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Naphtali |
Posted: Fri Dec 29, 2006 8:29 pm |
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Joined: 26 Dec 2006
Posts: 43
Location: Chicago, IL
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Hey I’m just starting to play again after stopping at the two towers set... I’ve been doing alot of reading and catching up.. I’ve got a few questions..
1. I noticed that there is now an "orc" civilization that has moria minions.. Did these replace moria? If I’m playing open format can I use moria things with these minions?
2. What sets are allowed in Standard Format?? |
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bibfortuna25 |
Posted: Fri Dec 29, 2006 10:09 pm |
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Joined: 05 Apr 2006
Posts: 615
Location: Springfield, OR
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The culture is a separate culture from . Cards that work with one culture will not necessarily work with the other culture. All cards do what they say.
Sets 7 and beyond are legal for Standard. |
All cards do what they say. |
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menace64 |
Posted: Fri Dec 29, 2006 10:36 pm |
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Joined: 12 Apr 2006
Posts: 836
Location: Wichita, Kansas
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Allow me to clarify a bit more...
When the Shadows set came out, Decipher reorganized all Shadow cultures into new ones. Instead of separating the forces of evil by location, it’s now by race.
There are now Men, Orcs, Uruk-hai, and Wraith cultures.
I wouldn’t say that these cultures replaced Moria, Raiders, and so forth, but instead that standard rotation made previous cultures unplayable. In expanded, however, all Shadow cultures are still thriving and (in my eyes) equally powerful as the newer incarnations.
And Bib is completely right... The Orc culture is not compatable with the Moria culture. However, you can still find ways to mix and match. I play The Balrog from older sets in my current Orc culture deck, and lots of old Isengard cards target Uruk-hai of any culture.
Welcome back to the game! |
Riddle 9
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sickofpalantirs |
Posted: Sat Dec 30, 2006 8:26 am |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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one quick Q.
I read somewhere on D, that with old culture cards you would remove the culture symbol IE morgul axe would be bearer must be a orc. anyone else remember that?
also am I correct in thinking that old ringwraith cards go with new wraith cards? |
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CarpeGuitarrem |
Posted: Sat Dec 30, 2006 10:21 am |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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No, I don’t recall that...cards do exactly what they say. And Morgul Axe was never intended to work with any minions except orcs, as opposed to orcs and orcs.
And yes, although the culture icon looks different, the old and new cards are interchangeable, because in the gametext the culture icons look the same. |
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AnxiousChieftain |
Posted: Sat Dec 30, 2006 10:51 am |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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sickofpalantirs wrote: one quick Q.
I read somewhere on D, that with old culture cards you would remove the culture symbol IE morgul axe would be bearer must be a orc. anyone else remember that?
Nope, never heard of it. Morgul Axe can definitely not play on anyone except a Orc.
You are correct, however, in assuming that old Ringwraith cards are interchangeable with new Wraith cards. The symbol stayed the same, and the name was just changed a bit to allow Barrow-wights and Wraiths from the Dead Marshes to join the Nazgul in that culture. |
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sickofpalantirs |
Posted: Sat Dec 30, 2006 11:26 am |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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weird I thought for sure I read that somewhere... I wonder if it was someone on their boards wondering if they would do something like that.
well thanks guys! |
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(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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Naphtali |
Posted: Sun Dec 31, 2006 4:16 pm |
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Joined: 26 Dec 2006
Posts: 43
Location: Chicago, IL
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ingold55 |
Posted: Tue Jan 02, 2007 10:55 pm |
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Joined: 10 Oct 2005
Posts: 1199
Location: Out on the front line
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to a certain extent, the culture murged several cultures.
wargs
into
however, on the other hand it didn’t take its place. cards that work with won’t work with .  |
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Trade list (Want Balrogs and Aragorns) |
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AnxiousChieftain |
Posted: Tue Jan 02, 2007 10:57 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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also has Orcs and non-Warg-rider Orcs. |
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