I would very much agree on concerns with speed. I think, while we need to keep people's interest, it's also important to realise that we're not on a deadline! We have a lot of time to discuss and think about our decisions, so I don't see why we shouldn't use it. Of course, that's no reason not to discuss desired changes, but it does mean that we perhaps shouldn't be so eager to come to solutions.
About the V-set discussion...
I consciously and deliberately steered the V-set away from X-ed cards because I do strongly believe that X-ed cards need "fixing" or errata, but that is a completely different concept from the V-cards. V-cards are not made of cards that need "fixing", but are "fun designs", as you put it FM, that help to revitalise the game by bringing in new deckbuilding opportunities. People were getting confused between errata and virtual cards, and so I thought it was important we made as much of a separation as we could. I'm all for errata, but it has absolutely no place, in my mind, in a virtual set.
About the concern of 1 project at a time...
Firstly, as I think hrcho pointed out above, there are quite different people involved in the Rules Team and Dream Team, so I don't see a particular logistical problem with running both discussions simultaneously. I can see that perhaps it gives a mixed message to observing players, and maybe that's an issue we should consider.
Secondly, people are talking about abandoning this project for the moment and focussing on the V-set. I think this is entirely the wrong idea! I'm a huge dream card person, and am probably one of the most excited on this board that the vision I and many others have had for years of new LotR cards is finally becoming a sort of reality. But there is absolutely no doubt in my mind which project is more important: and that's the House Rules. How can we be introducing new cards to the format without dealing with the cards and the problems that we have right now? So if we're going to follow only one project, then I 100% think that it should be the Rules Team. V-sets can easily come out from a TLHH team once they're well established.
Thirdly, I think the Rules Team, perhaps more than the Dream Team, will need a strong leader to pull this off—to decide on which discussions to have and which not to have, to work out a timetable, to coordinate. I think this is absolutely vital. Then for sure the rest of the Rules Team and the other players can disagree with the decisions and discuss them, but there just needs to be that overall purpose and coordination that at the moment this project is lacking. (I actually can't remember if there is anyone who was designated head of the Rules Team so I really don't mean to get at anyone!)
I've said a lot (and I tend to type long-windedly!), so in summary:
• We're not following deadlines, we don't need to move quickly.
• Errata and virtual cards are fundamentally different concepts and shouldn't be muddled. Errata are fixing old cards, virtual cards are entirely new cards.
• The Rules Team is going to need very clear direction to get this project working well, and I think that should come from a recognised leader.
• If we are going to work on 1 project at a time, then it should definitely be the Rules Team and NOT the Dream Team.
Thran