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Anonymous Prodigy
Posted: Mon May 07, 2007 7:07 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Here are a couple of cards to whet your appetite (hopefully Razz) for the rest of FP Green. Thumbs Up


0 • Wine of Dorwinion Green
Possession • Support Area
When you play this possession, add a Green token here for each Green Elf you can spot.
Maneuver: Remove 2 Green tokens from here or discard this possession to draw a card.
”The wine of Dorwinion brings deep and pleasant dreams.”
U27

2 • Legolas, Mirkwood Archer Green
Companion • Elf
Strength: 6
Vitality: 3
Resistance: 6
Archer. Hunter 1.
Archery: Exert Legolas and add a threat to exert a minion (or wound a minion if that minion is a Spider).
Legolas was reputedly the finest of Mirkwood’s archers.
R28
Last edited by Anonymous Prodigy on Mon May 07, 2007 6:20 pm; edited 6 times in totalI had to put something here.
legoles3333
Posted: Mon May 07, 2007 7:12 am
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
Anonymous Prodigy wrote:
Here are a couple of cards to whet your appetite (hopefully Razz) for the rest of FP Green. Thumbs Up


0 • Wine of Dorwinion Green
Possession • Support Area
When you play this possession, add a Green token here for each Green Elf you can spot.
Maneuver: Remove 2 Green tokens from here to draw a card.
”The wine of Dorwinion brings deep and pleasant dreams.”
U27

nice

2 Mirkwood Archer Green
Companion • Elf
Strength: 5
Vitality: 2
Resistance: 6
Archer.
When you play this companion at a forest site, you may draw a card.
The archers of Mirkwood had deadly accuracy.
C28

vitilaty 3 or strength 6
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher
Aragorn, King in Exile
Posted: Mon May 07, 2007 7:59 am
Joined: 26 Mar 2007 Posts: 302 Location: Weare, NH
Wine of Dorwinion looks good.

As for the Mirkwood Archer, it is my inclination that non-unique archer companions could easily get out of hand. My suggestion would be to word the Archer’s text like this:

2 Mirkwood Archer Green
Companion * Elf
Strength: 5
Vitality: 2
Resistance: 6
When you play this companion, you may draw a card.
While this companion is at a forest site, he is an Archer.


Just 2 cents. Lmk what you think.

GP for the cool cards.
Anonymous Prodigy
Posted: Mon May 07, 2007 8:04 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Edited. Any better? Smile
I had to put something here.
Aragorn, King in Exile
Posted: Mon May 07, 2007 8:46 am
Joined: 26 Mar 2007 Posts: 302 Location: Weare, NH
Yes, I like it alot. Good job! Can’t wait for more! Very Happy
DáinIronfoot
Posted: Mon May 07, 2007 9:32 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
0 • Wine of Dorwinion Green
Possession • Support Area
When you play this possession, add a Green token here for each Green Elf you can spot.
Maneuver: Remove 2 Green tokens from here to draw a card.
”The wine of Dorwinion brings deep and pleasant dreams.”
U27

Neat.

Anonymous Prodigy wrote:
2 Mirkwood Archer Green
Companion • Elf
Strength: 5
Vitality: 3
Resistance: 6
Hunter 1.
When you play this companion, you may draw a card.
While this companion is at a forest site, he is an archer.
The archers of Mirkwood had deadly accuracy.
C28

Looks like card drawing will be a big strategy with these guys, eh? Very Happy

As I’ve been cautioned many times in the past (especially with MY Green Elves, ironically enough), archer is not a keyword to be thrown around lightly, especially with non-unique companions. I think this text would be fine for a unique guy, but as is, I’d limit it to making the archery total +1 instead. I know it seems a minor difference, but trust me, there are reviewers that will hang you for cards like this. Believe me: I’ve been there. Razz
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Mon May 07, 2007 9:35 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
I made him unique, but I also raised his strength to 6. Thumbs Up Thanks for the review! Very Happy
I had to put something here.
DáinIronfoot
Posted: Mon May 07, 2007 9:56 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Yeah, that’s fine. Maybe give him a name, like Celebthir or Tuilin or something. Whistle Oh, and make sure to bold archer.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Mon May 07, 2007 10:00 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Done. Now for the Elven-king himself!


4 • Thranduil, Elven-king of Mirkwood Green
Companion • Elf
Strength: 7
Vitality: 4
Resistance: 7
Muster.
While you can spot 3 Green Elves, each minion skirmishing a Green Elf is strength -1.
Maneuver: Exert Thranduil to reveal the top card of your draw deck. If it is an Elven or Green card, you may take it into hand and exert a minion.
”In a great hall with pillars hewn out of the living stone sat the Elvenking on a chair of carven wood.”
R29
Last edited by Anonymous Prodigy on Mon May 07, 2007 10:06 am; edited 3 times in totalI had to put something here.
DáinIronfoot
Posted: Mon May 07, 2007 10:03 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
4 • Thranduil, Elven-king of Mirkwood Green
Companion • Elf
Strength: 7
Vitality: 4
Resistance: 7
Muster.
While you can spot 3 Green Elves, each skirmishing a Green Elf is strength -1.
Maneuver: Exert Thranduil to reveal the top card of your draw deck. If it is an Elven card, you may take it into hand and exert a minion.
”In a great hall with pillars hewn out of the living stone sat the Elvenking on a chair of carven wood.”
R29

You like your muster, don’t you? Razz

He looks good, though you missed a rather important "minion" in there. I’ll let you figure out where to insert that. Rolling Eyes Also, I think his maneuver ability should definately work with Green cards, either in addition to or instead of Elven (probably in addition to).
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!

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