LotR TCG Wiki → Card Sets:  All 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 → Forums:  TLHH CC

 
Cobra Cards Player Community Forum Index
 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
Author Message
CarpeGuitarrem
Posted: Fri Mar 23, 2007 5:35 pm
Joined: 07 Apr 2006 Posts: 3361 Location: Franciscan University of Steubenville
elf lvr wrote:
0 Take Command of This City Gondor
Event * Maneuver
Exert a Gondor man to make him strength +3 and gain Captain until the end of the turn.
Get back to your posts!
0R68
Well, I’d change the lore, since it’s Gandy’s lore, but I like the card. 1, perhaps?
1 O Gondor! Gondor
Event * Maneuver
Tale. Marshal 1.
Heal X companions, where X is the current region number.
O Gondor,Gondor! Shall Men behold the Silver Tree,
Or West Wind blow again between the Mountains and the Sea?

0C69
Cool. GP
3 *The White Tree of Gondor, Tree of the King Gondor
Artifact * Support Area
To play, spot a Gondor man with vitality 3 or more or add 2 threats.
At the start of each of your turns, you may add 1 to heal a Gondor man.
Regroup: Exert 3 Gondor men (or 2 Gondor captains) to discard a minion.
Gondor! Gondor, between the Mountains and the Sea!
West Wind blew there; the light upon the Silver Tree
Fell like bright rain in gardens of the Kings of old.

0U70
"3 or more Vitality", but that’s a nitpick. It feels like an incredibly powerful card, given that Houses of Healing requires 2, plus it can be discarded, since it’s a condition. Maybe up that cost? Otherwise, cool card.
0 It is Not This Day! Gondor
Event * Fellowship
Marshal 2.
Add [X] (limit 5) and exert a Gondor man three times (or twice if that man is a captain) to remove X threats and make X companions strength +2 until the regroup phase.
This day we fight!
0U71
AWESOME!!!
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm)
elf lvr
Posted: Sun Mar 25, 2007 4:49 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
3 *Boromir, Osgiliath Commander Gondor
Companion * Man
Strength: 7
Vitality: 3
Resistance: 5
Captain. Knight.
To play, spot 2 Gondor men (or a Gondor Captain).
While Boromir bears a hand weapon, he is damage +1.
Response: If Boromir wins a fierce skirmish, you may exert him to discard a minion.
”I will not yield the River and the Pelennor unfought, not if there is a captain here who has still the courage to do his lord’s will."
0U72

1 Banner of Minas Tirith Gondor
Possession * Hand Weapon
Resistance +1
Bearer must be a Gondor man. Bearer gains Captain.
Regroup: Discard this possession to heal a Gondor companion.
0C73

2 Minas Tirith Veteran Gondor
Companion * Man
Strength: 6
Vitality: 3
Resistance: 5
Captain. Knight.
While this companion bears a hand weapon, he is strength +1 and damage +1.
"Stand! Men of the West!"
0C74

1 The Glory of the White Tower Gondor
Condition * Support Area
To play, spot 3 Gondor men, 2 knights, or a Gondor captain.
At the start of each fellowship phase, add 2 or discard this condition.
Each time the fellowship moves, you may reinforce a Gondor token.
“Have you ever seen it, Aragorn? The White Tower of Ecthelion, glimmering like a spike of pearl and silver, its banners caught high in the morning breeze. Have you ever been called home by the clear ringing of silver trumpets?”
0C75

1 The Lords of Gondor Have Returned Gondor
Event * Fellowship
Spot a Gondor captain to remove 2 threats. If the fellowship is at a sanctuary, you may then exert that captain to make each unbound companion strength +1 until the regroup phase.
"One day, our paths will lead us there and the tower guard will take up the call: The Lords of Gondor have returned!"
0C76
Last edited by elf lvr on Mon Mar 26, 2007 5:22 pm; edited 4 times in totalHappy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
elf lvr
Posted: Mon Mar 26, 2007 4:08 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
Reviews?
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
DáinIronfoot
Posted: Mon Mar 26, 2007 4:17 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Sorry, EL. Not sure how I missed these. Confused

elf lvr wrote:
3 *Boromir, Osgiliath Commander Gondor
Companion * Man
Strength: 7
Vitality: 3
Resistance: 5
Captain. Knight.
While Boromir bears a hand weapon, he is damage +1.
Response: If Boromir wins a fierce skirmish, you may exert him to discard a minion.
”I will not yield the River and the Pelennor unfought, not if there is a captain here who has still the courage to do his lord’s will."
0U72

Neat. Pretty powerful, but not overly so. Not for HIM, at least. Razz

elf lvr wrote:
1 Banner of Minas Tirith Gondor
Possession * Hand Weapon
Resistance +1
Bearer must be a Gondor man. Bearer gains Captain.
Regroup: Discard this possession to heal a companion.
0C73

Cool! MAYBE limit the healing to Gondor companions, though.

elf lvr wrote:
2 Minas Tirith Veteran Gondor
Companion * Man
Strength: 5
Vitality: 3
Resistance: 5
Captain. Knight.
While this companion bears a hand weapon, it is strength +1 and damage +1.
"Stand! Men of the West!"
0C74

I think you should use "he" instead of "it", but looks good otherwise.

elf lvr wrote:
1 The Glory of the White Tower Gondor
Condition * Support Area
At the start of each fellowship phase, add 2 or discard this condition.
Each time the fellowship moves, you may reinforce a Gondor token.
“Have you ever seen it, Aragorn? The White Tower of Ecthelion, glimmering like a spike of pearl and silver, its banners caught high in the morning breeze. Have you ever been called home by the clear ringing of silver trumpets?”
0C75

I think it should have a Gondor spotting requirement. Something like "To play, spot 3 Gondor Men, 2 knights, or a Gondor captain."

elf lvr wrote:
1 The Lords of Gondor Have Returned Gondor
Event * Fellowship
Spot a Gondor captain to remove 2 threats and if the fellowship is at a sanctuary, make each unbound companion strength +1 until the regroup phase.
"One day, our paths will lead us there and the tower guard will take up the call: The Lords of Gondor have returned!"
0C76

"Spot a Gondor captain to remove 2 threats. If the fellowship is at a sanctuary, you may then make each unbound companion strength +1 until the regroup phase."

I THINK that’s right.

Nice cards. Love that Boromir especially. GP
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
elf lvr
Posted: Mon Mar 26, 2007 4:19 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
Thanks for the review. I’ll make the wording change... and add the spotting requirement. It’s awesome...
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
Anonymous Prodigy
Posted: Mon Mar 26, 2007 4:54 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
elf lvr wrote:
3 *Boromir, Osgiliath Commander Gondor
Companion * Man
Strength: 7
Vitality: 3
Resistance: 5
Captain. Knight.
While Boromir bears a hand weapon, he is damage +1.
Response: If Boromir wins a fierce skirmish, you may exert him to discard a minion.
”I will not yield the River and the Pelennor unfought, not if there is a captain here who has still the courage to do his lord’s will."
0U72

I would add a small spotting ability, like "To play, spot 2 Gondor Men (or a Gondor knight). Nice card! Thumbs Up

elf lvr wrote:
1 Banner of Minas Tirith Gondor
Possession * Hand Weapon
Resistance +1
Bearer must be a Gondor man. Bearer gains Captain.
Regroup: Discard this possession to heal a Gondor companion.
0C73

Cool! Smile

elf lvr wrote:
2 Minas Tirith Veteran Gondor
Companion * Man
Strength: 5
Vitality: 3
Resistance: 5
Captain. Knight.
While this companion bears a hand weapon, he is strength +1 and damage +1.
"Stand! Men of the West!"
0C74

Nice! Thumbs Up

elf lvr wrote:
1 The Glory of the White Tower Gondor
Condition * Support Area
To play, spot 3 Gondor men, 2 knights, or a Gondor captain.
At the start of each fellowship phase, add 2 or discard this condition.
Each time the fellowship moves, you may reinforce a Gondor token.
“Have you ever seen it, Aragorn? The White Tower of Ecthelion, glimmering like a spike of pearl and silver, its banners caught high in the morning breeze. Have you ever been called home by the clear ringing of silver trumpets?”
0C75

Awesome! Applause

elf lvr wrote:
1 The Lords of Gondor Have Returned Gondor
Event * Fellowship
Spot a captain to remove 2 threats. If the fellowship is at a sanctuary, you may then make each unbound companion strength +1 until the regroup phase.
"One day, our paths will lead us there and the tower guard will take up the call: The Lords of Gondor have returned!"
0C76

I would add Gondor before captain. Nice DCs! Very Happy
I had to put something here.
sickofpalantirs
Posted: Mon Mar 26, 2007 4:59 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
elf lvr wrote:
3 *Boromir, Osgiliath Commander Gondor
Companion * Man
Strength: 7
Vitality: 3
Resistance: 5
Captain. Knight.
While Boromir bears a hand weapon, he is damage +1.
Response: If Boromir wins a fierce skirmish, you may exert him to discard a minion.
”I will not yield the River and the Pelennor unfought, not if there is a captain here who has still the courage to do his lord’s will."
0U72
nice

1 Banner of Minas Tirith Gondor
Possession * Hand Weapon
Resistance +1
Bearer must be a Gondor man. Bearer gains Captain.
Regroup: Discard this possession to heal a Gondor companion.
0C73
ditto

2 Minas Tirith Veteran Gondor
Companion * Man
Strength: 5
Vitality: 3
Resistance: 5
Captain. Knight.
While this companion bears a hand weapon, he is strength +1 and damage +1.
"Stand! Men of the West!"
0C74
give him base 6 strength

1 The Glory of the White Tower Gondor
Condition * Support Area
To play, spot 3 Gondor men, 2 knights, or a Gondor captain.
At the start of each fellowship phase, add 2 or discard this condition.
Each time the fellowship moves, you may reinforce a Gondor token.
“Have you ever seen it, Aragorn? The White Tower of Ecthelion, glimmering like a spike of pearl and silver, its banners caught high in the morning breeze. Have you ever been called home by the clear ringing of silver trumpets?”
0C75
make it 2 knights or a gondor captain. works for me

1 The Lords of Gondor Have Returned Gondor
Event * Fellowship
Spot a captain to remove 2 threats. If the fellowship is at a sanctuary, you may then make each unbound companion strength +1 until the regroup phase.
"One day, our paths will lead us there and the tower guard will take up the call: The Lords of Gondor have returned!"
0C76

maybe make it you may then exert that captain if at a sanctuary etc.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
elf lvr
Posted: Mon Mar 26, 2007 5:14 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
I’m really eager to start the next culture on my list! I loved Gondor so much, that I decided to continue the trend with Rohan. This culture deals with Aggressive companions and Captains.

So, ready to begin? Of course you are. Let’s go!

2 *Eowyn, Hinderer of Wraiths Rohan
Companion * Man
Strength: 6
Vitality: 3
Resistance: 7
Aggressive.
While Eowyn bears a hand weapon, she gains Captain.
Skirmish: Exert Eowyn to wound a fierce minion she is skirmishing.
A sword rang as it was drawn. "Do what you will; but I will hinder it, if I may."
0R112

2 The Lady’s Wrath Rohan
Event * Maneuver
Exert a Rohan man twice (or Eowyn once) to make each aggressive Rohan companion gain Captain.
"You stand between me and my lord and kin. Begone, if you be not deathless! For living or dark undead, I will smite you, if you touch him."
0R113

1 *Hope Has Come Rohan
Condition * Support Area
When you play this condition, spot a Rohan man to place 3 Rohan tokens here.
Skirmish: Remove a token from here to make an aggressive Rohan man strength +2.
Skirmish: Remove 2 tokens from here to make a Rohan man gain Captain.
And as if in answer there came from far away another note. Horns, horns, horns. In dark Mindolluin’s sides they dimly echoed. Great horns of the North wildly blowing. Rohan had come at last.
0R114
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
sickofpalantirs
Posted: Mon Mar 26, 2007 5:19 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
elf lvr wrote:

2 *Eowyn, Hinderer of Wraiths Rohan
Companion * Man
Strength: 6
Vitality: 3
Resistance: 7
Aggressive.
While Eowyn bears a hand weapon, she gains Captain.
Skirmish: Exert Eowyn to wound a fierce minion she is skirmishing.
A sword rang as it was drawn. "Do what you will; but I will hinder it, if I may."
0R112
make it or nazgul,

2 The Lady’s Wrath Rohan
Event * Maneuver
Exert a Rohan man twice (or Eowyn once) to make each aggressive Rohan companion gain Captain.
"You stand between me and my lord and kin. Begone, if you be not deathless! For living or dark undead, I will smite you, if you touch him."
0R113
works for me make it only cost 1 though

1 *Hope Has Come Rohan
Condition * Support Area
When you play this condition, spot a Rohan man to place 3 Rohan tokens here.
Skirmish: Remove a token from here to make an aggressive Rohan man strength +2.
Skirmish: Remove 2 tokens from here to make a Rohan man gain Captain.
And as if in answer there came from far away another note. Horns, horns, horns. In dark Mindolluin’s sides they dimly echoed. Great horns of the North wildly blowing. Rohan had come at last.
0R114

nice
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
DáinIronfoot
Posted: Mon Mar 26, 2007 7:21 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
elf lvr wrote:
2 *Eowyn, Hinderer of Wraiths Rohan
Companion * Man
Strength: 6
Vitality: 3
Resistance: 7
Aggressive.
While Eowyn bears a hand weapon, she gains Captain.
Skirmish: Exert Eowyn to wound a fierce minion she is skirmishing.
A sword rang as it was drawn. "Do what you will; but I will hinder it, if I may."
0R112

I think "or Nazgul" would be good, as SoP said, though it may not need it. It already has aggressive and captain, so that’s a good amount already.

elf lvr wrote:
2 The Lady’s Wrath Rohan
Event * Maneuver
Exert a Rohan man twice (or Eowyn once) to make each aggressive Rohan companion gain Captain.
"You stand between me and my lord and kin. Begone, if you be not deathless! For living or dark undead, I will smite you, if you touch him."
0R113

I disagree with SoP here; I think this is well-costed.

elf lvr wrote:
1 *Hope Has Come Rohan
Condition * Support Area
When you play this condition, spot a Rohan man to place 3 Rohan tokens here.
Skirmish: Remove a token from here to make an aggressive Rohan man strength +2.
Skirmish: Remove 2 tokens from here to make a Rohan man gain Captain.
And as if in answer there came from far away another note. Horns, horns, horns. In dark Mindolluin’s sides they dimly echoed. Great horns of the North wildly blowing. Rohan had come at last.
0R114

Good. Thumbs Up
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!

Display posts from previous:  

 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
All times are UTC - 4
Page 10 of 18 [180 Posts]   Goto page: Previous 1, 2, 3, ..., 8, 9, 10, 11, 12, ..., 16, 17, 18 Next
View previous topic   View next topic