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Thranduil |
Posted: Fri Oct 26, 2007 10:22 am |
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Joined: 01 May 2007
Posts: 2256
Location:
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Embarrassingly, I didn’t notice the vitality reduction either!
PUT IT UP TO 4!
Thranduil |
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
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NBarden |
Posted: Fri Oct 26, 2007 12:53 pm |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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NBarden |
Posted: Fri Oct 26, 2007 12:54 pm |
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Joined: 28 Dec 2006
Posts: 5468
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elf lvr wrote:  A Hasty Stroke
Event * Response
Toil 1.
If a shadow player plays a minion, spot a  man to return that minion to their hand.
"The hasty stroke goes oft astray."
Goblin runner hits the table, slap down a event, and voila! Oops. To specific, would only be used against big minion decks. I wouldn’t use it. Just cut the toil and everything and put it at .
 *The Paths of the Dead
Condition * Support Area
Epic.
At the start of each fellowship phase, add a threat. If you cannot, place a companion in the dead pile.
At the start of each fellowship phase, you may play a  Wraith from your discard pile.
Can the living use such a road and not perish?
Whoa. Just, whoa. I’d have some way to discard the condition if it starts backstabbing you chronically.
 The Oathbreaker’s Hour
Event * Fellowship
Tale.
Spot a  Wraith (or Aragorn) to take a  Wraith from deck into hand. Then, you may add  to remove a threat.
The Tower trembles; to the tombs of kings / doom approaches. The Dead awaken / for the hour is come for the oathbreakers.
Like it. Make it .
 The Dead Will Stand
Event * Skirmish
Tale.
Discard 2 cards from hand to make a  Wraith +1 for each threat.
At the Stone of Erech they shall stand again / and hear there a horn in the hills ringing.
Eh...IDK. What about that gorn signet thingy? Oh well, it can help cycling so I guess its cool.
 *Aragorn, Heir of Oaths
Companion * Man
Strength: 9
Vitality: 4
Resistance: 8
To play, spot 2  Wraiths.
Response: If a  Wraith is about to take a wound, discard 2 cards from hand to prevent that wound.
Regroup: Discard a  tale from hand or play to remove 2 threats.
Whose shall the horn be? Who shall call them / from the grey twilight, the forgotten people? / The heir of him to whom the oath they swore. / From the North shall he come, need shall drive him: / he shall pass the Door to the Paths of the Dead.
Eh...wha? IDK. Weird. |
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Add the popcorn smiley to your sig, help it achieve world domination.
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sickofpalantirs |
Posted: Fri Oct 26, 2007 3:15 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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elf lvr wrote:  A Hasty Stroke
Event * Response
Toil 1.
If a shadow player plays a minion, spot a  man to return that minion to their hand.
"The hasty stroke goes oft astray."
I like it
 *The Paths of the Dead
Condition * Support Area
Epic.
At the start of each fellowship phase, add a threat. If you cannot, place a companion in the dead pile.
At the start of each fellowship phase, you may play a  Wraith from your discard pile.
Can the living use such a road and not perish?
I cannot remember what epic does...that is, arguably the most broken or balanced card in existence. and I have no clue which...
 The Oathbreaker’s Hour
Event * Fellowship
Tale.
Spot a  Wraith (or Aragorn) to take a  Wraith from deck into hand. Then, you may add  to remove a threat.
The Tower trembles; to the tombs of kings / doom approaches. The Dead awaken / for the hour is come for the oathbreakers.
cool!
 The Dead Will Stand
Event * Skirmish
Tale.
Discard 2 cards from hand to make a  Wraith +1 for each threat.
At the Stone of Erech they shall stand again / and hear there a horn in the hills ringing.
+1 what? needs to me STRENGTH +1.
 *Aragorn, Heir of Oaths
Companion * Man
Strength: 9
Vitality: 4
Resistance: 8
To play, spot 2  Wraiths.
Response: If a  Wraith is about to take a wound, discard 2 cards from hand to prevent that wound.
Regroup: Discard a  tale from hand or play to remove 2 threats.
Whose shall the horn be? Who shall call them / from the grey twilight, the forgotten people? / The heir of him to whom the oath they swore. / From the North shall he come, need shall drive him: / he shall pass the Door to the Paths of the Dead.
boy these cards are awesome! I wuv this entire strategy! and I haven’t even seen the wraiths! |
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(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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elf lvr |
Posted: Fri Oct 26, 2007 7:28 pm |
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Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
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Well... as Lem0n so eloquently puts it, I just love making crazy cards. Here’s another one.
*Worse Than Imagined
Condition * Support Area
To play, spot a Wraith.
At the start of each of your fellowship phases, reveal your hand. If you reveal more Free Peoples cards than Shadow cards, add a token here. If you reveal more Shadow cards than Free Peoples cards, remove a token from here (or, if there are no tokens here, discard this condition).
Fellowship: Remove a token from here to remove a threat.
Therefore, only of your free will would I have you come, for you will find both toil and great fear, and maybe worse."
Fearless
Event * Fellowship
Exert an Elf to make each shadow player discard a shadow card from hand. If you can spot a Wraith, make each shadow player discard 2 shadow cards instead.
"I do not fear the Dead."
No Trouble But For a Fight
Event * Maneuver
Exert a Dwarf to take a skirmish event from your discard pile into hand. If you can spot a Wraith, each skirmish event you play this turn gains Marshal 1.
’I hope that the forgotten people will not have forgotten how to fight,’ said Gimli; ’for otherwise I see not why we should trouble them.’
*The Stone of Erech
Artifact * Support Area
To play, spot Aragorn (or two Wraiths). Tokens here cannot be reinforced.
Each time you play a tale, add a token here.
Fellowship: Remove 3 tokens from here to play a Wraith from your draw deck.
Response: Each time a card requires you to add a threat, you may remove a token from here instead.
For at Erech there stands yet a black stone that was brought, it was said, from Númenor by Isildur; and it was set upon a hill, and upon it the King of the Mountains swore allegiance to him in the beginning of the realm of Gondor.
Riding Like Thunder
Event * Fellowship
Spot an Elf, a Man, and a Dwarf and add 3 threats to make the move limit for this turn +1.
Then Halbarad lifted a great horn, and the blast of it echoed in Helm’s Deep; and with that they leapt away, riding down the Coomb like thunder, while all the men that were left on Dike or Burg stared in amaze.
*None the Less Valiant
Condition * Support Area
Each Valiant companion is resistance +1.
Skirmish: Discard this condition to make each Valiant companion strength +2 until the regroup phase.
’Then there will be need of valour without renown, for none shall remember the deeds that are done in the last defence of your homes. Yet the deeds will not be less valiant because they are unpraised.’ |
Last edited by elf lvr on Mon Oct 29, 2007 6:49 pm; edited 2 times in totalHappy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot |
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NBarden |
Posted: Fri Oct 26, 2007 7:50 pm |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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elf lvr wrote: Well... as Lem0n so eloquently puts it, I just love making crazy cards. Here’s another one.
 *Worse Than Imagined
Condition * Support Area
To play, spot a  Wraith.
At the start of each of your fellowship phases, reveal your hand. If you reveal more fellowship cards than shadow cards, add a  token here. If you reveal more shadow cards than fellowship cards, remove a  token from here (or, if there are no  tokens here, discard this condition).
Fellowship: Remove a  token from here to remove a threat.
Therefore, only of your free will would I have you come, for you will find both toil and great fear, and maybe worse."
Have it start with a couple tokens.
 Fearless
Event * Fellowship
Exert an Elf to make each shadow player discard a shadow card from hand. If you can spot a  Wraith, make each shadow player discard 2 shadow cards instead.
"I do not fear the Dead."
Eh...WHOA! I’m thinking sweet combo with Elrond, Witness to History.
 No Trouble But For a Fight
Event * Maneuver
Exert a Dwarf to take a  event from your discard pile into hand. If you can spot a  Wraith, each skirmish event you play this turn gains Marshal 1.
’I hope that the forgotten people will not have forgotten how to fight,’ said Gimli; ’for otherwise I see not why we should trouble them.’
What’s marshal again? I’m to lazy. But if its worth anything, broken, because you can just keep grabbing this event over and over.
 *The Stone of Erech
Condition * Support Area
To play, spot Aragorn (or two  Wraiths). Tokens here cannot be reinforced.
Each time you play a  tale, add a  token here.
Fellowship: Remove 3  tokens from here to play a  Wraith from your draw deck.
Response: Each time a  card requires you to add a threat, you may remove a  token from here instead.
For at Erech there stands yet a black stone that was brought, it was said, from Númenor by Isildur; and it was set upon a hill, and upon it the King of the Mountains swore allegiance to him in the beginning of the realm of Gondor.
Make it an artifact. Its not a condition.
 Riding Like Thunder
Event * Fellowship
Spot an Elf, a Man, and a Dwarf and add 3 threats to make the move limit for this turn +1.
Then Halbarad lifted a great horn, and the blast of it echoed in Helm’s Deep; and with that they leapt away, riding down the Coomb like thunder, while all the men that were left on Dike or Burg stared in amaze.
Deja vu. News from the Mark? I think that’s the one.
 *None the Less Valiant
Condition * Support Area
Each Valiant companion is resistance +1.
Skirmish: Discard this condition to make each Valiant companion strength +2.
’Then there will be need of valour without renown, for none shall remember the deeds that are done in the last defence of your homes. Yet the deeds will not be less valiant because they are unpraised.’
Whoa, what does that have to do with Wraiths? But cool, I like it. Add until the regroup phase. |
-Trade With Me
Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about?
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Spotlight on....Sense of Obligation. |
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elf lvr |
Posted: Fri Oct 26, 2007 7:58 pm |
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Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
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Marshal draws a card when the card is played. I changed it to "skirmish event." |
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot |
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sickofpalantirs |
Posted: Sat Oct 27, 2007 3:36 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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elf lvr wrote: Well... as Lem0n so eloquently puts it, I just love making crazy cards. Here’s another one.
 *Worse Than Imagined
Condition * Support Area
To play, spot a  Wraith.
At the start of each of your fellowship phases, reveal your hand. If you reveal more fellowship cards than shadow cards, add a  token here. If you reveal more shadow cards than fellowship cards, remove a  token from here (or, if there are no  tokens here, discard this condition).
Fellowship: Remove a  token from here to remove a threat.
Therefore, only of your free will would I have you come, for you will find both toil and great fear, and maybe worse."
weird... and crazy
 Fearless
Event * Fellowship
Exert an Elf to make each shadow player discard a shadow card from hand. If you can spot a  Wraith, make each shadow player discard 2 shadow cards instead.
"I do not fear the Dead."
I wike it.
 No Trouble But For a Fight
Event * Maneuver
Exert a Dwarf to take a  skirmish event from your discard pile into hand. If you can spot a  Wraith, each skirmish event you play this turn gains Marshal 1.
’I hope that the forgotten people will not have forgotten how to fight,’ said Gimli; ’for otherwise I see not why we should trouble them.’
beautiful lore nice
 *The Stone of Erech
Artifact * Support Area
To play, spot Aragorn (or two  Wraiths). Tokens here cannot be reinforced.
Each time you play a  tale, add a  token here.
Fellowship: Remove 3  tokens from here to play a  Wraith from your draw deck.
Response: Each time a  card requires you to add a threat, you may remove a  token from here instead.
For at Erech there stands yet a black stone that was brought, it was said, from Númenor by Isildur; and it was set upon a hill, and upon it the King of the Mountains swore allegiance to him in the beginning of the realm of Gondor.
no way that would fit on a card... cut some of the lore
 Riding Like Thunder
Event * Fellowship
Spot an Elf, a Man, and a Dwarf and add 3 threats to make the move limit for this turn +1.
Then Halbarad lifted a great horn, and the blast of it echoed in Helm’s Deep; and with that they leapt away, riding down the Coomb like thunder, while all the men that were left on Dike or Burg stared in amaze.
cool!
 *None the Less Valiant
Condition * Support Area
Each Valiant companion is resistance +1.
Skirmish: Discard this condition to make each Valiant companion strength +2.
’Then there will be need of valour without renown, for none shall remember the deeds that are done in the last defence of your homes. Yet the deeds will not be less valiant because they are unpraised.’
make it each valiant companion is strength +1. the need the help. then make the skirmish ability +3 or +4 if you can spot a villager |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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Thranduil |
Posted: Sat Oct 27, 2007 5:51 pm |
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Joined: 01 May 2007
Posts: 2256
Location:
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I like what you’ve done with the Aragorn, but I’d make the ability 1 card and take his strength down to his usual 8.
elf lvr wrote:  *Worse Than Imagined
Condition * Support Area
To play, spot a  Wraith.
At the start of each of your fellowship phases, reveal your hand. If you reveal more fellowship cards than shadow cards, add a  token here. If you reveal more shadow cards than fellowship cards, remove a  token from here (or, if there are no  tokens here, discard this condition).
Fellowship: Remove a  token from here to remove a threat.
Therefore, only of your free will would I have you come, for you will find both toil and great fear, and maybe worse."
’Fellowship cards’ should be ’Free Peoples cards’, and Free Peoples and Shadow should be capitalised. I’d bring the cost down to , but also make the penalty for revealing too many Free Peoples cards simply discarding the condition with no annoying brackets!
elf lvr wrote:  Fearless
Event * Fellowship
Exert an Elf to make each shadow player discard a shadow card from hand. If you can spot a  Wraith, make each shadow player discard 2 shadow cards instead.
"I do not fear the Dead."
Again, ’Shadow’ should always be capitalised. Interesting, but I think I’d raise it to 2 Wraiths.
elf lvr wrote:  No Trouble But For a Fight
Event * Maneuver
Exert a Dwarf to take a  skirmish event from your discard pile into hand. If you can spot a  Wraith, each skirmish event you play this turn gains Marshal 1.
’I hope that the forgotten people will not have forgotten how to fight,’ said Gimli; ’for otherwise I see not why we should trouble them.’
Again, might want to put it at 2 Wraiths. Interesting idea, but I’m not convinced by either of the / cards here for Wraiths. You should make versions of Legolas, Gimli and some of the Dunadan to work with Wraiths - that would be awesome!
elf lvr wrote:  *The Stone of Erech
Artifact * Support Area
To play, spot Aragorn (or two  Wraiths). Tokens here cannot be reinforced.
Each time you play a  tale, add a  token here.
Fellowship: Remove 3  tokens from here to play a  Wraith from your draw deck.
Response: Each time a  card requires you to add a threat, you may remove a  token from here instead.
For at Erech there stands yet a black stone that was brought, it was said, from Númenor by Isildur; and it was set upon a hill, and upon it the King of the Mountains swore allegiance to him in the beginning of the realm of Gondor.
You don’t need a ’response’ if it’s an ’each time’ and vice versa. Solid card.
elf lvr wrote:  Riding Like Thunder
Event * Fellowship
Spot an Elf, a Man, and a Dwarf and add 3 threats to make the move limit for this turn +1.
Then Halbarad lifted a great horn, and the blast of it echoed in Helm’s Deep; and with that they leapt away, riding down the Coomb like thunder, while all the men that were left on Dike or Burg stared in amaze.
FANTASTIC! More of this theme!
elf lvr wrote:  *None the Less Valiant
Condition * Support Area
Each Valiant companion is resistance +1.
Skirmish: Discard this condition to make each Valiant companion strength +2.
’Then there will be need of valour without renown, for none shall remember the deeds that are done in the last defence of your homes. Yet the deeds will not be less valiant because they are unpraised.’
Make it until the regroup phase, otherwise it only applies for 1 skirmish.
Thranduil |
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
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lem0nhead |
Posted: Mon Oct 29, 2007 6:29 am |
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Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
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elf lvr wrote: Well... as Lem0n so eloquently puts it, I just love making crazy cards. Here’s another one.
Its true you do! Ive seen more balanced sledgehammers.
 *Worse Than Imagined
Condition * Support Area
To play, spot a  Wraith.
At the start of each of your fellowship phases, reveal your hand. If you reveal more fellowship cards than shadow cards, add a  token here. If you reveal more shadow cards than fellowship cards, remove a  token from here (or, if there are no  tokens here, discard this condition).
Fellowship: Remove a  token from here to remove a threat.
Therefore, only of your free will would I have you come, for you will find both toil and great fear, and maybe worse."
Cool. Broken with reinforcement though.
 Fearless
Event * Fellowship
Exert an Elf to make each shadow player discard a shadow card from hand. If you can spot a  Wraith, make each shadow player discard 2 shadow cards instead.
"I do not fear the Dead."
Way too powerful. Cut the additional sentence and up cost. Multiplayer this pwns.
 No Trouble But For a Fight
Event * Maneuver
Exert a Dwarf to take a  skirmish event from your discard pile into hand. If you can spot a  Wraith, each skirmish event you play this turn gains Marshal 1.
’I hope that the forgotten people will not have forgotten how to fight,’ said Gimli; ’for otherwise I see not why we should trouble them.’
Seems very good but not as broke as above.
 *The Stone of Erech
Artifact * Support Area
To play, spot Aragorn (or two  Wraiths). Tokens here cannot be reinforced.
Each time you play a  tale, add a  token here.
Fellowship: Remove 3  tokens from here to play a  Wraith from your draw deck.
Response: Each time a  card requires you to add a threat, you may remove a  token from here instead.
For at Erech there stands yet a black stone that was brought, it was said, from Númenor by Isildur; and it was set upon a hill, and upon it the King of the Mountains swore allegiance to him in the beginning of the realm of Gondor.
Id phrase it remove a token here to place no token for that threat or you get into the whole, if u didnt add the threat you dont get the benefit thing.
 Riding Like Thunder
Event * Fellowship
Spot an Elf, a Man, and a Dwarf and add 3 threats to make the move limit for this turn +1.
Then Halbarad lifted a great horn, and the blast of it echoed in Helm’s Deep; and with that they leapt away, riding down the Coomb like thunder, while all the men that were left on Dike or Burg stared in amaze.
Fine.
 *None the Less Valiant
Condition * Support Area
Each Valiant companion is resistance +1.
Skirmish: Discard this condition to make each Valiant companion strength +2.
’Then there will be need of valour without renown, for none shall remember the deeds that are done in the last defence of your homes. Yet the deeds will not be less valiant because they are unpraised.’
Sweet. But the strength only lasts for one phase so only 1 rohan man will get the full effect of this.
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