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AgentDrake
Posted: Thu May 10, 2007 5:51 pm
Joined: 01 Apr 2007 Posts: 667 Location: Halfway between eccentric and insane...
I’m just throwing these... things... out here for the fun of it.
They’re not all from the same surce material, either. I have Batman, Master Chief, Gromit (Wallace and Gromit), etc.
The cultures don’t necessarily make sense; I just stuck some of them in the closest thing I could think of. Well, I guess Bruce Wayne might’ve gone into the Wraith culture, but...

4 *Bruce Wayne, the Batman Gondor
Companion - Man
Strength 7
Vitality 3
Resistance 2
Knight.
Bruce Wayne is strength +1 and resistance +1 for each card in your hand.
At the end of each shadow phase, you may exert Bruce Wayne to exhaust a minion with vitality three or less.
"’I seek the means to turn fear against those who prey on the fearful....’"

2 Gromit, Silent Sidekick Shire
Follower
Aid: 2
Response: If bearer is about to take a wound, you may discard a card from hand and return Gromit to your support area to prevent that wound.
"’...’"

6 Master Chief, Bad Cyborg Gondor
Companion - Man/Cyborg
Strength 10
Vitality 5
Resistance 7
Archer. Damage +1. Defender +1. Enduring. Hunter 1. Knight. Muster. Ranger. Toil 1. Valiant.
To play, add three threats.
"’For a brick, he flew pretty good!’"

5 Mulberry, Grey Herald Wraith (Free Peoples)
Companion
Strength X
Vitality 5
Resistance 10
Muster.
To play, add two threats.
X is the highest non-Ringbearer resistance you can spot.
Each time Mulberry loses a skirmish, add a burden.
At the start of each Fellowship phase, you may add 3 to heal a companion.
Never kid about politicians. The more bizarre the joke, the more likely it is to come true.
legoles3333
Posted: Thu May 10, 2007 5:52 pm
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
AgentDrake wrote:
I’m just throwing these... things... out here for the fun of it.
They’re not all from the same surce material, either. I have Batman, Master Chief, Gromit (Wallace and Gromit), etc.
The cultures don’t necessarily make sense; I just stuck some of them in the closest thing I could think of. Well, I guess Bruce Wayne might’ve gone into the Wraith culture, but...

4 *Bruce Wayne, the Batman Gondor
Companion - Man
Strength 7
Vitality 3
Resistance 2
Knight.
Bruce Wayne is strength +1 and resistance +1 for each card in your hand.
At the end of each shadow phase, you may exert Bruce Wayne to exhaust a minion with vitality three or less.
"’I seek the means to turn fear against those who prey on the fearful....’"

LOL THAT"S TOTALLY WICKED!!!

2 Gromit, Silent Sidekick Shire
Follower
Aid: 2
Response: If bearer is about to take a wound, you may discard a card from hand and return Gromit to your support area to prevent that wound.
"’...’"

lol sweet

6 Master Chief, Bad Cyborg Gondor
Companion - Man/Cyborg
Strength 10
Vitality 5
Resistance 7
Archer. Damage +1. Defender +1. Enduring. Hunter 1. Knight. Muster. Ranger. Toil 1. Valiant.
To play, add three threats.
"’For a brick, he flew pretty good!’"

luv it

5 Mulberry, Grey Herald Wraith (Free Peoples)
Companion
Strength X
Vitality 5
Resistance 10
Muster.
To play, add two threats.
X is the highest non-Ringbearer resistance you can spot.
Each time Mulberry loses a skirmish, add a burden.
At the start of each Fellowship phase, you may add 3 to heal a companion.


awesome!
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher
Foresight
Posted: Thu May 10, 2007 8:54 pm
Joined: 06 Feb 2007 Posts: 557 Location: Cedar Rapids, IA
AgentDrake wrote:
4 *Bruce Wayne, the Batman Gondor
Companion - Man
Strength 7
Vitality 3
Resistance 2
Knight.
Bruce Wayne is strength +1 and resistance +1 for each card in your hand.
At the end of each shadow phase, you may exert Bruce Wayne to exhaust a minion with vitality three or less.
"’I seek the means to turn fear against those who prey on the fearful....’"


Laughing funny! I’d make his first sentence say "Skirmish: Reveal your hand. For each Gondor card in your hand, Bruce Wayne is strength +1 and resistance +1 until the regroup phase. You may only do this once each turn."

AgentDrake wrote:
2 Gromit, Silent Sidekick Shire
Follower
Aid: 2
Response: If bearer is about to take a wound, you may discard a card from hand and return Gromit to your support area to prevent that wound.
"’...’"


Thought it was spelled "Grommit"? And looks good except response action needs "transfer Gromit to your support area".

AgentDrake wrote:
6 Master Chief, Bad Cyborg Gondor
Companion - Man/Cyborg
Strength 10
Vitality 5
Resistance 7
Archer. Damage +1. Defender +1. Enduring. Hunter 1. Knight. Muster. Ranger. Toil 1. Valiant.
To play, add three threats.
"’For a brick, he flew pretty good!’"


A jack of all trades indeed! Of Orc can have one, so can Gondor! The covenant are quaking in their cloaked boots now!

AgentDrake wrote:
5 Mulberry, Grey Herald Wraith (Free Peoples)
Companion
Strength X
Vitality 5
Resistance 10
Muster.
To play, add two threats.
X is the highest non-Ringbearer resistance you can spot.
Each time Mulberry loses a skirmish, add a burden.
At the start of each Fellowship phase, you may add 3 to heal a companion.


Not bad! I like it.
In his eyes was the look of a hunted beast seeking some gap in the ring of his enemies. Men
sickofpalantirs
Posted: Fri May 11, 2007 1:35 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
I want more wallace and gromit!
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz

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