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The Last Homely House
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Chamber of Mazarbul
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Never-Ending DC Chain!
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Topic: Never-Ending DC Chain! (Read 174146 times)
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May 14, 2008, 03:52:35 AM
Reply #15
lem0nhead
Vegetarian Cannibal
Information
Wizard
Posts:
4205
Juicy Fruit
Re: Never-Ending DC Chain!
«
Reply #15 on:
May 14, 2008, 03:52:35 AM »
Mocking Uruk-hai
Minion • Uruk-Hai
Strength:11
Vitality: 3
Site: 5
Damage +1.
Each time this minion wins a skirmish the Free Peoples player must discard a Free Peoples event from hand or add 2 threats.
Logged
Ban shampoo, demand real poo.
That's like having "Some Who Ride Ponies" as a Rohan follower.
~ Dain Ironfoot.
May 14, 2008, 08:29:35 AM
Reply #16
DáinIronfoot
Bearded Axeman
Information
Maia
Posts:
6162
Never tickle a Dwarf!
Re: Never-Ending DC Chain!
«
Reply #16 on:
May 14, 2008, 08:29:35 AM »
•
The Two Towers
Condition • Support Area
To play, spot an
minion and a
minion.
Each time a
event or condition adds X threats, you may exert an
minion to add X threats.
Each time an
event or condition adds
, you may exert a
minion to add
.
"‘The world is changing. Who now has the strength to stand against the armies of Isengard and Mordor?'"
Ties more to the text and cultures of the last two cards than the title.
Logged
Best regards,
Dáin
Check out
Lasting Alliances
and
The Road Ahead
, my two completed DC sets, and also
The Way Into Mordor
(in progress), all part of my 5-set
Wars of the Ring
DC "block".
May 14, 2008, 08:47:26 AM
Reply #17
AgentDrake
Information
Ranger
Posts:
959
Why me? No, seriously. WHY ME?!?
Re: Never-Ending DC Chain!
«
Reply #17 on:
May 14, 2008, 08:47:26 AM »
•Tower of Tirith Aear
Condition - Support Area
Strength -2
Fortification.
Maneuver:
Exert a knight to place a
token here.
Skirmish:
Spot 3 knights (or exert a
companion) to transfer this fortification to a minion skirmishing a knight. Exert that minion X times, where X is the number of tokens here, then remove all tokens from this condition.
Logged
Forget it. I'm not arguing with the computer anymore to try to get the sig I want....
May 14, 2008, 10:13:36 AM
Reply #18
Thranduil
Information
Wizard
Posts:
4996
Re: Never-Ending DC Chain!
«
Reply #18 on:
May 14, 2008, 10:13:36 AM »
•
Ecthelion Battlements
Condition • Support Area
Vit: -1
Fortification.
This condition's twilight cost is -1 for each
companion you can spot.
Skirmish:
Exert a
Man to transfer this condition to a minion he or she is skirmishing.
Bearer is strength -1 for each knight you can spot.
Bearer is site number +1 for each ranger you can spot.
... so strong and so old that it seemed to have been not built but carven by giants out of the bones of the earth.
Was going to call it the
Tower of Ecthelion
, but the autolink tells the story...
«
Last Edit: May 14, 2008, 10:15:52 AM by Thranduil
»
Logged
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May 14, 2008, 07:30:33 PM
Reply #19
MR. Lurtzy
Information
King
Posts:
2745
Wouldn't it be nice if we were Hodor?
Re: Never-Ending DC Chain!
«
Reply #19 on:
May 14, 2008, 07:30:33 PM »
So Passes Denethor
Event • Manuever
Discard Denethor from play to discard up to 2 non-unique minions
Logged
MR. Lurtzy's Tradelist
.
May 14, 2008, 08:09:14 PM
Reply #20
AgentDrake
Information
Ranger
Posts:
959
Why me? No, seriously. WHY ME?!?
Re: Never-Ending DC Chain!
«
Reply #20 on:
May 14, 2008, 08:09:14 PM »
• Denethor, Son of Ecthelion
Companion - Man
Strength 8
Vitality 3
Resistance 4
To play, spot 2
men.
Skirmish:
Exert Denethor and add a burden to make another
companion strength +3.
"'Gondor has no king. Gondor needs no king.'"
Logged
Forget it. I'm not arguing with the computer anymore to try to get the sig I want....
May 15, 2008, 02:01:24 AM
Reply #21
lem0nhead
Vegetarian Cannibal
Information
Wizard
Posts:
4205
Juicy Fruit
Re: Never-Ending DC Chain!
«
Reply #21 on:
May 15, 2008, 02:01:24 AM »
[ 0] The Madness of Denethor
Event • Response
If the shadow player just used a special ability discard Denethor to prevent that.
Logged
Ban shampoo, demand real poo.
That's like having "Some Who Ride Ponies" as a Rohan follower.
~ Dain Ironfoot.
May 15, 2008, 02:35:12 AM
Reply #22
Thranduil
Information
Wizard
Posts:
4996
Re: Never-Ending DC Chain!
«
Reply #22 on:
May 15, 2008, 02:35:12 AM »
Ranger's Cunning
Make a ranger strength +2 for each special ability on characters in that ranger's skirmish.
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May 15, 2008, 02:43:27 AM
Reply #23
lem0nhead
Vegetarian Cannibal
Information
Wizard
Posts:
4205
Juicy Fruit
Re: Never-Ending DC Chain!
«
Reply #23 on:
May 15, 2008, 02:43:27 AM »
Cunning Stunt
Event • Maneuver
Discard an unbound hobbit to discard a minion with less strength than that hobbits resistance.
Logged
Ban shampoo, demand real poo.
That's like having "Some Who Ride Ponies" as a Rohan follower.
~ Dain Ironfoot.
May 15, 2008, 05:39:16 AM
Reply #24
SomeRandomDude
Information
Maia
Posts:
7004
Most Likely To Usurp Kralik and Dáin
Re: Never-Ending DC Chain!
«
Reply #24 on:
May 15, 2008, 05:39:16 AM »
[0] Stunt Gone Awry
Event * Response
If a
companion is about to be killed, remove him from the game instead.
"Hey everyone, watch this!"
Logged
NB- 4 year veteran of CC/TLHH
"It was like:
Kralik: "What hath God wrought"
NB: "I dunno, but I'm in ur house eating ur food.""
-Elessar's Socks
Trade List- ft. Aragorn, Defender of Rohan
May 15, 2008, 10:29:23 AM
Reply #25
DáinIronfoot
Bearded Axeman
Information
Maia
Posts:
6162
Never tickle a Dwarf!
Re: Never-Ending DC Chain!
«
Reply #25 on:
May 15, 2008, 10:29:23 AM »
Goodbye, Dear Bilbo
Event • Response
If a Hobbit is discarded, spot Gandalf to remove a burden or a threat.
"‘...until our next meeting.'"
Logged
Best regards,
Dáin
Check out
Lasting Alliances
and
The Road Ahead
, my two completed DC sets, and also
The Way Into Mordor
(in progress), all part of my 5-set
Wars of the Ring
DC "block".
May 15, 2008, 09:06:20 PM
Reply #26
MR. Lurtzy
Information
King
Posts:
2745
Wouldn't it be nice if we were Hodor?
Re: Never-Ending DC Chain!
«
Reply #26 on:
May 15, 2008, 09:06:20 PM »
•Gandalf, Bane of Hobbits
Companion • Wizard
Strength:9
Vitality:4
Resistance:8
To play add two burdens or two threats.
While at a dwelling or forest site, Gandalf is
damage +1
.
Skirmish:
Exhaust Gandalf to assign him to a minion skirmishing a
ring-bound
hobbit.
Logged
MR. Lurtzy's Tradelist
.
May 16, 2008, 01:54:08 AM
Reply #27
lem0nhead
Vegetarian Cannibal
Information
Wizard
Posts:
4205
Juicy Fruit
Re: Never-Ending DC Chain!
«
Reply #27 on:
May 16, 2008, 01:54:08 AM »
• Frodo, Friend of Gandalf
Companion • Hobbit
Strength: 3
Vitality: 4
Resistance: 8
Ring-Bound.
While Frodo is in your starting fellowship and you can spot Gandalf his twilight cost is -2.
Skirmish:
Discard a
card and a
card from play (except a companion) to cancel a skirmish involving Frodo.
Logged
Ban shampoo, demand real poo.
That's like having "Some Who Ride Ponies" as a Rohan follower.
~ Dain Ironfoot.
May 16, 2008, 08:33:01 AM
Reply #28
Thranduil
Information
Wizard
Posts:
4996
Re: Never-Ending DC Chain!
«
Reply #28 on:
May 16, 2008, 08:33:01 AM »
•
Gandalf, Friend of the Shirefolk
(V)
Companion • Wizard
Str: 7
Vit: 4
Res: 6
Fellowship.
Gandalf's twilight cost is -1 for each Hobbit you can spot.
"'Among
the Wise
, I am the only one that foes in for hobbit-lore: an obscure branch of knowledge, but full of surprises.'"
1 V 72
«
Last Edit: May 28, 2008, 04:22:10 AM by Thranduil
»
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May 16, 2008, 09:36:29 AM
Reply #29
DáinIronfoot
Bearded Axeman
Information
Maia
Posts:
6162
Never tickle a Dwarf!
Re: Never-Ending DC Chain!
«
Reply #29 on:
May 16, 2008, 09:36:29 AM »
Awwww...I LOVE the original FotSF. Anyway....
Hobbit-Lore
Condition • Support Area
Maneuver:
Exert Gandalf and spot a Ring-bound Hobbit to make a companion resistance +1 for each Hobbit you can spot until the regroup phase (and heal that companion if you cannot spot a Hobbit companion with resistance 4 or less).
"‘Soft as butter they can be, and yet sometimes as tough as old tree-roots. I think it likely that some would resist the Rings far longer than most of
the Wise
would believe.'"
«
Last Edit: May 16, 2008, 10:40:01 AM by DáinIronfoot
»
Logged
Best regards,
Dáin
Check out
Lasting Alliances
and
The Road Ahead
, my two completed DC sets, and also
The Way Into Mordor
(in progress), all part of my 5-set
Wars of the Ring
DC "block".
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2
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Never-Ending DC Chain!