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DáinIronfoot |
Posted: Tue Jul 24, 2007 11:20 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Thranduil wrote: I’ve ’tweaked’ Lower Gate around a bit, let me know if you like it (mostly following DI’s suggestion).
Better, but I think I’d still limit it to moving during regroup OR change it to companions with 4 or more vitality.
Thranduil wrote: • Wilderland
Exhausted characters cannot be discarded (except in the regroup phase).
H1 U 300
Okay. I guess that could limit Hobbit stealth, but I’m having trouble thinking of other uses....
Thranduil wrote: • Warg Country
Each Warg is fierce.
H1 U 299
Nice.
Thranduil wrote: • The Great Shelf
Mountain. Each unwinged character is strength -1.
H1 U 295
"Unwinged"? I thought you used "flying"...?
Thranduil wrote: • Carrock
Unless in region 1, at the start of the fellowship phase, you may discard a companion to play a companion from your draw deck.
H1 U 282
Hmm. I guess that’s good for dropping a cheap companion for an expensive one like a Wizard, Beorn, or an Ent, but...ah, it’s okay.
Thranduil wrote: • The Great River
River. Cards cannot be played from draw decks or discard piles.
H1 U 294
Funny how I don’t recall ever seeing that site before. Good one to reprint, and a good place to do it. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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Thranduil |
Posted: Tue Jul 24, 2007 11:52 am |
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Joined: 01 May 2007
Posts: 2256
Location:
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DáinIronfoot wrote: Okay. I guess that could limit Hobbit stealth, but I’m having trouble thinking of other uses....
Eagles.
DáinIronfoot wrote: "Unwinged"? I thought you used "flying"...?
M64 persuaded me to change it to Winged.
DáinIronfoot wrote: Hmm. I guess that’s good for dropping a cheap companion for an expensive one like a Wizard, Beorn, or an Ent, but...ah, it’s okay.
Again, this site is for Eagles.
DáinIronfoot wrote: Funny how I don’t recall ever seeing that site before. Good one to reprint, and a good place to do it.
It’s a little used fellowship site 7.
Thranduil |
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
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Thranduil |
Posted: Tue Jul 24, 2007 1:18 pm |
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Joined: 01 May 2007
Posts: 2256
Location:
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Now for the final batch of sites:
• Beorn’s House
Dwelling. At the start of the fellowship phase, you may spot 2 companions (or Beorn) to draw a card.
H1 C 279
• Forest-Gate
Forest. When the fellowship moves to this site, add a threat (or 2 if you can spot a minion).
H1 C 284
• Mirkwood Depths
Forest. When the fellowship moves to this site, spot a Spider (or 6 companions) to add for each Free Peoples possession.
H1 C 293
• Enchanted Stream
Forest. River. If the fellowship moves from this site during the regroup phase, the first Shadow player may Lock a companion until the end of the turn.
H1 U 283
Thranduil |
Last edited by Thranduil on Wed Aug 01, 2007 4:25 am; edited 1 time in total'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
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sickofpalantirs |
Posted: Wed Jul 25, 2007 1:25 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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Thranduil wrote: Now for the final batch of sites:
• Beorn’s House
Dwelling. At the start of the fellowship phase, you may spot 2 companions (or Beorn) to draw a card.
H1 C 279
cool!
• Forest-Gate
Forest. When the fellowship moved to this site, add a threat (or 2 if you can spot a minion).
H1 C 284
moves not moved. make it cost 0-1
• Mirkwood Depths
Forest. When the fellowship moves to this site, spot a Spider (or 6 companions) to add for each Free Peoples possession.
H1 C 293
cool
• Enchanted Stream
Forest. River. If the fellowship moves from this site during the regroup phase, the first Shadow player may Lock a companion until the end of the turn.
H1 U 283
nice |
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"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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lem0nhead |
Posted: Thu Jul 26, 2007 3:35 am |
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Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
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Cant complaint all is well. |
Ban shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
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