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DáinIronfoot
Posted: Mon Mar 26, 2007 10:46 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Done.

I’m kind of partial to #3 myself...it was the first one I had on there, I think. I’ll leave them where they are for now, though, so that people (including myself Razz) don’t get confused about the numbers.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Mon Mar 26, 2007 4:43 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
1Pippin, Fool of a Took Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Gandalf
Fellowship: Play a Hobbit or Wizard to draw a card.
“‘It is true that if these hobbits understood the danger, they would not dare to go. But they would still wish to go, or wish that they dared, and be shamed and unhappy. I think, Elrond, that in this matter it would be well to trust rather to their friendship than to great wisdom.’”

Nice and simple, but useful. Thumbs Up I like lore #4 best.... Mr. Green
I had to put something here.
sickofpalantirs
Posted: Mon Mar 26, 2007 5:05 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:

1Pippin, Fool of a Took Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Gandalf
Fellowship: Play a Hobbit or Wizard to draw a card.
“‘It is true that if these hobbits understood the danger, they would not dare to go. But they would still wish to go, or wish that they dared, and be shamed and unhappy. I think, Elrond, that in this matter it would be well to trust rather to their friendship than to great wisdom.’”

Other lore options I’m considering (I guess the current lore is #1):

2.) “‘Why doesn’t Gandalf do something quick?’”

3.) “‘We hobbits ought to stick together, and we will. I shall go, unless they chain me up. There must be someone with intelligence in the party.’”

4.) “‘Then, Master Elrond, you will have to lock me in prison, or send me home tied in a sack. For otherwise I shall follow the Company.’”

I think 3 is good.
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"DáinIronfoot"
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DáinIronfoot
Posted: Mon Mar 26, 2007 7:28 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
I went with Lore #3. Thanks, guys! Thumbs Up

I think we’re done with Shire characters for now. I still plan to revisit some Shire characters later, but let’s move to something else for a little while.

Here’s a couple events based around the "conspiracy" formed between Sam, Merry, and Pippin to go with Frodo on his quest. Enjoy!

2 Set of Deceitful Scoundrels Shire
Event • Maneuver
Add (X) and spot X Hobbit companions to heal another Hobbit X times.
“‘But bless you! I give in. I will take Gildor’s advice. If the danger were not so dark, I should dance for joy. Even so, I cannot help feeling happy; happier than I have felt for a long time.’”

1 We’re Coming Too! Shire
Event • Fellowship
Spot a Ring-bound Hobbit to play Merry or Pippin from your draw deck or discard pile and heal a Ring-bound Hobbit.
“‘But that will leave no place for us! We don’t want to be left behind. We want to go with Frodo.’”
Last edited by DáinIronfoot on Mon Mar 26, 2007 8:18 pm; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
AnxiousChieftain
Posted: Mon Mar 26, 2007 7:32 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
DáinIronfoot wrote:
1 Set of Deceitful Scoundrels Shire
Event • Maneuver
Add (X) to heal a Hobbit X times, where X is the number of other Hobbit companions you can spot.
“‘But bless you! I give in. I will take Gildor’s advice. If the danger were not so dark, I should dance for joy. Even so, I cannot help feeling happy; happier than I have felt for a long time.’”

Here’s a suggested rewording:

Add (X) and spot X Hobbit companions to heal another Hobbit X times.

Looks pretty good, but it’s very similar to Hobbit Appetite.

DáinIronfoot wrote:
1 We’re Coming Too! Shire
Event • Fellowship
Spot a Ring-bound Hobbit to play Merry or Pippin from your draw deck or discard pile and heal a Ring-bound Hobbit.
“‘But that will leave no place for us! We don’t want to be left behind. We want to go with Frodo.’”

Cool!

- AC
MODS RULE. - lem0nhead
elf lvr
Posted: Mon Mar 26, 2007 7:48 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
DáinIronfoot wrote:
I went with Lore #3. Thanks, guys! Thumbs Up

I think we’re done with Shire characters for now. I still plan to revisit some Shire characters later, but let’s move to something else for a little while.

Here’s a couple events based around the "conspiracy" formed between Sam, Merry, and Pippin to go with Frodo on his quest. Enjoy!

1 Set of Deceitful Scoundrels Shire
Event • Maneuver
Add (X) to heal a Hobbit X times, where X is the number of other Hobbit companions you can spot.
“‘But bless you! I give in. I will take Gildor’s advice. If the danger were not so dark, I should dance for joy. Even so, I cannot help feeling happy; happier than I have felt for a long time.’”
I don’t know... it seems like this could get less powerful the more hobbits you have. It could be good for healing many wounds, but what if you can spot 8 other hobbits? Then you’d have to add 8. Maybe put a cap on it, or some way to choose.

1 We’re Coming Too! Shire
Event • Fellowship
Spot a Ring-bound Hobbit to play Merry or Pippin from your draw deck or discard pile and heal a Ring-bound Hobbit.
“‘But that will leave no place for us! We don’t want to be left behind. We want to go with Frodo.’”
This is a cool card. I don’t have a problem with it.
Happy Hunting! Elf Lvr
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Mouth of Saruman
Posted: Mon Mar 26, 2007 7:54 pm
Joined: 14 Feb 2007 Posts: 190 Location: Orthanc
DáinIronfoot wrote:
1Pippin, Fool of a Took Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Gandalf
Fellowship: Play a Hobbit or Wizard to draw a card.
“‘We hobbits ought to stick together, and we will. I shall go, unless they chain me up. There must be someone with intelligence in the party.’”


Totally missed this card yesterday. He’s certainly reminiscent of other Pippin cards and could create some insane combinations with the discarding Hobbit strategy.

DáinIronfoot wrote:
1 Set of Deceitful Scoundrels Shire
Event • Maneuver
Add (X) to heal a Hobbit X times, where X is the number of other Hobbit companions you can spot.
“‘But bless you! I give in. I will take Gildor’s advice. If the danger were not so dark, I should dance for joy. Even so, I cannot help feeling happy; happier than I have felt for a long time.’”


Cool. No complaints. Very Happy

DáinIronfoot wrote:
1 We’re Coming Too! Shire
Event • Fellowship
Spot a Ring-bound Hobbit to play Merry or Pippin from your draw deck or discard pile and heal a Ring-bound Hobbit.
“‘But that will leave no place for us! We don’t want to be left behind. We want to go with Frodo.’”


I love how you’ve incorporated Ring-bound Hobbits with unbound Hobbits. Nice work! GP
Anonymous Prodigy
Posted: Mon Mar 26, 2007 8:10 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:

1 Set of Deceitful Scoundrels Shire
Event • Maneuver
Add (X) to heal a Hobbit X times, where X is the number of other Hobbit companions you can spot.
“‘But bless you! I give in. I will take Gildor’s advice. If the danger were not so dark, I should dance for joy. Even so, I cannot help feeling happy; happier than I have felt for a long time.’”

I would raise the cost to 2. Smile

DáinIronfoot wrote:
1 We’re Coming Too! Shire
Event • Fellowship
Spot a Ring-bound Hobbit to play Merry or Pippin from your draw deck or discard pile and heal a Ring-bound Hobbit.
“‘But that will leave no place for us! We don’t want to be left behind. We want to go with Frodo.’”

Sweet! Thumbs Up
I had to put something here.
DáinIronfoot
Posted: Mon Mar 26, 2007 8:18 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Changes made. Thanks, guys! Thumbs Up
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
DáinIronfoot
Posted: Mon Mar 26, 2007 9:05 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Eh, what the heck? Here’s a couple wearable Shire possessions. Enjoy!

2Mithril-coat, Precious Gift Shire
Artifact • Armor
Bearer must be Frodo or Bilbo.
The minion archery total is -1. Each minion skirmishing bearer loses all strength and damage bonuses from weapons.
Response: If bearer is about to take any number of wounds, exert bearer to prevent all wounds to him until the end of the current phase.
“‘I have never seen or heard tell of one so fair. Is this the coat that Gandalf spoke of? Then he undervalued it. But it was well given!’”

0Bilbo’s Cloak and Hood Shire
Possession • Cloak
Resistance +1
Bearer must be a Hobbit.
“They had been locked up as if they were very precious, but they were so patched and weatherstained that their original colour could hardly be guessed: it might have been dark green. They were rather too large for him.”
Last edited by DáinIronfoot on Tue Mar 27, 2007 2:01 pm; edited 2 times in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!

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