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NBarden
Posted: Wed Feb 28, 2007 11:58 am
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
Anonymous Prodigy wrote:
On to Gollum Freeps! As stated in the opening post, the Free Peoples Gollum will include 3 rares, 3 uncommons, and 3 commons. Here is the first batch! Cool


1 We Be Nice To Them Gollum
Condition • Support Area
To play, spot Smeagol.
Gollum is strength +1 for each companion you can spot.
U55

Should be Smeagol

0 Never Come Back! Gollum
Event • Skirmish
Exert Smeagol to make him strength +2 (or +4 if he is skirmishing a Gollum minion.
C56

Just make him strength +2, no exertion

0 • Smeagol, Pitiful Thing Gollum
Companion
Strength: 3
Vitality: 4
Resistance: 5
To play, add a burden.
Each time Smeagol wins a skirmish, you may heal a Shire companion.
R57

Smeagol? Win skirmishes?

0 This Way Gollum
Event • Maneuver
Exert Gollum and discard 3 cards from hand to play the fellowship’s next site (replacing an opponent’s site if necessary).
U58

Again, should be Smeagol
Exclamation-Trade With MeExclamation
Popcorn Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about? Shocked
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Arrow Spotlight on....Sense of Obligation.
sickofpalantirs
Posted: Wed Feb 28, 2007 3:34 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Anonymous Prodigy wrote:
On to Gollum Freeps! As stated in the opening post, the Free Peoples Gollum will include 3 rares, 3 uncommons, and 3 commons. Here is the first batch! Cool


1 We Be Nice To Them Gollum
Condition • Support Area
To play, spot Smeagol.
Smeagol is strength +1 for each companion you can spot.
U55
make it an event skirmish. or +1 for each ring-bound companion

0 Never Come Back! Gollum
Event • Skirmish
Make Smeagol strength +2 (or +3 if he is skirmishing a Gollum minion.
C56
fine by me

0 • Smeagol, Pitiful Thing Gollum
Companion
Strength: 3
Vitality: 4
Resistance: 5
To play, add a burden.
Each time Smeagol loses a skirmish, you may heal a Shire companion.
R57
interesting. fine by me

0 This Way Gollum
Event • Maneuver
Exert Smeagol and discard a Gollum card from hand to play the fellowship’s next site (replacing an opponent’s site if necessary).
U58

intersting. make it fellowship or regroup IMO
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Anonymous Prodigy
Posted: Wed Feb 28, 2007 4:26 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
On ’We Be Nice To Them,’ I changed "for every companion" to "for every Ring-bound companion," and changed "Gollum" to "Smeagol." On ’Never Come Back,’ I removed the exertion, and changed the bonus against a Gollum minion to "+3" instead of "+4." Smeagol, Pitiful Thing was unedited. On ’This Way,’ I changed "Gollum" to "Smeagol," as well as "3 cards" to "a Gollum card." The event’s phase has also been changed from "Maneuver" to "Fellowship or Regroup." Because I already got 3 reviews, I will go ahead and finish up Freeps Gollum! Cool


1 Take It Off Us! Gollum
Event • Fellowship
Exert a Shire companion to heal Smeagol.
C59

0 Precious Made Us Do It Gollum
Event • Regroup
If you have initiative, spot Smeagol and discard your hand to remove a burden.
R60

1 So Juicy Sweet! Gollum
Condition
Bearer must be Smeagol.
He gains muster (and hunter 1 if the the fellowship is at a forest site).
C61

0 To Catch A Fish Gollum
Condition • Support Area
To play, discard a Gollum card from hand.
While Smeagol is your Ring-bearer, the minion archery total is -1 (or -2 if at a river site).
U62

0 The Passage of the Marshes Gollum
Condition • Support Area
If a Shire companion is about to take a wound, wound Smeagol to prevent that.
R63
Last edited by Anonymous Prodigy on Thu Mar 01, 2007 12:23 pm; edited 2 times in totalI had to put something here.
sickofpalantirs
Posted: Wed Feb 28, 2007 9:55 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Anonymous Prodigy wrote:

1 Take It Off Us! Gollum
Event • Fellowship
Exert a Shire companion to heal Smeagol.
C59
works for me

0 Precious Made Us Do It Gollum
Event • Regroup
Spot Smeagol as the Ring-bearer and discard your hand to remove a burden.R60
make it if you have initiative and 2 burdens IMO

1 So Juicy Sweet! Gollum
Condition
Bearer must be Smeagol.
He gains muster.
C61
seems so ...simple but it is a C after all

0 To Catch A Fish Gollum
Condition • Support Area
To play, discard a Gollum card from hand.
While Smeagol is your Ring-bearer, the minion archery total is -1.
U62
interesting. FBM

0 The Passage of the Marshes Gollum
Event • Skirmish
If a Shire companion is about to take a wound, wound Smeagol to prevent that.
R63

it either shouldn’t be a rare, or should exert the minion as well, or be a condition. IMO.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Anonymous Prodigy
Posted: Wed Feb 28, 2007 10:23 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Changes made as suggested, SoP. Cool

I might not begin Gondor tomorrow; my mind is tired of working overtime to make these DCs. The next batch will be up by Saturday, though, so keep an eye on this thread. At this point, I would like to give special thanks to...

DainIronfoot, thonnas7, sickofpalantirs, NBarden, CarpeGuitarrem, and Mouth of Saruman for reviewing the DCs that I have made so far. Thanks, guys! Very Happy I sincerely appreciate the reviews, opinions, advice, and constructive criticism. Smile
I had to put something here.
Mouth of Saruman
Posted: Wed Feb 28, 2007 10:29 pm
Joined: 14 Feb 2007 Posts: 190 Location: Orthanc
Anonymous Prodigy wrote:
1 We Be Nice To Them Gollum
Condition • Support Area
To play, spot Smeagol.
Smeagol is strength +1 for each Ring-bound companion you can spot.


Very nice. Smile

Anonymous Prodigy wrote:
0 Never Come Back! Gollum
Event • Skirmish
Make Smeagol strength +2 (or +3 if he is skirmishing a Gollum minion.


I’d make it strength +4 if skirmishing a Gollum minion. Also, don’t forget the last paranthesis to offset the extra effect.

Anonymous Prodigy wrote:
0 •Smeagol, Pitiful Thing Gollum
Companion
Strength: 3
Vitality: 4
Resistance: 5
To play, add a burden.
Each time Smeagol loses a skirmish, you may heal a Shire companion.


Add Ring-bound. Good job, though.

Anonymous Prodigy wrote:
0 This Way Gollum
Event • Fellowship or Regroup
Exert Smeagol and discard a Gollum card from hand to play the fellowship’s next site (replacing an opponent’s site if necessary).


Nothing necessarily unique about it...

Anonymous Prodigy wrote:
1 Take It Off Us! Gollum
Event • Fellowship
Exert a Shire companion to heal Smeagol.


I love the synergy with the Shire you’ve created.

Anonymous Prodigy wrote:
0 Precious Made Us Do It Gollum
Event • Regroup
If you have initiative, spot Smeagol and discard your hand to remove a burden.


Not very Gollum-esque, but it works.

Anonymous Prodigy wrote:
1 So Juicy Sweet! Gollum
Condition
Bearer must be Smeagol.
He gains muster.


I’d give it an added bonus if the fellowship is at a river site.

Anonymous Prodigy wrote:
0 To Catch A Fish Gollum
Condition • Support Area
To play, discard a Gollum card from hand.
While Smeagol is your Ring-bearer, the minion archery total is -1.


Simple, but again, since it deals with ’fish,’ I’d make it as to where you get something special if you’re at a river.

Anonymous Prodigy wrote:
0 The Passage of the Marshes Gollum
Condition • Support Area
If a Shire companion is about to take a wound, wound Smeagol to prevent that.


Awesome! Good job. Very Happy
Anonymous Prodigy
Posted: Fri Mar 02, 2007 5:06 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Cards edited as suggested, MoS. Thanks for reviewing! Smile Here are the Freeps Gollum cards for a final review.


1 We Be Nice To Them Gollum
Condition • Support Area
To play, spot Smeagol.
Smeagol is strength +1 for each Ring-bound companion you can spot.
U55

0 Never Come Back! Gollum
Event • Skirmish
Make Smeagol strength +2 (or +4 if he is skirmishing a Gollum minion.)
C56

0 • Smeagol, Pitiful Thing Gollum
Companion
Strength: 3
Vitality: 4
Resistance: 5
Ring-bound.
To play, add a burden.
Each time Smeagol loses a skirmish, you may heal a Shire companion.
R57

0 This Way Gollum
Event • Fellowship or Regroup
Exert Smeagol and discard a Gollum card from hand to play the fellowship’s next site (replacing an opponent’s site if necessary).
U58

1 Take It Off Us! Gollum
Event • Fellowship
Exert a Shire companion to heal Smeagol.
C59

0 Precious Made Us Do It Gollum
Event • Regroup
If you have initiative, spot Smeagol and discard your hand to remove 3 burdens.
R60

1 So Juicy Sweet! Gollum
Condition
Bearer must be Smeagol.
He gains muster (and hunter 1 if the the fellowship is at a river site).
C61

0 To Catch A Fish Gollum
Condition • Support Area
To play, discard a Gollum card from hand.
While Smeagol is your Ring-bearer, the minion archery total is -1 (or -2 if at a river site).
U62

0 The Passage of the Marshes Gollum
Condition • Support Area
If a Shire companion is about to take a wound, wound Smeagol to prevent that.
R63
Last edited by Anonymous Prodigy on Fri Mar 02, 2007 6:21 pm; edited 2 times in totalI had to put something here.
DáinIronfoot
Posted: Fri Mar 02, 2007 5:27 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
0 Precious Made Us Do It Gollum
Event • Regroup
If you have initiative, spot Smeagol and discard your hand to remove a burden.
R60

This seems very, very harsh. Maybe up the number of burdens, or remove a burden for every card of a certain type discarded.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Fri Mar 02, 2007 5:32 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
I changed it to 3 burdens. Thanks for the review! Smile
I had to put something here.
Mouth of Saruman
Posted: Fri Mar 02, 2007 6:03 pm
Joined: 14 Feb 2007 Posts: 190 Location: Orthanc
Anonymous Prodigy wrote:
1 So Juicy Sweet! Gollum
Condition
Bearer must be Smeagol.
He gains muster (and hunter 1 if the the fellowship is at a forest site).


Did you mean for it to be a forest? Other than that fact, everything else looks to be in order. Smile

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