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Pywils
Posted: Tue Mar 20, 2007 12:18 pm
Joined: 14 Jan 2007 Posts: 100 Location:
The fact that Smeagol wins his skrimish is very valuable because of DOn’t Follow the Lights and Nice FIsh.
Last edited by Pywils on Tue Mar 20, 2007 8:34 pm; edited 1 time in total
Pywils
Posted: Tue Mar 20, 2007 1:44 pm
Joined: 14 Jan 2007 Posts: 100 Location:
yerkamig, shadowplay provides all the exertions i need for unheeded.
AnxiousChieftain
Posted: Tue Mar 20, 2007 1:50 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
TheJord wrote:
I believe exhaustion is entirely separate to wounding or exerting. You can prevent wounds and exertions, but not exhaustion, because it causes neither.

Actually, I’m pretty sure that the rulebook says that to exhaust someone you exert them as many times as possible, which would trigger Unheeded.

TheJord wrote:
Wounding a minion to death does count as winning.

Oh, if Smeagol wounds every minion he is skirmishing then he wins the skirmish. If all of one side of a skirmish is removed during the skirmish, then the other side wins the skirmish.

This looks like a fun deck, but I would definitely add 2 more copies of Shadowplay.

- AC
MODS RULE. - lem0nhead
Pywils
Posted: Tue Mar 20, 2007 8:36 pm
Joined: 14 Jan 2007 Posts: 100 Location:
thanks, AC I think i will. Shadowplay is one of the best if not the best wounding card out there because things like GOndor Bowmen happen during the archery phase. Minions like mumak commander, giant among the swertings have nightmares agaisnt Shadowplay.

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