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DáinIronfoot
Posted: Sat Apr 14, 2007 9:34 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Dáin’s DC Duos #153

Picture this: the kingdom of Gondor is besieged. Their steward is losing hope as his people are slowly beaten down and overwhelmed by the unceasing tide of the enemy. All seems lost, when suddenly, the Northmen arrive in a massive cavalry force on the open fields, drive back (and over) the enemy, and save the day! Return of the King? Nope. Try about five centuries earlier. The steward is Cirion, not Denethor, and the leader of the cavalry force is a young man by the name of Eorl rather than the old veteran leader Théoden.

That’s right, folks. It’s the Battle of the Field of Celebrant, one of the smaller yet most important events explored in Lasting Alliances. It led to Cirion granting Eorl and his people (at the time under the kingdom of Gondor) the land of Calenardhon, which from that time forward was known as the land of Rohan. An alliance was then pledged between Cirion and Eorl...one that was renewed 509 years later, leading to Gondor’s salvation once again. In fact, after THAT battle, King Aragorn and King Éomer renewed the very same oath sworn between Cirion and Eorl. Pretty neat, huh?

Okay, history lesson over. Razz Let’s get to some cards! Enjoy!

3Eorl, Lord of the Éothéod Rohan
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
Valiant. Hunter 1. While you can spot a Rohan Man, Eorl’s twilight cost is -1.
Each time Eorl wins a skirmish, you may add 2 to heal a Man (or add 3 to heal a Gondor Man twice).
Maneuver or Regroup: If Eorl is mounted, exert him to exert a minion.
“...praised in all such tidings as reached Gondor as a man of great courage and wise beyond his years.”

3Éomund, Chief Captain of the Éothéod Rohan
Companion • Man
Strength: 7
Vitality: 3
Resistance: 6
Valiant. Hunter 1.
While mounted at a river or plains site, Éomund is defender +1.
Response: If a valiant Man is about to be overwhelmed, you may add 2 and wound a valiant Man to prevent that.
“...chief captain of the host of the Éothéod at the time of the Ride of Eorl.”
Last edited by DáinIronfoot on Tue Apr 17, 2007 8:39 am; edited 11 times in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
sickofpalantirs
Posted: Sat Apr 14, 2007 10:37 am
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:
Dáin’s DC Duos #153

3Eorl, Lord of the Éothéod Rohan
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
Valiant. Hunter 1. While you can spot a Rohan Man, Eorl’s twilight cost is -1.
Maneuver or Regroup: If Eorl is mounted, exert him to exert a minion.
Each time Eorl wins a skirmish, you may add 2 to heal a Man. If that Man is a Gondor Man, you may add 1 to heal him or her again.
“...praised in all such tidings as reached Gondor as a man of great courage and wise beyond his years.”
how about if that man is a gondor man, remove 1.

3Éomund, Chief Captain of the Éothéod Rohan
Companion • Man
Strength: 7
Vitality: 3
Resistance: 6
Valiant.
While mounted at a river or plains site, Éomund is defender +1.
Response: If a valiant Man is about to be overwhelmed, you may add 2 and wound a valiant Man to prevent that.
“...chief captain of the host of the Éothéod at the time of the Ride of Eorl.”

um sure
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
BattleWarg
Posted: Sat Apr 14, 2007 11:14 am
Joined: 11 Feb 2007 Posts: 579 Location:
DáinIronfoot wrote:
3Eorl, Lord of the Éothéod Rohan
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
Valiant. Hunter 1. While you can spot a Rohan Man, Eorl’s twilight cost is -1.
Maneuver or Regroup: If Eorl is mounted, exert him to exert a minion.
Each time Eorl wins a skirmish, you may add 2 to heal a Man. If that Man is a Gondor Man, you may add 1 to heal him or her again.
“...praised in all such tidings as reached Gondor as a man of great courage and wise beyond his years.”

Seems like a bit of text. I do like the Maneuver/Regroup ability... As for the skirmish win ability, what about "you may add 2 to heal a Man (or add 3 to heal a Gondor Man twice)."?

DáinIronfoot wrote:
3Éomund, Chief Captain of the Éothéod Rohan
Companion • Man
Strength: 7
Vitality: 3
Resistance: 6
Valiant.
While mounted at a river or plains site, Éomund is defender +1.
Response: If a valiant Man is about to be overwhelmed, you may add 2 and wound a valiant Man to prevent that.
“...chief captain of the host of the Éothéod at the time of the Ride of Eorl.”

Alright, I do like it... Interesting when you want to win or be overwhelmed, though.

It is worded a little oddly, I think, but I’m not sure how to phrase it better.
Our time here is ending...

What did you want to see before the end?
It will be made in the Request-a-card Set #1 (name ideas also welcome Smile).
Anonymous Prodigy
Posted: Sat Apr 14, 2007 11:19 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
3Eorl, Lord of the Éothéod Rohan
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
Valiant. Hunter 1. While you can spot a Rohan Man, Eorl’s twilight cost is -1.
Maneuver or Regroup: If Eorl is mounted, exert him to exert a minion.
Each time Eorl wins a skirmish, you may add 2 to heal a Man. If that Man is a Gondor Man, you may add 1 to heal him or her again.
“...praised in all such tidings as reached Gondor as a man of great courage and wise beyond his years.”

Nearly overpowered, but he seems balanced. Cool card! Thumbs Up

DáinIronfoot wrote:
3Éomund, Chief Captain of the Éothéod Rohan
Companion • Man
Strength: 7
Vitality: 3
Resistance: 6
Valiant.
While mounted at a river or plains site, Éomund is defender +1.
Response: If a valiant Man is about to be overwhelmed, you may add 2 and wound a valiant Man to prevent that.
“...chief captain of the host of the Éothéod at the time of the Ride of Eorl.”

I would add hunter 1. Nice DCs! Very Happy
I had to put something here.
DáinIronfoot
Posted: Sat Apr 14, 2007 11:26 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Changes made to both cards. Thanks for the reviews, guys. GPs as soon as I can manage them.

Dáin’s DC Duos #154

No, we’re not through with Rohan companions, but I wanted to get to a couple powerful Rohan tales before we get too much farther. Enjoy!

1The Oath of Cirion and Eorl Rohan
Condition • Support Area
Tale. To play, spot a unique Rohan Man and a unique Gondor Man.
Each time you play a Free Peoples Man, you may heal another Man.
“Cirion granted to Eorl that land to dwell in, and he swore to Cirion the Oath of Eorl, of friendship at need or at call to the Lords of Gondor.”

1The Ride of Eorl Rohan
Condition • Support Area
Tale. To play, spot 2 Gondor Men.
Each time you play a Gondor Man, add a threat.
Each time you play a Rohan Man, remove a threat.
“In this peril Cirion’s thought turned at last in desperation to the Éothéod....”
Last edited by DáinIronfoot on Sat Apr 14, 2007 11:36 am; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
sickofpalantirs
Posted: Sat Apr 14, 2007 11:30 am
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:
Changes made to both cards. Thanks for the reviews, guys. GPs as soon as I can manage them.

Dáin’s DC Duos #154

No, we’re not through with Rohan companions, but I wanted to get to a couple powerful Rohan tales before we get too much farther. Enjoy!

2The Oath of Cirion and Eorl Rohan
Condition • Support Area
Tale. To play, spot a unique Rohan Man and a unique Gondor Man.
Each time you play a Free Peoples Man, you may heal another Man.
“Cirion granted to Eorl that land to dwell in, and he swore to Cirion the Oath of Eorl, of friendship at need or at call to the Lords of Gondor.”
nice, it might be considered overcosted in some ways. you could prolly cut the cost to 1.

0The Ride of Eorl Rohan
Condition • Support Area
Tale. To play, spot 2 Gondor Men and add a threat.
Each time you play a Gondor Man, add a threat.
Each time you play a Rohan Man, remove a threat.
“In this peril Cirion’s thought turned at last in desperation to the Éothéod....”

I cut the first and add a threat.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Eomer3rdMarshal
Posted: Sat Apr 14, 2007 11:34 am
Joined: 14 Apr 2006 Posts: 163 Location: Riding free in the Westfold
DáinIronfoot wrote:
Changes made to both cards. Thanks for the reviews, guys. GPs as soon as I can manage them.

Dáin’s DC Duos #154

No, we’re not through with Rohan companions, but I wanted to get to a couple powerful Rohan tales before we get too much farther. Enjoy!

2The Oath of Cirion and Eorl Rohan
Condition • Support Area
Tale. To play, spot a unique Rohan Man and a unique Gondor Man.
Each time you play a Free Peoples Man, you may heal another Man.
“Cirion granted to Eorl that land to dwell in, and he swore to Cirion the Oath of Eorl, of friendship at need or at call to the Lords of Gondor.”

Yeah, this is probably a little expensive... Either cut the cost or add toil 2.

0The Ride of Eorl Rohan
Condition • Support Area
Tale. To play, spot 2 Gondor Men and add a threat.
Each time you play a Gondor Man, add a threat.
Each time you play a Rohan Man, remove a threat.
“In this peril Cirion’s thought turned at last in desperation to the Éothéod....”

IMO, make it cost 1 and remove the threat from the cost.
"Forth Eorlingas!"
BattleWarg
Posted: Sat Apr 14, 2007 12:14 pm
Joined: 11 Feb 2007 Posts: 579 Location:
I like the tales. Well-made. I did figure out what looks odd about Eorl, though.

I think the skirmish effect should be above the Maneuver/Regroup ability. Much like Eomund’s Response is below the defender bonus.

So:
Each time Eorl wins a skirmish, you may add 2 to heal a Man (or add 3 to heal a Gondor Man twice).
Maneuver or Regroup: If Eorl is mounted, exert him to exert a minion.
Our time here is ending...

What did you want to see before the end?
It will be made in the Request-a-card Set #1 (name ideas also welcome Smile).
DáinIronfoot
Posted: Sat Apr 14, 2007 12:35 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Changes made to both tales, as well as Eorl (as suggested by BW). Thanks, guys!
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Sat Apr 14, 2007 12:52 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
1The Oath of Cirion and Eorl Rohan
Condition • Support Area
Tale. To play, spot a unique Rohan Man and a unique Gondor Man.
Each time you play a Free Peoples Man, you may heal another Man.
“Cirion granted to Eorl that land to dwell in, and he swore to Cirion the Oath of Eorl, of friendship at need or at call to the Lords of Gondor.”

Awesome! Thumbs Up

DáinIronfoot wrote:
1The Ride of Eorl Rohan
Condition • Support Area
Tale. To play, spot 2 Gondor Men.
Each time you play a Gondor Man, add a threat.
Each time you play a Rohan Man, remove a threat.
“In this peril Cirion’s thought turned at last in desperation to the Éothéod....”

I would drop the cost to 0. Cool cards! Cool
I had to put something here.

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