Author |
Message |
Who designed the best dream Guard(s)?
AnxiousChieftain |
[ 3 ] 16% |
|
bobtheorc |
[ 0 ] 0% |
|
donimator |
[ 0 ] 0% |
|
fingolfin |
[ 3 ] 16% |
|
Gate Troll |
[ 1 ] 5% |
|
ingold55 |
[ 0 ] 0% |
|
macheteman |
[ 2 ] 11% |
|
menace64 |
[ 5 ] 27% |
|
Mythdracon |
[ 2 ] 11% |
|
sickofpalantirs |
[ 1 ] 5% |
|
thonnas7 |
[ 1 ] 5% |
|
Turin06 |
[ 0 ] 0% |
|
WitchKingBlkCapt |
[ 0 ] 0% |
|
Total Votes : 18 |
|
Cobra |
Posted: Wed Jan 03, 2007 12:35 am |
|
|
Joined: 12 Jul 2005
Posts: 1202
Location: Austin, TX, USA
|
This thread is part of the January LOTR TCG Card Giveaway.
The Prize:
A foil Guard of the White Tree, promo card 0 P 107, commemorating the release of the Bloodlines set.
The Challenge:
Design one or more dream cards titled "Guard of the [Colored] [Thing]." (For example, Guard of the Black Gate, Guard of the Red Eye, Guard of the Golden Hall, etc.) Post your cards here.
On January 3rd at midnight CST, a poll will be added to this thread for voting, and the dream card author with the most total votes will win the foil Guard of the White Tree.
Good luck! |
Last edited by Cobra on Wed Jan 17, 2007 2:54 am; edited 7 times in totalhttp://cobracards.com -- Web's best deals on Trading Card Games. |
|
Back to top |
|
menace64 |
Posted: Wed Jan 03, 2007 1:14 am |
|
|
Joined: 12 Apr 2006
Posts: 836
Location: Wichita, Kansas
|
What a cool idea, Cobra!
•Saruman, Guard of the Red Pass
Minion • Wizard
Strength-8
Vitality-4
Roaming-4
Each spell you play is twilight cost -1.
Each time you play a spell, you may exert Saruman to make him strength +2 and make the Free Peoples player wound the Ring-bearer or add a burden.
Well golly... here’s my second entry!
Guard of the Black Land
Minion • Orc
Strength-10
Vitality-3
Roaming-4
Enduring.
While this minion is bearing a possession, each minion is strength +2. |
Last edited by menace64 on Wed Jan 03, 2007 1:49 am; edited 1 time in totalRiddle 9
When I came to Abraham I let him live just a moment longer. When I came to Moses I saved his life more than once. But the salmon... I regret to say I had a hand in its death.
Who am I? |
|
Back to top |
|
Cobra |
Posted: Wed Jan 03, 2007 1:28 am |
|
|
Joined: 12 Jul 2005
Posts: 1202
Location: Austin, TX, USA
|
I think using the "Guard of..." line as a subtitle will work just fine.
Votes will be cast for authors, not necessarily for individual card ideas. I’ll leave it up to the community whether they want to think about the single best card, or the author who makes the best overall contribution. Either way, multiple submissions are welcome, and can only help your odds.
If you have more dream cards in mind, or want to do several cards in a series, please edit them into your original post. |
Last edited by Cobra on Wed Jan 03, 2007 1:53 pm; edited 1 time in totalhttp://cobracards.com -- Web's best deals on Trading Card Games. |
|
Back to top |
|
sickofpalantirs |
Posted: Wed Jan 03, 2007 8:41 am |
|
|
Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
|
•Guard of The Golden Hall
companion • Man
Strength • 6
Vitality • 3
Resistance • 6
To play spot a companion. While this companion bears a Hand weapon, each Valiant companion is strength +1.
The Golden hall was well guarded
Pippin, Guard of the White City
Strength • 5
Vitality • 4
Resistance • 8
Skirmish: Exert Pippin to make a man strength +1 (or strength +2 if he is skirmishing an orc). While you can spot Gandalf, Pippin is strength +1.
"Guard of the Citadel indeed" |
Last edited by sickofpalantirs on Wed Jan 03, 2007 9:27 am; edited 3 times in totalSop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
|
Back to top |
|
donimator |
Posted: Wed Jan 03, 2007 9:36 am |
|
|
Joined: 23 Mar 2006
Posts: 67
Location:
|
Guard of the Green Dragon
Companion • Hobbit
Strength - 3
Vitality - 3
Resistance - 7
Maneuver: Exert once to reinforce a token.
Response: If a Shadow token is about to be placed, remove a token to prevent it.
There’s only one Dragon in Bywater, and that’s Green.
-----------
•Samwise, Guard of the Red Book of Westmarch
Companion • Hobbit
Strength - 3
Vitality - 4
Resistance - 5
Samwise is Strength +X, where X is the number of Hobbits in the dead pile.
Maneuver: Exert Samwise once to make the Ring-Bearer Resistance +X until the end of the Regroup phase, where X is the number of Hobbits in the dead pile.
’I have quite finished, Sam...The last pages are for you.’ |
Last edited by donimator on Wed Jan 03, 2007 10:00 am; edited 1 time in totalA good friend will bail you out of jail. A really good friend will be sitting beside you saying, "Man, we screwed up!" |
|
Back to top |
|
Turin06 |
Posted: Wed Jan 03, 2007 9:43 am |
|
|
Joined: 24 Oct 2006
Posts: 197
Location: Good Question
|
• Hama, Guard of the Golden Hall
Companion • Man
Str:6
Vit:3
Res:6
Fellowship: Exert Hama to play a posession from your discard pile. It’s twilight cost is -1.
"I cannot allow you before Theoden King so armed, Gandalf Greyhame... by order of Grima Wormtongue"
• The Silent Watchers, Guard of the Black Tower
Minion
Str:0
Vit:1
Site:6
This minion cannot take wounds or participate in skirmishes.
While you can spot 5 or more burdens the free-peoples player cannot move again this turn.
"It was though an invisible force were pushing against him. Try as he might Sam could not pass the silent watchers" |
Between the conception
And the creation
Between the emotion
And the response
Falls the Shadow |
|
Back to top |
|
AnxiousChieftain |
Posted: Wed Jan 03, 2007 10:08 am |
|
|
Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
|
Cool contest, Cobra!
Guard of the Black Pit
Minion • Orc
Strength: 11
Vitality: 3
Site Number: 4
Fierce.
When you play this minion at an underground site, you may spot 6 companions to play an minion from your discard pile.
Guard of the Dark Tower
Minion • Orc
Strength: 7
Vitality: 3
Site Number: 6
To play, spot a minion.
Skirmish: Remove 2 threats to exert a companion skirmishing this minion. |
Last edited by AnxiousChieftain on Thu Jan 04, 2007 10:29 am; edited 2 times in totalMODS RULE. - lem0nhead |
|
Back to top |
|
bobtheorc |
Posted: Wed Jan 03, 2007 10:41 am |
|
|
Joined: 19 Mar 2006
Posts: 1218
Location: Wow, its hot in Iowa
|
Treebeard, Guard of the White Wizard
Companion • Ent
Strength: 12
Vitality: 4
Muster
Manuever Exert Treebeard to exert a Wizard minion.(limit 2)
Regroup Spot a Wizard minion to heal another Ent. (limit 1)
"Long have I guarded the White Wizard, Saruman, in the tower of Orthanc." |
Ban the Overpowered Orcs
"Don't panic, I have paper!" - Taipan
Is that Grima, Grief Counselor? - legolamb
Bobtheorcs Uruk-Hai Dcs
Bob’s wonderful !! updated !! Trade list |
|
Back to top |
|
WitchKingBlkCapt |
Posted: Wed Jan 03, 2007 2:49 pm |
|
|
Joined: 25 May 2006
Posts: 409
Location: Minas Morgul
|
Sorry guys but I have to do something old school.
•Watcher in the Water, Guard of the Black Lake
Minion • Creature
Strength: 8
Vitality: 4
Site: 4
Damage +1.
Watcher in the Water is strength +1 for each tentacle you can spot. While the fellowship is at a marsh, tentacles cannot take wounds except during skirmishes. |
"Do not stand between a nazgul and his prey."
MySpace |
|
Back to top |
|
fingolfin |
Posted: Wed Jan 03, 2007 2:58 pm |
|
|
Joined: 30 Mar 2006
Posts: 321
Location: it's getting hotter in Iowa every day
|
Guard of the Greenwood
Companion [] Elf
Strength 5
Vitality 3
Resistance 6
Ranger
While this companion is at a forest site, he is Strength +2 and an Archer
For each other Ranger you can spot Guard of the Greenwood is Resistance +1
Greenwood the Great was the mightiest of forests on middle-earth |
Soldier: why'd you do that captain?
John Wayne: Because I hate your guts!!
Exerpt from "Iwo Jima." |
|
Back to top |
|
|