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Total Votes : 16 |
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macheteman |
Posted: Sun Feb 25, 2007 7:11 pm |
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Joined: 07 Dec 2006
Posts: 1200
Location: The Jungle
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here is a crazy combo with the pippin engine that killz wounding and corruption decks, but it only works in Open format.
Pippin engine with 4x Home and Hearth AND 4x The Shire Countryside.
if you are at a dwelling site, play pippin, remove 4 burdens with Home and Hearth, that kicks in and you remove twenty (20) wounds from companions, 4x on the ring-bearer. plus remove either a burden or wound with pippin’s text.
wicked... |
Check out my best article The Utterly Corrupt Corruption,
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"Combat is dangerous. It tends to interupt your breathing process."
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NBarden |
Posted: Sun Feb 25, 2007 8:20 pm |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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macheteman |
Posted: Sun Feb 25, 2007 8:30 pm |
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Joined: 07 Dec 2006
Posts: 1200
Location: The Jungle
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wasn’t it erland that did it in? i’m pretty sure it was. there is an article about it somewhere. but yeah, its a broken card all around. it should have been unique. at least. |
Last edited by macheteman on Sun Feb 25, 2007 10:37 pm; edited 1 time in totalCheck out my best article The Utterly Corrupt Corruption,
If at first you don't succeed...Sky-diving isn't for you.
"Combat is dangerous. It tends to interupt your breathing process."
ROLF!!! |
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legoles3333 |
Posted: Sun Feb 25, 2007 10:10 pm |
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Joined: 28 Nov 2006
Posts: 861
Location: In a place that is beyond your imagination
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Nice article, I have about 4 alternate ring-bearers and I had no idea what to do with them (I mainly splashed with the same culture) really well written i was excited the entire time, I’ll give you a five a 5 |
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zli_deda |
Posted: Tue Feb 27, 2007 8:23 am |
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Joined: 26 Feb 2007
Posts: 7
Location: zimbabwe
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U forgot a smeagol AH,not lisening,for burden remowal...
4x PATHS in each deck,becouse only solo smeagol can choake (site manipulation), other decks is missing that very immportant element,so wen they are confronted with forest nazguls withaut PATHS that is game los!!!!!
But immportant is that I can not see use of this artickle...
sorry |
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NBarden |
Posted: Tue Feb 27, 2007 2:35 pm |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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I’m aware that PATHS is a good card, but if you’d have looked through all the review you would have seen my reason for not including it. Adding burdens against Nazgul is pretty risky, and burdens are one thing the decks can’t take. And how is PATHS going to kill 2-4 vitality minions? |
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AnxiousChieftain |
Posted: Tue Feb 27, 2007 2:39 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Yeah, PATHS is probably at its worst against Forest Nazgul. They thrive on burdens, and they have high vitality. So I don’t really see how zli_deda can say that if you fight Forest Nazgul without PATHS you’ll lose.
zli_deda wrote: U forgot a smeagol AH,not lisening,for burden remowal...
First off, this is a Solo article. Solo means alone, so a Solo deck has 1 companion, not 2.
Secondly, even if you did add Smeagol, Always Helps, you could only use his ability once since it would add 2 threats and there would only be 2 companions. So you’d have to add threat removal as well, which would seriously dilute the deck.
Sorry, but you might want to rethink your reviews a bit. They don’t seem to make any sense.
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sickofpalantirs |
Posted: Tue Feb 27, 2007 8:05 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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NBarden |
Posted: Wed Feb 28, 2007 10:00 am |
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Joined: 28 Dec 2006
Posts: 5468
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Felipe Musco |
Posted: Wed Feb 28, 2007 10:04 am |
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Joined: 18 May 2006
Posts: 2434
Location: Florianópolis, SC, Brasil
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Well, sorry to break the stalemate, but what can I say? NBarden’s article is INCREDIBLY COOL, and must’ve taken SOME work in conceiving each decklist, studying possible cards, and such. How could I bear to give him anything short of a 5? |
I don't like YOU. |
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