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Anonymous Prodigy
Posted: Fri Apr 13, 2007 11:41 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
2 Master of the House Elven
Condition • Support Area
Tale. Each Elven companion gains the Elrond signet.
At the start of each maneuver phase, you may exert Elrond to make each character with the Elrond signet strength +1 until the regroup phase.
“‘In those days of our tale there were still some people who had both elves and heroes of the North for ancestors, and Elrond the master of the house was their chief.’”

I would raise the cost to 3. Cool idea! Thumbs Up

DáinIronfoot wrote:
2His House Was Perfect Elven
Condition • Support Area
If the fellowship is at any site 3, each time a minion is played you may exert an Elf with the Elrond signet or an ally whose home is that site to wound that minion (twice if that minion is an Orc or Uruk-hai).
“Evil things did not come into that valley.”

I would lower the cost to 0. Nice cards! Very Happy
I had to put something here.
DáinIronfoot
Posted: Fri Apr 13, 2007 12:42 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Well I went with AP’s suggestion for the first card and NB’s suggestion for the second.

Question: should Master of the House be unique?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Fri Apr 13, 2007 12:44 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Yes, but then you should lower the cost back to 2. Razz
I had to put something here.
DáinIronfoot
Posted: Fri Apr 13, 2007 12:50 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Well alrighty then. Done.

NB, may I ask why you think the card is too powerful and screams "abuse me!"?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
sickofpalantirs
Posted: Fri Apr 13, 2007 1:46 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:

2Master of the House Elven
Condition • Support Area
Tale. Each Elven companion gains the Elrond signet.
At the start of each maneuver phase, you may exert Elrond to make each character with the Elrond signet strength +1 until the regroup phase.
“‘In those days of our tale there were still some people who had both elves and heroes of the North for ancestors, and Elrond the master of the house was their chief.’”
thats good make it to play exert elrond

2His House Was Perfect Elven
Condition • Support Area
If the fellowship is at a sanctuary, each time a minion is played you may exert an Elf with the Elrond signet or an ally whose home is that site to wound that minion (twice if that minion is an Orc or Uruk-hai).
“Evil things did not come into that valley.”

too good for a 6-9 move almost. but they could just save their minions.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
DáinIronfoot
Posted: Fri Apr 13, 2007 2:05 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Changed Master of the House as recommended. Thanks, SoP! Thumbs Up

Dáin’s DC Duos #151

We’ve hinted at Elven allies in a few of the Elven cards, so you probably knew some were coming. And here’s a couple of them. And yes, while the lore is directly from The Hobbit, these are made-up names. Smile Enjoy!

1Súrion, Elf of the Valley Elven
Ally • Home 3 [LA] • Elf
Strength: 4
Vitality: 2
At the start of each turn while the fellowship is at a sanctuary, you may heal a companion.
“‘It is drawing towards dawn, and you have slept now since the night’s beginning. Tomorrow, perhaps, you will be cured of weariness.’”

1Alassë, Merry Elf Elven
Ally • Home 2 [LA] & 3 [LA] • Elf
Strength: 3
Vitality: 3
Maneuver: Exert Alassë to make a companion resistance +1 (or +2 if the fellowship is at a river or dwelling) until the regroup phase.
“‘O! What are you doing / And where are you going? / Your ponies need shoeing! / The river is flowing! / O! tra-la-la-lally / here down in the valley!’”
Last edited by DáinIronfoot on Fri Apr 13, 2007 6:40 pm; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Fri Apr 13, 2007 3:45 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
1Súrion, Elf of the Valley Elven
Ally • Home 3 [LA] • Elf
Strength: 4
Vitality: 2
At the start of each turn while the fellowship is at a sanctuary, you may heal a companion.
“‘It is drawing towards dawn, and you have slept now since the night’s beginning. Tomorrow, perhaps, you will be cured of weariness.’”

Neat. Smile

DáinIronfoot wrote:
1Alassë, Merry Elf Elven
Ally • Home 2 [LA] & 3 [LA] • Elf
Strength: 3
Vitality: 3
Maneuver: Exert Alassë to make a companion resistance +1 until the regroup phase.
“‘O! What are you doing / And where are you going? / Your ponies need shoeing! / The river is flowing! / O! tra-la-la-lally / here down in the valley!’”

Cool. Thumbs Up
I had to put something here.
sickofpalantirs
Posted: Fri Apr 13, 2007 6:38 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:

1Súrion, Elf of the Valley Elven
Ally • Home 3 [LA] • Elf
Strength: 4
Vitality: 2
At the start of each turn while the fellowship is at a sanctuary, you may heal a companion.
“‘It is drawing towards dawn, and you have slept now since the night’s beginning. Tomorrow, perhaps, you will be cured of weariness.’”
ji,. almost underpowered but I guess it works.

1Alassë, Merry Elf Elven
Ally • Home 2 [LA] & 3 [LA] • Elf
Strength: 3
Vitality: 3
Maneuver: Exert Alassë to make a companion resistance +1 until the regroup phase.
“‘O! What are you doing / And where are you going? / Your ponies need shoeing! / The river is flowing! / O! tra-la-la-lally / here down in the valley!’”

make it or +2 if at a river or dwelling
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
DáinIronfoot
Posted: Fri Apr 13, 2007 6:48 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Good idea, SoP. Done!

Dáin’s DC Duos #152

Well, I didn’t realize we were so close, but this marks the last of the Elven cards from Lasting Alliances. Boy, that was fast.

Well, like every culture we’ve gone through, we’ll revisit the Elven culture once all the others are through and fill in any percieved holes. For now, here’s the last of the Elves. Enjoy!

2Uremir, Rivendell Watchman Elven
Ally • Home 2 [LA] & 3 [LA] • Elf
Strength: 4
Vitality: 3
Fellowship: If the fellowship is at a sanctuary or dwelling, exert Uremir and another Elven ally to play the fellowship’s next site (replacing opponent’s site if necessary). Limit once per turn.
“‘You are a little out of your way...that is, if you are making for the only path across the water and to the house beyond. We will set you right....’”

0 Nice and Comforting Elven
Event • Maneuver
Spot 2 Elf allies and exert one of them to heal a companion.
“‘Also I was anxious about replenishing our small stock of provisions. I had not gone very far, however, when I met a couple of friends of mine from Rivendell.’”

And consider this next one kind of a "bonus" card, since it’s just an Elven copy of the exact same card we already saw with the Green Elves:

0Good People Elven
Condition • Support Area
To play, spot an Elven Elf and a Green Elf.
Each time a card must spot an Elven Elf, you may add 1 to spot a Green Elf instead.
Each time a card must spot a Green Elf, you may add 1 to spot an Elven Elf instead.
“...and after the coming of Men they took ever more and more to the gloaming and the dusk. Still elves they were and remain....”

Next time, we get into the even smaller Rohan culture. Thanks to everyone who reviewed in this thread! Cool
Last edited by DáinIronfoot on Sun Apr 15, 2007 5:58 pm; edited 2 times in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Fri Apr 13, 2007 7:25 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
2Uremir, Rivendell Watchman Elven
Ally • Home 2 [LA] & 3 [LA] • Elf
Strength: 4
Vitality: 3
Fellowship: If the fellowship is at a sanctuary or dwelling, exert Uremir and another Elven ally to play the fellowship’s next site (replacing opponent’s site if necessary). Limit once per turn.
“‘You are a little out of your way...that is, if you are making for the only path across the water and to the house beyond. We will set you right....’”

Sweet! Very Happy

DáinIronfoot wrote:
1 Nice and Comforting Elven
Event • Maneuver
Exert 2 Elf allies to heal a companion.
“‘Also I was anxious about replenishing our small stock of provisions. I had not gone very far, however, when I met a couple of friends of mine from Rivendell.’”

Nice and simple. Smile
I had to put something here.

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