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How playable is All Life Flees?

5 (Best)  
20%
  [ 3 ]  20%
 
4  
13%
  [ 2 ]  13%
 
3  
26%
  [ 4 ]  26%
 
2  
33%
  [ 5 ]  33%
 
1 (Worst)  
6%
  [ 1 ]  6%
 

Total Votes : 15
AnxiousChieftain
Posted: Wed Apr 18, 2007 5:39 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland


Hmm... decent card. For 3 twilight (at lowest, and it could even be 5), you can discard a follower, but you also have to spot a Nazgul which will require more twilight. It’s okay if followers are killing you.

The second ability is really overcosted. I mean, playing a 5-cost minion would cost 12! Even a Morgul Whelp would take up 4 twilight. I’d rather just use Morgul Squealer.

It only gets a 2 (or maybe a 3) from me.

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BattleWarg
Posted: Wed Apr 18, 2007 6:35 pm
Joined: 11 Feb 2007 Posts: 579 Location:
Well, yes, Morgul Squealer is better. If you can spot 6 companions.

I mean, you pay 2*(X+1)+Y, where X is the twilight cost of a Wraith minion to get it from your deck. Y is the Nazgul’s cost (depending on conditions, could be 0 to 10). You then have an additional minion in play.

Morgul Squealer needs Z*(X-1)+3, Z being equal to the number of minions played. You then have either: 1 less minion (if you don’t play a minion), the same number of minions (if you play 1), or an additional minion if you play 2.

So, it does vary somewhat, although it does seem to be much weaker than it should. Honestly, I’d rather splash Gollum for Sudden Strike (funner against Smeagol users).

If you can get a Nazgul out for 1 or less (total), or there are not 6 companions, All Life Flees is better for getting the same minion out (unless the pair works well together).
Otherwise, Morgul Squealer would be.


That being said, I do like the picture.
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NBarden
Posted: Wed Apr 18, 2007 6:37 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
Follower hate gives it a 5. The other special is just in case you don’t run against followers. Although discard pile would have been more balanced. Or 0.
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BattleWarg
Posted: Wed Apr 18, 2007 6:40 pm
Joined: 11 Feb 2007 Posts: 579 Location:
NBarden wrote:
The other special is just in case you don’t run against followers. Although discard pile would have been more balanced. Or 0.

True...

I probably would have suggested (for example, if it came up in the DC forum) that it gives the minion Toil 1 or 2...
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sickofpalantirs
Posted: Wed Apr 18, 2007 6:41 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
thats a pretty kewl pic, and follower killing is always kewl.
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Anonymous Prodigy
Posted: Wed Apr 18, 2007 7:49 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Good to see a card that is anti-followers, but other than that, it appears mediocre. A 3 from me. Smile
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CarpeGuitarrem
Posted: Wed Apr 18, 2007 8:29 pm
Joined: 07 Apr 2006 Posts: 3361 Location: Franciscan University of Steubenville
Nice follower hNOLINKate. The other ability isn’t so nice...but again, it’s not the main ability.
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raptor22
Posted: Wed Apr 18, 2007 10:41 pm
Joined: 18 Feb 2007 Posts: 196 Location:
Nice card, it takes care of followers, and if your opponent isn’t playing them, then it’s not completely useless, because you can still use the second ability.
yerkamig
Posted: Thu Apr 19, 2007 2:18 am
Joined: 25 Jan 2007 Posts: 240 Location: Corvallis, OR
What is this a picture of?
lem0nhead
Posted: Thu Apr 19, 2007 3:36 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
Its the nazgul’s hand and a centipede running off, when the hobbits are hiding by the side of the road when they fell out of farmer maggots field and found mushrooms.

This card is lame. Nazgul are the most costly of minions unless you are playing Dark Approach but even still a 3 minimum in the shadow to discard a follower is expensive. Useful. But costly.

The other ability is shocking. Its never really going to be used to play a gul. As its gonna costs at least 10. Thats just daft. Morcs might find a use for it but not when theres squealer.

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