Author |
Message |
AnxiousChieftain |
Posted: Sat Mar 10, 2007 2:41 pm |
|
|
Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
|
Alright, now that I’m done with my set, I’m going to start a new thread where I can post any random DCs I happen to think of.
Here are the keywords I may be using:
Intimidating
(During skirmishes involving this character, the opponent may not use skirmish special abilities.)
Rage
(The Shadow player may take the first skirmish action during skirmishes involving this minion.)
Aggressive
(Skirmishes involving aggressive minions must be resolved before any others.)
Captain
(Each time this character wins a skirmish, you may make another character of the same culture strength +2.)
---
With that out of the way, here’s a version of Sharku for the culture.
•Sharku, Scout of Isengard
Minion • Orc
Strength: 7
Vitality: 2
Site Number: 4
Captain.
While Sharku is mounted, he is aggressive.
Response: If Sharku wins a skirmish, discard him to make each other mounted minion strength +3 until the regroup phase. |
Last edited by AnxiousChieftain on Sat Mar 10, 2007 4:47 pm; edited 1 time in totalMODS RULE. - lem0nhead |
|
Back to top |
|
sickofpalantirs |
Posted: Sat Mar 10, 2007 3:01 pm |
|
|
Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
|
I like him. Kind alike my thread . so you could theoretically win a skirmish, and make another one +5 by discarding him? make it each other mounted orc minion... |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
|
Back to top |
|
DáinIronfoot |
Posted: Sat Mar 10, 2007 3:14 pm |
|
|
Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
|
Yeah, I agree with SoP: limit it to mounted minions. Pretty cool, though. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
|
Back to top |
|
AnxiousChieftain |
Posted: Sat Mar 10, 2007 4:49 pm |
|
|
Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
|
sickofpalantirs wrote: make it each other mounted orc minion...
Done.
Now, a companion to fight him:
•Gamling, Scout of Rohan
Companion • Man
Strength: 6
Vitality: 3
Resistance: 7
Valiant. Captain. To play, spot a Man.
While Gamling is skirmishing a captain, he is strength +2.
While Gamling is skirmishing a mounted minion, he is strength +2. |
Last edited by AnxiousChieftain on Sat Mar 10, 2007 8:51 pm; edited 1 time in totalMODS RULE. - lem0nhead |
|
Back to top |
|
CarpeGuitarrem |
Posted: Sat Mar 10, 2007 4:51 pm |
|
|
Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
|
AnxiousChieftain wrote:
•Gamling, Scout of Rohan
Companion • Man
Strength: 6
Vitality: 3
Resistance: 7
Captain. To play, spot a Man.
While Gamling is skirmishing a captain, he is strength +2.
While Gamling is skirmishing a mounted minion, he is strength +2.
Pretty nice! I miss Valiant or Hunter, but still a good card. I like the bonuses, too. |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
|
Back to top |
|
Anonymous Prodigy |
Posted: Sat Mar 10, 2007 7:16 pm |
|
|
Joined: 10 Jan 2006
Posts: 4197
Location: United States
|
AnxiousChieftain wrote: •Gamling, Scout of Rohan
Companion • Man
Strength: 6
Vitality: 3
Resistance: 7
Captain. To play, spot a Man.
While Gamling is skirmishing a captain, he is strength +2.
While Gamling is skirmishing a mounted minion, he is strength +2.
Sweet! |
I had to put something here. |
|
Back to top |
|
AnxiousChieftain |
Posted: Sat Mar 10, 2007 8:54 pm |
|
|
Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
|
CarpeGuitarrem wrote: AnxiousChieftain wrote:
•Gamling, Scout of Rohan
Companion • Man
Strength: 6
Vitality: 3
Resistance: 7
Captain. To play, spot a Man.
While Gamling is skirmishing a captain, he is strength +2.
While Gamling is skirmishing a mounted minion, he is strength +2.
Pretty nice! I miss Valiant or Hunter, but still a good card. I like the bonuses, too.
Nice idea, I think I’ll add valiant.
Next up is card whose title came directly from the lore of 2 RoS cards.
Argh!!
Event • Maneuver
Choose one: exert a minion to add 2 threats, or exert 3 minions to add 4 threats. |
Last edited by AnxiousChieftain on Sat Mar 10, 2007 9:16 pm; edited 1 time in totalMODS RULE. - lem0nhead |
|
Back to top |
|
legoles3333 |
Posted: Sat Mar 10, 2007 8:58 pm |
|
|
Joined: 28 Nov 2006
Posts: 861
Location: In a place that is beyond your imagination
|
Quote: Argh!!
Event • Maneuver
Exert a minion to add 2 threats. hmmmmmmmmmmmm maybe add a multiple threat choice, like exert 3 men minions to add 4 threats |
|
|
Back to top |
|
AnxiousChieftain |
Posted: Sat Mar 10, 2007 9:16 pm |
|
|
Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
|
Good idea. |
MODS RULE. - lem0nhead |
|
Back to top |
|
NBarden |
Posted: Sat Mar 10, 2007 9:33 pm |
|
|
Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
|
|
Back to top |
|
|