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Foresight |
Posted: Wed May 16, 2007 6:03 am |
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Joined: 06 Feb 2007
Posts: 557
Location: Cedar Rapids, IA
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Thranduil wrote: Foresight wrote:  • Saruman’s Influence
Condition
Strength: -1
Vitality: -1
Resistance: -2
To play, spot  Théoden not exhausted.
Plays on  Théoden.
Discard all possessions on bearer and bearer may not bear a possession.
Take out the vitality penalty and then the exhausted bit, it’s not necessary and just complicates the card. As it is rather limited, I would perhaps not make it play on Theoden (or spot Theoden) but on any companion you choose, with a bonus with Theoden (for example, ’If bearer is Theoden, bearer cannot be spotted’ which would allow you to play your own Theoden minion, even if there was already the companion in play.)
I have one problem with that. While the card title is great (thanks for the idea!) it would complicate things when it comes to spotting Theoden for cards such as "Spot 6 companions", Wielding the Ring, ect. If you can’t spot Theoden, does he really add to those spotting requirements? I just kept the card simple, and I made it more universal too. Look for next! |
In his eyes was the look of a hunted beast seeking some gap in the ring of his enemies.  |
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sickofpalantirs |
Posted: Wed May 16, 2007 6:51 am |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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Foresight wrote: Order of Wormtongue
Event • Maneuver
Spot Gríma to discard all hand weapons borne by companions and companions cannot bear hand weapons until the regroup phase. At the start of the regroup phase, play all hand weapons that were discarded at twilight cost of 0.
on who? him and do you play them or him? say at the...play all discarded hand weapons back on the character they were discarded from or something
Confident Laughter
Event • Skirmish
Spot  Théoden to make an unbound companion strength -2.
sure but make it -3.
Southron Agent
Minion • Man
Strength: 8
Vitality: 2
Site Number: 4
While this minion is roaming, it gains ambush  .
While this minion is not roaming, it gains ambush  .
sure
 • Saruman’s Influence
Condition
Strength: -1
Resistance: -3
To play, spot Gríma or Saruman.
Bearer must be an unbound companion.
Discard all possessions on bearer and bearer may not bear a possession.
cool
Southron Accuracy
Event • Response
If the Free Peoples player just prevented a wound to a companion during the archery phase, exert a  minion to exert that companion.
nice |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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NBarden |
Posted: Wed May 16, 2007 10:07 am |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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Foresight wrote: Order of Wormtongue
Event • Maneuver
Spot Gríma to discard all hand weapons borne by companions and companions cannot bear hand weapons until the regroup phase. At the start of the regroup phase, play all hand weapons that were discarded at twilight cost of 0.
Odd. Cool. Make it a condition, and have all the weapons stack there, and played back at the regroup phase.
Confident Laughter
Event • Skirmish
Spot  Théoden to make an unbound companion strength -2.
Why only? It can become a specific companion killer.
Southron Agent
Minion • Man
Strength: 8
Vitality: 2
Site Number: 4
While this minion is roaming, it gains ambush  .
While this minion is not roaming, it gains ambush  .
Odd.
 • Saruman’s Influence
Condition
Strength: -1
Resistance: -3
To play, spot Gríma or Saruman.
Bearer must be an unbound companion.
Discard all possessions on bearer and bearer may not bear a possession.
Nice. Slighty OP, see wielding the ring. But its unique and tougher to play...anyway, make it resistance -2.
Southron Accuracy
Event • Response
If the Free Peoples player just prevented a wound to a companion during the archery phase, exert a  minion to exert that companion.
Um...no wound prevention? Kinda unfair. |
-Trade With Me
Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about?
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Spotlight on....Sense of Obligation. |
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Thranduil |
Posted: Wed May 16, 2007 12:50 pm |
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Joined: 01 May 2007
Posts: 2256
Location:
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Foresight wrote: Thranduil wrote: Foresight wrote:  • Saruman’s Influence
Condition
Strength: -1
Vitality: -1
Resistance: -2
To play, spot  Théoden not exhausted.
Plays on  Théoden.
Discard all possessions on bearer and bearer may not bear a possession.
Take out the vitality penalty and then the exhausted bit, it’s not necessary and just complicates the card. As it is rather limited, I would perhaps not make it play on Theoden (or spot Theoden) but on any companion you choose, with a bonus with Theoden (for example, ’If bearer is Theoden, bearer cannot be spotted’ which would allow you to play your own Theoden minion, even if there was already the companion in play.)
I have one problem with that. While the card title is great (thanks for the idea!) it would complicate things when it comes to spotting Theoden for cards such as "Spot 6 companions", Wielding the Ring, ect. If you can’t spot Theoden, does he really add to those spotting requirements? I just kept the card simple, and I made it more universal too. Look for  next!
You’re probably right, it would stop him being spotted as anything, not just Theoden, but I think it’s a good price to pay in order to play your own theoden without interference from annoying kings of rohan! Or, you could call your theoden something else, though I’m not sure what, and make it into a Smeagol/Gollum duality thing. Also, NBarden’s right, the card is a bit too powerful. Take the resistance thing down 2 and/or raise the cost, and it will be fantastic!
Thranduil |
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
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Foresight |
Posted: Wed May 16, 2007 3:10 pm |
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Joined: 06 Feb 2007
Posts: 557
Location: Cedar Rapids, IA
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-Master List of -
It’s Working!
Event • Skirmish
Spot Frodo skirmishing a minion and also Pippin and Merry both not assigned to skirmishes to have Pippin and Merry replace Frodo in that skirmish. If Pippin and Merry lose this skirmish, discard them both.
•Pippin, Decoy
Companion • Hobbit
Strength: 3
Vitality: 4
Resistance: 9
While in the same skirmish as Merry, Pippin is strength +2.
Skirmish: If Merry is skirmishing a minion and Pippin is not assigned to a skirmish, exert him to participate in that skirmish.
•Merry, Decoy
Companion • Hobbit
Strength: 3
Vitality: 4
Resistance: 8
While in the same skirmish as Pippin, Merry is strength +2.
Skirmish: If Pippin is skirmishing a minion and Merry is not assigned to a skirmish, exert him to participate in that skirmish.
Throwing Stones
Event • Archery
Spot a hobbit to exert a minion.
•Combat Deftness
Condition • Support Area
When you play this condition, you may add a token here for each companion bearing a hand weapon you can spot.
Each time a hobbit wins a skirmish, add a token here.
Skirmish: Remove 2 tokens from here and exert a hobbit to cancel a skirmish involving that hobbit. A shadow player may remove to prevent this.
•Frodo, Bearer of Great Burdens
Companion • Hobbit
Strength: 3
Vitality: 4
Resistance: 10
Ring-bearer. While wearing The One Ring, Frodo is strength +1.
Response: If a companion just replaced Frodo in a skirmish, discard a card from hand to heal Frodo.
Taunting the Masses
Event • Skirmish
Make a hobbit strength +2 (Or +3 if in the same skirmish as another hobbit).
•Sam, Promise-Maker
Companion • Hobbit
Strength: 3
Vitality: 4
Resistance: 8
Ring-Bound. While you cannot spot a burden, each Orc and Uruk-hai skirmishing Sam is strength -2.
Response: If Frodo dies, make Sam the Ring-Bearer (resistance 5).
•Sting, Blue-Hued Beacon
Possession • Hand Weapon
Strength: +2
Bearer must be Frodo, Sam, or Bilbo.
If bearer is Frodo, he is resistance +1.
If bearer is Sam, he is vitality +1.
If bearer is Bilbo, he is damage +1.
Unnoticed Escape
Event • Regroup
Discard a minion for each of the following you can spot: Frodo, Sam, Pippin, and Merry. Any shadow player may remove to prevent this.
•Hobbit Choreman
Follower
Strength: +1
Aid - Add a burden.
When you transfer this to a companion, you may exert a hobbit to make the fellowship’s current site a dwelling until the regroup phase.
Friendship Never Wavered
Event • Regroup
If you can spot 2 companions that were in your starting fellowship, you may remove a burden or heal a hobbit.
Leaf of Lorien
Condition
Resistance: +2
Limit 1 per bearer.
Bearer must be a hobbit.
Response: If the fellowship is at a dwelling, you may discard this condition to cancel a skirmish involving bearer.
Seeing The Eye
Event • Skirmish
If Frodo wears The One Ring, reveal the top 4 cards of an opponent’s deck. Discard a shadow card revealed and replace the rest in the same order.
Double-Team
Event • Skirmish
If 2 hobbits are in the same skirmish, discard them both to discard each minion involved in that skirmish. |
Last edited by Foresight on Fri May 18, 2007 4:55 pm; edited 3 times in totalIn his eyes was the look of a hunted beast seeking some gap in the ring of his enemies.  |
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DáinIronfoot |
Posted: Wed May 16, 2007 3:30 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Foresight wrote: It’s Working!
Event • Skirmish
Spot Frodo skirmishing a minion and also Pippin and Merry both not assigned to skirmishes to have Pippin and Merry replace Frodo in that skirmish. If Pippin and Merry lose this skirmish, discard them both.
Very odd wording, but it certainly makes sense.
Foresight wrote:  • Pippin, Decoy
Companion • Hobbit
Strength: 3
Vitality: 4
Resistance: 9
While in the same skirmish as Merry, Pippin is strength +2.
Skirmish: If Merry is skirmishing a minion and Pippin is not assigned to a skirmish, exert him to participate in that skirmish.
 • Merry, Decoy
Companion • Hobbit
Strength: 3
Vitality: 4
Resistance: 8
While in the same skirmish as Pippin, Merry is strength +2.
Skirmish: If Pippin is skirmishing a minion and Merry is not assigned to a skirmish, exert him to participate in that skirmish.
Neat!
Foresight wrote: Throwing Stones
Event • Archery
Spot a hobbit to wound a minion.
I think it should either exert the Hobbit, or exert the minion instead of wounding.
Foresight wrote:  • Combat Deftness
Condition • Support Area
When you play this condition, you may add a token here for each  companion bearing a hand weapon you can spot.
Each time a hobbit wins a skirmish, add a  token here.
Skirmish: Remove 2  tokens from here and exert a hobbit to cancel a skirmish involving that hobbit.
Needs to be limited to unbound Hobbits, methinks. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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Thranduil |
Posted: Wed May 16, 2007 3:34 pm |
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Joined: 01 May 2007
Posts: 2256
Location:
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Foresight wrote: It’s Working!
Event • Skirmish
Spot Frodo skirmishing a minion and also Pippin and Merry both not assigned to skirmishes to have Pippin and Merry replace Frodo in that skirmish. If Pippin and Merry lose this skirmish, discard them both.
Very specific, but very interesting.
 • Pippin, Decoy
Companion • Hobbit
Strength: 3
Vitality: 4
Resistance: 9
While in the same skirmish as Merry, Pippin is strength +2.
Skirmish: If Merry is skirmishing a minion and Pippin is not assigned to a skirmish, exert him to participate in that skirmish.
Fun!
 • Merry, Decoy
Companion • Hobbit
Strength: 3
Vitality: 4
Resistance: 8
While in the same skirmish as Pippin, Merry is strength +2.
Skirmish: If Pippin is skirmishing a minion and Merry is not assigned to a skirmish, exert him to participate in that skirmish.
Why does Merry inexplicably have 1 less resistance than Pippin, despite the fact that their texts are more or less identical?
Throwing Stones
Event • Archery
Spot a hobbit to wound a minion.
Probably fine, though I would consider Dain’s point.
 • Combat Deftness
Condition • Support Area
When you play this condition, you may add a token here for each  companion bearing a hand weapon you can spot.
Each time a hobbit wins a skirmish, add a  token here.
Skirmish: Remove 2  tokens from here and exert a hobbit to cancel a skirmish involving that hobbit.
Nice card.
Thranduil |
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
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sickofpalantirs |
Posted: Wed May 16, 2007 7:09 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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Foresight wrote: It’s Working!
Event • Skirmish
Spot Frodo skirmishing a minion and also Pippin and Merry both not assigned to skirmishes to have Pippin and Merry replace Frodo in that skirmish. If Pippin and Merry lose this skirmish, discard them both.
hum I guess.
 • Pippin, Decoy
Companion • Hobbit
Strength: 3
Vitality: 4
Resistance: 9
While in the same skirmish as Merry, Pippin is strength +2.
Skirmish: If Merry is skirmishing a minion and Pippin is not assigned to a skirmish, exert him to participate in that skirmish.
cool!
 • Merry, Decoy
Companion • Hobbit
Strength: 3
Vitality: 4
Resistance: 8
While in the same skirmish as Pippin, Merry is strength +2.
Skirmish: If Pippin is skirmishing a minion and Merry is not assigned to a skirmish, exert him to participate in that skirmish.
nice idea!
Throwing Stones
Event • Archery
Spot a hobbit to wound a minion.
sure
 • Combat Deftness
Condition • Support Area
When you play this condition, you may add a token here for each  companion bearing a hand weapon you can spot.
Each time a hobbit wins a skirmish, add a  token here.
Skirmish: Remove 2  tokens from here and exert a hobbit to cancel a skirmish involving that hobbit.
hum...I guess give the shadow a way to prevent it |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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Foresight |
Posted: Thu May 17, 2007 8:54 am |
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Joined: 06 Feb 2007
Posts: 557
Location: Cedar Rapids, IA
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Thanks guys, I changed Throwing Stones and also Combat Deftness. I think they’re better!
•Frodo, Bearer of Great Burdens
Companion • Hobbit
Strength: 3
Vitality: 4
Resistance: 10
Ring-bearer. While wearing The One Ring, Frodo is strength +1.
Response: If a companion just replaced Frodo in a skirmish, discard a card from hand to heal Frodo.
Taunting the Masses
Event • Skirmish
Make a hobbit strength +2 (Or +3 if in the same skirmish as another hobbit).
•Sam, Promise-Maker
Companion • Hobbit
Strength: 3
Vitality: 4
Resistance: 8
Ring-Bound. While you cannot spot a burden, each Orc and Uruk-hai skirmishing Sam is strength -2.
Response: If Frodo dies, make Sam the Ring-Bearer (resistance 5).
•Sting, Blue-Hued Beacon
Possession • Hand Weapon
Strength: +2
Bearer must be Frodo, Sam, or Bilbo.
If bearer is Frodo, he is resistance +1.
If bearer is Sam, he is vitality +1.
If bearer is Bilbo, he is damage +1.
Unnoticed Escape
Event • Regroup
Discard a minion for each of the following you can spot: Frodo, Sam, Pippin, and Merry. Any shadow player may remove to prevent this. |
Last edited by Foresight on Thu May 17, 2007 9:44 pm; edited 5 times in totalIn his eyes was the look of a hunted beast seeking some gap in the ring of his enemies.  |
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Anonymous Prodigy |
Posted: Thu May 17, 2007 9:04 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Foresight wrote:  • Frodo, Bearer of Great Burdens
Companion • Hobbit
Strength: 3
Vitality: 4
 Resistance: 10
While wearing The One Ring, Frodo is strength +1.
Response: If a companion just replaced Frodo in a skirmish, discard a  card from hand to heal Frodo.
Good stuff, except you need to add Ring-bound.
Foresight wrote: Taunting the Masses
Event • Skirmish
Make a hobbit strength +2 (Or +3 if in the same skirmish as another hobbit).
I’m a little confused about the wording, but it looks good.
Foresight wrote:  • Sam, Promise-Maker
Companion • Hobbit
Strength: 3
Vitality: 4
Resistance: 8
While you cannot spot a burden, each  Orc and  Uruk-hai skirmishing Sam is strength -1.
Response: If Frodo dies, make Sam the Ring-Bearer (resistance 5).
Add Ring-bound and it’s good.
Foresight wrote:  • Sting, Blue-Hued Beacon
Possession • Hand Weapon
Strength: +2
Bearer must be Frodo, Sam, or Bilbo.
If bearer is Frodo, he is resistance +1.
If bearer is Sam, he is vitality +1.
If bearer is Bilbo, he is damage +1.
Sweet!
Foresight wrote: Unnoticed Escape
Event • Regroup
Discard a minion for each of the following you can spot: Frodo, Sam, Pippin, and Merry.
I would raise the cost to and make it add a burden.  |
I had to put something here. |
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