Author |
Message |
NBarden |
Posted: Thu May 10, 2007 6:05 pm |
|
|
Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
|
--- description ---
Behold the power of the Stragglers Swarm! The New Easterlings!
--- end description ---
37 Cards
Bold Easterling x 4
Courageous Easterling x 4
Easterling Scout x 4
Rampaging Easterling x 4
Column of Easterlings x 2
Armored Easterling x 4
Caravan From the South x 4
Stragglers x 4
Lying in Wait x 4
Last Days x 3
The Easterlings of the culture have a few tricks up their sleeve. They lurk, they bring in more Easterlings, and they help each other explode.
How does this work? Well...first, get a copy of Last Days out. Then, launch a swarm.
Rampaging Easterling explodes on the right conditions. Not to mention hes a lurker and, coincidentally, almost all your other minions aren’t! Column of Easterlings is there to be played from the discard pile, so he won’t be assigned when the Rampaging Easterling fights either.
So, here’s how it goes. Get a few minions out. Then, use Bold Easterling, Corageous Easterling, and Easterling Scout to play minions from your discard pile and trigger Last Days to play minions from hand. A few of these leave a lot of minions unassigned, meaning, you got it, Stragglers! Kill a companion. Or two. Or three. And the Column of Easterlings gives a good bonus to.
Oh yeah, and then the fierce. Beat everthing up again. If you played some Rampaging Easterlings from hand or discard pile, they should have watched your other Easterlings win, and thus they’ll come back even tougher, and, that’s right, THEY’RE STILL LURKERS! So if you can’t all out swarm here, you can still use Stragglers to kill a few companions!
Repeat once or twice, and then all out swarm like crazy. They shouldn’t survive. |
-Trade With Me
Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about?
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Spotlight on....Sense of Obligation. |
|
Back to top |
|
fishfleas |
Posted: Fri May 11, 2007 9:15 am |
|
|
Joined: 09 May 2007
Posts: 33
Location:
|
what happens against archery?
The reason I ask is that Archery is Very prevelent right now... I see with your setup that the conditions are helpful but not a huge issue... Archery decks normally are packing Namarie though. |
|
|
Back to top |
|
sickofpalantirs |
Posted: Fri May 11, 2007 1:37 pm |
|
|
Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
|
a few pavise would solve that. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
|
Back to top |
|
Apopatos |
Posted: Sun May 27, 2007 8:32 am |
|
|
Joined: 10 Mar 2007
Posts: 629
Location: Hellas
|
sickofpalantirs wrote: a few pavise would solve that.
I doubt, namarie is gonna to discard countless companies before you are able to use it at least for once... |
"...I stomp round and round, / Never lie on the ground, / Not even to die. / Oliphaunt am I..."
Apop's trading list
My references
Your deck is small... |
|
Back to top |
|
alehaak |
Posted: Sun May 27, 2007 10:15 pm |
|
|
Joined: 28 Sep 2006
Posts: 196
Location:
|
|
Back to top |
|
|