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Anonymous Prodigy
Posted: Mon Apr 30, 2007 12:51 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
2 • Oin, Son of Groin Dwarven
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 6
Damage +1. Hunter 1.
When you play Oin (except in your starting fellowship), you may spot another Dwarf to draw a card for each burden you can spot.
"’Well, of course you haven’t seen Oin and Gloin yet.’"
U1

2 • Gloin, Elder Dwarf Dwarven
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 6
Damage +1.
Maneuver: Exert Gloin to heal a Shire companion bearing a follower.
"Gloin lit several more torches...."
R2
Last edited by Anonymous Prodigy on Tue May 01, 2007 3:27 pm; edited 5 times in totalI had to put something here.
DáinIronfoot
Posted: Mon Apr 30, 2007 12:59 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
2 • Oin, Dwarven Adventurer Dwarven
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 6
Damage +1. Hunter 1.
When you play Oin (except in your starting fellowship), you may spot another Dwarf to draw a card.
"’Well, of course you haven’t seen Oin and Gloin yet.’"
U1

Niftiness. Pretty good stats make up for the lack of a post-playing ability. I like it! Thumbs Up

Anonymous Prodigy wrote:
2 • Gloin, Friend of Bilbo Dwarven
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 6
Damage +1.
Maneuver: Exert Gloin to heal a Shire companion bearing a follower.
"Gloin lit several more torches...."
R2

Followers, eh? Wonder what followers we can expect in the set.... Think

But he’s good. Not super-fond of the subtitle (partly because of its similiarly to Gloin, Friend of Thorin, and partly because I think that might be better reserved for Balin, personally), but that’s a very minor thing.

I like how you’re going for the jugular and giving most of the Dwarves damage bonuses. It’s something I was a little reluctant to do with my Dwarves of Thorin’s Company and kind of regret now.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Mon Apr 30, 2007 1:01 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Gloin’s subtitle edited. I’ll probably use that subtitle for all of the Dwarves, except for Thorin.

GP for your first review! Very Happy
I had to put something here.
sickofpalantirs
Posted: Mon Apr 30, 2007 2:19 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Anonymous Prodigy wrote:
2 • Oin, Dwarven Adventurer Dwarven
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 6
Damage +1. Hunter 1.
When you play Oin (except in your starting fellowship), you may spot another Dwarf to draw a card.
"’Well, of course you haven’t seen Oin and Gloin yet.’"
U1
nice card!

2 • Gloin, Dwarven Adventurer Dwarven
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 6
Damage +1.
Maneuver: Exert Gloin to heal a Shire companion bearing a follower.
"Gloin lit several more torches...."
R2

give him hunter 1 too IMHO
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Anonymous Prodigy
Posted: Mon Apr 30, 2007 2:38 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Gloin already has an awesome healing ability, so I’ll leave hunter 1 off for the moment. GP for your first review!
I had to put something here.
TheHobbit13
Posted: Mon Apr 30, 2007 2:44 pm
Joined: 27 Jul 2006 Posts: 1303 Location: minnesota
Anonymous Prodigy wrote:
2 • Oin, Dwarven Adventurer Dwarven
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 6
Damage +1. Hunter 1.
When you play Oin (except in your starting fellowship), you may spot another Dwarf to draw a card.
"’Well, of course you haven’t seen Oin and Gloin yet.’"
U1
the SA seems kinda dull.. so maybe it should say, when you play Oin exept in your starting fellow ship draw a card for each unwounded dwarf bearer.2 • Gloin, Dwarven Adventurer Dwarven
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 6
Damage +1.
Maneuver: Exert Gloin to heal a Shire companion bearing a follower.
"Gloin lit several more torches...."
R2

hmm nice it would be awsome for sam ring bearer Twisted Evil
If you like LOTR then maybe you would like redemption ccg PM me for more info
Anonymous Prodigy
Posted: Mon Apr 30, 2007 6:10 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Edited as suggested, TH13. GP for your first review!


2 • Dori, Decent Fellow Dwarven
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 6
Damage +1.
While you can spot a Shire companion, Dori can take only 1 wound per skirmish phase.
"’Dori at your service!’"
U3

2 • Nori, Dwarven Adventurer Dwarven
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 6
Damage +1.
While Nori is in your starting fellowship, his twilight cost is -1.
"....Nori and Ori were there almost before he had stopped...."
U4
Last edited by Anonymous Prodigy on Tue May 01, 2007 2:09 pm; edited 1 time in totalI had to put something here.
elf lvr
Posted: Mon Apr 30, 2007 6:11 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
Anonymous Prodigy wrote:
Edited as suggested, TH13. GP for your first review!


2 • Dori, Dwarven Adventurer Dwarven
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 6
Damage +1.
While you can spot a Shire companion, Dori can take only 1 wound per skirmish phase.
"’Dori at your service!’"
U3
Nice!

2 • Nori, Dwarven Adventurer Dwarven
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 6
Damage +1.
While Nori is in your starting fellowship, his twilight cost is -1.
"....Nori and Ori were there almost before he had stopped...."
U4
[b]Cool.[b/]
Happy Hunting! Elf Lvr
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legoles3333
Posted: Mon Apr 30, 2007 6:12 pm
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
Anonymous Prodigy wrote:
Edited as suggested, TH13. GP for your first review!


2 • Dori, Dwarven Adventurer Dwarven
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 6
Damage +1.
While you can spot a Shire companion, Dori can take only 1 wound per skirmish phase.
"’Dori at your service!’"
U3

noice

2 • Nori, Dwarven Adventurer Dwarven
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 6
Damage +1.
While Nori is in your starting fellowship, his twilight cost is -1.
"....Nori and Ori were there almost before he had stopped...."
U4

whow do snow white and the EIGHT dwarves
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Anonymous Prodigy
Posted: Mon Apr 30, 2007 6:16 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Thanks for the reviews, guys! GP to both of you as soon as I can manage it!
I had to put something here.

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