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sickofpalantirs
Posted: Tue Jul 03, 2007 1:10 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:
Alrighty then! Time for the goblins.... Twisted Evil And what better way to start then with one of their leaders? Enjoy!

4Ancient Chieftain, Leader of the Goblin Horde Moria
Minion • Orc
Strength: 10
Vitality: 2
Site: 4
Lurker.
While the fellowship is at an underground site, each Moria Orc gains hunter 1 (or hunter 2 if that site is also a battleground).
Skirmish: If at a mountain or underground site, exert Ancient Chieftain to wound a companion it is skirmishing (and add a burden if that companion is the Ring-bearer).
“Diving under Aragorn’s blow with the speed of a striking snake he charged into the Company and thrust with his spear straight at Frodo.”
I would cut his strength to 9.

4Archer Commander, Overseer of Ambushes Moria
Minion • Orc
Strength: 8
Vitality: 2
Site: 4
Archer. Hunter 1.
Each other Moria archer gains hunter 2.
Shadow: Exert Archer Commander to play a Moria archer from your draw deck.
Had it not been for the fellowship having a certain mithril-coat and a very skilled archer of their own, the goblin archers may have finished Frodo and his companions before they ever reached the Bridge of Khazad-dûm.

nice! kinda overshadows the other one though...
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
DáinIronfoot
Posted: Tue Jul 03, 2007 1:43 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
sickofpalantirs wrote:
DáinIronfoot wrote:
4Ancient Chieftain, Leader of the Goblin Horde Moria
Minion • Orc
Strength: 10
Vitality: 2
Site: 4
Lurker.
While the fellowship is at an underground site, each Moria Orc gains hunter 1 (or hunter 2 if that site is also a battleground).
Skirmish: If at a mountain or underground site, exert Ancient Chieftain to wound a companion it is skirmishing (and add a burden if that companion is the Ring-bearer).
“Diving under Aragorn’s blow with the speed of a striking snake he charged into the Company and thrust with his spear straight at Frodo.”

I would cut his strength to 9.

Okay, but I’m giving him a hunter 1 to compensate.

sickofpalantirs wrote:
DáinIronfoot wrote:
4Archer Commander, Overseer of Ambushes Moria
Minion • Orc
Strength: 8
Vitality: 2
Site: 4
Archer. Hunter 1.
Each other Moria archer gains hunter 2.
Shadow: Exert Archer Commander to play a Moria archer from your draw deck.
Had it not been for the fellowship having a certain mithril-coat and a very skilled archer of their own, the goblin archers may have finished Frodo and his companions before they ever reached the Bridge of Khazad-dûm.

nice! kinda overshadows the other one though...

A bit, though hunter companions really shut him down. Still, though, think I should change it to hunter 1 (or strength +1) instead?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Thranduil
Posted: Tue Jul 03, 2007 1:52 pm
Joined: 01 May 2007 Posts: 2256 Location:
DáinIronfoot wrote:
4Ancient Chieftain, Leader of the Goblin Horde Moria
Minion • Orc
Strength: 9
Vitality: 2
Site: 4
Lurker. Hunter 1.
While the fellowship is at an underground site, each Moria Orc gains hunter 1 (or hunter 2 if that site is also a battleground).
Skirmish: If at a mountain or underground site, exert Ancient Chieftain to wound a companion it is skirmishing (and add a burden if that companion is the Ring-bearer).
“Diving under Aragorn’s blow with the speed of a striking snake he charged into the Company and thrust with his spear straight at Frodo.”

I now think he’s far too complicated. I’d take out the second set of brackets (not quite sure what it’s doing there anyway, unless you have a strategy going) and take out his hunter bonus or raise his cost. Orc War Band is still a hell of a lot worse than this guy.

DáinIronfoot wrote:
4Archer Commander, Overseer of Ambushes Moria
Minion • Orc
Strength: 8
Vitality: 2
Site: 4
Archer. Hunter 1.
Each other Moria archer gains hunter 2.
Shadow: Exert Archer Commander to play a Moria archer from your draw deck.
Had it not been for the fellowship having a certain mithril-coat and a very skilled archer of their own, the goblin archers may have finished Frodo and his companions before they ever reached the Bridge of Khazad-dûm.

Should definitely be hunter 1, and take out his original bonus changing the text to ’Each Moria archer...’ He rocks though!

Thranduil
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V)
TheHobbit13
Posted: Tue Jul 03, 2007 2:23 pm
Joined: 27 Jul 2006 Posts: 1303 Location: minnesota
DáinIronfoot wrote:
Well, I won’t go too much farther until I get Thran’s follow-up on Ancient Chieftain. But I would like to get one more guy up, because the chieftain, of course, isn’t the ONLY goblin commander that hinders the fellowship’s journey through Moria. Twisted Evil Here’s another...enjoy!

4Archer Commander, Overseer of Ambushes Moria
Minion • Orc
Strength: 8
Vitality: 2
Site: 4
Archer.
Each Moria archer gains hunter 1.
Shadow: Exert Archer Commander to play a Moria archer from your draw deck.
Had it not been for the fellowship having a certain mithril-coat and a very skilled archer of their own, the goblin archers may have finished Frodo and his companions before they ever reached the Bridge of Khazad-dûm.

solid and balanced a gp form me for a great card
If you like LOTR then maybe you would like redemption ccg PM me for more info
DáinIronfoot
Posted: Tue Jul 03, 2007 8:43 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Okay, I think they’re a good balance between peoples’ wishes now. If not, let me know and I’ll make more tweaks. Thanks! Thumbs Up

Here’s a bunch of goblin archers to tide you over through Independence Day, since I likely won’t be around posting much. Enjoy! Smile

3 Black Pit Archer Moria
Minion • Orc
Strength: 5
Vitality: 2
Site: 4
Archer.
Archery:
If at a battleground, exert this minion to make the minion archery total is +1.
Skirmish: If at an underground site, exert this minion to make it gain hunter 2.
“Arrows came whistling in....”

3 Black Pit Fletcher Moria
Minion • Orc
Strength: 6
Vitality: 1
Site: 4
Archer. Hunter 1.
“‘Flói was killed by an arrow.’”

4 Black Pit Marksman Moria
Minion • Orc
Strength: 8
Vitality: 2
Site: 4
Archer.
Archery:
Exert this minion to exert a companion; this minion does not add to the minion archery total.
“‘He went alone to look in Mirrormere. An orc shot him from behind a stone.’”
Last edited by DáinIronfoot on Wed Jul 04, 2007 5:38 pm; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
elf lvr
Posted: Tue Jul 03, 2007 8:52 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
DáinIronfoot wrote:


3 Black Pit Archer Moria
Minion • Orc
Strength: 5
Vitality: 2
Site: 4
Archer.
Archery:
If at a battleground, exert this minion to make the minion archery total is +1.
Skirmish: If at a battleground, exert this minion to make it gain hunter 2.
“Arrows came whistling in....”


I’d make one of the abilities work at a battleground, and the other work at an underground. But that’s mostly a personal preference. Might make it strength 6 or 7.

Quote:
3 Black Pit Fletcher Moria
Minion • Orc
Strength: 6
Vitality: 1
Site: 4
Archer. Hunter 1.
“‘Flói was killed by an arrow.’”


Okay.

Quote:
4 Black Pit Marksman Moria
Minion • Orc
Strength: 7
Vitality: 2
Site: 4
Archer.
Archery:
Exert this minion to exert a companion; this minion does not add to the minion archery total.
“‘He went alone to look in Mirrormere. An orc shot him from behind a stone.’”


Strength 8 or 9 woudln’t be overpowered, look at some of the Raider cards that do the same.
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
AgentDrake
Posted: Tue Jul 03, 2007 9:08 pm
Joined: 01 Apr 2007 Posts: 667 Location: Halfway between eccentric and insane...
DáinIronfoot wrote:
Okay, I think they’re a good balance between peoples’ wishes now. If not, let me know and I’ll make more tweaks. Thanks! Thumbs Up

Here’s a bunch of goblin archers to tide you over through Independence Day, since I likely won’t be around posting much. Enjoy! Smile

3 Black Pit Archer Moria
Minion • Orc
Strength: 5
Vitality: 2
Site: 4
Archer.
Archery:
If at a battleground, exert this minion to make the minion archery total is +1.
Skirmish: If at a battleground, exert this minion to make it gain hunter 2.
“Arrows came whistling in....”

I’d make the second ability an underground one.

3 Black Pit Fletcher Moria
Minion • Orc
Strength: 6
Vitality: 1
Site: 4
Archer. Hunter 1.
“‘Flói was killed by an arrow.’”

A bit simple, but not bad.


4 Black Pit Marksman Moria
Minion • Orc
Strength: 7
Vitality: 2
Site: 4
Archer.
Archery:
Exert this minion to exert a companion; this minion does not add to the minion archery total.
“‘He went alone to look in Mirrormere. An orc shot him from behind a stone.’”
Should either cut the cost or up the strength. I’d suggest the strength, just so you could have a big, strong archer, but that’s just me.

Never kid about politicians. The more bizarre the joke, the more likely it is to come true.
lem0nhead
Posted: Wed Jul 04, 2007 3:19 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
DáinIronfoot wrote:


3 Black Pit Archer Moria
Minion • Orc
Strength: 5
Vitality: 2
Site: 4
Archer.
Archery:
If at a battleground, exert this minion to make the minion archery total is +1.
Skirmish: If at a battleground, exert this minion to make it gain hunter 2.
“Arrows came whistling in....”

Awesome flexibility.

3 Black Pit Fletcher Moria
Minion • Orc
Strength: 6
Vitality: 1
Site: 4
Archer. Hunter 1.
“‘Flói was killed by an arrow.’”

Yup fair do’s.

4 Black Pit Marksman Moria
Minion • Orc
Strength: 7
Vitality: 2
Site: 4
Archer.
Archery:
Exert this minion to exert a companion; this minion does not add to the minion archery total.
“‘He went alone to look in Mirrormere. An orc shot him from behind a stone.’”

Ha, good old archery format.

Ban shampoo, demand real poo.
Popcorn My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer
Thranduil
Posted: Wed Jul 04, 2007 3:38 am
Joined: 01 May 2007 Posts: 2256 Location:
DáinIronfoot wrote:
3 Black Pit Archer Moria
Minion • Orc
Strength: 5
Vitality: 2
Site: 4
Archer.
Archery:
If at a battleground, exert this minion to make the minion archery total is +1.
Skirmish: If at a battleground, exert this minion to make it gain hunter 2.
“Arrows came whistling in....”

I think the first one should be underground. Cool!

DáinIronfoot wrote:
3 Black Pit Fletcher Moria
Minion • Orc
Strength: 6
Vitality: 1
Site: 4
Archer. Hunter 1.
“‘Flói was killed by an arrow.’”

Simple.

DáinIronfoot wrote:
4 Black Pit Marksman Moria
Minion • Orc
Strength: 7
Vitality: 2
Site: 4
Archer.
Archery:
Exert this minion to exert a companion; this minion does not add to the minion archery total.
“‘He went alone to look in Mirrormere. An orc shot him from behind a stone.’”

What a classic! You could bring up it’s strength or slap on a hunter bonus.

Thranduil
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V)
sickofpalantirs
Posted: Wed Jul 04, 2007 6:18 am
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:

3 Black Pit Archer Moria
Minion • Orc
Strength: 5
Vitality: 2
Site: 4
Archer.
Archery:
If at a battleground, exert this minion to make the minion archery total is +1.
Skirmish: If at a battleground, exert this minion to make it gain hunter 2.
“Arrows came whistling in....”
nice!

3 Black Pit Fletcher Moria
Minion • Orc
Strength: 6
Vitality: 1
Site: 4
Archer. Hunter 1.
“‘Flói was killed by an arrow.’”
thats a horrible dwarf name...floi????

4 Black Pit Marksman Moria
Minion • Orc
Strength: 7
Vitality: 2
Site: 4
Archer.
Archery:
Exert this minion to exert a companion; this minion does not add to the minion archery total.
“‘He went alone to look in Mirrormere. An orc shot him from behind a stone.’”

cut cost to 3 and strength to 2
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz

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