event • Skirmish
Exert a Shire companion to make Gandalf strength +2 (limit +4). If Gandalf wins that skirmish, you may heal a Shire companion.


I’d certainly drop the twilight to a 1-2 range. Compare it to Hope is Kindled (which has nearly the same effect). The limit is also unnecessary because the card is an event.

Anonymous Prodigy wrote:
0 •Darkness Took Me Gandalf
Condition • Support Area
Each time Gandalf loses a skirmish, place a Gandalf token here.
Fellowship: Remove 2 Gandalf tokens from here to heal a companion. Discard this condition.


I agree with thonnas7. Discarding the condition is not needed, as it’s balanced enough (when does Gandalf ever lose a skirmish?).

Anonymous Prodigy wrote:
1 Sent from the West Gandalf
Event • Skirmish
Exert Gandalf twice and add a burden to make a minion unable to be assigned to a skirmish during the current skirmish phase.


This would be better as an Assignment event. Good cards, though. I look forward to seeing more from you. Smile
sickofpalantirs
Posted: Sun Feb 25, 2007 1:16 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Anonymous Prodigy wrote:
Thanks for reviewing, Dain and SoP! Smile Here are the final 3 Gandalf cards!
3 Disturber of the Peace Gandalf
Event • Skirmish
Exert a Shire companion to make Gandalf strength +2 (limit +4). If Gandalf wins that skirmish, you may heal a Shire companion.
C48
IDK if a limit would apply here and others appear to agree, it is essentially a +2 pump. Drop cost to 1.

0 • Darkness Took Me Gandalf
Condition • Support Area
Each time Gandalf loses a skirmish, place a Gandalf token here.
Fellowship: Remove 2 Gandalf tokens from here to heal a companion. Discard this condition.
R49
remove the discard this condition thing, and make it each time a gandalf companion loses a skirmish, either that or drop it to common.

1 Sent from the West Gandalf
Event • Skirmish
Exert Gandalf twice and add a burden to make a minion unable to be assigned to a skirmish during the current skirmish phase.
C50

i think it needs to be assignment phase, and make it by any player until the regroup phase.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Anonymous Prodigy
Posted: Mon Feb 26, 2007 10:25 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Cost of ’Disturber of the Peace’ lowered to 0 and strength bonus limit removed. On ’Darkness Took Me,’ I removed "Discard this condition." from the end of the text; I also changed "Gandalf" to "a Gandalf companion" in the text.
I changed ’Sent From the West’ to an assignment event, and the text "until the regroup phase" was added. Thanks for reviewing! Very Happy I am finished with Gandalf; here are the Gandalf cards for a final review before I move on to Free Peoples Gollum!


1 • The Enemy Is Coming Gandalf
Condition • Support Area
To play, spot Gandalf and add a threat.
Each time a Shadow player takes control of a site, you may heal a companion.
U37

1 Sword-strike Gandalf
Event • Skirmish
Spot Gandalf and exert a Gandalf companion to make that companion strength +3.
C38

4 • Curunir, Leader of the White Council Gandalf
Companion • Wizard
Strength: 8
Vitality: 4
Resistance: 6
Muster.
To play, spot a Gandalf companion.
Each time Curunir wins a skirmish, you may exert him and add a burden to wound a minion.
R39

0 • Wisdom of Curunir Gandalf
Condition • Support Area
To play, spot Curunir and discard a card from hand.
Each time Curunir loses a skirmish, add a Gandalf token here.
Maneuver: Remove 2 Gandalf tokens from here to play the fellowship’s next site (replacing an opponent’s site if necessary). Then either exert a Gandalf companion or discard this condition.
U40

0 Name Him Not! Gandalf
Event • Fellowship or Regroup
Discard Gandalf to remove all twilight tokens from the twilight pool.
R41

1 Counsel I Gave Gandalf
Event • Maneuver
Spot Gandalf and discard a Gandalf card from hand to heal an Elven companion.
U42

2 • Friend At Need Gandalf
Condition • Support Area
To play, spot Gandalf and exert a Ring-bound companion.
Each time you play a Gandalf follower, you may remove a burden.
C43

1 How Do You Know This? Gandalf
Event • Skirmish
Exert Gandalf to make a minion he is skirmishing lose all strength bonuses from weapons.
C44

2 • Glamdring, Blade of Gondolin Gandalf
Possession • Hand Weapon
Strength +2.
Bearer must be Gandalf.
He gains hunter 1.
Maneuver: Discard this possession to heal a companion for each minion you can spot.
R45

2 First Light On The Fifth Day Gandalf
Event • Maneuver
Exert 2 companions (except Gandalf companions) to make Gandalf strength +4 and defender +1 until the regroup phase.
U46

0 Go Back To The Shadow! Gandalf
Event • Skirmish
Exert Gandalf twice to make him strength +5 and damage +1; if he loses that skirmish, place him in the dead pile.
R47

2 I Am Trying To Help You Gandalf
Event • Skirmish
Exert Gandalf to make a Shire companion strength +1 for each burden you can spot (limit +6).
C48

0 Fury of the Wizard Gandalf
Event • Skirmish
Discard 3 Gandalf cards from hand to make Gandalf strength +1 for each minion you can spot.
C49

1 The Meaning of Haste Gandalf
Event • Fellowship
Exert Gandalf to play the fellowship’s next site (replacing an opponent’s site if necessary).
C50

4 • Gandalf, Second of the White Council Gandalf
Companion • Wizard
Strength: 8
Vitality: 4
Resistance: 8
Muster.
Regroup: Exert Gandalf X times to discard X Shadow cards.
R51

0 Disturber of the Peace Gandalf
Event • Skirmish
Exert a Shire companion to make Gandalf strength +2. If Gandalf wins that skirmish, you may heal a Shire companion.
C52

0 • Darkness Took Me Gandalf
Condition • Support Area
Each time a Gandalf companion loses a skirmish, place a Gandalf token here.
Fellowship: Remove 2 Gandalf tokens from here to heal a companion.
R53

1 Sent from the West Gandalf
Event • Assignment
Exert Gandalf twice and add a burden to make a minion unable to be assigned to a skirmish until the regroup phase.
C54
I had to put something here.
Anonymous Prodigy
Posted: Wed Feb 28, 2007 10:37 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
On to Gollum Freeps! As stated in the opening post, the Free Peoples Gollum will include 3 rares, 3 uncommons, and 3 commons. Here is the first batch! Cool


1 We Be Nice To Them Gollum
Condition • Support Area
To play, spot Smeagol.
Smeagol is strength +1 for each Ring-bound companion you can spot.
U55

0 Never Come Back! Gollum
Event • Skirmish
Make Smeagol strength +2 (or +4 if he is skirmishing a Gollum minion.)
C56

0 • Smeagol, Pitiful Thing Gollum
Companion
Strength: 3
Vitality: 4
Resistance: 5
Ring-bound.
To play, add a burden.
Each time Smeagol loses a skirmish, you may heal a Shire companion.
R57

0 This Way Gollum
Event • Fellowship or Regroup
Exert Smeagol and discard a Gollum card from hand to play the fellowship’s next site (replacing an opponent’s site if necessary).
U58
Last edited by Anonymous Prodigy on Fri Mar 02, 2007 5:02 pm; edited 3 times in totalI had to put something here.
DáinIronfoot
Posted: Wed Feb 28, 2007 11:55 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
1 We Be Nice To Them Gollum
Condition • Support Area
To play, spot Smeagol.
Gollum is strength +1 for each companion you can spot.
U55

Now wait a second. I thought you said this was the FP side. If so, why would you EVER play this? Am I missing something?

Anonymous Prodigy wrote:
0 Never Come Back! Gollum
Event • Skirmish
Exert Smeagol to make him strength +2 (or +4 if he is skirmishing a Gollum minion.
C56

Nice pump.

Anonymous Prodigy wrote:
0 • Smeagol, Pitiful Thing Gollum
Companion
Strength: 3
Vitality: 4
Resistance: 5
To play, add a burden.
Each time Smeagol wins a skirmish, you may heal a Shire companion.
R57

Good!

Anonymous Prodigy wrote:
0 This Way Gollum
Event • Maneuver
Exert Gollum and discard 3 cards from hand to play the fellowship’s next site (replacing an opponent’s site if necessary).
U58

Kinda weak compared to all the other "play the next site" cards Gollum already has. Maybe discard only 2 cards.

Also, perhaps this would make a good stealth card. Help set it apart a little.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!

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