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DáinIronfoot
Posted: Thu Jun 28, 2007 12:41 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
macheteman wrote:
DáinIronfoot wrote:
1 Blinding Flame Green
Event • Archery
Spot an Elf archer and discard either a spell or 2 Green cards from hand to wound a minion twice.
“The last arrow of Legolas kindled in the air as it flew, and plunged burning into the heart of a great wolf-chieftain. All the others fled.”

whoa! think about this for a minute, the card above wounds a minion, and doesn’t add to the archery total, when this one gets two wounds, no exertion, and does add to the archery total! somethings out of balance...

Whoops. It was supposed to cost 2. Embarassed However, I like AP’s idea better, so now it costs 3 with a toil 1 slapped on. Better?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Thu Jun 28, 2007 12:43 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
However, I like AP’s idea better, so now it costs 3 with a toil 1 slapped on. Better?

Of course; look whose idea it was. Razz
I had to put something here.
sickofpalantirs
Posted: Thu Jun 28, 2007 12:43 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:

1 His Bow Was Singing Green
Event • Archery
Exert a Green archer to wound a minion; that archer does not add to the fellowship archery total.
“There was a hideous yell, and the leaping shape thudded to the ground; the elvish arrow had pierced its throat.”
hum...it works

3 Blinding Flame Green
Event • Archery
Toil 1.
Spot an Elf archer and discard either a spell or 2 Green cards from hand to wound a minion twice.
“The last arrow of Legolas kindled in the air as it flew, and plunged burning into the heart of a great wolf-chieftain. All the others fled.”

Ok maybe a little to good... I would make it exert an elf archer
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
DáinIronfoot
Posted: Thu Jun 28, 2007 12:47 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
sickofpalantirs wrote:
DáinIronfoot wrote:
3 Blinding Flame Green
Event • Archery
Toil 1.
Spot an Elf archer and discard either a spell or 2 Green cards from hand to wound a minion twice.
“The last arrow of Legolas kindled in the air as it flew, and plunged burning into the heart of a great wolf-chieftain. All the others fled.”

Ok maybe a little to good... I would make it exert an elf archer

Even though it costs 3? Hmmmm.... Think

If I do that, is it okay if I lower the cost to 2?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
sickofpalantirs
Posted: Thu Jun 28, 2007 12:49 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
I guess with the Toil, but nocked cost 2, and an exertion for 1 wound (and resistance). this costs 3 and 2 cards for 2...you can even use it to discard a Isengard spell.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
DáinIronfoot
Posted: Thu Jun 28, 2007 12:53 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
sickofpalantirs wrote:
I guess with the Toil, but nocked cost 2, and an exertion for 1 wound (and resistance). this costs 3 and 2 cards for 2...you can even use it to discard a Isengard spell.

Only if that Isengard spell is in your hand. Maybe I need to make that part a little clearer....

So what’s your recommendation? 2 with an exertion and toil 1, 3 with an exertion and toil 1, or something else entirely?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
sickofpalantirs
Posted: Thu Jun 28, 2007 12:55 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
3 exertion toil 2, or 2 exertion no toil. still discarding cards
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
DáinIronfoot
Posted: Thu Jun 28, 2007 12:57 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
sickofpalantirs wrote:
3 exertion toil 2, or 2 exertion no toil. still discarding cards

Okay...I’ll go for the former. Thanks! GP for the persistence. Very Happy
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
DáinIronfoot
Posted: Thu Jun 28, 2007 2:16 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Alright, these will almost certainly be the final Green cards for the set. I’m much more satisfied with the culture now that I’ve been able to make these final few cards. Hope you enjoy! Smile

0 Guarded Day and Night Green
Event • Regroup
Spot a Green Elf and heal a captured minion in your support area to heal a companion.
“‘Still I for one am glad that he is safely kept by the watchful Elves of Mirkwood.’”

1 Sharp-Eyed Green
Event • Response
If a minion is played at a forest or river site, spot a Green Elf to exert that minion or draw a card.
“‘What is that, Legolas?’ he asked, pointing to the northern sky.”

1 Of the Woodland Realm Green
Condition • Support Area
Skirmish: Discard this condition to make a Green companion strength +1 for each of the following that is true: he or she is at a forest or underground site; he or she is an archer; he or she has resistance 4 or more; he or she is skirmishing an Orc or Uruk-hai.
“The affray was sharp, but the orcs were dismayed by the fierceness of the defence. Legolas shot two through the throat....”
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Thu Jun 28, 2007 2:43 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
0 Guarded Day and Night Green
Event • Regroup
Spot a Green Elf and heal a captured minion in your support area to heal a companion.
“‘Still I for one am glad that he is safely kept by the watchful Elves of Mirkwood.’”

Works for me. Thumbs Up

DáinIronfoot wrote:
1 Sharp-Eyed Green
Event • Response
If a minion is played at a forest or river site, spot a Green Elf to exert that minion or draw a card.
“‘What is that, Legolas?’ he asked, pointing to the northern sky.”

Excellent! GP

DáinIronfoot wrote:
1 Of the Woodland Realm Green
Condition • Support Area
Skirmish: Discard this condition to make a Green companion strength +1 for each of the following that is true: he or she is at a forest or underground site; he or she is an archer; he or she has resistance 4 or more; he or she is skirmishing an Orc or Uruk-hai.
“The affray was sharp, but the orcs were dismayed by the fierceness of the defence. Legolas shot two through the throat....”

Good. Smile
I had to put something here.

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