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CarpeGuitarrem |
Posted: Fri Mar 23, 2007 5:35 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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elf lvr wrote:  Take Command of This City
Event * Maneuver
Exert a  man to make him strength +3 and gain Captain until the end of the turn.
Get back to your posts!
0R68
Well, I’d change the lore, since it’s Gandy’s lore, but I like the card. , perhaps?
 O Gondor!
Event * Maneuver
Tale. Marshal 1.
Heal X companions, where X is the current region number.
O Gondor,Gondor! Shall Men behold the Silver Tree,
Or West Wind blow again between the Mountains and the Sea?
0C69
Cool.
 *The White Tree of Gondor, Tree of the King
Artifact * Support Area
To play, spot a  man with vitality 3 or more or add 2 threats.
At the start of each of your turns, you may add  to heal a  man.
Regroup: Exert 3  men (or 2  captains) to discard a minion.
Gondor! Gondor, between the Mountains and the Sea!
West Wind blew there; the light upon the Silver Tree
Fell like bright rain in gardens of the Kings of old.
0U70
"3 or more Vitality", but that’s a nitpick. It feels like an incredibly powerful card, given that Houses of Healing requires , plus it can be discarded, since it’s a condition. Maybe up that cost? Otherwise, cool card.
 It is Not This Day!
Event * Fellowship
Marshal 2.
Add [X] (limit 5) and exert a  man three times (or twice if that man is a captain) to remove X threats and make X companions strength +2 until the regroup phase.
This day we fight!
0U71
AWESOME!!! |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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elf lvr |
Posted: Sun Mar 25, 2007 4:49 pm |
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Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
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*Boromir, Osgiliath Commander
Companion * Man
Strength: 7
Vitality: 3
Resistance: 5
Captain. Knight.
To play, spot 2 men (or a Captain).
While Boromir bears a hand weapon, he is damage +1.
Response: If Boromir wins a fierce skirmish, you may exert him to discard a minion.
”I will not yield the River and the Pelennor unfought, not if there is a captain here who has still the courage to do his lord’s will."
0U72
Banner of Minas Tirith
Possession * Hand Weapon
Resistance +1
Bearer must be a man. Bearer gains Captain.
Regroup: Discard this possession to heal a companion.
0C73
Minas Tirith Veteran
Companion * Man
Strength: 6
Vitality: 3
Resistance: 5
Captain. Knight.
While this companion bears a hand weapon, he is strength +1 and damage +1.
"Stand! Men of the West!"
0C74
The Glory of the White Tower
Condition * Support Area
To play, spot 3 men, 2 knights, or a captain.
At the start of each fellowship phase, add or discard this condition.
Each time the fellowship moves, you may reinforce a token.
“Have you ever seen it, Aragorn? The White Tower of Ecthelion, glimmering like a spike of pearl and silver, its banners caught high in the morning breeze. Have you ever been called home by the clear ringing of silver trumpets?”
0C75
The Lords of Gondor Have Returned
Event * Fellowship
Spot a captain to remove 2 threats. If the fellowship is at a sanctuary, you may then exert that captain to make each unbound companion strength +1 until the regroup phase.
"One day, our paths will lead us there and the tower guard will take up the call: The Lords of Gondor have returned!"
0C76 |
Last edited by elf lvr on Mon Mar 26, 2007 5:22 pm; edited 4 times in totalHappy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot |
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elf lvr |
Posted: Mon Mar 26, 2007 4:08 pm |
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Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
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Reviews? |
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot |
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DáinIronfoot |
Posted: Mon Mar 26, 2007 4:17 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Sorry, EL. Not sure how I missed these.
elf lvr wrote:  *Boromir, Osgiliath Commander
Companion * Man
Strength: 7
Vitality: 3
Resistance: 5
Captain. Knight.
While Boromir bears a hand weapon, he is damage +1.
Response: If Boromir wins a fierce skirmish, you may exert him to discard a minion.
”I will not yield the River and the Pelennor unfought, not if there is a captain here who has still the courage to do his lord’s will."
0U72
Neat. Pretty powerful, but not overly so. Not for HIM, at least.
elf lvr wrote:  Banner of Minas Tirith
Possession * Hand Weapon
Resistance +1
Bearer must be a  man. Bearer gains Captain.
Regroup: Discard this possession to heal a companion.
0C73
Cool! MAYBE limit the healing to companions, though.
elf lvr wrote:  Minas Tirith Veteran
Companion * Man
Strength: 5
Vitality: 3
Resistance: 5
Captain. Knight.
While this companion bears a hand weapon, it is strength +1 and damage +1.
"Stand! Men of the West!"
0C74
I think you should use "he" instead of "it", but looks good otherwise.
elf lvr wrote:  The Glory of the White Tower
Condition * Support Area
At the start of each fellowship phase, add  or discard this condition.
Each time the fellowship moves, you may reinforce a  token.
“Have you ever seen it, Aragorn? The White Tower of Ecthelion, glimmering like a spike of pearl and silver, its banners caught high in the morning breeze. Have you ever been called home by the clear ringing of silver trumpets?”
0C75
I think it should have a spotting requirement. Something like "To play, spot 3 Men, 2 knights, or a captain."
elf lvr wrote:  The Lords of Gondor Have Returned
Event * Fellowship
Spot a  captain to remove 2 threats and if the fellowship is at a sanctuary, make each unbound companion strength +1 until the regroup phase.
"One day, our paths will lead us there and the tower guard will take up the call: The Lords of Gondor have returned!"
0C76
"Spot a captain to remove 2 threats. If the fellowship is at a sanctuary, you may then make each unbound companion strength +1 until the regroup phase."
I THINK that’s right.
Nice cards. Love that Boromir especially.  |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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elf lvr |
Posted: Mon Mar 26, 2007 4:19 pm |
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Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
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Thanks for the review. I’ll make the wording change... and add the spotting requirement. It’s awesome... |
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot |
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Anonymous Prodigy |
Posted: Mon Mar 26, 2007 4:54 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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elf lvr wrote:  *Boromir, Osgiliath Commander
Companion * Man
Strength: 7
Vitality: 3
Resistance: 5
Captain. Knight.
While Boromir bears a hand weapon, he is damage +1.
Response: If Boromir wins a fierce skirmish, you may exert him to discard a minion.
”I will not yield the River and the Pelennor unfought, not if there is a captain here who has still the courage to do his lord’s will."
0U72
I would add a small spotting ability, like "To play, spot 2 Men (or a knight). Nice card!
elf lvr wrote:  Banner of Minas Tirith
Possession * Hand Weapon
Resistance +1
Bearer must be a  man. Bearer gains Captain.
Regroup: Discard this possession to heal a  companion.
0C73
Cool!
elf lvr wrote:  Minas Tirith Veteran
Companion * Man
Strength: 5
Vitality: 3
Resistance: 5
Captain. Knight.
While this companion bears a hand weapon, he is strength +1 and damage +1.
"Stand! Men of the West!"
0C74
Nice!
elf lvr wrote:  The Glory of the White Tower
Condition * Support Area
To play, spot 3  men, 2 knights, or a  captain.
At the start of each fellowship phase, add  or discard this condition.
Each time the fellowship moves, you may reinforce a  token.
“Have you ever seen it, Aragorn? The White Tower of Ecthelion, glimmering like a spike of pearl and silver, its banners caught high in the morning breeze. Have you ever been called home by the clear ringing of silver trumpets?”
0C75
Awesome!
elf lvr wrote:  The Lords of Gondor Have Returned
Event * Fellowship
Spot a captain to remove 2 threats. If the fellowship is at a sanctuary, you may then make each unbound companion strength +1 until the regroup phase.
"One day, our paths will lead us there and the tower guard will take up the call: The Lords of Gondor have returned!"
0C76
I would add before captain. Nice DCs!  |
I had to put something here. |
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sickofpalantirs |
Posted: Mon Mar 26, 2007 4:59 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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elf lvr wrote:  *Boromir, Osgiliath Commander
Companion * Man
Strength: 7
Vitality: 3
Resistance: 5
Captain. Knight.
While Boromir bears a hand weapon, he is damage +1.
Response: If Boromir wins a fierce skirmish, you may exert him to discard a minion.
”I will not yield the River and the Pelennor unfought, not if there is a captain here who has still the courage to do his lord’s will."
0U72
nice
 Banner of Minas Tirith
Possession * Hand Weapon
Resistance +1
Bearer must be a  man. Bearer gains Captain.
Regroup: Discard this possession to heal a  companion.
0C73
ditto
 Minas Tirith Veteran
Companion * Man
Strength: 5
Vitality: 3
Resistance: 5
Captain. Knight.
While this companion bears a hand weapon, he is strength +1 and damage +1.
"Stand! Men of the West!"
0C74
give him base 6 strength
 The Glory of the White Tower
Condition * Support Area
To play, spot 3  men, 2 knights, or a  captain.
At the start of each fellowship phase, add  or discard this condition.
Each time the fellowship moves, you may reinforce a  token.
“Have you ever seen it, Aragorn? The White Tower of Ecthelion, glimmering like a spike of pearl and silver, its banners caught high in the morning breeze. Have you ever been called home by the clear ringing of silver trumpets?”
0C75
make it 2 knights or a gondor captain. works for me
 The Lords of Gondor Have Returned
Event * Fellowship
Spot a captain to remove 2 threats. If the fellowship is at a sanctuary, you may then make each unbound companion strength +1 until the regroup phase.
"One day, our paths will lead us there and the tower guard will take up the call: The Lords of Gondor have returned!"
0C76
maybe make it you may then exert that captain if at a sanctuary etc. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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elf lvr |
Posted: Mon Mar 26, 2007 5:14 pm |
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Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
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I’m really eager to start the next culture on my list! I loved so much, that I decided to continue the trend with . This culture deals with Aggressive companions and Captains.
So, ready to begin? Of course you are. Let’s go!
*Eowyn, Hinderer of Wraiths
Companion * Man
Strength: 6
Vitality: 3
Resistance: 7
Aggressive.
While Eowyn bears a hand weapon, she gains Captain.
Skirmish: Exert Eowyn to wound a fierce minion she is skirmishing.
A sword rang as it was drawn. "Do what you will; but I will hinder it, if I may."
0R112
The Lady’s Wrath
Event * Maneuver
Exert a man twice (or Eowyn once) to make each aggressive companion gain Captain.
"You stand between me and my lord and kin. Begone, if you be not deathless! For living or dark undead, I will smite you, if you touch him."
0R113
*Hope Has Come
Condition * Support Area
When you play this condition, spot a man to place 3 tokens here.
Skirmish: Remove a token from here to make an aggressive man strength +2.
Skirmish: Remove 2 tokens from here to make a man gain Captain.
And as if in answer there came from far away another note. Horns, horns, horns. In dark Mindolluin’s sides they dimly echoed. Great horns of the North wildly blowing. Rohan had come at last.
0R114 |
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot |
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sickofpalantirs |
Posted: Mon Mar 26, 2007 5:19 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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elf lvr wrote:
 *Eowyn, Hinderer of Wraiths
Companion * Man
Strength: 6
Vitality: 3
Resistance: 7
Aggressive.
While Eowyn bears a hand weapon, she gains Captain.
Skirmish: Exert Eowyn to wound a fierce minion she is skirmishing.
A sword rang as it was drawn. "Do what you will; but I will hinder it, if I may."
0R112
make it or nazgul,
 The Lady’s Wrath
Event * Maneuver
Exert a  man twice (or Eowyn once) to make each aggressive  companion gain Captain.
"You stand between me and my lord and kin. Begone, if you be not deathless! For living or dark undead, I will smite you, if you touch him."
0R113
works for me make it only cost 1 though
 *Hope Has Come
Condition * Support Area
When you play this condition, spot a  man to place 3  tokens here.
Skirmish: Remove a token from here to make an aggressive  man strength +2.
Skirmish: Remove 2 tokens from here to make a  man gain Captain.
And as if in answer there came from far away another note. Horns, horns, horns. In dark Mindolluin’s sides they dimly echoed. Great horns of the North wildly blowing. Rohan had come at last.
0R114
nice |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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DáinIronfoot |
Posted: Mon Mar 26, 2007 7:21 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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elf lvr wrote:  *Eowyn, Hinderer of Wraiths
Companion * Man
Strength: 6
Vitality: 3
Resistance: 7
Aggressive.
While Eowyn bears a hand weapon, she gains Captain.
Skirmish: Exert Eowyn to wound a fierce minion she is skirmishing.
A sword rang as it was drawn. "Do what you will; but I will hinder it, if I may."
0R112
I think "or Nazgul" would be good, as SoP said, though it may not need it. It already has aggressive and captain, so that’s a good amount already.
elf lvr wrote:  The Lady’s Wrath
Event * Maneuver
Exert a  man twice (or Eowyn once) to make each aggressive  companion gain Captain.
"You stand between me and my lord and kin. Begone, if you be not deathless! For living or dark undead, I will smite you, if you touch him."
0R113
I disagree with SoP here; I think this is well-costed.
elf lvr wrote:  *Hope Has Come
Condition * Support Area
When you play this condition, spot a  man to place 3  tokens here.
Skirmish: Remove a token from here to make an aggressive  man strength +2.
Skirmish: Remove 2 tokens from here to make a  man gain Captain.
And as if in answer there came from far away another note. Horns, horns, horns. In dark Mindolluin’s sides they dimly echoed. Great horns of the North wildly blowing. Rohan had come at last.
0R114
Good.  |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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