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legoles3333
Posted: Sun Jul 01, 2007 2:24 am
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
Anonymous Prodigy wrote:
Thanks for the reviews, guys! Very Happy


3 Pursuing Warg Orc
Possession • Mount
Strength +3
Vitality +1
Bearer must be an Orc Orc with strength 9 or less.
Assignment: Exert bearer to make bearer gain hunter X, where X is the number of threats you can spot (limit 3).
”…and then went sniffling about till they had smelt out every tree that had anyone in it.”
U141

ouch, nice card to use in the same deck as the new cave troll

3 Goblin of the North Orc
Minion • Orc
Strength: 7
Vitality: 2
Site Number: 4
Fierce.
When you play this minion, you may exert another Orc minion to make this minion gain hunter 1 until the regroup phase.
”…the goblin army had gathered behind the resisted vanguard, and poured now in rage into the valley….”
C142


perfect little guy
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher
lem0nhead
Posted: Sun Jul 01, 2007 9:53 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
Anonymous Prodigy wrote:
Thanks for the reviews, guys! Very Happy


3 Pursuing Warg Orc
Possession • Mount
Strength +3
Vitality +1
Bearer must be an Orc Orc with strength 9 or less.
Assignment: Exert bearer to make bearer gain hunter X, where X is the number of threats you can spot (limit 3).
”…and then went sniffling about till they had smelt out every tree that had anyone in it.”
U141

Why is that in the assignment phase? Pretty good though.

3 Goblin of the North Orc
Minion • Orc
Strength: 7
Vitality: 2
Site Number: 4
Fierce.
When you play this minion, you may exert another Orc minion to make this minion gain hunter 1 until the regroup phase.
”…the goblin army had gathered behind the resisted vanguard, and poured now in rage into the valley….”
C142

Fair enough you always need standard cards like this for decks. Make him cost 2 though or i wouldnt use him.

Ban shampoo, demand real poo.
Popcorn My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer
sickofpalantirs
Posted: Sun Jul 01, 2007 12:19 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Anonymous Prodigy wrote:
Thanks for the reviews, guys! Very Happy


3 Pursuing Warg Orc
Possession • Mount
Strength +3
Vitality +1
Bearer must be an Orc Orc with strength 9 or less.
Assignment: Exert bearer to make bearer gain hunter X, where X is the number of threats you can spot (limit 3).
”…and then went sniffling about till they had smelt out every tree that had anyone in it.”
U141
nice!

3 Goblin of the North Orc
Minion • Orc
Strength: 7
Vitality: 2
Site Number: 4
Fierce.
When you play this minion, you may exert another Orc minion to make this minion gain hunter 1 until the regroup phase.
”…the goblin army had gathered behind the resisted vanguard, and poured now in rage into the valley….”
C142

I guess
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Anonymous Prodigy
Posted: Thu Jul 05, 2007 11:06 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Thanks, guys! Thumbs Up


4 Battle Warg Orc
Possession • Mount
Strength +4
Bearer must be an Orc Orc with strength 8 or less.
Response: If bearer loses a skirmish, you may exert bearer and discard this mount to wound a companion skirmishing bearer (or twice if you can spot 4 threats).
”…their cries and howls rent the air afar.”
R143

1 Goblin Whip Orc
Possession • Hand Weapon
Strength +1
Bearer must be an Orc Orc.
Each time bearer wins a skirmish, you may remove a threat to exert an unbound companion.
”…the goblin-drivers whooped and cracked their whips behind.”
C144
I had to put something here.
lem0nhead
Posted: Thu Jul 05, 2007 11:53 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
Anonymous Prodigy wrote:
Thanks, guys! Thumbs Up

4 Battle Warg Orc
Possession • Mount
Strength +4
Bearer must be an Orc Orc with strength 8 or less.
Response: If bearer loses a skirmish, you may exert bearer and discard this mount to wound a companion skirmishing bearer (or twice if you can spot 4 threats).
”…their cries and howls rent the air afar.”
R143

Ooo nice evil twist. Cool AP!

1 Goblin Whip Orc
Possession • Hand Weapon
Strength +1
Bearer must be an Orc Orc.
Each time bearer wins a skirmish, you may remove a threat to exert an unbound companion.
”…the goblin-drivers whooped and cracked their whips behind.”
C144

OOOO again awesome card AP. Thumbs Up GP for coolness.

Ban shampoo, demand real poo.
Popcorn My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer
sickofpalantirs
Posted: Thu Jul 05, 2007 1:02 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Anonymous Prodigy wrote:
Thanks, guys! Thumbs Up


4 Battle Warg Orc
Possession • Mount
Strength +4
Bearer must be an Orc Orc with strength 8 or less.
Response: If bearer loses a skirmish, you may exert bearer and discard this mount to wound a companion skirmishing bearer (or twice if you can spot 4 threats).
”…their cries and howls rent the air afar.”
R143
whoah that is good...

1 Goblin Whip Orc
Possession • Hand Weapon
Strength +1
Bearer must be an Orc Orc.
Each time bearer wins a skirmish, you may remove a threat to exert an unbound companion.
”…the goblin-drivers whooped and cracked their whips behind.”
C144

it works
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
DáinIronfoot
Posted: Thu Jul 05, 2007 1:39 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Both look good to me. That first one is just plain evil! Twisted Evil
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Fri Jul 06, 2007 3:17 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Thanks, guys! Very Happy


7 • William, Fat Fool Orc
Minion • Troll
Strength: 14
Vitality: 4
Site Number: 3
Damage +1.
While you can spot Bert or Tom, William’s twilight cost is -1.
Each time William wins a skirmish, you may add a threat.
Each time William loses a skirmish, exert him.
”He had already had as much supper as he could hold; also he had had lots of beer.”
R145

7 • Bert, Liar Orc
Minion • Troll
Strength: 14
Vitality: 4
Site Number: 3
Damage +1. Fierce.
While you can spot Tom or William, Bert’s twilight cost is -1.
Maneuver: Exert Bert twice to reveal the Free Peoples player’s hand. Add 1 for each Free Peoples card revealed and remove 2 for each Shadow card revealed.
”’There’s more to come yet,’ said Tom, ‘or I’m mighty mistook.’"
R146

7 • Tom, Booby Orc
Minion • Troll
Strength: 14
Vitality: 4
Site Number: 3
Damage +1.
While you can spot Bert or William, Tom’s twilight cost is -1.
Response: If a Free Peoples event is played, exert Tom and remove 1 to cancel the effects of that event.
”’That’ll teach ‘em….’”
R147
Last edited by Anonymous Prodigy on Mon Jul 09, 2007 3:00 pm; edited 2 times in totalI had to put something here.
DáinIronfoot
Posted: Fri Jul 06, 2007 3:24 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
8 • William, Fat Fool Orc
Minion • Troll
Strength: 14
Vitality: 4
Site Number: 3
Damage +1.
Each time William wins a skirmish, you may add a threat.
Each time William loses a skirmish, exert him.
”He had already had as much supper as he could hold; also he had had lots of beer.”
R145

Fun lore. Good card. Thumbs Up

Anonymous Prodigy wrote:
8 • Bert, Liar Orc
Minion • Troll
Strength: 14
Vitality: 4
Site Number: 3
Damage +1. Fierce.
Maneuver: Exert Bert twice to reveal the Free Peoples player’s hand. Add 1 for each Free Peoples card revealed and remove 1 for each Shadow card revealed.
”’There’s more to come yet,’ said Tom, ‘or I’m mighty mistook.”
R146

Nice tie-in between the lore and the text. Since he’s fierce, I MIGHT make him a little weaker than the others, but it’s probably not necessary.

Anonymous Prodigy wrote:
8 • Tom, Booby Orc
Minion • Troll
Strength: 14
Vitality: 4
Site Number: 3
Damage +1.
Response: If a Free Peoples event is played, exert Tom and remove 1 to cancel the effects of that event.
”’That’ll teach ‘em….’”
R147

That’ll teach ’em indeed!

Good batch. Have a GP!
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
legoles3333
Posted: Sat Jul 07, 2007 8:25 am
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
Anonymous Prodigy wrote:
Thanks, guys! Very Happy


8 • William, Fat Fool Orc
Minion • Troll
Strength: 14
Vitality: 4
Site Number: 3
Damage +1.
Each time William wins a skirmish, you may add a threat.
Each time William loses a skirmish, exert him.
”He had already had as much supper as he could hold; also he had had lots of beer.”
R145

hmm... interesting, maybe drop the cost to 7

8 • Bert, Liar Orc
Minion • Troll
Strength: 14
Vitality: 4
Site Number: 3
Damage +1. Fierce.
Maneuver: Exert Bert twice to reveal the Free Peoples player’s hand. Add 1 for each Free Peoples card revealed and remove 1 for each Shadow card revealed.
”’There’s more to come yet,’ said Tom, ‘or I’m mighty mistook.”
R146

yeah drop the cost to 7

8 • Tom, Booby Orc
Minion • Troll
Strength: 14
Vitality: 4
Site Number: 3
Damage +1.
Response: If a Free Peoples event is played, exert Tom and remove 1 to cancel the effects of that event.
”’That’ll teach ‘em….’”
R147


good!

the reason i said drop to 7 is cause of the somewhat minor drawbacks, and because they don’t seem as good as cards like Castimar of Umbar
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher

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