Joined: 18 May 2006
Posts: 2434
Location: Florianópolis, SC, Brasil
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There’re two things that bother me a little about game mechanics in Magic:
1- If permanents that can’t be destroyed are "indestructible", why don’t Wizards create a name for permanents that can’t be the target of spells or abilities, like "untargetable", or "protection from spells"+"protection from abilities"? And, they could also create cards that couldn’t be the target of SOME of those, as a "protection" mechanic, like: "Protection from instants", or "Protection from activated abilities" (I know there are SOME cards like these, already, but there should be more...).
Also, if creaturs that can’t attack are "defenders", why on earth don’t they call creatures that can’t block by some name, too, like "attackers"?
Just some thoughts... |
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