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| BearerOfWisdom | 
 Posted: Sun Jul 02, 2006 9:20 pm | 
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Joined: 25 Apr 2006
Posts: 26
Location: 
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| Why not have a key word for the hobbits to make a minion attacker plus 1 or more? That way you can assign two or more hobbits to one minion and the result be the same as defender +1 works. It makes sense since Merry and Pippin were constantly tag teaming minions in the movie. Oh well... | 
 
| I tend to use Gandalf alot. There isn't any other character in the game as useful or powerful. I also focus on decks that work together free people and minion. | 
 
 
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| elf lvr | 
 Posted: Sun Jul 02, 2006 9:26 pm | 
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Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
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| that would be awesome but maybe a bit too good. can you say ’overwhelm sauron’ not that hard in a decent everone knows deck. although if you use it u would be easier to swarm... | 
 
Happy Hunting! Elf Lvr
 
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And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot | 
 
 
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| menace64 | 
 Posted: Sun Jul 02, 2006 9:30 pm | 
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Joined: 12 Apr 2006
Posts: 836
Location: Wichita, Kansas
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I came up with an idea for this some years back. Actually, I think I still have it saved in some file on my computer.
 
 
*Searches*
 
 
Nope.
 
 
But when I threw this idea into the open, we eventually agreed that it was too powerful and unwieldy to be effectively created.
 
 
In short, you can give it a shot (and I may or may not help - we’ll see), but tweaking it into a balanced mechanic is going to be tough work. | 
 
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| Guest | 
 Posted: Sun Jul 02, 2006 11:19 pm | 
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| The idea would get way too strong, as merry can get way too strong in the first place. And Menace, who’s we? | 
 
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| PorterTroll | 
 Posted: Mon Jul 03, 2006 1:53 am | 
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Joined: 23 Jun 2006
Posts: 1193
Location: not sure yet
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wow, that would be WAY too overpowered, you wouldn’t even know any other companions! if they both add up their strength they could get to a base of like 25 consistently. wow, seems like it would work in theory, but keep in mind, in theory, communism works too!    | 
 
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| menace64 | 
 Posted: Mon Jul 03, 2006 4:49 am | 
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Joined: 12 Apr 2006
Posts: 836
Location: Wichita, Kansas
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The only way it would work was if it was a penalty on otherwise undercosted minions.
 
 
Say, a Balrog that costs 7 or 8, with an insane strength, but with the keyword which allows X number of companions to skirmish it at once.
 
 
Get my meaning? | 
 
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| CarpeGuitarrem | 
 Posted: Mon Jul 03, 2006 12:12 pm | 
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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This was actually an idea I also thought of, before I realized how powerful companions could get. I was trying to figure out ways to win a skirmish vs. Uruk Vanguard.    
 
It would be great for swarms, as well, if the FP player had to assign two companions to the minon. | 
 
| "ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) | 
 
 
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| Guest | 
 Posted: Mon Jul 03, 2006 12:43 pm | 
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| But it would also have to be geared towards unbound companions as we wouldn’t want poor Frodo to have Gandalf/Aragorn/Treebeard fighting his skirmishes... | 
 
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| AnxiousChieftain | 
 Posted: Fri Jul 07, 2006 12:20 pm | 
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Here are a couple cool cards that kinda use that mechanic...
 
 
  •Pippin, Friend of Merry  
 
Companion • Hobbit
 
Strength: 3
 
Vitality: 4
 
Resistance: 9
 
While Pippin is unwounded and not assigned to a skirmish (and has not been assigned to a skirmish this turn), Merry is strength +X, where X equals Pippin’s strength.
 
 
  •Merry, Friend of Pippin  
 
Companion • Hobbit
 
Strength: 3
 
Vitality: 4
 
Resistance: 9
 
While Merry is unwounded and not assigned to a skirmish (and has not been assigned to a skirmish this turn), Pippin is strength +X, where X equals Merry’s strength.
 
 
And then maybe an event:
 
 
  Team-work  
 
Event • Assignment
 
Exert Legolas to make Gimli strength +X until the regroup phase, where X equals Legolas’s strength. Legolas may not be assigned to a skirmish until the regroup phase. | 
 
| Last edited by AnxiousChieftain on Fri Jul 07, 2006 4:13 pm; edited 1 time in totalMODS RULE. - lem0nhead | 
 
 
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| CarpeGuitarrem | 
 Posted: Fri Jul 07, 2006 12:52 pm | 
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Oh, that’s cool!
 
 
Another idea for a bizaare mechanic: how about fierce companions? The Free Peoples player could assign a minon to each fierce companion, and the Shadow player could assign the rest of his non-fierce minions to fierce companions.
 
 
This would be awesome in the way of letting the Free Peoples player clean up swarms for a double-move. | 
 
| "ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) | 
 
 
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