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Anonymous Prodigy |
Posted: Fri Jul 28, 2006 8:44 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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• Aragorn, Descendant of Isildur
Companion • Man
Strength: 8
Vitality: 4
Resistance: 7
Hunter 2.
Archery: Discard a possession borne by Aragorn to make the fellowship archery total +1.
• Legolas, Elven Marksman
Companion • Elf
Strength: 6
Vitality: 3
Resistance: 6
Archer. Hunter 1.
When you play Legolas, you may draw a card.
• Gimli, Axe Wielder
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 6
Hunter 3.
At the start of your fellowship phase, you may exert Gimli to discard to the top 2 cards of your opponent’s draw deck (limit 1).
• Gandalf, Wizard of the White Council
Companion • Wizard
Strength: 7
Vitality: 4
Resistance: 7
When you play Gandalf, you may heal a minion to remove a burden (limit 2).
• Shadowfax, Noble Steed
Possession • Mount
Strength +2. Bearer must be Gandalf.
Skirmish: Add a burden to make Gandalf damage +1 (limit 1). |
Last edited by Anonymous Prodigy on Fri Jul 28, 2006 9:23 am; edited 2 times in totalI had to put something here. |
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Guest |
Posted: Fri Jul 28, 2006 9:15 am |
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I’m loving that Gandalf. The only thing I think is that Gimli probably would sound better "At the start of your fellowship phase," other than that. These are all solid/good cards. Good work AP. |
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AnxiousChieftain |
Posted: Fri Jul 28, 2006 10:12 am |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Anonymous Prodigy wrote:  • Aragorn, Descendant of Isildur
Companion • Man
Strength: 8
Vitality: 4
Resistance: 7
Hunter 2.
Archery: Discard a possession borne by Aragorn to make the fellowship archery total +1.
Aah! Enter the reign of Athelas x4 + Kingsfoil x4, comboed with Denethor, Last Ruling Steward. Denethor exhausts the minions, while Aragorn finishes them off with ease... ouch!
Quote:  • Legolas, Elven Marksman
Companion • Elf
Strength: 6
Vitality: 3
Resistance: 6
Archer. Hunter 1.
When you play Legolas, you may draw a card.
Decent.
Quote:  • Gimli, Axe Wielder
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 6
Hunter 3.
At the start of your fellowship phase, you may exert Gimli to discard to the top 2 cards of your opponent’s draw deck (limit 1).
So, in comparison with the Hunters Gimli, he trades damage +1 for a discarding ability. Hmm... I’d give him back his damage bonus, and drop the Hunter bonus to 1 or 2.
Quote:  • Gandalf, Wizard of the White Council
Companion • Wizard
Strength: 7
Vitality: 4
Resistance: 7
When you play Gandalf, you may heal a minion to remove a burden (limit 2).
This isn’t going to be very helpful, since minions aren’t in play during the fellowship phase (unless they use A Dark Shape Sprang!). I suppose it could be mildly useful with Sent Back, but still...
Quote:  • Shadowfax, Noble Steed
Possession • Mount
Strength +2. Bearer must be Gandalf.
Skirmish: Add a burden to make Gandalf damage +1 (limit 1).
Drop the limit, and reduce the strength bonus to +1.
Great cards. |
MODS RULE. - lem0nhead |
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PorterTroll |
Posted: Fri Jul 28, 2006 12:12 pm |
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Joined: 23 Jun 2006
Posts: 1193
Location: not sure yet
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i especially like the gimli, but i must agree with AC, he needs his damage bonus, that is what makes dwarves so good!  |
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CarpeGuitarrem |
Posted: Fri Jul 28, 2006 2:07 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Anonymous Prodigy wrote:  • Aragorn, Descendant of Isildur
Companion • Man
Strength: 8
Vitality: 4
Resistance: 7
Hunter 2.
Archery: Discard a possession borne by Aragorn to make the fellowship archery total +1.
Nice! I think I might like this better than Thorongil, if that’s possible. Kingsfoil discarded to add archery...sweet!
Quote:  • Legolas, Elven Marksman
Companion • Elf
Strength: 6
Vitality: 3
Resistance: 6
Archer. Hunter 1.
When you play Legolas, you may draw a card.
Good companion...add "except in your starting fellowship" to the text.
Quote:  • Gimli, Axe Wielder
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 6
Hunter 3.
At the start of your fellowship phase, you may exert Gimli to discard to the top 2 cards of your opponent’s draw deck (limit 1).
Eek! That’s fairly powerful, especially combined with Dwarven Axe.
Quote:  • Gandalf, Wizard of the White Council
Companion • Wizard
Strength: 7
Vitality: 4
Resistance: 7
When you play Gandalf, you may heal a minion to remove a burden (limit 2).
Umm...that ability’s a bit messed up. First of all, "when you play" only takes place once, so no limit needed. Second: what minions will be in play in the Fellowship phase?
Quote:  • Shadowfax, Noble Steed
Possession • Mount
Strength +2. Bearer must be Gandalf.
Skirmish: Add a burden to make Gandalf damage +1 (limit 1).
Good, although pretty powerful. |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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Anonymous Prodigy |
Posted: Tue Aug 01, 2006 11:08 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Berserker Blade
Possession • Hand Weapon
Strength +2. Bearer must be an Uruk-hai.
Skirmish: Exert bearer to make him gain hunter 2 (limit 1).
• Veteran Berserker
Minion • Uruk-hai
Strength: 13
Vitality: 2
Site Number: 5
Damage +1. Hunter 1.
To play, spot an minion.
 • Berserker Horde, Plague of Rohan
Minion • Uruk-hai
Strength: 18
Vitality: 3
Site Number: 5
Damage +2.
To play, spot 2 minions.
• Saruman, Uruk-hai Breeder
Minion • Wizard
Strength: 8
Vitality: 4
Site Number: 4
Saruman may not take wounds during the archery phase and may not participate in skirmishes.
Maneuver: Exert Saruman to play an minion from your discard pile; that minion’s twilight cost is -1.
• Berserker Legion
Minion • Uruk-hai
Strength: 15
Vitality: 3
Site Number: 5
Damage +1. Hunter 2.
To play, spot 2 minions.
Maneuver: Exert this minion and remove to play an possession from your draw deck. |
Last edited by Anonymous Prodigy on Tue Aug 01, 2006 11:40 am; edited 1 time in totalI had to put something here. |
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Guest |
Posted: Tue Aug 01, 2006 11:29 am |
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Anonymous Prodigy wrote:  Berserker Blade
Possession • Hand Weapon
Strength +2. Bearer must be an  Uruk-hai.
Skirmish: Exert bearer to make him gain hunter 2. Exert him 3 times to make him gain hunter 6? A little overpowered IMHO...AP wrote:  • Master Berserker
Minion • Uruk-hai
Strength: 13
Vitality: 2
Site Number: 5
Damage +1. Hunter 1.
To play, spot an  minion. Dont know ’bout the name. Nice Text.AP wrote:   • Berserker Horde, Plague of Rohan
Minion • Uruk-hai
Strength: 18
Vitality: 3
Site Number: 5
Damage +2.
To play, spot 2  minions. Berserkers dont work as a group...AP wrote:  • Saruman, Uruk-hai Breeder
Minion • Wizard
Strength: 8
Vitality: 4
Site Number: 4
Saruman may not take wounds during the archery phase and may not participate in skirmishes.
Maneuver: Exert Saruman to play an  minion from your discard pile; that minion’s twilight cost is -1. No comment. Nice ability.AP wrote:  • Berserker Legion
Minion • Uruk-hai
Strength: 15
Vitality: 3
Site Number: 5
Damage +1. Hunter 2.
To play, spot 2  minions.
Maneuver: Exert this minion and remove  to play an  possession from your draw deck. Eh...
sure. |
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Anonymous Prodigy |
Posted: Tue Aug 01, 2006 11:41 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Thanks for the comments, tOO.  |
I had to put something here. |
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Anonymous Prodigy |
Posted: Wed Aug 02, 2006 11:02 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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• Aragorn, Descendant of Kings
Companion • Man
Strength: 8
Vitality: 4
Resistance: 8
Hunter 2.
When Aragorn is in your starting fellowship, his twilight cost is -1.
• Legolas, Skilled Archer
Companion • Elf
Strength: 6
Vitality: 3
Resistance: 6
Archer. Hunter 1.
Archery: Discard a possession borne by Legolas to make the fellowship archery total +1.
• Gimli, Skilled Axeman
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 6
Damage +1. Hunter 2.
Fellowship: Exert Gimli and discard 2 cards from hand to a hunter companion (limit 1).
• Gandalf, Bane of the Balrog
Companion • Wizard
Strength: 7
Vitality: 4
Resistance: 7
Hunter 1.
Maneuver: Discard a condition and add to remove a burden (limit 2).
• Boromir, Gondorian Swordsman
Companion • Man
Strength: 7
Vitality: 3
Resistance: 6
Knight.
Regroup: Exert Boromir and spot a condition to heal a companion (limit 1). |
Last edited by Anonymous Prodigy on Thu Aug 03, 2006 1:17 pm; edited 1 time in totalI had to put something here. |
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CarpeGuitarrem |
Posted: Wed Aug 02, 2006 6:09 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Anonymous Prodigy wrote:  • Aragorn, Descendant of Kings
Companion • Man
Strength: 8
Vitality: 4
Resistance: 8
Hunter 2.
When you play Aragorn in your starting fellowship, his twilight cost is -1.
Pretty good...is he supposed to be an Aragorn that fits in with Hobbits?
Quote:  • Legolas, Skilled Archer
Companion • Elf
Strength: 6
Vitality: 3
Resistance: 6
Archer. Hunter 1.
Archery: Discard a possession borne by Legolas to make the fellowship archery total +1.
I love the archery action, especially its balance!
Quote:  • Gimli, Skilled Axeman
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 6
Damage +1. Hunter 3.
Fellowship: Exert Gimli and discard 2 cards from hand to a hunter companion (limit 1).
Er...to ______ a hunter companion? I assume it’s to heal. Drop his hunter down to 2, otherwise he’s just Gimli, Eager Hunter with an added ability.
Quote:  • Gandalf, Bane of the Balrog
Companion • Wizard
Strength: 7
Vitality: 4
Resistance: 7
Hunter 1.
Maneuver: Discard a  condition and add  to remove a burden (limit 2).
Nice action, the first hunter Gandalf. Good card.
Quote:  • Boromir, Gondorian Swordsman
Companion • Man
Strength: 7
Vitality: 3
Resistance: 6
Regroup: Exert Boromir and spot a  condition to heal a  companion (limit 1).
Good card, why not make him a knight, since he’d fit well into that type of deck? |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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