Hi y'all,
I just built a Southron deck for King Standard (the Free People are some Rohan guys, but I'm not sure if I wanna keep it) and just wanted to hear your opinions on it.
I haven't seen many takes on Southron, to be honest, neither here nor on Gemp, but maybe I'm just blind.
Minions:
4
Desert Sneak4
Desert Runner4
Desert Scout4
Southron Assassin4
Southron Chieftain1
Southron Conqueror2
Southron Intruder2
Southron InvadersPossessions:
4 Mûmak
3
Raider Bow3
Southron SpearEvents:
2
Discovered3
Whirling StrikeConditions:
2
Howl of Harad2
Wrath of Harad1
Ithilien WildernessThat are 45 cards in total... and thats the main reason why I'm here: I just don't know what to cut.
The main strategy is to wound the Ring-Bearer directly threw Howl and Assassin, what costs a lot of twilight in skirmish phase. That's why you need the Initiative Southrons for their ambush as well as the ambush of Raiders Bow.
Mûmak helps you to produce more twilight, as well as producing more fights and strengthen the bearer. If you kill some companions on the way threw direct wounding, thats also in your favor.
I'm not sure if I want to keep the three high cost minions (Intruder, Invader and Conqueror) since they don't do that much on their own.
The problem of the deck is (a bit surprisingly, but true as I found out in test games) are big archerys/direct wounding (i.e.
Legolas, Greenleaf)
Please leave any suggestions here (and also interesting ideas for a good Free People side)
EDIT: Just edited some card names.