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NBarden |
Posted: Wed Jan 31, 2007 12:50 am |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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corvus |
Posted: Wed Jan 31, 2007 1:25 am |
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Joined: 13 Oct 2006
Posts: 1696
Location: Roaming, but dangerous!!!
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Each card says what its bearer can be (all cards do what they say). Generally, allies can bear such cards. |
Click here if you want to trade some foils away
Far, Far beyond the island we dwelt in shapes of twilight
Through draught and weary days
Through grief and endless pain |
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NBarden |
Posted: Wed Jan 31, 2007 1:31 am |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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bibfortuna25 |
Posted: Wed Jan 31, 2007 2:15 am |
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Joined: 05 Apr 2006
Posts: 615
Location: Springfield, OR
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How are you using fighting allies in a solo Galadriel deck? With those 2 events from FOTR that let an Elf ally fight? |
All cards do what they say. |
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DáinIronfoot |
Posted: Wed Jan 31, 2007 11:27 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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With "fighting ally" cards like Support of the Last Homely House and Swan-ship of the Galadhrim, and lots of support from cards like The Mirror of Galadriel, Secret Sentinels, Beren and Luthien, Master of Healing, and Friends of Old, it’s certainly worth at least taking a look at.
I’d highly recommend Arwen, Lady Undomiel to make it a two-companion fellowship, at least. With a lot of allies, she’s a beast and could easily fend off any minions that went after Galadriel. Probably a good idea to give her Asfaloth (either version) and either Gwemegil or Hadafang, too. (Though if Elrond’s going to be skirmishing, he might be a good candidate for Hadafang, come to think of it.) Wells of Deep Memory would then be a nice addition, too, especially with Celeborn as one of your allies.
Heck, now I’M tempted to try and make such a deck. Go for it, NBarden. It looks like a good idea. |
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NBarden |
Posted: Wed Jan 31, 2007 1:31 pm |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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macheteman |
Posted: Wed Jan 31, 2007 2:20 pm |
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Joined: 07 Dec 2006
Posts: 1200
Location: The Jungle
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i would suggest using a ranger Arwen, and then pathfinder and such to control the site path. that way you decrease the chance of that site that discards all allies from play. |
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"Combat is dangerous. It tends to interupt your breathing process."
ROLF!!! |
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DáinIronfoot |
Posted: Wed Jan 31, 2007 2:51 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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NBarden wrote: Yeah, that’s a nice card, unfortunately all my allies are Home • 6.
And with tons of archery, I use sword of the fallen. Sorry. Those unique weapons are nice, but sword of the fallen is better.
Not a problem. It’s your strategy, after all. I look forward to seeing what you come up with. Sounds very interesting. |
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NBarden |
Posted: Wed Jan 31, 2007 3:57 pm |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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