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AgentDrake |
Posted: Thu May 10, 2007 5:51 pm |
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Joined: 01 Apr 2007
Posts: 667
Location: Halfway between eccentric and insane...
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I’m just throwing these... things... out here for the fun of it.
They’re not all from the same surce material, either. I have Batman, Master Chief, Gromit (Wallace and Gromit), etc.
The cultures don’t necessarily make sense; I just stuck some of them in the closest thing I could think of. Well, I guess Bruce Wayne might’ve gone into the culture, but...
*Bruce Wayne, the Batman
Companion - Man
Strength 7
Vitality 3
Resistance 2
Knight.
Bruce Wayne is strength +1 and resistance +1 for each card in your hand.
At the end of each shadow phase, you may exert Bruce Wayne to exhaust a minion with vitality three or less.
"’I seek the means to turn fear against those who prey on the fearful....’"
Gromit, Silent Sidekick
Follower
Aid:
Response: If bearer is about to take a wound, you may discard a card from hand and return Gromit to your support area to prevent that wound.
"’...’"
Master Chief, Bad Cyborg
Companion - Man/Cyborg
Strength 10
Vitality 5
Resistance 7
Archer. Damage +1. Defender +1. Enduring. Hunter 1. Knight. Muster. Ranger. Toil . Valiant.
To play, add three threats.
"’For a brick, he flew pretty good!’"
Mulberry, Grey Herald (Free Peoples)
Companion
Strength X
Vitality 5
Resistance 10
Muster.
To play, add two threats.
X is the highest non-Ringbearer resistance you can spot.
Each time Mulberry loses a skirmish, add a burden.
At the start of each Fellowship phase, you may add to heal a companion. |
Never kid about politicians. The more bizarre the joke, the more likely it is to come true. |
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legoles3333 |
Posted: Thu May 10, 2007 5:52 pm |
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Joined: 28 Nov 2006
Posts: 861
Location: In a place that is beyond your imagination
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AgentDrake wrote: I’m just throwing these... things... out here for the fun of it.
They’re not all from the same surce material, either. I have Batman, Master Chief, Gromit (Wallace and Gromit), etc.
The cultures don’t necessarily make sense; I just stuck some of them in the closest thing I could think of. Well, I guess Bruce Wayne might’ve gone into the  culture, but...
 *Bruce Wayne, the Batman
Companion - Man
Strength 7
Vitality 3
Resistance 2
Knight.
Bruce Wayne is strength +1 and resistance +1 for each card in your hand.
At the end of each shadow phase, you may exert Bruce Wayne to exhaust a minion with vitality three or less.
"’I seek the means to turn fear against those who prey on the fearful....’"
LOL THAT"S TOTALLY WICKED!!!
 Gromit, Silent Sidekick
Follower
Aid:
Response: If bearer is about to take a wound, you may discard a card from hand and return Gromit to your support area to prevent that wound.
"’...’"
lol sweet
 Master Chief, Bad Cyborg
Companion - Man/Cyborg
Strength 10
Vitality 5
Resistance 7
Archer. Damage +1. Defender +1. Enduring. Hunter 1. Knight. Muster. Ranger. Toil . Valiant.
To play, add three threats.
"’For a brick, he flew pretty good!’"
luv it
 Mulberry, Grey Herald  (Free Peoples)
Companion
Strength X
Vitality 5
Resistance 10
Muster.
To play, add two threats.
X is the highest non-Ringbearer resistance you can spot.
Each time Mulberry loses a skirmish, add a burden.
At the start of each Fellowship phase, you may add  to heal a companion.
awesome! |
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher |
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Foresight |
Posted: Thu May 10, 2007 8:54 pm |
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Joined: 06 Feb 2007
Posts: 557
Location: Cedar Rapids, IA
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AgentDrake wrote:  *Bruce Wayne, the Batman
Companion - Man
Strength 7
Vitality 3
Resistance 2
Knight.
Bruce Wayne is strength +1 and resistance +1 for each card in your hand.
At the end of each shadow phase, you may exert Bruce Wayne to exhaust a minion with vitality three or less.
"’I seek the means to turn fear against those who prey on the fearful....’"
funny! I’d make his first sentence say "Skirmish: Reveal your hand. For each card in your hand, Bruce Wayne is strength +1 and resistance +1 until the regroup phase. You may only do this once each turn."
AgentDrake wrote:  Gromit, Silent Sidekick
Follower
Aid:
Response: If bearer is about to take a wound, you may discard a card from hand and return Gromit to your support area to prevent that wound.
"’...’"
Thought it was spelled "Grommit"? And looks good except response action needs "transfer Gromit to your support area".
AgentDrake wrote:  Master Chief, Bad Cyborg
Companion - Man/Cyborg
Strength 10
Vitality 5
Resistance 7
Archer. Damage +1. Defender +1. Enduring. Hunter 1. Knight. Muster. Ranger. Toil . Valiant.
To play, add three threats.
"’For a brick, he flew pretty good!’"
A jack of all trades indeed! Of can have one, so can ! The covenant are quaking in their cloaked boots now!
AgentDrake wrote:  Mulberry, Grey Herald  (Free Peoples)
Companion
Strength X
Vitality 5
Resistance 10
Muster.
To play, add two threats.
X is the highest non-Ringbearer resistance you can spot.
Each time Mulberry loses a skirmish, add a burden.
At the start of each Fellowship phase, you may add  to heal a companion.
Not bad! I like it. |
In his eyes was the look of a hunted beast seeking some gap in the ring of his enemies.  |
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sickofpalantirs |
Posted: Fri May 11, 2007 1:35 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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I want more wallace and gromit! |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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