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Author Topic: Creating SdA Cards  (Read 531 times)

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September 05, 2008, 08:19:51 AM
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FM

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Creating SdA Cards
« on: September 05, 2008, 08:19:51 AM »
Related (well, kind-of) question: does SdA allow for CREATING cards in it in any way?

Edit: Title.
« Last Edit: September 05, 2008, 02:15:43 PM by Kralik »

September 05, 2008, 08:47:26 AM
Reply #1

DáinIronfoot

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Re: Movie Block Sitepath
« Reply #1 on: September 05, 2008, 08:47:26 AM »
Quote from: Felipe Musco
Related (well, kind-of) question: does SdA allow for CREATING cards in it in any way?

I would THINK you could simply by adding them to SdA.xml, but they'd lack pictures.

'Twould be AWESOME to use it for testing some of my DCs. :hey:
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

September 05, 2008, 08:54:07 AM
Reply #2

FM

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Re: Movie Block Sitepath
« Reply #2 on: September 05, 2008, 08:54:07 AM »
That's what I had in mind, actually. Creating DC sets. I'd even be inclined to MAKE SdA work, if it'd mean we'd be able to play with our DCs.

September 05, 2008, 08:54:43 AM
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DáinIronfoot

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Re: Movie Block Sitepath
« Reply #3 on: September 05, 2008, 08:54:43 AM »
Oh, the possibilities. Mwahaha! :twisted:
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

September 05, 2008, 02:10:40 PM
Reply #4

Kralik

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Re: Re: Movie Block Sitepath
« Reply #4 on: September 05, 2008, 02:10:40 PM »
I've tinkered with the idea of creating a new SdA.xml, with all of the promos, but people have told me that it would mess things up for those who don't have it. Furthermore, the set names are predefined and cannot be changed.

However, I think that if you want to make your own DC sets it would be best to do it in Lackey. It's really not that hard -- it just involves filling in the stats and game text in a spreadsheet. The nice thing about this approach is that you can have the base LotR Plugin, with all of the real sets, and then distribute the dream card sets separately. Furthermore, if you wanted to play with a friend who didn't have the data files for your dream cards, they would be automatically downloaded when you connect to them.

I'd love to put up some Lackey tutorials, but I'm waiting for a) an updated LotR plugin with all of the new cards and fixes and b) a certain program bug to be fixed by Trevor that can affect gameplay with proxy servers (i.e. when not forwarding ports). Well, and also c) time. ;)

September 05, 2008, 02:52:10 PM
Reply #5

Kralik

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Re: Creating SdA Cards
« Reply #5 on: September 05, 2008, 02:52:10 PM »
Here's a sample spreadsheet of what you would use to create your own sets for Lackey. Dream card sets would essentially be "add-ons."

September 06, 2008, 10:12:29 AM
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SomeRandomDude

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Re: Creating SdA Cards
« Reply #6 on: September 06, 2008, 10:12:29 AM »
F_M, you, you so stole my idea from MTG. :P
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December 15, 2008, 07:11:55 PM
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Re: Creating SdA Cards
« Reply #7 on: December 15, 2008, 07:11:55 PM »
What should I use to edit the Xml files in SdA? Every time I edit it with Notepad it crashes...  :-S

December 16, 2008, 11:52:44 AM
Reply #8

Kralik

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Re: Creating SdA Cards
« Reply #8 on: December 16, 2008, 11:52:44 AM »
I've heard that if you edit the SdA.xml file, it will cause games to crash when you connect to other players. Nevertheless, use Wordpad or something better such as Notepad++.

December 16, 2008, 02:48:51 PM
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Re: Creating SdA Cards
« Reply #9 on: December 16, 2008, 02:48:51 PM »
I'm using Boxer Text Editor.  :P

December 17, 2008, 06:16:27 PM
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Centurion

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Re: Creating SdA Cards
« Reply #10 on: December 17, 2008, 06:16:27 PM »
I've heard that if you edit the SdA.xml file, it will cause games to crash when you connect to other players. Nevertheless, use Wordpad or something better such as Notepad++.


Yeah but only if they don't have the same card make sure you save the original.
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December 18, 2008, 07:34:08 AM
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Re: Creating SdA Cards
« Reply #11 on: December 18, 2008, 07:34:08 AM »
Both people have to have identical Xml's for the game not to crash.

January 15, 2009, 01:09:27 PM
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Celebrimbor

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Re: Creating SdA Cards
« Reply #12 on: January 15, 2009, 01:09:27 PM »
I've heard that if you edit the SdA.xml file, it will cause games to crash when you connect to other players. Nevertheless, use Wordpad or something better such as Notepad++.

Haven't tried notepad plus.  Try out Crimson editor.  I love it.
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