|
Author |
Message |
WitchKingBlkCapt |
Posted: Mon Mar 05, 2007 2:28 pm |
|
|
Joined: 25 May 2006
Posts: 409
Location: Minas Morgul
|
If I could have your guys help I would love it if you guys made a list of the remaining cards under this thread. I know about the ones that you guys have already spoiled but there are still quite a few more.
Cheers
WKBC |
"Do not stand between a nazgul and his prey."
MySpace |
|
Back to top |
|
johnboy |
Posted: Mon Mar 05, 2007 2:53 pm |
|
|
Joined: 05 Mar 2007
Posts: 17
Location:
|
it is not the neatest list, but here is the complete list with foils.
1 Armor of Khazâd U DWARF
2 Balin Avenged R DWARF
3 Dwarven Stratagem U DWARF
4 •Ring of Artifice R DWARF
5 Axe Work Dwarf U DWARF
6 •Thorin III, Stonehelm R DWARF
7 Elven Guardian S ELF
8 Harth and Hall U ELF
9 Lothlórien Guides U ELF
10 Namarie U ELF
11 •Orophin, Silvan Elf S ELF
12 •Rúmil, Silvan Elf S ELF
13 The World Ahead R ELF
14 Weapons of Lothlórien U ELF
15 A New Light U GANDALF
16 •Barliman Butterbur, Red-faced Landlord U GANDALF
17 •Gandalf, Returned R GANDALF
18 •Glamdring, Orc Beater R GANDALF
19 Guidance of the Istari U GANDALF
20 •Gwaihir, The Windlord R GANDALF
21 •Long-stemmed Pipe U GANDALF
22 •Meneldor, Misty Mountain Eagle U GANDALF
23 Scintillating Bird R GANDALF
24 •Shadowfax, Greatest of the Mearas R GANDALF
25 The Sap is in the Bough U GANDALF
26 Woodland Onod U GANDALF
27 •Andúril, Sword That Was Broken R GONDOR
28 •Faramir, Bearer of Quality R GONDOR
29 •Faramir’s Bow, Ithilien Longbow R GONDOR
30 •Madril, Loyal Lieutenant S GONDOR
31 •Narsil, Forged by Telchar R GONDOR
32 Nimble Attack U GONDOR
33 Ranger of the White Tree S GONDOR
34 Spirit of the White Tree U GONDOR
35 Soldier’s Cache S GONDOR
36 •Throne of Minas Tirith R GONDOR
37 •Saruman, Instigator of Insurrection R ISENGARD
38 •Saruman, Servant of Sauron R ISENGARD
39 •Throne of Isengard R ISENGARD
40 Beast of War U MAN
41 Cerimonial Armor R MAN
42 Easterling Dispatcher U MAN
43 Easterling Sneak R MAN
44 Grima’s Dagger R MAN
45 In the Wild Man’s Wake R MAN
46 Pandemonium C MAN
47 Primative Brand C MAN
48 •Saruman, Coldly Still S MAN
49 •Stampeding Chief R MAN
50 Stampeding Hillsman C MAN
51 Stampeding Madman C MAN
52 Stampeding Ransacker R MAN
53 Stampeding Savage C MAN
54 Stampeding Shepherd C MAN
55 Sunland Guard C MAN
56 Sunland Scout R MAN
57 Sunland Skirmisher C MAN
58 Sunland Sneak R MAN
59 Sunland Trooper C MAN
60 Sunland Warrior C MAN
61 Sunland Weaponmaster R MAN
62 Vengeful Savage C MAN
63 Vengeful Wild Man C MAN
64 Vengeful Pillager C MAN
65 Vengeful Primitive R MAN
66 Wildman Oath C MAN
67 A Defiled Charge R ORC
68 Chaotic Clash C ORC
69 Cry and Panic C ORC
70 Feral Ride C ORC
71 •Grishnáck, Treacherous Captain R ORC
72 Orkish Assassin C ORC
73 Orkish Berserker R ORC
74 Orkish Calvary R ORC
75 Orkish Dreg C ORC
76 Orkish Fiend R ORC
77 Orkish Flanker C ORC
78 Orkish Footman C ORC
79 Orkish Invader R ORC
80 Orkish Lackey C ORC
81 Orkish Maurader C ORC
82 Orkish Rider R ORC
83 Orkish Runner C ORC
84 Orkish Scout R ORC
85 Orkish Traveler C ORC
86 Orkish Veteran R ORC
87 •Orkish Warg-master R ORC
88 Orkish Warrior U ORC
89 Relentless Warg R ORC
90 Rider’s Gear U ORC
91 Threatening Warg U ORC
92 Vicious Warg C ORC
93 •Aragorn, Defender of Rohan R ROHAN
94 Dispatched with Haste U ROHAN
95 •Éomer, Northman R ROHAN
96 •Éowyn, Northwoman R ROHAN
97 For Death and Glory U ROHAN
98 •Throne of the Golden Hall R ROHAN
99 •Háma, Northman R ROHAN
100 Into the Caves U ROHAN
101 Soldier of Rohan U ROHAN
102 •Théoden, Northman, King of Rohan R ROHAN
103 Where Now the Horse U ROHAN
104 Warrior of Rohan U ROHAN
105 •Throne of the Dark Lord R SAURON
106 Halfling Leaf U SHIRE
107 •Merry, In the Bloom of Health U SHIRE
108 Hornblower Leaf U SHIRE
109 •Pippen, In the Bloom of Health U SHIRE
110 Southfarthing Leaf U SHIRE
111 Southlinch Leaf U SHIRE
112 Blade of the White Hand U URUK
113 Deathly Roar C URUK
114 Land Had Changed R URUK
115 •Saruman, Curunír S URUK
116 •Saruman, Master of the White Hand R URUK
117 Spear of the White Hand U URUK
118 •Vile Pit C URUK
119 White Hand Aggressor C URUK
120 White Hand Attacker C URUK
121 White Hand Berserker R URUK
122 White Hand Butcher C URUK
123 White Hand Captain R URUK
124 White Hand Destroyer R URUK
125 White Hand Enforcer C URUK
126 White Hand Guard C URUK
127 White Hand Intruder C URUK
128 White Hand Invader C URUK
129 White Hand Legion R URUK
130 White Hand Scout C URUK
131 White Hand Slayer C URUK
132 White Hand Taskmaster R URUK
133 White Hand Trooper C URUK
134 White Hand Vanquisher C URUK
135 White Hand Veteran R URUK
136 White Hand Warrior C URUK
137 You Do Not Know Fear R URUK
138 You Do Not Know Pain U URUK
139 •Úlairë Cantëa, Duplicitous Assassin R WRAITH
140 •Úlairë Enquëa, Duplicitous Lieutenant R WRAITH
141 •Úlairë Otsëa, Duplicitous Specter R WRAITH
142 •Ring of Savagry R WRAITH
143 •Ring of Terror R WRAITH
144 •The Witch-king, Conquerer of Arthedain R WRAITH
145 Dol Guldur U SITE
146 Falls of Rauros U SITE
147 Imladris U SITE
148 Nurn U SITE
MASTERWORKS LEGENDS FOILS
1 •Shadowfax, Greatest of the Meras
2 •Gwaihir, The Windlord
3 •Throne of Minas Tirith
4 •Aragorn, Defender of Rohan
5 •Throne of the Golden Hall
6 •Théoden, Northman, King of Rohan
7 •Úlairë Otsëa, Duplicitous Specter
8 •Ring of Savagery
9 •Ring of Terror
MASTERWORKS FOILS
1 •Ring of Artifice
2 •Glamdring, Orc Beater
3 •Shadowfax, Greatest of the Meras
4 •Gwaihir, The Windlord
5 •Andúril, Sword That Was Broken
6 •Faramir, Bearer of Quality
7 •Narsil, Forged by Telchar
8 •Throne of Minas Tirith
9 •Throne of Isengard
10 •Stampeding Chief
11 Orkish Invader
12 •Aragorn, Defender of Rohan
13 •Throne of the Golden Hall
14 •Théoden, Northman, King of Rohan
15 •Throne of the Dark Lord
16 •Úlairë Otsëa, Duplicitous Specter
17 •Ring of Savagery
18 •Ring of Terror |
|
|
Back to top |
|
WitchKingBlkCapt |
Posted: Tue Mar 06, 2007 12:29 am |
|
|
Joined: 25 May 2006
Posts: 409
Location: Minas Morgul
|
well the only thing about it is I need the text of the cards too. |
"Do not stand between a nazgul and his prey."
MySpace |
|
Back to top |
|
johnboy |
Posted: Tue Mar 06, 2007 10:58 am |
|
|
Joined: 05 Mar 2007
Posts: 17
Location:
|
this was on the decipher board
----------------------------------------------------
Dwarf Culture
----------------------------------------------------
(4)Balin Avenged
Condition Support Area
When you play this condition you may add a (dwarf) token here.
While you can spot 4 (dwarf) tokens and 2 dwarves each (orc) orc gains this text "To play, remove from the game an (orc) card from your discards pile".
Skirmish: Discard this condition to exert a minion for each Dwarf you can spot.
17R2
(1)Axe Work
Event Skirmish
Make a Dwarf strength +2(or if you cannot spot a threat, make that Dwarf strength +1 for each Dwarf you can spot).
17U5
----------------------------------------------------
Elven Culture
----------------------------------------------------
(2)Namárië
Condition Support Area
When you play this condition, add an (elf) token here for each hunter you can spot.
Maneuver: Discard this or remove a token from here and spot an (elf) hunter to discard a condition
17U10
----------------------------------------------------
Gandalf Culture
----------------------------------------------------
(2)The Sap is in the Bough
Event Skirmish
Discard a companion from hand to make a (gandalf) companion stength +3(or +4 if you can spot 3 ents).
17U25
----------------------------------------------------
Gondor
----------------------------------------------------
(1)Nimble Attack
Event: Fellowship or Skirmish
Spot 2 (gondor) companions and add a threat to discard a shadow possession.
17U32
----------------------------------------------------
Evil-men
----------------------------------------------------
(6)Easterling Sneak
Minion Man
Strength: 15
Vitality: 3
Site: 4
While you control 2 sites, easterling sneak is fierce.
While you control 4 sites, each (man) minion is strength +1 and fierce.
17R43
(1)Grima’s Dagger
Possession Hand Weapon
Strength: +1
Vitality: /
Site: /
Bearer must be a (man) minion.
If bearer is Grima, he is strength +1 for each Free People’s culture you can spot over 2.
Response: If a skirmish event is played discard this possession to cancel that event.
17R44
(6)Stampeding Madman
Minion Man
Strength: 13
Vitality: 3
Site: 4
To play spot 2 (man) men.
When you play this minion you may make the Free Peoples player exert a companion for each site you control.
17C51
(6)Stampeding Ransacker
Minion Man
Strength: 13
Vitality: 3
Site: 4
To play, spot 2 (man) Men.
Each time this minion wins a skirmish and you can spot a site you control, exhaust an unbound companion.
"Death to the Forgoil!"
17R52
(3)Sunland Guard
Minion Man
Strength: 8
Vitality: 2
Site: 4
Maneuver: Exert this minion to play a (man) minion (or 2 if you spot 6 companions) from a (man) possession as if from hand.
17C55
(4)Sunland Scout
Minion Man
Strength: 10
Vitality: 2
Site: 4
This minion is strength +1 for each (man) possession with a (man) minion stacked on it.
Maneuver: spot a (man) possession and discard this minion from play to discard a condition.
17R56
(6)Sunland Sneak
Minion Man
Strength: 14
Vitality: 3
Site: 4
This minion is twilight cost -1 for each (man) minion stacked on a (man) possession.
"Southron men were always ready for war."
17R58
(4)Vengeful Savage
Minion Man
Strength: 10
Vitality: 2
Site: 4
Each time this minion wins a skirmish you may stack a men minion from your discard pile on a men possession in your support area.
17C62
(7)Vengeful Pillager
Minion Man
Strength: 15
Vitality: 4
Site: 4
When you play this minion from your draw deck or from your men possesion it is fierce until the regroup phase.
17C64
(6)Vengeful Primitive
Minion Man
Strength: 15
Vitality: 3
Site: 4
You may play this minion any time you could play a Maneuver event.
When you play this minion in the Maneuver phase, you may discard X (Man) minions from play to add (X).
"Incited by Saruman, they created pandemonium in the land of Rohan."
17R65
----------------------------------------------------
Orcs
----------------------------------------------------
(6)Orkish Berserker
Minion Orc
Strength: 17
Vitality: 2
Site: 4
When this minion wins a skirmish, discar an (orc) minion from play.
17R73
(8)Orkish Fiend
Minion Orc
Strength: 18
Vitality: 4
Site: 4
To play spot an (orc) orc.
While at an underground site, this minion is fierce and the free peoples player may not replace sites or play a site from his or her adventure deck.
17R76
(1)Orkish Lackey
Minion Orc
Strength: 4
Vitality: 2
Site: 4
Maneuver: Spot 2 (orc) conditions and discard this minion from play to wound an unbound companion.
17C80
(2)Orkish Rider
Minion Orc
Strength: 6
Vitality: 1
Site: 4
Each mounted (orc) orc is stength +1.
Shadow: discard an (orc) card from your hand to play an (orc) mount from your discard pile.
17R82
(3)Orkish Runner
Minion Orc
Strength: 8
Vitality: 2
Site: 4
Shadow: Exert this minion and spot another (orc) minion to add (X), where X is the number of the current region.
17C83
(3)Orkish Scout
Minion Orc
Strength: 8
Vitality: 2
Site: 4
Shadow: Exert this minion to add (X), where X is the current site’s shadow number.
17R84
(4)* Orkish Veteran
Minion Orc
Strength: 7
Vitality: 4
Site: 4
Each time you play an (orc) mount, you may reinforce an (orc) token.
Regroup: Exert orkish veteran to make the free peoples player wound a companion.
17R86
(4)Orkish Warrior
Minion Orc
Strength: 12
Vitality: 2
Site: 4
While you can spot a companion of strength 12 or more, this minion is strength +4. Each time the fellowship moves during the regroup phase, discard this minion.
"These Orcs were loathsome as Elves were fair."
17U88
----------------------------------------------------
Rohan
----------------------------------------------------
(2)Dispatched with Haste
Condition Support Area
While at a plains site each mounted companion is strength +1.
Regroup: Spot 2 (rohan) Men and discard a (rohan) possession to discard a possession.
17U94
(3)For Death and Glory
Condition Support area
While the Ring-Bearer is assigned to a skirmish, each minion skirmishing a (rohan) companion loses hunter and is unable to gain hunter.
Skirmish: Exert a (rohan) companion to make that companion gain hunter 1 until the start of the regroup phase.
17U97
(1)Into the Caves
Condition Support Area
To play spot 3 (rohan) companions.
Assignment: Assign a minion to Frodo to make that minion lose all keywords of your choice and unable to gain keywords until the regroup phase.
17?100
(2) Soldier of Rohan
Companion Man
Strength: 5
Vitality: 3
Resistance: 5
While the Ring-Bearer is assigned to a skirmish this companion is strength +2.
17U101
(3)* Théoden, Northman, King of Rohan
Companion Man
Strength: 7
Vitality: 3
Resistance: 7
While the Ring-Bearer is assigned to a skirmish each (rohan) companion is strength +1.
Regroup: Spot 2 (rohan) followers and exert Théoden to liberate a site.
17R102
----------------------------------------------------
Shire
----------------------------------------------------
(4)Hornblower Leaf
Condition Support Area
Pipeweed. To play, spot a Hobbit.
Regroup: Discard a Pipeweed from play to remove a threat.
Regroup: Discard a Pipeweed from play to remove a minion.
"There are the Hornblower brandmarks!"
17U108
----------------------------------------------------
Uruk Culture
----------------------------------------------------
(2)Deathly Roar
Condition Support Area
Each time the Free Peoples player plays a possession or artifact, place an (uruk) token here.
Each time an (uruk) minion wins a skirmish you may remove an (uruk) token to exert a companion.
17C113
(3)White Hand Attacker
Minion Uruk-Hai
Strength: 8
Vitality: 2
Site: 5
Damage +1.
While this minion is assigned to a skirmish, each site on the adventure path gains each terrain keyword from each site you control.
17C120
(5)* White Hand Destroyer
Minion Uruk-Hai
Strength: 10
Vitality: 3
Site: 5
Fierce.
This minion gains hunter 3 for each site you control.
17R124
(3)White Hand Enforcer
Minion Uruk-Hai
Strength: 8
Vitality: 2
Site: 5
Damage +1.
When you play this minion, you may liberate a site to add (x) where (x) is the shadow number of the liberated site.
17C125
(4)White Hand White Hand Intruder
Minion Uruk-Hai
Strength: 9
Vitality: 2
Site: 5
Each time this minion wins a skirmish, if you do not control a site, you may take control of a site.
17C127
(3)White Hand Invader
Minion Uruk-Hai
Strength: 8
Vitality: 2
Site: 5
Damage +1.
When you play this minion, exert a companion for each site you control.
17C128
(3)White Hand Trooper
Minion Uruk-Hai
Strength: 9
Vitality: 2
Site: 5
Fierce.
While this minion is assigned to a skirmish, each hunter companion loses its special abilities and skirmish events may not be played in those companions skirmishes.
17C133
(4)* White Hand Vanquisher
Minion Uruk-Hai
Strength: 8
Vitality: 3
Site: 5
Fierce.
This minion is damage +1 for each (Uruk) hunter assigned to a skirmish.
17C134
(3)White Hand Veteran
Minion Uruk-Hai
Strength: 7
Vitality: 2
Site: 5
Damage+1.
When you play this minion, if you control a site, you may take an (uruk) event into hand from your discard pile.
17R135 |
|
|
Back to top |
|
bobtheorc |
Posted: Tue Mar 06, 2007 11:21 am |
|
|
Joined: 19 Mar 2006
Posts: 1218
Location: Wow, its hot in Iowa
|
|
Back to top |
|
|
All times are UTC - 4
|
|