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| Author | 
Message | 
 
| elf lvr | 
 Posted: Thu Jul 12, 2007 12:09 pm | 
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Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
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Lands: (22)
 
Izzet Boilerworks
 
Nivix, Aerie of the Firemind
 
Mountain x10
 
Island x10
 
 
Creatures: (15)
 
Wee Dragonauts x3
 
Gelectrode
 
Izzet Chronarch
 
Djinn Illuminatus
 
Greater Gargadon
 
Keldon Halberdier
 
Flame-Kin War Scout
 
Magus of the Scroll
 
Aetherplasm
 
Bonded Fetch
 
Torch Drake
 
Zuran Spellcaster x2
 
 
Artifacts: (3)
 
Izzet Signet x2
 
Foriysian Totem
 
 
Sorceries: (4)
 
Volcanic Hammer
 
Reality Strobe
 
Blaze
 
Foresee
 
 
Instants:
 
Death Spark x2
 
Brainstorm x3
 
Shock
 
Brute Force x2
 
Guerrilla Tactics
 
Psychotic Fury x2
 
Think Twice
 
Mystical Teachings
 
Ghostfire
 
Lat-Nam’s Legacy x2
 
 
I know... too many one-ofs. But I’m new to the game, so I don’t have all that much to work with. How’s it look? Which of my recently posted decks looks best? What should I buy/do to help this deck out?
 
 
I don’t think the Lat-Nam’s Legacy’s are standard legal... any thoughts on how to replace? | 
 
Happy Hunting! Elf Lvr
 
Winner of Best Personality in the FPCA. Thanks!
 
Archduke Elf Lvr - Archidoux of the Chosen Ones 
 
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And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot | 
 
 
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| Felipe Musco | 
 Posted: Thu Jul 12, 2007 12:40 pm | 
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Joined: 18 May 2006
Posts: 2434
Location: Florianópolis, SC, Brasil
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Talk about replacing Brainstorm! hehehe Ok, same problem again, too much going on. Here’s a cool, cheap Dragonauts list I’ve seen put to use:
 
 
4 Izzet Boilerworks
 
10 Island
 
8 Mountain
 
4 Sleight of Hand
 
4 Wee Dragonauts
 
4 Gelectrode
 
4 Electrolyze
 
4 Shock
 
4 Brute Force
 
2 Psychotic Episode
 
4 Volcanic Hammer
 
4 Compulsive Research
 
4 Simian Spirit Guide
 
 
Sideboard:
 
4 Remand
 
4 Mana Leak
 
4 Rune Snag
 
3 Sulfurous Blast
 
 
The idea? Use Simian Spirit GUide to pump out a quicker Dragonauts/Gelectrode and pummel away. The rest is either card advantage/cheap damage to either clear a path for the Dragonauts or end the game quicker. The problem? You only have 4 "real" beaters (although, dragonauts + brute force + psychotic episode = 16 damage for 3 mana!)... So, in case they’re jeopardized by your opponent’s deck, you can play control, by siding in some counterspells in favor os some burn spells, and if they are swarming you, you can pack sulfurous blast to clear the ground. | 
 
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