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elf lvr
Posted: Sun May 13, 2007 6:02 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
DáinIronfoot wrote:
Cool. Thanks, guys.

As you can probably tell by the two Nazgûl already posted, there are two groups of Nazzies in The Road Ahead: black riders, and twilight minions. Here’re the rest of the riders. With these (and all the set’s Nazgûl), I tried to go back to their roots a bit, with abilities similiar to their pre-Shadows versions (when Decipher seemed to forget the themes they had going for many of the inidividual Nazgûl).

Anyway...enjoy!

4Úlairë Lemenya, Rider in Black Wraith
Minion • Nazgûl
Strength: 9
Vitality: 2
Site: 3
Hunter 1.
Each companion skirmishing a mounted Nazgûl is strength -2 (or -3 if at a forest site).
“As Frodo watched he saw something dark pass across the lighter space between two trees, and then halt. It looked like the black shade of a horse led by a smaller black shadow.”
Brings back memories of the old Lemenya. I like it.

4Úlairë Nertëa, Rider in Black Wraith
Minion • Nazgûl
Strength: 9
Vitality: 2
Site: 3
Hunter 1.
The twilight cost of each Wraith mount is -1.
When you play Úlairë Nertëa, you may add a threat for each mounted Nazgûl you can spot.
“‘It’s from Hobbiton that this here black rider comes, unless there’s more than one. And I know where he’s going to.’”
Nice!

6Úlairë Toldëa, Rider in Black Wraith
Minion • Nazgûl
Strength: 12
Vitality: 3
Site: 3
Fierce. Hunter 1.
Assignment: Exert Úlairë Toldëa twice (or once if at a forest site) to assign a companion (except the Ring-bearer) to skirmish a mounted Nazgûl. Limit once per phase.
“...on it sat a large man, who seemed to crouch in the saddle, wrapped in a great black cloak and hood, so that only his boots in the high stirrups showed below; his face was shadowed and invisible.”
Shweet!
Happy Hunting! Elf Lvr
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DáinIronfoot
Posted: Mon May 14, 2007 9:30 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Before we get to the rest of the Nazgûl, here are the mounts of the Riders in Black. Twisted Evil Enjoy!

2 Black Rider’s Mount Wraith
Possession • Mount
Strength +1
Vitality +1
Bearer must be a hunter Nazgûl.
Bearer gains muster.
Discard this possession when at an underground or river site.
“‘Black horsemen have passed through Bree....’”

2 Dread Steed Wraith
Possession • Mount
Strength +1
Bearer must be a Nazgûl.
Bearer gains hunter 1.
At the start of each skirmish involving bearer, each non-hunter character skirmishing bearer must exert.
“‘He gave a sort of hiss. It might have been laughing, and it might not. Then he spurred his great horse right at me....’”
Last edited by DáinIronfoot on Mon May 14, 2007 9:38 am; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
lem0nhead
Posted: Mon May 14, 2007 9:33 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
DáinIronfoot wrote:


2 Black Rider’s Mount Wraith
Possession • Mount
Strength +1
Vitality +1
Bearer must be a hunter Nazgûl.
Bearer gains muster.
Discard this possession when at an underground or river site.
“‘Black horsemen have passed through Bree....’”

Cool enough.

2 Dread Steed Wraith
Possession • Mount
Strength +1
Bearer must be a Nazgûl.
Bearer gains hunter 1.
At the start of each skirmish involving bearer, each character skirmishing bearer must exert.
“‘He gave a sort of hiss. It might have been laughing, and it might not. Then he spurred his great horse right at me....’”

Wow nasty card DI, wouldnt like to face it! Id make it each non hunter character skirmishing must exert like Ugluk.

Ban shampoo, demand real poo.
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Anonymous Prodigy
Posted: Mon May 14, 2007 9:35 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
2 Black Rider’s Mount Wraith
Possession • Mount
Strength +1
Vitality +1
Bearer must be a hunter Nazgûl.
Bearer gains muster.
Discard this possession when at an underground or river site.
“‘Black horsemen have passed through Bree....’”

Nice. Smile

DáinIronfoot wrote:
2 Dread Steed Wraith
Possession • Mount
Strength +1
Bearer must be a Nazgûl.
Bearer gains hunter 1.
At the start of each skirmish involving bearer, each character skirmishing bearer must exert.
“‘He gave a sort of hiss. It might have been laughing, and it might not. Then he spurred his great horse right at me....’”

Neato! Very Happy
I had to put something here.
legoles3333
Posted: Mon May 14, 2007 9:37 am
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
DáinIronfoot wrote:
Before we get to the rest of the Nazgûl, here are the mounts of the Riders in Black. Twisted Evil Enjoy!

2 Black Rider’s Mount Wraith
Possession • Mount
Strength +1
Vitality +1
Bearer must be a hunter Nazgûl.
Bearer gains muster.
Discard this possession when at an underground or river site.
“‘Black horsemen have passed through Bree....’”

kewl

2 Dread Steed Wraith
Possession • Mount
Strength +1
Bearer must be a Nazgûl.
Bearer gains hunter 1.
At the start of each skirmish involving bearer, each character skirmishing bearer must exert.
“‘He gave a sort of hiss. It might have been laughing, and it might not. Then he spurred his great horse right at me....’”


harsh, but nice
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DáinIronfoot
Posted: Mon May 14, 2007 9:39 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
lem0nhead wrote:
DáinIronfoot wrote:
2 Dread Steed Wraith
Possession • Mount
Strength +1
Bearer must be a Nazgûl.
Bearer gains hunter 1.
At the start of each skirmish involving bearer, each character skirmishing bearer must exert.
“‘He gave a sort of hiss. It might have been laughing, and it might not. Then he spurred his great horse right at me....’”

Wow nasty card DI, wouldnt like to face it! Id make it each non hunter character skirmishing must exert like Ugluk.

Done. Thumbs Up
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Thranduil
Posted: Mon May 14, 2007 10:18 am
Joined: 01 May 2007 Posts: 2256 Location:
DáinIronfoot wrote:
Before we get to the rest of the Nazgûl, here are the mounts of the Riders in Black. Twisted Evil Enjoy!

2 Black Rider’s Mount Wraith
Possession • Mount
Strength +1
Vitality +1
Bearer must be a hunter Nazgûl.
Bearer gains muster.
Discard this possession when at an underground or river site.
“‘Black horsemen have passed through Bree....’”

2 Dread Steed Wraith
Possession • Mount
Strength +1
Bearer must be a Nazgûl.
Bearer gains hunter 1.
At the start of each skirmish involving bearer, each non-hunter character skirmishing bearer must exert.
“‘He gave a sort of hiss. It might have been laughing, and it might not. Then he spurred his great horse right at me....’”


Like them a lot. Better with ’non-hunter’.

Thranduil
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DáinIronfoot
Posted: Mon May 14, 2007 12:24 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Yet ANOTHER delay before we move on to the twilight Nazzies. Aren’t I evil? Twisted Evil No, seriously, I think these form a nice bridge between the Riders and the twilight Nazgûl. You’ll see what I mean...enjoy!

2Sword of Minas Morgul, Dark Rider’s Blade Wraith
Possession • Hand Weapon
Strength +2
Bearer must be Úlairë Lemenya or a hunter Nazgûl.
If bearer is Úlairë Lemenya, he is damage +1.
Skirmish: Each time bearer wins a skirmish, you may exert him to discard a card borne by a companion in that skirmish.

Anyone have a good lore suggestion for this one? I’m stuck. Look at the original to get an idea of the scene where we really see this blade. GP for any lore suggestion I go with! Smile

1 Blade of Steel Wraith
Possession • Hand Weapon
Strength +1
Bearer must be a Nazgûl.
While skirmishing a character bearing a Wraith condition or Wraith possession, bearer is strength +1 (and fierce until the regroup phase).
“Swords were naked in their pale hands....”

1 Morgul Blade, Weapon of Black Sorcery Wraith
Possession • Hand Weapon
Resistance -1
Plays on a Nazgûl.
If bearer is a Nazgûl, bearer is strength +1 (or +2 if a twilight Nazgûl).
This weapon may be borne in addition to 1 other hand weapon.
Response: If bearer is a Nazgûl and he wins a skirmish, exert bearer to transfer this possession to a companion in that skirmish.
“‘...both the knife and the hand that held it glowed with a pale light.’”
Last edited by DáinIronfoot on Mon May 14, 2007 5:31 pm; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Mon May 14, 2007 12:30 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
2Sword of Minas Morgul, Dark Rider’s Blade Wraith
Possession • Hand Weapon
Strength +2
Bearer must be Úlairë Lemenya or a hunter Nazgûl.
Bearer is damage +1.
Skirmish: If bearer is Úlairë Lemenya, each time he wins a skirmish, you may exert him to discard a card borne by a companion in that skirmish.

Ouch! Shocked I would drop damage +1. Smile For the lore, I’d go with "...in their haggard hands were swords of steel."

DáinIronfoot wrote:
1 Blade of Steel Wraith
Possession • Hand Weapon
Strength +1
Bearer must be a Nazgûl.
While skirmishing a character bearing a Wraith condition, bearer is strength +1 and fierce.
“Swords were naked in their pale hands....”

Neat! Very Happy

DáinIronfoot wrote:
2 Morgul Blade, Weapon of Black Sorcery Wraith
Possession • Hand Weapon
Strength +1
Bearer must be a Nazgûl.
If bearer is a twilight Nazgûl, this possession’s twilight cost is -1.
This weapon may be borne in addition to 1 other hand weapon.
Response: If bearer wins a skirmish, discard this possession or exert bearer twice to add a burden or make a companion in that skirmish resistance -1 until the end of the game.
“‘...both the knife and the hand that held it glowed with a pale light.’”

I would make it until end of turn, rather than until the end of the game. GP for the sweet cards! Thumbs Up
I had to put something here.
DáinIronfoot
Posted: Mon May 14, 2007 12:45 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
DáinIronfoot wrote:
2Sword of Minas Morgul, Dark Rider’s Blade Wraith
Possession • Hand Weapon
Strength +2
Bearer must be Úlairë Lemenya or a hunter Nazgûl.
Bearer is damage +1.
Skirmish: If bearer is Úlairë Lemenya, each time he wins a skirmish, you may exert him to discard a card borne by a companion in that skirmish.

Ouch! Shocked I would drop damage +1.[/i]

Really? I thought it was pretty comparable to the original, personally.

What if I reversed it so that only Lemenya gets the damage bonus, but ANY bearer can use the ability?
Last edited by DáinIronfoot on Mon May 14, 2007 1:08 pm; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!

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