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lotr~kid |
Posted: Fri May 12, 2006 8:21 am |
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Joined: 10 May 2006
Posts: 149
Location: The South, down where 'Aint' is a word
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you spelled ’from’ ’form’, lol. |
I currently have about 1,000 LotR TCG cards.
including 40 foil cards.
and who knows how many rares.
I'll have to count my rares sometime you know... |
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CarpeGuitarrem |
Posted: Fri May 12, 2006 3:10 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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sperzdechly wrote: ingold55 wrote: Erech
5?? Are you sure?
My thoughts too. That would make for a site in Region 3. That’s a record for sure. |
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sperzdechly |
Posted: Sat May 13, 2006 9:21 am |
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Joined: 05 May 2006
Posts: 131
Location: Warsaw (Poland)
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ingold55 wrote: Udun Vale
Shadow: each orc is -2 twilight.
IMHO this site is to powerful. It gives maximum shadow value and allows to play orcs for free. Usually sites which helps SP so much have value. I think there should be some limit, because you can play 8 orcs of cost 1 or 2 absolutely for free! Assuming you have 8 twilight in region 1 (which is very possible) you can play Orc Cutthroat and Orc Pursuer making everybody loose roaming, then just play another 6 orcs for free. |
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Guest |
Posted: Sat May 13, 2006 1:08 pm |
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Joined:
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ingold55 |
Posted: Sat May 13, 2006 7:31 pm |
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Joined: 10 Oct 2005
Posts: 1199
Location: Out on the front line
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sperzdechly wrote: ingold55 wrote: Udun Vale
Shadow: each orc is -2 twilight.
IMHO this site is to powerful. It gives maximum shadow value and allows to play orcs for free. Usually sites which helps SP so much have value. I think there should be some limit, because you can play 8 orcs of cost 1 or 2 absolutely for free! Assuming you have 8 twilight in region 1 (which is very possible) you can play Orc Cutthroat and Orc Pursuer making everybody loose roaming, then just play another 6 orcs for free.
it is an orcs home "town". it should be much easier to play an orc than making it harder. plus, these new shadow sites IMO, from what i have seen of them, are horrible. they have such a low twilight, that you can’t play any minions. i don’t care what region you are in. |
There is a power in this world beyond any of us, and Jesus is that power and The Savior.
this is my attempt to look cool.
Trade list (Want Balrogs and Aragorns) |
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sperzdechly |
Posted: Sat May 13, 2006 8:51 pm |
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Joined: 05 May 2006
Posts: 131
Location: Warsaw (Poland)
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I agree on almost everything you’ve written. But still I think that your proposition is broken. I can built a deck, which will always play 6-7 minions on site 2 using this site. That’s not right. And you should care what region you are in, because it can be played in every region. If you chege it to
Udun Vale
Shadow: If this site is in region 3, each orc is -2 twilight.
It would be better, but still very powerful. |
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CarpeGuitarrem |
Posted: Sun May 14, 2006 2:44 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Instead of making it -2 twilight, how about " orcs are not roaming" |
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sperzdechly |
Posted: Sun May 14, 2006 6:18 pm |
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Joined: 05 May 2006
Posts: 131
Location: Warsaw (Poland)
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Yes! That would be fine and it would give the orcs "home town" spirit. |
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ingold55 |
Posted: Sun May 14, 2006 10:24 pm |
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Joined: 10 Oct 2005
Posts: 1199
Location: Out on the front line
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since the new shadow sites don’t have site numbers, how can they be roaming? |
There is a power in this world beyond any of us, and Jesus is that power and The Savior.
this is my attempt to look cool.
Trade list (Want Balrogs and Aragorns) |
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CarpeGuitarrem |
Posted: Sun May 14, 2006 11:49 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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They automatically get site numbers when they’re played. A site played after the first two sites in the adventure path is still site 3. (Incidentally, it’s also a sanctuary because of that) |
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