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Anonymous Prodigy |
Posted: Thu Apr 26, 2007 9:58 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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bobtheorc wrote: Adept Tracker
Strength 8
Vitality 2
Site Number 5
Minion • Uruk-hai
Hunter 3. Damage +1
Shadow Exert this minion and spot 6 companions to take control
of a site.
Sarumans scouts roamed free and unhindered..
Needs to be culturally enforced.
bobtheorc wrote: Halfing Pursuer
Strength 10
Vitality 2
Site Number 5
Minion • Uruk-hai
Hunter 2. Fierce
While you can spot a companion, this minion cannot take wounds or be exerted.
“Find the halfings!”
This guy also needs to be culturally enforced.
bobtheorc wrote: Common Uruk-hai
Strength 4
Vitality 1
Site Number 5
Minion • Uruk-hai
Damage +1, Lurker
Skirmish Discard a card from hand to make this minion strength +1 for each minion you can spot.
The formed many ranks, beyond any measure.
I would raise his cost to . Good cards! |
I had to put something here. |
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lem0nhead |
Posted: Thu Apr 26, 2007 10:11 am |
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Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
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Oops missed the cultural enforcement! Nice one AP. But the second guy doesnt need it surely? Would be a fun splash minion then as well! Third guy would be better with a cost of though. |
Ban shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
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DáinIronfoot |
Posted: Thu Apr 26, 2007 11:13 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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bobtheorc wrote: Adept Tracker
Strength 8
Vitality 2
Site Number 5
Minion • Uruk-hai
Hunter 3. Damage +1
Shadow Exert this minion and spot 6 companions to take control
of a site.
Sarumans scouts roamed free and unhindered..
Yeah, like AP said, require spotting another minion or two to either spot him or use his ability. I’d vote for the latter.
bobtheorc wrote: Halfing Pursuer
Strength 10
Vitality 2
Site Number 5
Minion • Uruk-hai
Hunter 2. Fierce
While you can spot a companion, this minion cannot take wounds or be exerted.
“Find the halfings!”
This doesn’t NEED culture enforcement like the last guy, but it certainly wouldn’t hurt.
And it should be either "Hobbit companion" or " companion."
bobtheorc wrote: Common Uruk-hai
Strength 4
Vitality 1
Site Number 5
Minion • Uruk-hai
Damage +1, Lurker
Skirmish Discard a card from hand to make this minion strength +1 for each minion you can spot.
The formed many ranks, beyond any measure.
Not too keen on the name, but raise the cost to and the rest looks fine. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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sickofpalantirs |
Posted: Thu Apr 26, 2007 2:35 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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bobtheorc wrote: Tweaks made to those cards and posted on page one
I really need help on this card when it comes to word order.
to first 2 reviews.
• Monstrous Uruk, Insane Fighter
Strength 15
Vitality 4
Site Number 5
Minion • Uruk-hai
Hunter 4. Damage +1
Skirmish Exert this minion. For each companion with resistance 3 or less, choose one: Monstrous Uruk is damage +1 or make another uruk strength +1.
Strong beyond any man
like lem0n said, make it at the start of each skirmish involving, and it should be until the regroup phase on the + strength, also cut vitality 1 |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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sickofpalantirs |
Posted: Thu Apr 26, 2007 2:37 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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bobtheorc wrote: okay thanks guys. GP ASAP. I guess it wasn’t as weird as I though...
New cards:
Adept Tracker
Strength 8
Vitality 2
Site Number 5
Minion • Uruk-hai
Hunter 3. Damage +1
Shadow Exert this minion and spot 6 companions to take control
of a site.
Sarumans scouts roamed free and unhindered..
sure almost underpowered but wiht the hunter
Halfing Pursuer
Strength 10
Vitality 2
Site Number 5
Minion • Uruk-hai
Hunter 2. Fierce
While you can spot a companion, this minion cannot take wounds or be exerted.
“Find the halfings!”
sure
Common Uruk-hai
Strength 4
Vitality 1
Site Number 5
Minion • Uruk-hai
Damage +1, Lurker
Skirmish Discard a card from hand to make this minion strength +1 for each minion you can spot.
The formed many ranks, beyond any measure.
it needs to cost one with that ability |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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bobtheorc |
Posted: Sat Apr 28, 2007 9:11 am |
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Joined: 19 Mar 2006
Posts: 1218
Location: Wow, its hot in Iowa
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Okay edits are on page one.
New card.
Orc Workers
Follower
Strength +1
Aid- .
Bearer must be a minion bearing a possession.
Bearer cannot be exerted and cannot be killed.
The Isengard orcs made armor, shields, and weapons for the uruk-hai
Reveiw please, i am unsure if this works well. |
Ban the Overpowered Orcs
"Don't panic, I have paper!" - Taipan
Is that Grima, Grief Counselor? - legolamb
Bobtheorcs Uruk-Hai Dcs
Bob’s wonderful !! updated !! Trade list |
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sickofpalantirs |
Posted: Sat Apr 28, 2007 11:19 am |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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bobtheorc wrote: Okay edits are on page one.
New card.
Orc Workers
Follower
Strength +1
Aid- .
Bearer must be a minion bearing a possession.
Bearer cannot be exerted and cannot be killed.
The Isengard orcs made armor, shields, and weapons for the uruk-hai
Reveiw please, i am unsure if this works well.
um make it aid 2. IMHO. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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DáinIronfoot |
Posted: Sat Apr 28, 2007 4:04 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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I agree with SoP. Neat idea, though! |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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bobtheorc |
Posted: Sat Apr 28, 2007 6:15 pm |
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Joined: 19 Mar 2006
Posts: 1218
Location: Wow, its hot in Iowa
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AnxiousChieftain |
Posted: Sat Apr 28, 2007 8:28 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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bobtheorc wrote: Orc Workers
Follower
Strength +1
Aid- .
Bearer must be a minion bearing a possession.
Bearer cannot be exerted and cannot be killed.
The Isengard orcs made armor, shields, and weapons for the uruk-hai
I don’t think that any card says that "Bearer cannot be killed", since that leaves open a debate on what happens if they would have been overwhelmed, and other complicated stuff. Maybe it could be worded like this:
Orc Workers
Follower
Strength +1
Aid- .
Bearer must be a minion bearing a possession.
Bearer cannot be exerted, wounded, or overwhelmed.
The Orcs of Isengard made armor, shields, and weapons for the Uruk-hai. |
MODS RULE. - lem0nhead |
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