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Guest
Posted: Fri Jul 14, 2006 11:53 am
Joined: Posts: Location:
Yeah, after posting it on [May 02, 2006] I got around to making the next one two and half months later.

Here we go. Big ol’ Free for all this time!!! Not really.

[Leaderboard]
Ingold55: 3 wins
han_feizi: 2 wins
theOmnipotentOne: 2 wins
Phazanzar: 1 wins
Anxious Chieftain: 1 wins
Pipsqueak: 0 wins
CarpeGuitarrem: 0 wins
menace64: 0 wins
sperzdechly: 0 wins
Lord_DrPepper: 0 wins
[/Leaderboard]

Winning Cards:
Ingold55’s
7•Azog, Moria Cheiftain Moria
Strength: 11
Vitality: 3
Site: 5
Minion • Orc
Damage +1
Assignment: Spot 3 Moria Orcs, and wound Azog twice, to discard a condition and wound a companion Azog is assigned to once. (or twice if that companion is a Dwarf).

tOO’s
19•Gothmog, Vieing for Power Sauron
Strength: 18
Vitality: 6
Site: 6
Minion • Balrog
Damage +2. To play, spot 4 companions.
Each time Gothmog loses a skirmish, you may make him fierce and enduring until the regroup phase.

AC’s
6•Hunter, Darkest Memory Sauron
Minion
Strength: 12
Vitality: 3
Site Number: 5
Enduring.
While Hunter is skirmishing an Elf, he is strength +3 and damage +1.

Voting Assign:
A: Carpe Guitarrem
B: sperzdechly
C: AnxiousChieftain
D: Lord_DrPepper
E: ingold55
F: theOmnipotentOne

Cards to Vote for:

Erech:

A:[2]Stone of Erech
Fellowship: Exert a Gondor wraith twice to play a Gondor wraith from your draw deck.
B:1 The Black Stone of Erech
Mountain. Skirmish: Exert Aragorn to exert a Gondor wraith or discard a Gondor wraith to prevent wound to Aragorn.
C:2 Hill of Erech [Site]
When the fellowship moves from this site, each player may play an enduring character from his or her draw deck.
D:<0>Erech
When the fellowship moves to this site, exert each wounded companion.
E:1 Erech
Fellowship: Play an enduring companion form your draw deck.
F:[3]Erech
Each Gondor Wraith is twilight cost -1.

Udun:

A:[3]Udûn Vale
Shadow: Exert 2 Wraith minions and spot X wounds on the ringbearer to play a Nazgul; that minion is Toil X.
B:0 Udûn Valley
Battleground. Plains. Each troll gains enduring.
C:0 Fortress of Udûn [Site]
Battleground. Shadow: Exert your minion and remove 3 threats to draw 2 cards.
D:<1>Udûn
Battleground. Plains. Regroup: Discard your Sauron Orc to exert a companion and draw a card.
E:[3]Udun Vale
Shadow: while this site is in region one, each Sauron orc is -2 twilight.
F:[3]Udun
Response: If your Sauron minion is about to take a wound, remove a burden to prevent that.

Taniquetil:

A:[0]Taniquetil’s Summit
While you can spot 4 Elven companions, this site is a sanctuary. Fellowship: Play an Elven tale to remove a threat.
B:3 Taniquetil
Mountain. When fellowship moves to here spot X Elven companions to make the shadow number of this site -X. Skirmish: If companion has 7 resistance or more, prevent all wounds to him or her.
C:3 Peak of Taniquetil [Site]
Mountain. Each Elf takes no more than 1 wound during each skirmish phase.
D:<2>Taniquetil
Mountain. When the fellowship moves to this site, reveal the first shadow player’s hand and heal a companion for each minion revealed (limit 3).
E:0 Taniquetil
Fellowship: each Elven companion is resistance +1 until the regroup phase.
F:[1]Taniquetil
Assignment: Exert your Elf make your opponant choose to discard the top card of his or her draw deck, or exert two minions. End your assignment actions.


Okay, vote then make these cards:

Grond [Morgoth’s Hammer]
Aiglos [Gil-Galad’s Weapon]
The Palantiri [collectively; condition or artifact, doesn’t matter]

Happy Voting/Yeah!
Last edited by Guest on Tue Jul 25, 2006 2:32 pm; edited 2 times in total
AnxiousChieftain
Posted: Fri Jul 14, 2006 1:17 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Menace and I are both listed twice on the leaderboard. Does that mean we’re twice as cool as everyone else? Wink

Also, you may wish to drop the people who have no wins from the leaderboard, and only list people who have won. This shortens it up and makes it look nicer.

I’ll vote and enter later.
MODS RULE. - lem0nhead
Guest
Posted: Fri Jul 14, 2006 1:21 pm
Joined: Posts: Location:
AnxiousChieftain wrote:
Menace and I are both listed twice on the leaderboard. Does that mean we’re twice as cool as everyone else? Wink
Yes, you guys are twice as cool.
AnxiousChieftain wrote:
Also, you may wish to drop the people who have no wins from the leaderboard, and only list people who have won. This shortens it up and makes it look nicer.
Nah, it’s good to see all whom have had a stake in this contest.
CarpeGuitarrem
Posted: Fri Jul 14, 2006 3:10 pm
Joined: 07 Apr 2006 Posts: 3361 Location: Franciscan University of Steubenville
There’s some formatting thingys that need to be fixed. Each twilight cost thing has to have a space after it.

Hm...nice cards. I’ll post my new ones, plus my votes, after you answer this question...is "The Palantri" supposed to represent multiple Palantirs, or even all seven?
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm)
Guest
Posted: Tue Jul 25, 2006 2:38 pm
Joined: Posts: Location:
If no one want’s to vote, then I’ll close the contest for good. It’s alright.

I’ll give the contest until Friday, July 28th to get 3 guys to vote and post their cards for this contest.
Anonymous Prodigy
Posted: Tue Jul 25, 2006 5:11 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
May I join this contest?
I had to put something here.
PorterTroll
Posted: Tue Jul 25, 2006 5:46 pm
Joined: 23 Jun 2006 Posts: 1193 Location: not sure yet
i would like to join as well
AnxiousChieftain
Posted: Tue Jul 25, 2006 7:13 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
AP and PT: To enter, just vote for your favorite version of the 3 different cards, and then make your own versions of the 3 cards he says to make.

FDF

0 •Grond. Mighty Mace Sauron
Artifact • Hand Weapon
Strength +3
Bearer must be Morgoth.
Each time Morgoth wins a skirmish, you may wound a companion. The Free Peoples player may add 3 threats to prevent this.

2 •Aiglos, Snow-point Elven
Artifact • Hand Weapon
Strength +3
Vitality +1
Bearer must be Gil-galad.
At the start of the assignment phase, you may discard an Elven card from hand to make Gil-galad defender +1 until the regroup phase.

0 •The Palantiri Gandalf
Condition • Support Area
To play, spot a Wizard.
Each Wizard is strength +1 for each card in your support area with ’Palantir’, ’Seeing Stone’, or ’Ithil Stone’ in their card title.
MODS RULE. - lem0nhead
Anonymous Prodigy
Posted: Tue Jul 25, 2006 8:19 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
F-F-B

2 • Grond, Morgoth’s Weapon Sauron
Possession • Hand Weapon
Strength +2. Bearer must be Morgoth. He is damage +1.
Skirmish: Discard this possession to wound the minion Morgoth is skirmishing.

3 • Aiglos, Elven Spear Elven
Artifact • Hand Weapon
Strength +3. Bearer must be an Elven companion. If bearer is Gil-galad, he is strength +1 and damage +1.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.

4 • The Palantiri Gandalf
Condition
Fellowship: Discard this condition and add 1 to reveal the top 4 cards of your opponent’s draw deck. If the total twilight cost of the 4 cards is greater than the number of your companions, you may choose to remove 3 burdens or heal 2 companions.
I had to put something here.
PorterTroll
Posted: Tue Jul 25, 2006 8:38 pm
Joined: 23 Jun 2006 Posts: 1193 Location: not sure yet
FBE

2•Grond, Wraught of Iron and Wood Orc
Posession•Siege Weapon
To play, spot 2 Orc minions.
Maneuver: Exert any number of Orc minions to play an Orc minion from hand for twilight cost -1 for each minion exerted. Discard this condition.
Skirmish: Discard this condition to make an Orc minion strength +3.

2•Aiglos, Majestic Weapon Elven
Posession•Spear
Strength +2
Bearer must be an elf.
Skirmish: If bearer is Gil-Galad, you may exert him to make another Elven companion strength +1 and damage +1.
Maneuver: Exert Gil-Galad and discard this posession to make an Elven companion defender +1 until the regroup phase.

3•The Palantiri Gandalf
Posession•Palantir
Vitality +1
Bearer must be a Gandalf wizard.
Maneuver: Exert each companion and discard this posession to make each Gandalf wizard strength +4 and damage +1 until the regroup phase.

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