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| bobtheorc | 
 Posted: Sat Apr 29, 2006 9:04 pm | 
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Joined: 19 Mar 2006
Posts: 1218
Location: Wow, its hot in Iowa
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As many if you may know the Isengard culture used to be awesome.
 
It had so many sub-types and was very fun to play.
 
Then came shadows and Uruk-hai became terrible.
 
I believe this was because there has been very little development of different Uruk-hai types.
 
Like the old Archers, Control Site uruks, Tracker and Token Uruks.
 
So I want people to make cards that could help the Uruk-Hai culture.
 
A few rules: You can only make the minions be Uruks(sorry no men or orcs although this may not have been a problem).
 
I would like to have a lot of minions be made but will also like some conditions and events. Don’t worry if the cards is a bit overpowered, they need all the help they can get.
 
So please post your ideas.   
 
Good Luck. | 
 
  Ban the Overpowered Orcs 
 
"Don't panic, I have paper!" - Taipan  
 
 Is that Grima, Grief Counselor? - legolamb
 
Bobtheorcs Uruk-Hai Dcs
 
Bob’s wonderful !! updated !! Trade list | 
 
 
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| Guest | 
 Posted: Sat Apr 29, 2006 9:22 pm | 
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| I think that the Uruks are incredibly strong. I dont think they need much help at all. But nonetheless...as soon as I feel the "urge" I shall create some. | 
 
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| CarpeGuitarrem | 
 Posted: Sun Apr 30, 2006 10:11 am | 
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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 •Uruk Endurance  
 
Condition-Support Area
 
Text: Response: If an exertion token is placed on an Uruk-Hai, add a token here.
 
Regroup: Remove X tokens to heal X Uruk-Hai.
 
 
BTW, tOO, I love your sig! Switchfoot rox! | 
 
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| bobtheorc | 
 Posted: Sun Apr 30, 2006 12:01 pm | 
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Joined: 19 Mar 2006
Posts: 1218
Location: Wow, its hot in Iowa
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| sickofpalantirs | 
 Posted: Sun Apr 30, 2006 1:16 pm | 
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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[8]Uruk Archer Legion
 
Minion- Uruk-hai 
 
Strength 14
 
Vitality 3
 
 
Archer
 
This minion is twilight cost minus 1 for each companion in the fellowship over 4.
 
Archery
 
exert this minion twice to make the minion archery total plus 1
 
 
i will make some tracker/hunters later | 
 
 Sop's haves/ top wants 
 
(mm)"SoP: you will always be the Official CC Spammer in my heart"
 
"DáinIronfoot"
 
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.   | 
 
 
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| Guest | 
 Posted: Sun Apr 30, 2006 4:01 pm | 
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CarpeGuitarrem wrote: BTW, tOO, I love your sig! Switchfoot rox!  Thank you. I was just listening to the song while I was dicking around. | 
 
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| CarpeGuitarrem | 
 Posted: Sun Apr 30, 2006 4:55 pm | 
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Is it just me or are some of these new Uruk cards similar to   cards in name? (or in lore) | 
 
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| bobtheorc | 
 Posted: Sun Apr 30, 2006 8:09 pm | 
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Joined: 19 Mar 2006
Posts: 1218
Location: Wow, its hot in Iowa
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| sickofpalantirs | 
 Posted: Sun Apr 30, 2006 8:24 pm | 
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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CarpeGuitarrem wrote: Is it just me or are some of these new Uruk cards similar to    cards in name? (or in lore)  
 
 
yeah but uruks should have an archer legion too | 
 
 Sop's haves/ top wants 
 
(mm)"SoP: you will always be the Official CC Spammer in my heart"
 
"DáinIronfoot"
 
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.   | 
 
 
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| AnxiousChieftain | 
 Posted: Sun Apr 30, 2006 9:15 pm | 
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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sickofpalantirs wrote: Uruk Archer Legion  
 
I don’t think the   culture needs archers. They need to focus on the strategies they already have (hunters, site control, resistance, battlegrounds). | 
 
| MODS RULE. - lem0nhead | 
 
 
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