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Eomer3rdMarshal
Posted: Thu May 10, 2007 3:11 pm
Joined: 14 Apr 2006 Posts: 163 Location: Riding free in the Westfold
Well, Jedi it was by general consensus, so here we are. Remember, anyone can join, whether you were in the first round or not! First, the voting and results:

Last week’s winners:

•The Force, Powerful Tool
Strength +1
Vitality +1
Resistance -1
To play, spot a Jedi.
While you can spot your Jedi or Sith, bearer must be a Jedi or Sith.
Response: If bearer is about to take a wound, he or she uses The Force until the regroup phase.
While using The Force, bearer is strength +2, and each time he or she is about to take a wound, add 2 burdens or a burden and a threat instead.
“‘...the ability to destroy a planet is insignificant next to the power of the Force.’”
R
(DainIronfoot)

•The Force, Part of Life
+1 Strength
Each time The Force is transferred, exert your character and heal another character.
While using The Force, each time bearer is about to take a wound, add a burden instead.
Response: If bearer is about to take a wound in a skirmish, he or she uses The Force until the regroup phase.
C
(BattleWarg)

Bounty Hunter x.(At the start of the assignment phase, you may remove [x] to assign this to a companion.)
(Aragorn, KinginExile)

Standings:

Aragorn, KinginExile - 1
BattleWarg - 1
DainIronfoot - 1

This week’s voting:

A is BattleWarg
B is sickofpalantirs
C is Aragorn, KinginExile
D is Eomer3rdMarshal

•Padme, Naboo Diplomat (C)

A -- 2 •Padme, Naboo Diplomat [Naboo]
Companion • Man
6 Strength
3 Vitality
7 Resistance
Diplomat. While you can spot Anakin, Padme’s twilight cost is -1.
Each time you play a [Naboo] event, you may discard a card from hand to heal a [Naboo] companion.
"It’s been far too long. I’m so glad our paths have crossed again."

B -- 2 *Padme, Naboo Diplomat [Naboo]
Companion
Stength ◘ 6
Vitality • 3
Resistance ♣ 7
Diplomat.
Padme is strength +1 for each other Diplomat you can spot (limit +2).
Fellowship: Exert Padme to heal a Jedi.
"It’s been far too long. I’m so glad our paths have crossed again."

C -- 2 *Padme, Naboo Diplomat [Naboo]
Companion - Man
Strength 6
Vitality 3
Resistance 7
Diplomat.
Fellowship:
Exert Padme to play a Diplomat from hand. His or her twilight cost is -2.
"It’s been far too long. I’m so glad our paths have crossed again."

D -- 2 *Padme, Naboo Diplomat [Naboo]
Companion*Man
Strength: 6
Vitality: 3
Resistance: 7
Diplomat.
Each time Anakin wins a skirmish, you may heal Padme.
Skirmish: Exert Padme and add a threat to make Anakin strength +2.
"It’s been far too long. I’m so glad our paths have crossed again."

*Anakin, Jedi Padawan (C)

A -- 3 •Anakin, Jedi Padawan [Jedi]
Companion • Man
8 Strength
3 Vitality
6 Resistance
Jedi. To play, exert a Jedi.
When you play Anakin (except in the starting fellowship), you may reveal the top 5 cards of your deck and take a [Jedi] condition revealed into your hand (or, if you add a burden, a [Jedi] card).
"Just being around Padme again is intoxicating."

B -- 3 *Anakin, Jedi Padawan [Jedi]
Companion
Stength ◘ 7
Vitality • 3
Resistance ♣ 5
Jedi.
While you can spot Padme, Anakin is strength + 1 and resistance -1.
"Just being around Padme again is intoxicating."

C -- 3 *Anakin, Jedi Padawan [Jedi]
Companion - Man
Strength 8
Vitality 3
Resistance 5
Jedi.
While you can spot Padme, Anakin is strength +1 and resistance +2.
Skirmish: Exert Anakin to play a [Jedi] or [Neutral] hand weapon on him.
He may bear this hand weapon in addition to one another hand weapon.
Discard this hand weapon at the end of the skirmish.
"Just being around Padme again is intoxicating."

D -- 3 *Anakin, Jedi Padawan [Jedi]
Companion*Man
Strength: 7
Vitality: 3
Resistance: 6
Jedi.
While you can spot Padme, Anakin is strength +2.
While you control The Force, Anakin is resistance -2.
At the start of each skirmish involving Anakin, you may discard a [Jedi] or [Naboo] event from hand to wound a minion Anakin is skirmishing.
"Just being around Padme again is intoxicating."

*Jango, Bounty Hunter (C)

A -- 3 •Jango, Bounty Hunter [Neutral]
Minion • Man
9 Strength
3 Vitality
6 Resistance
Bounty Hunter 3. Damage +1.
Response:
If Jango does not bear The Force and an opponent plays an event, exert Jango to return him to your hand.
"Pack your things. We’re leaving."

B -- 3 *Jango, Bounty Hunter [Neutral]
Minion
Stength ◘ 7
Vitality • 3
Resistance ♣ 6
Bounty Hunter 3.
Damage +1.

While the total number of Bounty Hunter minions is less then Jango’s vitality, Jango is strength +1 and resistance +2.
"Pack your things. We’re leaving."

C -- 3 *Jango, Bounty Hunter [Neutral]
Minion - Man
Strength 9
Vitality 3
Resistance 6
Bounty Hunter 3. Damage +1.
Maneuver:
Exert Jango to play a [Neutral] possession on him from your draw deck.
Regroup: Exert Jango and discard a [Neutral] possession he bears to return him to your hand.
"Pack your things. We’re leaving."

D -- 3 *Jango, Bounty Hunter [Neutral]
Minion*Man
Strength: 8
Vitality: 3
Resistance: 6
Bounty Hunter 3. Damage +1.
When you play Jango, you may reveal the top 6 cards of your draw deck and play a [Neutral] possession revealed. Shuffle your draw deck.
Regroup: Exert a Bounty Hunter and discard a [Neutral] card from hand to return Jango to your hand.
"Pack your things. We’re leaving."

And the cards to make this week:

Force Traditions [Jedi] (R)
Condition

This can be unique or not, as you choose. It should be a card, though, that nearly every [Jedi] deck would want four copies of, and it should work with tokens.

8 *Yoda, Powerful Jedi [Jedi]
Companion*?
Jedi. Retaliation.(Each time this character takes a wound in a skirmish, wound each character he is skirmishing.)
"Powerful you have become."


Actually, Yoda doesn’t have to have retaliation, but he should be able to gain it. Yoda works with tokens, too. He’s the most powerful companion in the set.

4 *Yoda, Wise Sage [Jedi]
Companion*?
Jedi.

See notes above; tokens and retaliation should probably be featured somewhere on him.

Have fun!
Last edited by Eomer3rdMarshal on Fri May 11, 2007 5:50 am; edited 5 times in total"Forth Eorlingas!"
DáinIronfoot
Posted: Thu May 10, 2007 3:19 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
This I think I can do. How long do we have?

I’ll vote later.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Eomer3rdMarshal
Posted: Thu May 10, 2007 3:19 pm
Joined: 14 Apr 2006 Posts: 163 Location: Riding free in the Westfold
A week. Or so. I’m loath to set deadlines.
"Forth Eorlingas!"
DáinIronfoot
Posted: Thu May 10, 2007 3:22 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Fair enough. Then I’ll have mine to you before a week (or so) passes. Razz
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
BattleWarg
Posted: Thu May 10, 2007 4:11 pm
Joined: 11 Feb 2007 Posts: 579 Location:
Padme A and C still reference "Padme Amidala", where it should probably be "Padme".

Also, I don’t know about everyone else, but I think the required (and suggested) information should be with the card name being voted on...

Votes-
Padme: D (although I think the skirmish ability should be last, unless it’s one line)
Anakin: D
Jango: C

Cards-
2 Force Traditions [Jedi]
Condition • Support Area
Each time you play a [Jedi] or [Separtist] character, you may exert that character (or, if you control The Force, add a burden) to add a [Jedi] token here (or, if that character is a Jedi or Sith, 2 [Jedi] tokens).
Fellowship or Shadow: Remove 2 [Jedi] token from here to reinforce a [Jedi] or [Separtist] token.

8 •Yoda, Powerful Jedi [Jedi]
Companion
14 Strength
5 Vitality
8 Resistance
Jedi. To play, spot 3 [Jedi] Jedi and, if you can spot Yoda, discard Yoda.
While Yoda bears The Force, he gains Retaliation. (Each time Yoda takes a wound in a skirmish, wound each character he is skirmishing.)
Skirmish: Remove a [Jedi] token from a condition to make a minion skirmishing Yoda strength -2.
"Powerful you have become."

4 •Yoda, Wise Sage [Jedi]
Companion
8 Strength
4 Vitality
8 Resistance
Jedi.
While Yoda bears The Force, he gains Retaliation. (Each time Yoda takes a wound in a skirmish, wound each character he is skirmishing.)
Skirmish: Wound Yoda to reinforce a [Jedi] token (or, if you cannot spot a Sith character, reinforce 2 [Jedi] tokens).
Our time here is ending...

What did you want to see before the end?
It will be made in the Request-a-card Set #1 (name ideas also welcome Smile).
Wraith
Posted: Thu May 10, 2007 4:44 pm
Joined: 10 May 2007 Posts: 2 Location:
Darth Maul
Dark Asassin
strength-15
vitality-2
resistance-5

when you play Darth Maul you may his light saber from your discard pile or draw deck
while you can spot darth sidius, Darth Maul is strength +3 and damage +1 Twisted Evil
Foresight
Posted: Thu May 10, 2007 5:04 pm
Joined: 06 Feb 2007 Posts: 557 Location: Cedar Rapids, IA
Votes: B, D, C.

2 Force Traditions [Jedi] (R)
Condition • Support Area
Strength +1
Resistance +2
Bearer gains Retaliation(Each time this character takes a wound in a skirmish, wound each character he is skirmishing.) while skirmishing [Sith] minions.
When you play this, add a [Jedi] token here.
Regroup: If there are 4 [Jedi] tokens on this card, remove all tokens on this card to transfer it to a [Jedi] companion.
Each time a [Jedi] companion wins a skirmish, reinforce a [Jedi] token here.


8 •Yoda, Powerful Jedi [Jedi]
Companion
Strength: 10
Vitality: 5
Resistance: 9
Jedi.
Each time Yoda kills a [Sith] minion in a skirmish, you may reinforce a [Jedi] token.
If Yoda is skirmishing a [Sith] minion, he gains Retaliation.(Each time this character takes a wound in a skirmish, wound each character he is skirmishing.)
Skirmish: Wound Yoda to wound a [Sith] minion.
"Powerful you have become."


4 •Yoda, Wise Sage [Jedi]
Companion
Strength: 8
Vitality: 4
Resistance: 8
Jedi.
Yoda is strength +1 for each [Jedi] token you can spot. (Limit +3)
Response: If Yoda is about to take a wound in a skirmish, discard a [Jedi] card from hand to have him gain Retaliation(Each time this character takes a wound in a skirmish, wound each character he is skirmishing.) until the regroup phase.
Last edited by Foresight on Fri May 11, 2007 9:35 pm; edited 6 times in totalIn his eyes was the look of a hunted beast seeking some gap in the ring of his enemies. Men
legoles3333
Posted: Thu May 10, 2007 5:57 pm
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
Force Traditions [Jedi] (R)
Condition
Vit +1
Bearer must be a Jedi
Skirmish Spot a [Jedi] token to make Bearer Strength +2 (limit once per phase

[8]Yoda, Powerful Jedi [Jedi]
Companion - Creature
Str 10
Vit 5
Jedi. Retaliation.(Each time this character takes a wound in a skirmish, wound each character he is skirmishing.)Skirmish Exert Yoda to exert a minion, and if that minion was a Sith, wound it.
"Powerful you have become."


[4]Yoda, Wise Sage [Jedi]
Companion-Creature
Str 8
Vit 3
Jedi. Skirmish Exert Yoda to have him replace a companion in a skirmish involving a Sith.
Last edited by legoles3333 on Fri May 11, 2007 5:51 am; edited 2 times in totalHere's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher
Eomer3rdMarshal
Posted: Fri May 11, 2007 5:45 am
Joined: 14 Apr 2006 Posts: 163 Location: Riding free in the Westfold
Foresight: Post ’em here.
Legoles: There’s no such keyword as Padawan, and I need your votes.
All: I’m cutting the Master half of the keyword, because it seemed redundant when I looked over the cards I had completed. (So, Legolas, it should just be Jedi.)

Sorry about all the confusion!
"Forth Eorlingas!"
legoles3333
Posted: Fri May 11, 2007 5:51 am
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
Laughing sorry, i was reminicing the days i played the Star Wars TCG
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher

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